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      1 /*
      2  * Copyright (C) 2014 Google Inc. All rights reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions are
      6  * met:
      7  *
      8  *     * Redistributions of source code must retain the above copyright
      9  * notice, this list of conditions and the following disclaimer.
     10  *     * Redistributions in binary form must reproduce the above
     11  * copyright notice, this list of conditions and the following disclaimer
     12  * in the documentation and/or other materials provided with the
     13  * distribution.
     14  *     * Neither the name of Google Inc. nor the names of its
     15  * contributors may be used to endorse or promote products derived from
     16  * this software without specific prior written permission.
     17  *
     18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     29  */
     30 
     31 #include "config.h"
     32 #include "bindings/core/v8/V8Element.h"
     33 
     34 #include "bindings/core/v8/Dictionary.h"
     35 #include "bindings/core/v8/ExceptionState.h"
     36 #include "bindings/core/v8/V8AnimationEffect.h"
     37 #include "bindings/core/v8/V8AnimationPlayer.h"
     38 #include "bindings/core/v8/V8Binding.h"
     39 #include "bindings/core/v8/V8BindingMacros.h"
     40 #include "core/animation/ElementAnimation.h"
     41 #include "core/dom/Element.h"
     42 #include "core/frame/UseCounter.h"
     43 #include "platform/RuntimeEnabledFeatures.h"
     44 #include "wtf/GetPtr.h"
     45 
     46 namespace blink {
     47 
     48 void V8Element::scrollLeftAttributeSetterCustom(v8::Local<v8::Value> value, const v8::PropertyCallbackInfo<void>& info)
     49 {
     50     ExceptionState exceptionState(ExceptionState::SetterContext, "scrollLeft", "Element", info.Holder(), info.GetIsolate());
     51     Element* impl = V8Element::toImpl(info.Holder());
     52 
     53     if (RuntimeEnabledFeatures::cssomSmoothScrollEnabled() && value->IsObject()) {
     54         TONATIVE_VOID(Dictionary, scrollOptionsHorizontal, Dictionary(value, info.GetIsolate()));
     55         impl->setScrollLeft(scrollOptionsHorizontal, exceptionState);
     56         exceptionState.throwIfNeeded();
     57         return;
     58     }
     59 
     60     TONATIVE_VOID_EXCEPTIONSTATE(float, position, toFloat(value, exceptionState), exceptionState);
     61     impl->setScrollLeft(position);
     62 }
     63 
     64 void V8Element::scrollTopAttributeSetterCustom(v8::Local<v8::Value> value, const v8::PropertyCallbackInfo<void>& info)
     65 {
     66     ExceptionState exceptionState(ExceptionState::SetterContext, "scrollTop", "Element", info.Holder(), info.GetIsolate());
     67     Element* impl = V8Element::toImpl(info.Holder());
     68 
     69     if (RuntimeEnabledFeatures::cssomSmoothScrollEnabled() && value->IsObject()) {
     70         TONATIVE_VOID(Dictionary, scrollOptionsVertical, Dictionary(value, info.GetIsolate()));
     71         impl->setScrollTop(scrollOptionsVertical, exceptionState);
     72         exceptionState.throwIfNeeded();
     73         return;
     74     }
     75 
     76     TONATIVE_VOID_EXCEPTIONSTATE(float, position, toFloat(value, exceptionState), exceptionState);
     77     impl->setScrollTop(position);
     78 }
     79 
     80 ////////////////////////////////////////////////////////////////////////////////
     81 // Overload resolution for animate()
     82 // FIXME: needs support for union types http://crbug.com/240176
     83 ////////////////////////////////////////////////////////////////////////////////
     84 
     85 // AnimationPlayer animate(AnimationEffect? effect);
     86 void animate1Method(const v8::FunctionCallbackInfo<v8::Value>& info)
     87 {
     88     Element* impl = V8Element::toImpl(info.Holder());
     89     TONATIVE_VOID(AnimationEffect*, effect, V8AnimationEffect::toImplWithTypeCheck(info.GetIsolate(), info[0]));
     90     v8SetReturnValueFast(info, WTF::getPtr(ElementAnimation::animate(*impl, effect)), impl);
     91 }
     92 
     93 // [RaisesException] AnimationPlayer animate(sequence<Dictionary> effect);
