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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 //
      5 // Handles packets for connection_ids in time wait state by discarding the
      6 // packet and sending the clients a public reset packet with exponential
      7 // backoff.
      8 
      9 #ifndef NET_TOOLS_QUIC_QUIC_TIME_WAIT_LIST_MANAGER_H_
     10 #define NET_TOOLS_QUIC_QUIC_TIME_WAIT_LIST_MANAGER_H_
     11 
     12 #include <deque>
     13 
     14 #include "base/basictypes.h"
     15 #include "base/containers/hash_tables.h"
     16 #include "base/strings/string_piece.h"
     17 #include "net/base/linked_hash_map.h"
     18 #include "net/quic/quic_blocked_writer_interface.h"
     19 #include "net/quic/quic_framer.h"
     20 #include "net/quic/quic_packet_writer.h"
     21 #include "net/quic/quic_protocol.h"
     22 #include "net/tools/quic/quic_epoll_clock.h"
     23 
     24 namespace net {
     25 
     26 class EpollServer;
     27 
     28 namespace tools {
     29 
     30 class ConnectionIdCleanUpAlarm;
     31 class QuicServerSessionVisitor;
     32 
     33 namespace test {
     34 class QuicTimeWaitListManagerPeer;
     35 }  // namespace test
     36 
     37 // Maintains a list of all connection_ids that have been recently closed. A
     38 // connection_id lives in this state for kTimeWaitPeriod. All packets received
     39 // for connection_ids in this state are handed over to the
     40 // QuicTimeWaitListManager by the QuicDispatcher.  Decides whether to send a
     41 // public reset packet, a copy of the previously sent connection close packet,
     42 // or nothing to the client which sent a packet with the connection_id in time
     43 // wait state.  After the connection_id expires its time wait period, a new
     44 // connection/session will be created if a packet is received for this
     45 // connection_id.
     46 class QuicTimeWaitListManager : public QuicBlockedWriterInterface {
     47  public:
     48   // writer - the entity that writes to the socket. (Owned by the dispatcher)
     49   // visitor - the entity that manages blocked writers. (The dispatcher)
     50   // epoll_server - used to run clean up alarms. (Owned by the dispatcher)
     51   QuicTimeWaitListManager(QuicPacketWriter* writer,
     52                           QuicServerSessionVisitor* visitor,
     53                           EpollServer* epoll_server,
     54                           const QuicVersionVector& supported_versions);
     55   virtual ~QuicTimeWaitListManager();
     56 
     57   // Adds the given connection_id to time wait state for kTimeWaitPeriod.
     58   // Henceforth, any packet bearing this connection_id should not be processed
     59   // while the connection_id remains in this list. If a non-NULL |close_packet|
     60   // is provided, it is sent again when packets are received for added
     61   // connection_ids. If NULL, a public reset packet is sent with the specified
     62   // |version|. DCHECKs that connection_id is not already on the list.
     63   void AddConnectionIdToTimeWait(QuicConnectionId connection_id,
     64                                  QuicVersion version,
     65                                  QuicEncryptedPacket* close_packet);  // Owned.
     66 
     67   // Returns true if the connection_id is in time wait state, false otherwise.
     68   // Packets received for this connection_id should not lead to creation of new
     69   // QuicSessions.
     70   bool IsConnectionIdInTimeWait(QuicConnectionId connection_id) const;
     71 
     72   // Called when a packet is received for a connection_id that is in time wait
     73   // state. Sends a public reset packet to the client which sent this
     74   // connection_id. Sending of the public reset packet is throttled by using
     75   // exponential back off. DCHECKs for the connection_id to be in time wait
     76   // state. virtual to override in tests.
     77   virtual void ProcessPacket(const IPEndPoint& server_address,
     78                              const IPEndPoint& client_address,
     79                              QuicConnectionId connection_id,
     80                              QuicPacketSequenceNumber sequence_number,
     81                              const QuicEncryptedPacket& packet);
     82 
     83   // Called by the dispatcher when the underlying socket becomes writable again,
     84   // since we might need to send pending public reset packets which we didn't
     85   // send because the underlying socket was write blocked.
