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      1 // Copyright 2011 Google Inc. All Rights Reserved.
      2 //
      3 // Use of this source code is governed by a BSD-style license
      4 // that can be found in the COPYING file in the root of the source
      5 // tree. An additional intellectual property rights grant can be found
      6 // in the file PATENTS. All contributing project authors may
      7 // be found in the AUTHORS file in the root of the source tree.
      8 // -----------------------------------------------------------------------------
      9 //
     10 // Everything about WebPDecBuffer
     11 //
     12 // Author: Skal (pascal.massimino (at) gmail.com)
     13 
     14 #include <stdlib.h>
     15 
     16 #include "./vp8i.h"
     17 #include "./webpi.h"
     18 #include "../utils/utils.h"
     19 
     20 //------------------------------------------------------------------------------
     21 // WebPDecBuffer
     22 
     23 // Number of bytes per pixel for the different color-spaces.
     24 static const int kModeBpp[MODE_LAST] = {
     25   3, 4, 3, 4, 4, 2, 2,
     26   4, 4, 4, 2,    // pre-multiplied modes
     27   1, 1 };
     28 
     29 // Check that webp_csp_mode is within the bounds of WEBP_CSP_MODE.
     30 // Convert to an integer to handle both the unsigned/signed enum cases
     31 // without the need for casting to remove type limit warnings.
     32 static int IsValidColorspace(int webp_csp_mode) {
     33   return (webp_csp_mode >= MODE_RGB && webp_csp_mode < MODE_LAST);
     34 }
     35 
     36 static VP8StatusCode CheckDecBuffer(const WebPDecBuffer* const buffer) {
     37   int ok = 1;
     38   const WEBP_CSP_MODE mode = buffer->colorspace;
     39   const int width = buffer->width;
     40   const int height = buffer->height;
     41   if (!IsValidColorspace(mode)) {
     42     ok = 0;
     43   } else if (!WebPIsRGBMode(mode)) {   // YUV checks
     44     const WebPYUVABuffer* const buf = &buffer->u.YUVA;
     45     const int y_stride = abs(buf->y_stride);
     46     const int u_stride = abs(buf->u_stride);
     47     const int v_stride = abs(buf->v_stride);
     48     const int a_stride = abs(buf->a_stride);
     49     const uint64_t y_size = (uint64_t)y_stride * height;
     50     const uint64_t u_size = (uint64_t)u_stride * ((height + 1) / 2);
     51     const uint64_t v_size = (uint64_t)v_stride * ((height + 1) / 2);
     52     const uint64_t a_size = (uint64_t)a_stride * height;
     53     ok &= (y_size <= buf->y_size);
     54     ok &= (u_size <= buf->u_size);
     55     ok &= (v_size <= buf->v_size);
     56     ok &= (y_stride >= width);
     57     ok &= (u_stride >= (width + 1) / 2);
     58     ok &= (v_stride >= (width + 1) / 2);
     59     ok &= (buf->y != NULL);
     60     ok &= (buf->u != NULL);
     61     ok &= (buf->v != NULL);
     62     if (mode == MODE_YUVA) {
     63       ok &= (a_stride >= width);
     64       ok &= (a_size <= buf->a_size);
     65       ok &= (buf->a != NULL);
     66     }
     67   } else {    // RGB checks
     68     const WebPRGBABuffer* const buf = &buffer->u.RGBA;
     69     const int stride = abs(buf->stride);
     70     const uint64_t size = (uint64_t)stride * height;
     71     ok &= (size <= buf->size);
     72     ok &= (stride >= width * kModeBpp[mode]);
     73     ok &= (buf->rgba != NULL);
     74   }
     75   return ok ? VP8_STATUS_OK : VP8_STATUS_INVALID_PARAM;
     76 }
     77 
     78 static VP8StatusCode AllocateBuffer(WebPDecBuffer* const buffer) {
     79   const int w = buffer->width;
     80   const int h = buffer->height;
     81   const WEBP_CSP_MODE mode = buffer->colorspace;
     82 
     83   if (w <= 0 || h <= 0 || !IsValidColorspace(mode)) {
     84     return VP8_STATUS_INVALID_PARAM;
     85   }
     86 
     87   if (!buffer->is_external_memory && buffer->private_memory == NULL) {
     88     uint8_t* output;
     89     int uv_stride = 0, a_stride = 0;
     90     uint64_t uv_size = 0, a_size = 0, total_size;
     91     // We need memory and it hasn't been allocated yet.
     92     // => initialize output buffer, now that dimensions are known.