     94 void animate2Method(const v8::FunctionCallbackInfo<v8::Value>& info)
     95 {
     96     ExceptionState exceptionState(ExceptionState::ExecutionContext, "animate", "Element", info.Holder(), info.GetIsolate());
     97     Element* impl = V8Element::toImpl(info.Holder());
     98     TONATIVE_VOID_EXCEPTIONSTATE(Vector<Dictionary>, keyframes, toImplArray<Dictionary>(info[0], 1, info.GetIsolate(), exceptionState), exceptionState);
     99     RefPtrWillBeRawPtr<AnimationPlayer> result = ElementAnimation::animate(*impl, keyframes, exceptionState);
    100     if (exceptionState.throwIfNeeded())
    101         return;
    102     v8SetReturnValueFast(info, WTF::getPtr(result.release()), impl);
    103 }
    104 
    105 // AnimationPlayer animate(AnimationEffect? effect, double timing);
    106 void animate3Method(const v8::FunctionCallbackInfo<v8::Value>& info)
    107 {
    108     Element* impl = V8Element::toImpl(info.Holder());
    109     TONATIVE_VOID(AnimationEffect*, effect, V8AnimationEffect::toImplWithTypeCheck(info.GetIsolate(), info[0]));
    110     TONATIVE_VOID(double, duration, static_cast<double>(info[1]->NumberValue()));
    111     v8SetReturnValueFast(info, WTF::getPtr(ElementAnimation::animate(*impl, effect, duration)), impl);
    112 }
    113 
    114 // AnimationPlayer animate(AnimationEffect? effect, Dictionary timing);
    115 void animate4Method(const v8::FunctionCallbackInfo<v8::Value>& info)
    116 {
    117     Element* impl = V8Element::toImpl(info.Holder());
    118     TONATIVE_VOID(AnimationEffect*, effect, V8AnimationEffect::toImplWithTypeCheck(info.GetIsolate(), info[0]));
    119     TONATIVE_VOID(Dictionary, timingInput, Dictionary(info[1], info.GetIsolate()));
    120     if (!timingInput.isUndefinedOrNull() && !timingInput.isObject()) {
    121         V8ThrowException::throwTypeError(ExceptionMessages::failedToExecute("animate", "Element", "parameter 2 ('timingInput') is not an object."), info.GetIsolate());
    122         return;
    123     }
    124     v8SetReturnValueFast(info, WTF::getPtr(ElementAnimation::animate(*impl, effect, timingInput)), impl);
    125 }
    126 
    127 // [RaisesException] AnimationPlayer animate(sequence<Dictionary> effect, double timing);
    128 void animate5Method(const v8::FunctionCallbackInfo<v8::Value>& info)
    129 {
    130     ExceptionState exceptionState(ExceptionState::ExecutionContext, "animate", "Element", info.Holder(), info.GetIsolate());
    131     Element* impl = V8Element::toImpl(info.Holder());
    132     TONATIVE_VOID_EXCEPTIONSTATE(Vector<Dictionary>, keyframes, toImplArray<Dictionary>(info[0], 1, info.GetIsolate(), exceptionState), exceptionState);
    133     TONATIVE_VOID(double, duration, static_cast<double>(info[1]->NumberValue()));
    134     RefPtrWillBeRawPtr<AnimationPlayer> result = ElementAnimation::animate(*impl, keyframes, duration, exceptionState);
    135     if (exceptionState.throwIfNeeded())
    136         return;
    137     v8SetReturnValueFast(info, WTF::getPtr(result.release()), impl);
    138 }
    139 
    140 // [RaisesException] AnimationPlayer animate(sequence<Dictionary> effect, Dictionary timing);
    141 void animate6Method(const v8::FunctionCallbackInfo<v8::Value>& info)
    142 {
    143     ExceptionState exceptionState(ExceptionState::ExecutionContext, "animate", "Element", info.Holder(), info.GetIsolate());
    144     Element* impl = V8Element::toImpl(info.Holder());
    145     TONATIVE_VOID_EXCEPTIONSTATE(Vector<Dictionary>, keyframes, toImplArray<Dictionary>(info[0], 1, info.GetIsolate(), exceptionState), exceptionState);
    146     TONATIVE_VOID(Dictionary, timingInput, Dictionary(info[1], info.GetIsolate()));
    147     if (!timingInput.isUndefinedOrNull() && !timingInput.isObject()) {
    148         exceptionState.throwTypeError("parameter 2 ('timingInput') is not an object.");
    149         exceptionState.throwIfNeeded();
    150         return;
    151     }
    152     RefPtrWillBeRawPtr<AnimationPlayer> result = ElementAnimation::animate(*impl, keyframes, timingInput, exceptionState);