     86   virtual void OnCanWrite() OVERRIDE;
     87 
     88   // Used to delete connection_id entries that have outlived their time wait
     89   // period.
     90   void CleanUpOldConnectionIds();
     91 
     92   // Given a ConnectionId that exists in the time wait list, returns the
     93   // QuicVersion associated with it.
     94   QuicVersion GetQuicVersionFromConnectionId(QuicConnectionId connection_id);
     95 
     96  protected:
     97   virtual QuicEncryptedPacket* BuildPublicReset(
     98       const QuicPublicResetPacket& packet);
     99 
    100  private:
    101   friend class test::QuicTimeWaitListManagerPeer;
    102 
    103   // Internal structure to store pending public reset packets.
    104   class QueuedPacket;
    105 
    106   // Decides if a packet should be sent for this connection_id based on the
    107   // number of received packets.
    108   bool ShouldSendResponse(int received_packet_count);
    109 
    110   // Creates a public reset packet and sends it or queues it to be sent later.
    111   void SendPublicReset(const IPEndPoint& server_address,
    112                        const IPEndPoint& client_address,
    113                        QuicConnectionId connection_id,
    114                        QuicPacketSequenceNumber rejected_sequence_number);
    115 
    116   // Either sends the packet and deletes it or makes pending_packets_queue_ the
    117   // owner of the packet.
    118   void SendOrQueuePacket(QueuedPacket* packet);
    119 
    120   // Sends the packet out. Returns true if the packet was successfully consumed.
    121   // If the writer got blocked and did not buffer the packet, we'll need to keep
    122   // the packet and retry sending. In case of all other errors we drop the
    123   // packet.
    124   bool WriteToWire(QueuedPacket* packet);
    125 
    126   // Register the alarm with the epoll server to wake up at appropriate time.
    127   void SetConnectionIdCleanUpAlarm();
    128 
    129   // A map from a recently closed connection_id to the number of packets
    130   // received after the termination of the connection bound to the
    131   // connection_id.
    132   struct ConnectionIdData {
    133     ConnectionIdData(int num_packets_,
    134                      QuicVersion version_,
    135                      QuicTime time_added_,
    136                      QuicEncryptedPacket* close_packet)
    137         : num_packets(num_packets_),
    138           version(version_),
    139           time_added(time_added_),
    140           close_packet(close_packet) {}
    141     int num_packets;
    142     QuicVersion version;
    143     QuicTime time_added;
    144     QuicEncryptedPacket* close_packet;
    145   };
    146 
    147   // linked_hash_map allows lookup by ConnectionId and traversal in add order.
    148   typedef linked_hash_map<QuicConnectionId, ConnectionIdData> ConnectionIdMap;
    149   ConnectionIdMap connection_id_map_;
    150 
    151   // Pending public reset packets that need to be sent out to the client
    152   // when we are given a chance to write by the dispatcher.
    153   std::deque<QueuedPacket*> pending_packets_queue_;
    154 
    155   // Used to schedule alarms to delete old connection_ids which have been in the
    156   // list for too long.
    157   EpollServer* epoll_server_;
    158 
    159   // Time period for which connection_ids should remain in time wait state.
    160   const QuicTime::Delta kTimeWaitPeriod_;
    161 
    162   // Alarm registered with the epoll server to clean up connection_ids that have
    163   // out lived their duration in time wait state.
    164   scoped_ptr<ConnectionIdCleanUpAlarm> connection_id_clean_up_alarm_;
    165 
    166   // Clock to efficiently measure approximate time from the epoll server.
    167   QuicEpollClock clock_;
    168 
    169   // Interface that writes given buffer to the socket.
    170   QuicPacketWriter* writer_;
    171 
    172   // Interface that manages blocked writers.
    173   QuicServerSessionVisitor* visitor_;
    174 
    175   DISALLOW_COPY_AND_ASSIGN(QuicTimeWaitListManager);
    176 };
    177 
    178 }  // namespace tools
    179 }  // namespace net
    180 
    181 #endif  // NET_TOOLS_QUIC_QUIC_TIME_WAIT_LIST_MANAGER_H_
    182