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      1 /*
      2  * Copyright (C) 2013 Google Inc. All rights reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions are
      6  * met:
      7  *
      8  *     * Redistributions of source code must retain the above copyright
      9  * notice, this list of conditions and the following disclaimer.
     10  *     * Redistributions in binary form must reproduce the above
     11  * copyright notice, this list of conditions and the following disclaimer
     12  * in the documentation and/or other materials provided with the
     13  * distribution.
     14  *     * Neither the name of Google Inc. nor the names of its
     15  * contributors may be used to endorse or promote products derived from
     16  * this software without specific prior written permission.
     17  *
     18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     29  */
     30 
     31 #include "config.h"
     32 #include "core/svg/properties/SVGAnimatedProperty.h"
     33 
     34 #include "core/svg/SVGElement.h"
     35 
     36 namespace blink {
     37 
     38 SVGAnimatedPropertyBase::SVGAnimatedPropertyBase(AnimatedPropertyType type, SVGElement* contextElement, const QualifiedName& attributeName)
     39     : m_type(type)
     40     , m_isReadOnly(false)
     41     , m_contextElement(contextElement)
     42     , m_attributeName(attributeName)
     43 {
     44     ASSERT(m_contextElement);
     45     ASSERT(m_attributeName != QualifiedName::null());
     46 }
     47 
     48 SVGAnimatedPropertyBase::~SVGAnimatedPropertyBase()
     49 {
     50 }
     51 
     52 void SVGAnimatedPropertyBase::animationEnded()
     53 {
     54     synchronizeAttribute();
     55 }
     56 
     57 void SVGAnimatedPropertyBase::synchronizeAttribute()
     58 {
     59     AtomicString value(currentValueBase()->valueAsString());
     60     m_contextElement->setSynchronizedLazyAttribute(m_attributeName, value);
     61 }
     62 
     63 bool SVGAnimatedPropertyBase::isSpecified() const
     64 {
     65     return isAnimating() || contextElement()->hasAttribute(attributeName());
     66 }
     67 
     68 } // namespace blink
     69