1 // Copyright 2014 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #include "config.h" 6 #include "core/paint/GridPainter.h" 7 8 #include "core/rendering/PaintInfo.h" 9 #include "core/rendering/RenderGrid.h" 10 11 namespace blink { 12 13 static GridSpan dirtiedGridAreas(const Vector<LayoutUnit>& coordinates, LayoutUnit start, LayoutUnit end) 14 { 15 // This function does a binary search over the coordinates. 16 // This doesn't work with grid items overflowing their grid areas, but that is managed with m_gridItemsOverflowingGridArea. 17 18 size_t startGridAreaIndex = std::upper_bound(coordinates.begin(), coordinates.end() - 1, start) - coordinates.begin(); 19 if (startGridAreaIndex > 0) 20 --startGridAreaIndex; 21 22 size_t endGridAreaIndex = std::upper_bound(coordinates.begin() + startGridAreaIndex, coordinates.end() - 1, end) - coordinates.begin(); 23 if (endGridAreaIndex > 0) 24 --endGridAreaIndex; 25 26 return GridSpan(startGridAreaIndex, endGridAreaIndex); 27 } 28 29 class GridItemsSorter { 30 public: 31 bool operator()(const std::pair<RenderBox*, size_t>& firstChild, const std::pair<RenderBox*, size_t>& secondChild) const 32 { 33 if (firstChild.first->style()->order() != secondChild.first->style()->order()) 34 return firstChild.first->style()->order() < secondChild.first->style()->order(); 35 36 return firstChild.second < secondChild.second; 37 } 38 }; 39 40 void GridPainter::paintChildren(PaintInfo& paintInfo, const LayoutPoint& paintOffset) 41 { 42 ASSERT_WITH_SECURITY_IMPLICATION(!m_renderGrid.gridIsDirty()); 43 44 LayoutRect localPaintInvalidationRect = paintInfo.rect; 45 localPaintInvalidationRect.moveBy(-paintOffset); 46 47 GridSpan dirtiedColumns = dirtiedGridAreas(m_renderGrid.columnPositions(), localPaintInvalidationRect.x(), localPaintInvalidationRect.maxX()); 48 GridSpan dirtiedRows = dirtiedGridAreas(m_renderGrid.rowPositions(), localPaintInvalidationRect.y(), localPaintInvalidationRect.maxY()); 49 50 Vector<std::pair<RenderBox*, size_t> > gridItemsToBePainted; 51 52 for (GridSpan::iterator row = dirtiedRows.begin(); row != dirtiedRows.end(); ++row) { 53 for (GridSpan::iterator column = dirtiedColumns.begin(); column != dirtiedColumns.end(); ++column) { 54 const Vector<RenderBox*, 1>& children = m_renderGrid.gridCell(row.toInt(), column.toInt()); 55 for (size_t j = 0; j < children.size(); ++j) 56 gridItemsToBePainted.append(std::make_pair(children[j], m_renderGrid.paintIndexForGridItem(children[j]))); 57 } 58 } 59 60 for (Vector<RenderBox*>::const_iterator it = m_renderGrid.itemsOverflowingGridArea().begin(); it != m_renderGrid.itemsOverflowingGridArea().end(); ++it) { 61 if ((*it)->frameRect().intersects(localPaintInvalidationRect)) 62 gridItemsToBePainted.append(std::make_pair(*it, m_renderGrid.paintIndexForGridItem(*it))); 63 } 64 65 // Sort grid items following order-modified document order. 66 // See http://www.w3.org/TR/css-flexbox/#order-modified-document-order 67 std::stable_sort(gridItemsToBePainted.begin(), gridItemsToBePainted.end(), GridItemsSorter()); 68 69 RenderBox* previous = 0; 70 for (Vector<std::pair<RenderBox*, size_t> >::const_iterator it = gridItemsToBePainted.begin(); it != gridItemsToBePainted.end(); ++it) { 71 // We might have duplicates because of spanning children are included in all cells they span. 72 // Skip them here to avoid painting items several times. 73 RenderBox* current = it->first; 74 if (current == previous) 75 continue; 76 77 paintChild(*current, paintInfo, paintOffset); 78 previous = current; 79 } 80 } 81 82 void GridPainter::paintChild(RenderBox& child, PaintInfo& paintInfo, const LayoutPoint& paintOffset) 83 { 84 LayoutPoint childPoint = m_renderGrid.flipForWritingModeForChild(&child, paintOffset); 85 if (!child.hasSelfPaintingLayer() && !child.isFloating()) 86 child.paint(paintInfo, childPoint); 87 } 88 89 } // namespace blink 90