1 /* 2 * Copyright (c) 2010 Google Inc. All rights reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions are 6 * met: 7 * 8 * * Redistributions of source code must retain the above copyright 9 * notice, this list of conditions and the following disclaimer. 10 * * Redistributions in binary form must reproduce the above 11 * copyright notice, this list of conditions and the following disclaimer 12 * in the documentation and/or other materials provided with the 13 * distribution. 14 * * Neither the name of Google Inc. nor the names of its 15 * contributors may be used to endorse or promote products derived from 16 * this software without specific prior written permission. 17 * 18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 29 */ 30 31 #include "config.h" 32 #include "bindings/core/v8/ScriptCallStackFactory.h" 33 34 #include "bindings/core/v8/ScriptValue.h" 35 #include "bindings/core/v8/V8Binding.h" 36 #include "core/inspector/InspectorInstrumentation.h" 37 #include "core/inspector/ScriptArguments.h" 38 #include "core/inspector/ScriptCallFrame.h" 39 #include "core/inspector/ScriptCallStack.h" 40 #include "platform/JSONValues.h" 41 #include "wtf/text/StringBuilder.h" 42 43 #include <v8-debug.h> 44 45 namespace blink { 46 47 class ExecutionContext; 48 49 static ScriptCallFrame toScriptCallFrame(v8::Handle<v8::StackFrame> frame) 50 { 51 StringBuilder stringBuilder; 52 stringBuilder.appendNumber(frame->GetScriptId()); 53 String scriptId = stringBuilder.toString(); 54 String sourceName; 55 v8::Local<v8::String> sourceNameValue(frame->GetScriptNameOrSourceURL()); 56 if (!sourceNameValue.IsEmpty()) 57 sourceName = toCoreString(sourceNameValue); 58 59 String functionName; 60 v8::Local<v8::String> functionNameValue(frame->GetFunctionName()); 61 if (!functionNameValue.IsEmpty()) 62 functionName = toCoreString(functionNameValue); 63 64 int sourceLineNumber = frame->GetLineNumber(); 65 int sourceColumn = frame->GetColumn(); 66 return ScriptCallFrame(functionName, scriptId, sourceName, sourceLineNumber, sourceColumn); 67 } 68 69 static void toScriptCallFramesVector(v8::Handle<v8::StackTrace> stackTrace, Vector<ScriptCallFrame>& scriptCallFrames, size_t maxStackSize, bool emptyStackIsAllowed, v8::Isolate* isolate) 70 { 71 ASSERT(isolate->InContext()); 72 int frameCount = stackTrace->GetFrameCount(); 73 if (frameCount > static_cast<int>(maxStackSize)) 74 frameCount = maxStackSize; 75 for (int i = 0; i < frameCount; i++) { 76 v8::Local<v8::StackFrame> stackFrame = stackTrace->GetFrame(i); 77 scriptCallFrames.append(toScriptCallFrame(stackFrame)); 78 } 79 if (!frameCount && !emptyStackIsAllowed) { 80 // Successfully grabbed stack trace, but there are no frames. It may happen in case 81 // when a bound function is called from native code for example. 82 // Fallback to setting lineNumber to 0, and source and function name to "undefined". 83 scriptCallFrames.append(ScriptCallFrame()); 84 } 85 } 86 87 static PassRefPtrWillBeRawPtr<ScriptCallStack> createScriptCallStack(v8::Handle<v8::StackTrace> stackTrace, size_t maxStackSize, bool emptyStackIsAllowed, v8::Isolate* isolate) 88 { 89 ASSERT(isolate->InContext()); 90 v8::HandleScope scope(isolate); 91 Vector<ScriptCallFrame> scriptCallFrames; 92 toScriptCallFramesVector(stackTrace, scriptCallFrames, maxStackSize, emptyStackIsAllowed, isolate); 93 RefPtrWillBeRawPtr<ScriptCallStack> callStack = ScriptCallStack::create(scriptCallFrames); 94 if (InspectorInstrumentation::hasFrontends() && maxStackSize > 1) 95 InspectorInstrumentation::appendAsyncCallStack(currentExecutionContext(isolate), callStack.get()); 96 return callStack.release(); 97 } 98 99 PassRefPtrWillBeRawPtr<ScriptCallStack> createScriptCallStack(v8::Handle<v8::StackTrace> stackTrace, size_t maxStackSize, v8::Isolate* isolate) 100 { 101 return createScriptCallStack(stackTrace, maxStackSize, true, isolate); 102 } 103 104 PassRefPtrWillBeRawPtr<ScriptCallStack> createScriptCallStack(size_t maxStackSize, bool emptyStackIsAllowed) 105 { 106 v8::Isolate* isolate = v8::Isolate::GetCurrent(); 107 if (!isolate->InContext()) 108 return nullptr; 109 v8::HandleScope handleScope(isolate); 110 v8::Handle<v8::StackTrace> stackTrace(v8::StackTrace::CurrentStackTrace(isolate, maxStackSize, stackTraceOptions)); 111 return createScriptCallStack(stackTrace, maxStackSize, emptyStackIsAllowed, isolate); 112 } 113 114 PassRefPtrWillBeRawPtr<ScriptCallStack> createScriptCallStackForConsole(size_t maxStackSize, bool emptyStackIsAllowed) 115 { 116 size_t stackSize = 1; 117 if (InspectorInstrumentation::hasFrontends()) { 118 v8::Isolate* isolate = v8::Isolate::GetCurrent(); 119 if (!isolate->InContext()) 120 return nullptr; 121 if (InspectorInstrumentation::consoleAgentEnabled(currentExecutionContext(isolate))) 122 stackSize = maxStackSize; 123 } 124 return createScriptCallStack(stackSize, emptyStackIsAllowed); 125 } 126 127 PassRefPtrWillBeRawPtr<ScriptArguments> createScriptArguments(ScriptState* scriptState, const v8::FunctionCallbackInfo<v8::Value>& v8arguments, unsigned skipArgumentCount) 128 { 129 Vector<ScriptValue> arguments; 130 for (int i = skipArgumentCount; i < v8arguments.Length(); ++i) 131 arguments.append(ScriptValue(scriptState, v8arguments[i])); 132 133 return ScriptArguments::create(scriptState, arguments); 134 } 135 136 } // namespace blink 137