1 /* 2 * Copyright (C) 2013 Google Inc. All rights reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions 6 * are met: 7 * 8 * 1. Redistributions of source code must retain the above copyright 9 * notice, this list of conditions and the following disclaimer. 10 * 2. Redistributions in binary form must reproduce the above copyright 11 * notice, this list of conditions and the following disclaimer 12 * in the documentation and/or other materials provided with the 13 * distribution. 14 * 3. Neither the name of Google Inc. nor the names of its contributors 15 * may be used to endorse or promote products derived from this 16 * software without specific prior written permission. 17 * 18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 29 */ 30 31 #ifndef CustomElementCallbackQueue_h 32 #define CustomElementCallbackQueue_h 33 34 #include "core/dom/Element.h" 35 #include "core/dom/custom/CustomElementProcessingStep.h" 36 #include "platform/heap/Handle.h" 37 #include "wtf/OwnPtr.h" 38 #include "wtf/PassOwnPtr.h" 39 #include "wtf/PassRefPtr.h" 40 #include "wtf/RefPtr.h" 41 #include "wtf/Vector.h" 42 43 namespace blink { 44 45 // FIXME: Rename this because it contains resolution and upgrade as 46 // well as callbacks. 47 class CustomElementCallbackQueue : public NoBaseWillBeGarbageCollectedFinalized<CustomElementCallbackQueue> { 48 WTF_MAKE_NONCOPYABLE(CustomElementCallbackQueue); 49 public: 50 static PassOwnPtrWillBeRawPtr<CustomElementCallbackQueue> create(PassRefPtrWillBeRawPtr<Element>); 51 52 typedef int ElementQueueId; 53 ElementQueueId owner() const { return m_owner; } 54 55 void setOwner(ElementQueueId newOwner) 56 { 57 // ElementCallbackQueues only migrate towards the top of the 58 // processing stack. 59 ASSERT(newOwner >= m_owner); 60 m_owner = newOwner; 61 } 62 63 bool processInElementQueue(ElementQueueId); 64 65 void append(PassOwnPtr<CustomElementProcessingStep> invocation) { m_queue.append(invocation); } 66 bool inCreatedCallback() const { return m_inCreatedCallback; } 67 68 void trace(Visitor*); 69 70 private: 71 explicit CustomElementCallbackQueue(PassRefPtrWillBeRawPtr<Element>); 72 73 RefPtrWillBeMember<Element> m_element; 74 Vector<OwnPtr<CustomElementProcessingStep> > m_queue; 75 ElementQueueId m_owner; 76 size_t m_index; 77 bool m_inCreatedCallback; 78 }; 79 80 } 81 82 #endif // CustomElementCallbackQueue_h 83