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      1 /*
      2  * Copyright (C) 2012 Apple Inc. All rights reserved.
      3  * Copyright (C) 2013 Google Inc. All rights reserved.
      4  *
      5  * Redistribution and use in source and binary forms, with or without
      6  * modification, are permitted provided that the following conditions
      7  * are met:
      8  *
      9  * 1.  Redistributions of source code must retain the above copyright
     10  *     notice, this list of conditions and the following disclaimer.
     11  * 2.  Redistributions in binary form must reproduce the above copyright
     12  *     notice, this list of conditions and the following disclaimer in the
     13  *     documentation and/or other materials provided with the distribution.
     14  * 3.  Neither the name of Apple Computer, Inc. ("Apple") nor the names of
     15  *     its contributors may be used to endorse or promote products derived
     16  *     from this software without specific prior written permission.
     17  *
     18  * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
     19  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
     20  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
     21  * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
     22  * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
     23  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
     24  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
     25  * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     26  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
     27  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     28  */
     29 
     30 #ifndef InspectorLayerTreeAgent_h
     31 #define InspectorLayerTreeAgent_h
     32 
     33 
     34 #include "core/InspectorFrontend.h"
     35 #include "core/InspectorTypeBuilder.h"
     36 #include "core/inspector/InspectorBaseAgent.h"
     37 #include "core/rendering/RenderLayer.h"
     38 #include "platform/Timer.h"
     39 #include "wtf/PassOwnPtr.h"
     40 #include "wtf/PassRefPtr.h"
     41 #include "wtf/text/WTFString.h"
     42 
     43 namespace blink {
     44 
     45 class GraphicsContextSnapshot;
     46 class InstrumentingAgents;
     47 class Page;
     48 class RenderLayerCompositor;
     49 
     50 typedef String ErrorString;
     51 
     52 class InspectorLayerTreeAgent FINAL : public InspectorBaseAgent<InspectorLayerTreeAgent>, public InspectorBackendDispatcher::LayerTreeCommandHandler {
     53 public:
     54     static PassOwnPtrWillBeRawPtr<InspectorLayerTreeAgent> create(Page* page)
     55     {
     56         return adoptPtrWillBeNoop(new InspectorLayerTreeAgent(page));
     57     }
     58     virtual ~InspectorLayerTreeAgent();
     59     virtual void trace(Visitor*) OVERRIDE;
     60 
     61     virtual void setFrontend(InspectorFrontend*) OVERRIDE;
     62     virtual void clearFrontend() OVERRIDE;
     63     virtual void restore() OVERRIDE;
     64 
     65     // Called from InspectorController
     66     void willAddPageOverlay(const GraphicsLayer*);
     67     void didRemovePageOverlay(const GraphicsLayer*);
     68 
     69     // Called from InspectorInstrumentation
     70     void layerTreeDidChange();
     71     void didPaint(RenderObject*, const GraphicsLayer*, GraphicsContext*, const LayoutRect&);
     72 
     73     // Called from the front-end.
     74     virtual void enable(ErrorString*) OVERRIDE;
     75     virtual void disable(ErrorString*) OVERRIDE;
     76     virtual void compositingReasons(ErrorString*, const String& layerId, RefPtr<TypeBuilder::Array<String> >&) OVERRIDE;
     77     virtual void makeSnapshot(ErrorString*, const String& layerId, String* snapshotId) OVERRIDE;
     78     virtual void loadSnapshot(ErrorString*, const String& data, String* snapshotId) OVERRIDE;
     79     virtual void releaseSnapshot(ErrorString*, const String& snapshotId) OVERRIDE;
     80     virtual void replaySnapshot(ErrorString*, const String& snapshotId, const int* fromStep, const int* toStep, const double* scale, String* dataURL) OVERRIDE;
     81     virtual void profileSnapshot(ErrorString*, const String& snapshotId, const int* minRepeatCount, const double* minDuration, RefPtr<TypeBuilder::Array<TypeBuilder::Array<double> > >&) OVERRIDE;
     82     virtual void snapshotCommandLog(ErrorString*, const String& snapshotId, RefPtr<TypeBuilder::Array<JSONObject> >&) OVERRIDE;
     83 
     84     // Called by other agents.
     85     PassRefPtr<TypeBuilder::Array<TypeBuilder::LayerTree::Layer> > buildLayerTree();
     86 
     87 private:
     88     static unsigned s_lastSnapshotId;
     89 
     90     explicit InspectorLayerTreeAgent(Page*);
     91 
     92     RenderLayerCompositor* renderLayerCompositor();
     93     GraphicsLayer* layerById(ErrorString*, const String& layerId);
     94     const GraphicsContextSnapshot* snapshotById(ErrorString*, const String& snapshotId);
     95 
     96     typedef HashMap<int, int> LayerIdToNodeIdMap;
     97     void buildLayerIdToNodeIdMap(RenderLayer*, LayerIdToNodeIdMap&);
     98     void gatherGraphicsLayers(GraphicsLayer*, HashMap<int, int>& layerIdToNodeIdMap, RefPtr<TypeBuilder::Array<TypeBuilder::LayerTree::Layer> >&);
     99     int idForNode(Node*);
    100 
    101     InspectorFrontend::LayerTree* m_frontend;
    102     RawPtrWillBeMember<Page> m_page;
    103     Vector<int, 2> m_pageOverlayLayerIds;
    104 
    105     typedef HashMap<String, RefPtr<GraphicsContextSnapshot> > SnapshotById;
    106     SnapshotById m_snapshotById;
    107 };
    108 
    109 } // namespace blink
    110 
    111 
    112 #endif // !defined(InspectorLayerTreeAgent_h)
    113