    153     if (exceptionState.throwIfNeeded())
    154         return;
    155     v8SetReturnValueFast(info, WTF::getPtr(result.release()), impl);
    156 }
    157 
    158 void V8Element::animateMethodCustom(const v8::FunctionCallbackInfo<v8::Value>& info)
    159 {
    160     v8::Isolate* isolate = info.GetIsolate();
    161     ExceptionState exceptionState(ExceptionState::ExecutionContext, "animate", "Element", info.Holder(), isolate);
    162     // AnimationPlayer animate(
    163     //     (AnimationEffect or sequence<Dictionary>)? effect,
    164     //     optional (double or Dictionary) timing);
    165     switch (info.Length()) {
    166     case 1:
    167         // null resolved as to AnimationEffect, as if the member were nullable:
    168         // (AnimationEffect? or sequence<Dictionary>)
    169         // instead of the *union* being nullable:
    170         // (AnimationEffect or sequence<Dictionary>)?
    171         // AnimationPlayer animate(AnimationEffect? effect);
    172         if (info[0]->IsNull()) {
    173             animate1Method(info);
    174             return;
    175         }
    176         // AnimationPlayer animate(AnimationEffect effect);
    177         if (V8AnimationEffect::hasInstance(info[0], isolate)) {
    178             animate1Method(info);
    179             return;
    180         }
    181         // [MeasureAs=ElementAnimateKeyframeListEffectNoTiming]
    182         // AnimationPlayer animate(sequence<Dictionary> effect);
    183         if (info[0]->IsArray()) {
    184             UseCounter::count(callingExecutionContext(isolate), UseCounter::ElementAnimateKeyframeListEffectNoTiming);
    185             animate2Method(info);
    186             return;
    187         }
    188         break;
    189     case 2:
    190         // As above, null resolved to AnimationEffect
    191         // AnimationPlayer animate(AnimationEffect? effect, Dictionary timing);
    192         if (info[0]->IsNull() && info[1]->IsObject()) {
    193             animate4Method(info);
    194             return;
    195         }
    196         // AnimationPlayer animate(AnimationEffect? effect, double timing);
    197         if (info[0]->IsNull()) {
    198             animate3Method(info);
    199             return;
    200         }
    201         // AnimationPlayer animate(AnimationEffect effect, Dictionary timing);
    202         if (V8AnimationEffect::hasInstance(info[0], isolate)
    203             && info[1]->IsObject()) {
    204             animate4Method(info);
    205             return;
    206         }
    207         // AnimationPlayer animate(AnimationEffect effect, double timing);
    208         if (V8AnimationEffect::hasInstance(info[0], isolate)) {
    209             animate3Method(info);
    210             return;
    211         }
    212         // [MeasureAs=ElementAnimateKeyframeListEffectObjectTiming]
    213         // AnimationPlayer animate(sequence<Dictionary> effect, Dictionary timing);
    214         if (info[0]->IsArray() && info[1]->IsObject()) {
    215             UseCounter::count(callingExecutionContext(isolate), UseCounter::ElementAnimateKeyframeListEffectObjectTiming);
    216             animate6Method(info);
    217             return;
    218         }
    219         // [MeasureAs=ElementAnimateKeyframeListEffectDoubleTiming]
    220         // AnimationPlayer animate(sequence<Dictionary> effect, double timing);
    221         if (info[0]->IsArray()) {
    222             UseCounter::count(callingExecutionContext(isolate), UseCounter::ElementAnimateKeyframeListEffectDoubleTiming);
    223             animate5Method(info);
    224             return;
    225         }
    226         break;
    227     default:
    228         setArityTypeError(exceptionState, "[1]", info.Length());
    229         exceptionState.throwIfNeeded();
    230         return;
    231         break;
    232     }
    233     exceptionState.throwTypeError("No function was found that matched the signature provided.");
    234     exceptionState.throwIfNeeded();
    235 }
    236 
    237 } // namespace blink
    238