Home | History | Annotate | Download | only in bench
      1 /*
      2  * Copyright 2014 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #include "Benchmark.h"
      9 #include "SkCanvas.h"
     10 #include "SkGradientShader.h"
     11 #include "SkPaint.h"
     12 #include "SkString.h"
     13 
     14 enum ColorPattern {
     15     kWhite_ColorPattern,
     16     kBlue_ColorPattern,
     17     kOpaqueBitmap_ColorPattern,
     18     kAlphaBitmap_ColorPattern,
     19 };
     20 
     21 static const struct ColorPatternData{
     22     SkColor         fColor;
     23     bool            fIsBitmap;
     24     const char*     fName;
     25 } gColorPatterns[] = {
     26     // Keep this in same order as ColorPattern enum
     27     { SK_ColorWHITE, false,  "white"        }, // kWhite_ColorPattern
     28     { SK_ColorBLUE,  false,  "blue"         }, // kBlue_ColorPattern
     29     { SK_ColorWHITE, true,   "obaqueBitMap" }, // kOpaqueBitmap_ColorPattern
     30     { 0x10000000,    true,   "alphaBitmap"  }, // kAlphaBitmap_ColorPattern
     31 };
     32 
     33 enum DrawType {
     34     kRect_DrawType,
     35     kPath_DrawType,
     36 };
     37 
     38 static void makebm(SkBitmap* bm, int w, int h) {
     39     bm->allocN32Pixels(w, h);
     40     bm->eraseColor(SK_ColorTRANSPARENT);
     41 
     42     SkCanvas    canvas(*bm);
     43     SkScalar    s = SkIntToScalar(SkMin32(w, h));
     44     static const SkPoint     kPts0[] = { { 0, 0 }, { s, s } };
     45     static const SkPoint     kPts1[] = { { s/2, 0 }, { s/2, s } };
     46     static const SkScalar    kPos[] = { 0, SK_Scalar1/2, SK_Scalar1 };
     47     static const SkColor kColors0[] = {0x80F00080, 0xF0F08000, 0x800080F0 };
     48     static const SkColor kColors1[] = {0xF08000F0, 0x8080F000, 0xF000F080 };
     49 
     50 
     51     SkPaint     paint;
     52 
     53     paint.setShader(SkGradientShader::CreateLinear(kPts0, kColors0, kPos,
     54                     SK_ARRAY_COUNT(kColors0), SkShader::kClamp_TileMode))->unref();
     55     canvas.drawPaint(paint);
     56     paint.setShader(SkGradientShader::CreateLinear(kPts1, kColors1, kPos,
     57                     SK_ARRAY_COUNT(kColors1), SkShader::kClamp_TileMode))->unref();
     58     canvas.drawPaint(paint);
     59 }
     60 
     61 /**
     62  * This bench draws a grid of either rects or filled paths, with two alternating color patterns.
     63  * This color patterns are passed in as enums to the class. The options are:
     64  *   1) solid white color
     65  *   2) solid blue color
     66  *   3) opaque bitmap
     67  *   4) partial alpha bitmap
     68  * The same color pattern can be set for both arguments to create a uniform pattern on all draws.
     69  *
     70  * The bench is used to test a few things. First it can test any optimizations made for a specific
     71  * color pattern (for example drawing an opaque bitmap versus one with partial alpha). Also it can
     72  * be used to test the cost of program switching and/or batching when alternating between different
     73  * patterns when on the gpu.