     93     const int stride = w * kModeBpp[mode];
     94     const uint64_t size = (uint64_t)stride * h;
     95 
     96     if (!WebPIsRGBMode(mode)) {
     97       uv_stride = (w + 1) / 2;
     98       uv_size = (uint64_t)uv_stride * ((h + 1) / 2);
     99       if (mode == MODE_YUVA) {
    100         a_stride = w;
    101         a_size = (uint64_t)a_stride * h;
    102       }
    103     }
    104     total_size = size + 2 * uv_size + a_size;
    105 
    106     // Security/sanity checks
    107     output = (uint8_t*)WebPSafeMalloc(total_size, sizeof(*output));
    108     if (output == NULL) {
    109       return VP8_STATUS_OUT_OF_MEMORY;
    110     }
    111     buffer->private_memory = output;
    112 
    113     if (!WebPIsRGBMode(mode)) {   // YUVA initialization
    114       WebPYUVABuffer* const buf = &buffer->u.YUVA;
    115       buf->y = output;
    116       buf->y_stride = stride;
    117       buf->y_size = (size_t)size;
    118       buf->u = output + size;
    119       buf->u_stride = uv_stride;
    120       buf->u_size = (size_t)uv_size;
    121       buf->v = output + size + uv_size;
    122       buf->v_stride = uv_stride;
    123       buf->v_size = (size_t)uv_size;
    124       if (mode == MODE_YUVA) {
    125         buf->a = output + size + 2 * uv_size;
    126       }
    127       buf->a_size = (size_t)a_size;
    128       buf->a_stride = a_stride;
    129     } else {  // RGBA initialization
    130       WebPRGBABuffer* const buf = &buffer->u.RGBA;
    131       buf->rgba = output;
    132       buf->stride = stride;
    133       buf->size = (size_t)size;
    134     }
    135   }
    136   return CheckDecBuffer(buffer);
    137 }
    138 
    139 VP8StatusCode WebPFlipBuffer(WebPDecBuffer* const buffer) {
    140   if (buffer == NULL) {
    141     return VP8_STATUS_INVALID_PARAM;
    142   }
    143   if (WebPIsRGBMode(buffer->colorspace)) {
    144     WebPRGBABuffer* const buf = &buffer->u.RGBA;
    145     buf->rgba += (buffer->height - 1) * buf->stride;
    146     buf->stride = -buf->stride;
    147   } else {
    148     WebPYUVABuffer* const buf = &buffer->u.YUVA;
    149     const int H = buffer->height;
    150     buf->y += (H - 1) * buf->y_stride;
    151     buf->y_stride = -buf->y_stride;
    152     buf->u += ((H - 1) >> 1) * buf->u_stride;
    153     buf->u_stride = -buf->u_stride;
    154     buf->v += ((H - 1) >> 1) * buf->v_stride;
    155     buf->v_stride = -buf->v_stride;
    156     if (buf->a != NULL) {
    157       buf->a += (H - 1) * buf->a_stride;
    158       buf->a_stride = -buf->a_stride;
    159     }
    160   }
    161   return VP8_STATUS_OK;
    162 }
    163 
    164 VP8StatusCode WebPAllocateDecBuffer(int w, int h,
    165                                     const WebPDecoderOptions* const options,
    166                                     WebPDecBuffer* const out) {
    167   VP8StatusCode status;
    168   if (out == NULL || w <= 0 || h <= 0) {
    169     return VP8_STATUS_INVALID_PARAM;
    170   }
    171   if (options != NULL) {    // First, apply options if there is any.
    172     if (options->use_cropping) {
    173       const int cw = options->crop_width;
    174       const int ch = options->crop_height;
    175       const int x = options->crop_left & ~1;
    176       const int y = options->crop_top & ~1;
    177       if (x < 0 || y < 0 || cw <= 0 || ch <= 0 || x + cw > w || y + ch > h) {
    178         return VP8_STATUS_INVALID_PARAM;   // out of frame boundary.
    179       }
    180       w = cw;
    181       h = ch;
    182     }
    183     if (options->use_scaling) {
    184       if (options->scaled_width <= 0 || options->scaled_height <= 0) {
    185         return VP8_STATUS_INVALID_PARAM;
    186       }
    187       w = options->scaled_width;
    188       h = options->scaled_height;
    189     }
    190   }
    191   out->width = w;
    192   out->height = h;
    193 
    194   // Then, allocate buffer for real.
    195   status = AllocateBuffer(out);
    196   if (status != VP8_STATUS_OK) return status;
    197 
    198 #if WEBP_DECODER_ABI_VERSION > 0x0203
    199   // Use the stride trick if vertical flip is needed.
    200   if (options != NULL && options->flip) {
    201     status = WebPFlipBuffer(out);
    202   }
    203 #endif
    204   return status;
    205 }
    206 
    207 //------------------------------------------------------------------------------
    208 // constructors / destructors
    209 
    210 int WebPInitDecBufferInternal(WebPDecBuffer* buffer, int version) {
    211   if (WEBP_ABI_IS_INCOMPATIBLE(version, WEBP_DECODER_ABI_VERSION)) {
    212     return 0;  // version mismatch
    213   }
    214   if (buffer == NULL) return 0;
    215   memset(buffer, 0, sizeof(*buffer));
    216   return 1;
    217 }
    218 
    219 void WebPFreeDecBuffer(WebPDecBuffer* buffer) {
    220   if (buffer != NULL) {
    221     if (!buffer->is_external_memory) {
    222       WebPSafeFree(buffer->private_memory);
    223     }
    224     buffer->private_memory = NULL;
    225   }
    226 }
    227 
    228 void WebPCopyDecBuffer(const WebPDecBuffer* const src,
    229                        WebPDecBuffer* const dst) {
    230   if (src != NULL && dst != NULL) {
    231     *dst = *src;
    232     if (src->private_memory != NULL) {
    233       dst->is_external_memory = 1;   // dst buffer doesn't own the memory.
    234       dst->private_memory = NULL;
    235     }
    236   }
    237 }
    238 
    239 // Copy and transfer ownership from src to dst (beware of parameter order!)
    240 void WebPGrabDecBuffer(WebPDecBuffer* const src, WebPDecBuffer* const dst) {
    241   if (src != NULL && dst != NULL) {
    242     *dst = *src;
    243     if (src->private_memory != NULL) {
    244       src->is_external_memory = 1;   // src relinquishes ownership
    245       src->private_memory = NULL;
    246     }
    247   }
    248 }
    249 
    250 //------------------------------------------------------------------------------
    251 
    252