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      1 /*
      2  **********************************************************************
      3  *   Copyright (C) 2005-2013, International Business Machines
      4  *   Corporation and others.  All Rights Reserved.
      5  **********************************************************************
      6  */
      7 
      8 #include "unicode/utypes.h"
      9 
     10 #if !UCONFIG_NO_CONVERSION
     11 
     12 #include "csrucode.h"
     13 #include "csmatch.h"
     14 
     15 U_NAMESPACE_BEGIN
     16 
     17 CharsetRecog_Unicode::~CharsetRecog_Unicode()
     18 {
     19     // nothing to do
     20 }
     21 
     22 CharsetRecog_UTF_16_BE::~CharsetRecog_UTF_16_BE()
     23 {
     24     // nothing to do
     25 }
     26 
     27 const char *CharsetRecog_UTF_16_BE::getName() const
     28 {
     29     return "UTF-16BE";
     30 }
     31 
     32 UBool CharsetRecog_UTF_16_BE::match(InputText* textIn, CharsetMatch *results) const
     33 {
     34     const uint8_t *input = textIn->fRawInput;
     35     int32_t confidence = 0;
     36     int32_t length = textIn->fRawLength;
     37 
     38     if (length >=2 && input[0] == 0xFE && input[1] == 0xFF) {
     39         confidence = 100;
     40     }
     41 
     42     // TODO: Do some statastics to check for unsigned UTF-16BE
     43     results->set(textIn, this, confidence);
     44     return (confidence > 0);
     45 }
     46 
     47 CharsetRecog_UTF_16_LE::~CharsetRecog_UTF_16_LE()
     48 {
     49     // nothing to do
     50 }
     51 
     52 const char *CharsetRecog_UTF_16_LE::getName() const
     53 {
     54     return "UTF-16LE";
     55 }
     56 
     57 UBool CharsetRecog_UTF_16_LE::match(InputText* textIn, CharsetMatch *results) const
     58 {
     59     const uint8_t *input = textIn->fRawInput;
     60     int32_t confidence = 0;
     61     int32_t length = textIn->fRawLength;
     62 
     63     if (length >= 4 && input[0] == 0xFF && input[1] == 0xFE && (input[2] != 0x00 || input[3] != 0x00)) {
     64         confidence = 100;
     65     }
     66 
     67     // TODO: Do some statastics to check for unsigned UTF-16LE
     68     results->set(textIn, this, confidence);
     69     return (confidence > 0);
     70 }
     71 
     72 CharsetRecog_UTF_32::~CharsetRecog_UTF_32()
     73 {
     74     // nothing to do
     75 }
     76 
     77 UBool CharsetRecog_UTF_32::match(InputText* textIn, CharsetMatch *results) const
     78 {
     79     const uint8_t *input = textIn->fRawInput;
     80     int32_t limit = (textIn->fRawLength / 4) * 4;
     81     int32_t numValid = 0;
     82     int32_t numInvalid = 0;
     83     bool hasBOM = FALSE;
     84     int32_t confidence = 0;
     85 
     86     if (limit > 0 && getChar(input, 0) == 0x0000FEFFUL) {
     87         hasBOM = TRUE;
     88     }
     89 
     90     for(int32_t i = 0; i < limit; i += 4) {
     91         int32_t ch = getChar(input, i);
     92 
     93         if (ch < 0 || ch >= 0x10FFFF || (ch >= 0xD800 && ch <= 0xDFFF)) {
     94             numInvalid += 1;
     95         } else {
     96             numValid += 1;
     97         }
     98     }
     99 
    100 
    101     // Cook up some sort of confidence score, based on presense of a BOM
    102     //    and the existence of valid and/or invalid multi-byte sequences.
    103     if (hasBOM && numInvalid==0) {
    104         confidence = 100;
    105     } else if (hasBOM && numValid > numInvalid*10) {
    106         confidence = 80;
    107     } else if (numValid > 3 && numInvalid == 0) {
    108         confidence = 100;
    109     } else if (numValid > 0 && numInvalid == 0) {
    110         confidence = 80;
    111     } else if (numValid > numInvalid*10) {
    112         // Probably corruput UTF-32BE data.  Valid sequences aren't likely by chance.
    113         confidence = 25;
    114     }
    115 
    116     results->set(textIn, this, confidence);
    117     return (confidence > 0);
    118 }
    119 
    120 CharsetRecog_UTF_32_BE::~CharsetRecog_UTF_32_BE()
    121 {
    122     // nothing to do
    123 }
    124 
    125 const char *CharsetRecog_UTF_32_BE::getName() const
    126 {
    127     return "UTF-32BE";
    128 }
    129 
    130 int32_t CharsetRecog_UTF_32_BE::getChar(const uint8_t *input, int32_t index) const
    131 {
    132     return input[index + 0] << 24 | input[index + 1] << 16 |
    133            input[index + 2] <<  8 | input[index + 3];
    134 }
    135 
    136 CharsetRecog_UTF_32_LE::~CharsetRecog_UTF_32_LE()
    137 {
    138     // nothing to do
    139 }
    140 
    141 const char *CharsetRecog_UTF_32_LE::getName() const
    142 {
    143     return "UTF-32LE";
    144 }
    145 
    146 int32_t CharsetRecog_UTF_32_LE::getChar(const uint8_t *input, int32_t index) const
    147 {
    148     return input[index + 3] << 24 | input[index + 2] << 16 |
    149            input[index + 1] <<  8 | input[index + 0];
    150 }
    151 
    152 U_NAMESPACE_END
    153 #endif
    154 
    155