1 /* 2 * Copyright (C) 2010 Google Inc. All rights reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions 6 * are met: 7 * 8 * 1. Redistributions of source code must retain the above copyright 9 * notice, this list of conditions and the following disclaimer. 10 * 2. Redistributions in binary form must reproduce the above copyright 11 * notice, this list of conditions and the following disclaimer in the 12 * documentation and/or other materials provided with the distribution. 13 * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of 14 * its contributors may be used to endorse or promote products derived 15 * from this software without specific prior written permission. 16 * 17 * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY 18 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 19 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 20 * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY 21 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 22 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 23 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 24 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF 26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 27 */ 28 29 #include "config.h" 30 31 #if ENABLE(WEB_AUDIO) 32 33 #include "modules/webaudio/AudioBuffer.h" 34 35 #include "bindings/core/v8/ExceptionMessages.h" 36 #include "bindings/core/v8/ExceptionState.h" 37 #include "bindings/core/v8/custom/V8ArrayBufferCustom.h" 38 #include "core/dom/ExceptionCode.h" 39 #include "modules/webaudio/AudioContext.h" 40 #include "platform/audio/AudioBus.h" 41 #include "platform/audio/AudioFileReader.h" 42 #include "platform/audio/AudioUtilities.h" 43 44 namespace blink { 45 46 AudioBuffer* AudioBuffer::create(unsigned numberOfChannels, size_t numberOfFrames, float sampleRate) 47 { 48 if (!AudioUtilities::isValidAudioBufferSampleRate(sampleRate) || numberOfChannels > AudioContext::maxNumberOfChannels() || !numberOfChannels || !numberOfFrames) 49 return 0; 50 51 AudioBuffer* buffer = new AudioBuffer(numberOfChannels, numberOfFrames, sampleRate); 52 53 if (!buffer->createdSuccessfully(numberOfChannels)) 54 return 0; 55 return buffer; 56 } 57 58 AudioBuffer* AudioBuffer::create(unsigned numberOfChannels, size_t numberOfFrames, float sampleRate, ExceptionState& exceptionState) 59 { 60 if (!numberOfChannels || numberOfChannels > AudioContext::maxNumberOfChannels()) { 61 exceptionState.throwDOMException( 62 NotSupportedError, 63 ExceptionMessages::indexOutsideRange( 64 "number of channels", 65 numberOfChannels, 66 1u, 67 ExceptionMessages::InclusiveBound, 68 AudioContext::maxNumberOfChannels(), 69 ExceptionMessages::InclusiveBound)); 70 return 0; 71 } 72 73 if (!AudioUtilities::isValidAudioBufferSampleRate(sampleRate)) { 74 exceptionState.throwDOMException( 75 NotSupportedError, 76 ExceptionMessages::indexOutsideRange( 77 "sample rate", 78 sampleRate, 79 AudioUtilities::minAudioBufferSampleRate(), 80 ExceptionMessages::InclusiveBound, 81 AudioUtilities::maxAudioBufferSampleRate(), 82 ExceptionMessages::InclusiveBound)); 83 return 0; 84 } 85 86 if (!numberOfFrames) { 87 exceptionState.throwDOMException( 88 NotSupportedError, 89 ExceptionMessages::indexExceedsMinimumBound( 90 "number of frames", 91 numberOfFrames, 92 static_cast<size_t>(0))); 93 return 0; 94 } 95 96 AudioBuffer* audioBuffer = create(numberOfChannels, numberOfFrames, sampleRate); 97 98 if (!audioBuffer) { 99 exceptionState.throwDOMException( 100 NotSupportedError, 101 "createBuffer(" 102 + String::number(numberOfChannels) + ", " 103 + String::number(numberOfFrames) + ", " 104 + String::number(sampleRate) 105 + ") failed."); 106 } 107 108 return audioBuffer; 109 } 110 111 AudioBuffer* AudioBuffer::createFromAudioFileData(const void* data, size_t dataSize, bool mixToMono, float sampleRate) 112 { 113 RefPtr<AudioBus> bus = createBusFromInMemoryAudioFile(data, dataSize, mixToMono, sampleRate); 114 if (bus.get()) { 115 AudioBuffer* buffer = new AudioBuffer(bus.get()); 116 if (buffer->createdSuccessfully(bus->numberOfChannels())) 117 return buffer; 118 } 119 120 return 0; 121 } 122 123 AudioBuffer* AudioBuffer::createFromAudioBus(AudioBus* bus) 124 { 125 if (!bus) 126 return 0; 127 AudioBuffer* buffer = new AudioBuffer(bus); 128 if (buffer->createdSuccessfully(bus->numberOfChannels())) 129 return buffer; 130 return 0; 131 } 132 133 bool AudioBuffer::createdSuccessfully(unsigned desiredNumberOfChannels) const 134 { 135 return numberOfChannels() == desiredNumberOfChannels; 136 } 137 138 AudioBuffer::AudioBuffer(unsigned numberOfChannels, size_t numberOfFrames, float sampleRate) 139 : m_sampleRate(sampleRate) 140 , m_length(numberOfFrames) 141 { 142 m_channels.reserveCapacity(numberOfChannels); 143 144 for (unsigned i = 0; i < numberOfChannels; ++i) { 145 RefPtr<Float32Array> channelDataArray = Float32Array::create(m_length); 146 // If the channel data array could not be created, just return. The caller will need to 147 // check that the desired number of channels were created. 148 if (!channelDataArray) { 149 return; 150 } 151 152 channelDataArray->setNeuterable(false); 153 m_channels.append(channelDataArray); 154 } 155 } 156 157 AudioBuffer::AudioBuffer(AudioBus* bus) 158 : m_sampleRate(bus->sampleRate()) 159 , m_length(bus->length()) 160 { 161 // Copy audio data from the bus to the Float32Arrays we manage. 162 unsigned numberOfChannels = bus->numberOfChannels(); 163 m_channels.reserveCapacity(numberOfChannels); 164 for (unsigned i = 0; i < numberOfChannels; ++i) { 165 RefPtr<Float32Array> channelDataArray = Float32Array::create(m_length); 166 // If the channel data array could not be created, just return. The caller will need to 167 // check that the desired number of channels were created. 168 if (!channelDataArray) 169 return; 170 171 channelDataArray->setNeuterable(false); 172 channelDataArray->setRange(bus->channel(i)->data(), m_length, 0); 173 m_channels.append(channelDataArray); 174 } 175 } 176 177 PassRefPtr<Float32Array> AudioBuffer::getChannelData(unsigned channelIndex, ExceptionState& exceptionState) 178 { 179 if (channelIndex >= m_channels.size()) { 180 exceptionState.throwDOMException(IndexSizeError, "channel index (" + String::number(channelIndex) + ") exceeds number of channels (" + String::number(m_channels.size()) + ")"); 181 return nullptr; 182 } 183 184 Float32Array* channelData = m_channels[channelIndex].get(); 185 return Float32Array::create(channelData->buffer(), channelData->byteOffset(), channelData->length()); 186 } 187 188 Float32Array* AudioBuffer::getChannelData(unsigned channelIndex) 189 { 190 if (channelIndex >= m_channels.size()) 191 return 0; 192 193 return m_channels[channelIndex].get(); 194 } 195 196 void AudioBuffer::zero() 197 { 198 for (unsigned i = 0; i < m_channels.size(); ++i) { 199 if (getChannelData(i)) 200 getChannelData(i)->zeroRange(0, length()); 201 } 202 } 203 204 v8::Handle<v8::Object> AudioBuffer::associateWithWrapper(const WrapperTypeInfo* wrapperType, v8::Handle<v8::Object> wrapper, v8::Isolate* isolate) 205 { 206 ScriptWrappable::associateWithWrapper(wrapperType, wrapper, isolate); 207 208 if (!wrapper.IsEmpty()) { 209 // We only setDeallocationObservers on array buffers that are held by 210 // some object in the V8 heap, not in the ArrayBuffer constructor 211 // itself. This is because V8 GC only cares about memory it can free on 212 // GC, and until the object is exposed to JavaScript, V8 GC doesn't 213 // affect it. 214 for (unsigned i = 0, n = numberOfChannels(); i < n; ++i) { 215 getChannelData(i)->buffer()->setDeallocationObserver(V8ArrayBufferDeallocationObserver::instanceTemplate()); 216 } 217 } 218 return wrapper; 219 } 220 221 } // namespace blink 222 223 #endif // ENABLE(WEB_AUDIO) 224