     74  */
     75 class AlternatingColorPatternBench : public Benchmark {
     76 public:
     77     enum {
     78         NX = 5,
     79         NY = 5,
     80         NUM_DRAWS = NX * NY,
     81     };
     82     SkShader* fBmShader;
     83 
     84     SkPath  fPaths[NUM_DRAWS];
     85     SkRect  fRects[NUM_DRAWS];
     86     SkColor fColors[NUM_DRAWS];
     87     SkShader* fShaders[NUM_DRAWS];
     88 
     89     SkString        fName;
     90     ColorPatternData    fPattern1;
     91     ColorPatternData    fPattern2;
     92     DrawType fDrawType;
     93     SkBitmap fBmp;
     94 
     95 
     96     AlternatingColorPatternBench(ColorPattern pattern1, ColorPattern pattern2, DrawType drawType)
     97         : fBmShader(NULL) {
     98         fPattern1 = gColorPatterns[pattern1];
     99         fPattern2 = gColorPatterns[pattern2];
    100         fName.printf("colorPattern_%s_%s_%s",
    101                      fPattern1.fName, fPattern2.fName,
    102                      kRect_DrawType == drawType ? "rect" : "path");
    103         fDrawType = drawType;
    104     }
    105 
    106     virtual ~AlternatingColorPatternBench() {
    107         SkSafeUnref(fBmShader);
    108     }
    109 
    110 protected:
    111     virtual const char* onGetName() SK_OVERRIDE {
    112         return fName.c_str();
    113     }
    114 
    115     virtual void onPreDraw() {
    116         int w = 40;
    117         int h = 40;
    118         makebm(&fBmp, w, h);
    119         fBmShader = SkShader::CreateBitmapShader(fBmp,
    120                                                  SkShader::kRepeat_TileMode,
    121                                                  SkShader::kRepeat_TileMode);
    122         int offset = 2;
    123         int count = 0;
    124         for (int j = 0; j < NY; ++j) {
    125             for (int i = 0; i < NX; ++i) {
    126                 int x = (w + offset) * i;
    127                 int y = (h * offset) * j;
    128                 if (kRect_DrawType == fDrawType) {
    129                     fRects[count].set(SkIntToScalar(x), SkIntToScalar(y),
    130                                       SkIntToScalar(x + w), SkIntToScalar(y + h));
    131                 } else {
    132                     fPaths[count].moveTo(SkIntToScalar(x), SkIntToScalar(y));
    133                     fPaths[count].rLineTo(SkIntToScalar(w), 0);
    134                     fPaths[count].rLineTo(0, SkIntToScalar(h));
    135                     fPaths[count].rLineTo(SkIntToScalar(-w + 1), 0);
    136                 }
    137                 if (0 == count % 2) {
    138                     fColors[count]  = fPattern1.fColor;
    139                     fShaders[count] = fPattern1.fIsBitmap ? fBmShader : NULL;
    140                 } else {
    141                     fColors[count]  = fPattern2.fColor;
    142                     fShaders[count] = fPattern2.fIsBitmap ? fBmShader : NULL;
    143                 }
    144                 ++count;
    145             }
    146         }
    147     }
    148 
    149     virtual void onDraw(const int loops, SkCanvas* canvas) SK_OVERRIDE {
    150         SkPaint paint;
    151         paint.setAntiAlias(false);
    152         paint.setFilterLevel(SkPaint::kLow_FilterLevel);
    153 
    154         for (int i = 0; i < loops; ++i) {
    155             for (int j = 0; j < NUM_DRAWS; ++j) {
    156                 paint.setColor(fColors[j]);
    157                 paint.setShader(fShaders[j]);
    158                 if (kRect_DrawType == fDrawType) {
    159                     canvas->drawRect(fRects[j], paint);
    160                 } else {
    161                     canvas->drawPath(fPaths[j], paint);
    162                 }
    163             }
    164         }
    165     }
    166 
    167 private:
    168     typedef Benchmark INHERITED;
    169 };
    170 
    171 DEF_BENCH( return SkNEW_ARGS(AlternatingColorPatternBench,
    172                              (kWhite_ColorPattern, kWhite_ColorPattern,
    173                               kPath_DrawType)); )
    174 DEF_BENCH( return SkNEW_ARGS(AlternatingColorPatternBench,
    175                              (kBlue_ColorPattern, kBlue_ColorPattern,
    176                               kPath_DrawType)); )
    177 DEF_BENCH( return SkNEW_ARGS(AlternatingColorPatternBench,
    178                              (kWhite_ColorPattern, kBlue_ColorPattern,
    179                               kPath_DrawType)); )
    180 
    181 DEF_BENCH( return SkNEW_ARGS(AlternatingColorPatternBench,
    182                              (kOpaqueBitmap_ColorPattern, kOpaqueBitmap_ColorPattern,
    183                               kPath_DrawType)); )
    184 DEF_BENCH( return SkNEW_ARGS(AlternatingColorPatternBench,
    185                              (kAlphaBitmap_ColorPattern, kAlphaBitmap_ColorPattern,
    186                               kPath_DrawType)); )
    187 DEF_BENCH( return SkNEW_ARGS(AlternatingColorPatternBench,
    188                              (kOpaqueBitmap_ColorPattern, kAlphaBitmap_ColorPattern,
    189                               kPath_DrawType)); )
    190 
    191 DEF_BENCH( return SkNEW_ARGS(AlternatingColorPatternBench,
    192                              (kOpaqueBitmap_ColorPattern, kOpaqueBitmap_ColorPattern,
    193                               kRect_DrawType)); )
    194 DEF_BENCH( return SkNEW_ARGS(AlternatingColorPatternBench,
    195                              (kAlphaBitmap_ColorPattern, kAlphaBitmap_ColorPattern,
    196                               kRect_DrawType)); )
    197 DEF_BENCH( return SkNEW_ARGS(AlternatingColorPatternBench,
    198                              (kOpaqueBitmap_ColorPattern, kAlphaBitmap_ColorPattern,
    199                               kRect_DrawType)); )
    200 
    201