Home | History | Annotate | Download | only in webaudio
      1 /*
      2  * Copyright (C) 2011, Google Inc. All rights reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions
      6  * are met:
      7  * 1.  Redistributions of source code must retain the above copyright
      8  *    notice, this list of conditions and the following disclaimer.
      9  * 2.  Redistributions in binary form must reproduce the above copyright
     10  *    notice, this list of conditions and the following disclaimer in the
     11  *    documentation and/or other materials provided with the distribution.
     12  *
     13  * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY
     14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
     15  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
     16  * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY
     17  * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
     18  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
     19  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
     20  * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     21  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
     22  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     23  */
     24 
     25 #include "config.h"
     26 
     27 #if ENABLE(WEB_AUDIO)
     28 
     29 #include "modules/webaudio/AsyncAudioDecoder.h"
     30 
     31 #include "modules/webaudio/AudioBuffer.h"
     32 #include "modules/webaudio/AudioBufferCallback.h"
     33 #include "platform/Task.h"
     34 #include "platform/audio/AudioBus.h"
     35 #include "platform/audio/AudioFileReader.h"
     36 #include "public/platform/Platform.h"
     37 #include "wtf/ArrayBuffer.h"
     38 #include "wtf/MainThread.h"
     39 #include "wtf/PassOwnPtr.h"
     40 
     41 namespace blink {
     42 
     43 AsyncAudioDecoder::AsyncAudioDecoder()
     44     : m_thread(adoptPtr(Platform::current()->createThread("Audio Decoder")))
     45 {
     46 }
     47 
     48 AsyncAudioDecoder::~AsyncAudioDecoder()
     49 {
     50 }
     51 
     52 void AsyncAudioDecoder::decodeAsync(ArrayBuffer* audioData, float sampleRate, AudioBufferCallback* successCallback, AudioBufferCallback* errorCallback)
     53 {
     54     ASSERT(isMainThread());
     55     ASSERT(audioData);
     56     if (!audioData)
     57         return;
     58 
     59     // Add a ref to keep audioData alive until completion of decoding.
     60     RefPtr<ArrayBuffer> audioDataRef(audioData);
     61 
     62     // The leak references to successCallback and errorCallback are picked up on notifyComplete.
     63     m_thread->postTask(new Task(WTF::bind(&AsyncAudioDecoder::decode, audioDataRef.release().leakRef(), sampleRate, successCallback, errorCallback)));
     64 }
     65 
     66 void AsyncAudioDecoder::decode(ArrayBuffer* audioData, float sampleRate, AudioBufferCallback* successCallback, AudioBufferCallback* errorCallback)
     67 {
     68     RefPtr<AudioBus> bus = createBusFromInMemoryAudioFile(audioData->data(), audioData->byteLength(), false, sampleRate);
     69 
     70     // Decoding is finished, but we need to do the callbacks on the main thread.
     71     // The leaked reference to audioBuffer is picked up in notifyComplete.
     72     callOnMainThread(WTF::bind(&AsyncAudioDecoder::notifyComplete, audioData, successCallback, errorCallback, bus.release().leakRef()));
     73 }
     74 
     75 void AsyncAudioDecoder::notifyComplete(ArrayBuffer* audioData, AudioBufferCallback* successCallback, AudioBufferCallback* errorCallback, AudioBus* audioBus)
     76 {
     77     // Adopt references, so everything gets correctly dereffed.
     78     RefPtr<ArrayBuffer> audioDataRef = adoptRef(audioData);
     79     RefPtr<AudioBus> audioBusRef = adoptRef(audioBus);
     80 
     81     AudioBuffer* audioBuffer = AudioBuffer::createFromAudioBus(audioBus);
     82     if (audioBuffer && successCallback)
     83         successCallback->handleEvent(audioBuffer);
     84     else if (errorCallback)
     85         errorCallback->handleEvent(audioBuffer);
     86 }
     87 
     88 } // namespace blink
     89 
     90 #endif // ENABLE(WEB_AUDIO)
     91