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      1 /*
      2  * Copyright 2013 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #include "gm.h"
      9 #include "SkCanvas.h"
     10 #include "SkPath.h"
     11 #include "SkRandom.h"
     12 #include "SkScalar.h"
     13 #include "SkTArray.h"
     14 
     15 namespace skiagm {
     16 
     17 // This GM tests a grab-bag of convex and concave polygons. They are triangles,
     18 // trapezoid, diamond, polygons with lots of edges, several concave polygons...
     19 // But rectangles are excluded.
     20 class PolygonsGM: public GM {
     21 public:
     22     PolygonsGM() {}
     23 
     24 protected:
     25     virtual uint32_t onGetFlags() const SK_OVERRIDE {
     26         return kSkipTiled_Flag;
     27     }
     28 
     29     virtual SkString onShortName() SK_OVERRIDE {
     30         return SkString("polygons");
     31     }
     32 
     33     virtual SkISize onISize() SK_OVERRIDE {
     34         int width = kNumPolygons * kCellSize + 40;
     35         int height = (kNumJoins * kNumStrokeWidths + kNumExtraStyles) * kCellSize + 40;
     36         return SkISize::Make(width, height);
     37     }
     38 
     39     // Construct all polygons
     40     virtual void onOnceBeforeDraw() SK_OVERRIDE {
     41         SkPoint p0[] = {{0, 0}, {60, 0}, {90, 40}};  // triangle
     42         SkPoint p1[] = {{0, 0}, {0, 40}, {60, 40}, {40, 0}};  // trapezoid
     43         SkPoint p2[] = {{0, 0}, {40, 40}, {80, 40}, {40, 0}};  // diamond
     44         SkPoint p3[] = {{10, 0}, {50, 0}, {60, 10}, {60, 30}, {50, 40},
     45                         {10, 40}, {0, 30}, {0, 10}};  // octagon
     46         SkPoint p4[32];  // circle-like polygons with 32-edges.
     47         SkPoint p5[] = {{0, 0}, {20, 20}, {0, 40}, {60, 20}};  // concave polygon with 4 edges
     48         SkPoint p6[] = {{0, 40}, {0, 30}, {15, 30}, {15, 20}, {30, 20},
     49                         {30, 10}, {45, 10}, {45, 0}, {60, 0}, {60, 40}};  // stairs-like polygon
     50         SkPoint p7[] = {{0, 20}, {20, 20}, {30, 0}, {40, 20}, {60, 20},
     51                         {45, 30}, {55, 50}, {30, 40}, {5, 50}, {15, 30}};  // five-point stars
     52 
     53         for (size_t i = 0; i < SK_ARRAY_COUNT(p4); ++i) {
     54             SkScalar angle = 2 * SK_ScalarPI * i / SK_ARRAY_COUNT(p4);
     55             p4[i].set(20 * SkScalarCos(angle) + 20, 20 * SkScalarSin(angle) + 20);
     56         }
     57 
     58         struct Polygons {
     59             SkPoint* fPoints;
     60             size_t fPointNum;
     61         } pgs[] = {
     62             { p0, SK_ARRAY_COUNT(p0) },
     63             { p1, SK_ARRAY_COUNT(p1) },
     64             { p2, SK_ARRAY_COUNT(p2) },
     65             { p3, SK_ARRAY_COUNT(p3) },
     66             { p4, SK_ARRAY_COUNT(p4) },
     67             { p5, SK_ARRAY_COUNT(p5) },
     68             { p6, SK_ARRAY_COUNT(p6) },
     69             { p7, SK_ARRAY_COUNT(p7) }
     70         };
     71 
     72         SkASSERT(SK_ARRAY_COUNT(pgs) == kNumPolygons);
     73         for (size_t pgIndex = 0; pgIndex < SK_ARRAY_COUNT(pgs); ++pgIndex) {
     74             fPolygons.push_back().moveTo(pgs[pgIndex].fPoints[0].fX,
     75                                          pgs[pgIndex].fPoints[0].fY);
     76             for (size_t ptIndex = 1; ptIndex < pgs[pgIndex].fPointNum; ++ptIndex) {
     77                 fPolygons.back().lineTo(pgs[pgIndex].fPoints[ptIndex].fX,
     78                                         pgs[pgIndex].fPoints[ptIndex].fY);
     79             }
     80             fPolygons.back().close();
     81         }
     82     }
     83 
     84     // Set the location for the current test on the canvas
     85     static void SetLocation(SkCanvas* canvas, int counter, int lineNum) {
     86         SkScalar x = SK_Scalar1 * kCellSize * (counter % lineNum) + 30 + SK_Scalar1 / 4;
     87         SkScalar y = SK_Scalar1 * kCellSize * (counter / lineNum) + 30 + 3 * SK_Scalar1 / 4;
     88         canvas->translate(x, y);
     89     }
     90 
     91     static void SetColorAndAlpha(SkPaint* paint, SkLCGRandom* rand) {
     92         SkColor color = rand->nextU();
     93         color |= 0xff000000;
     94         paint->setColor(color);
     95         if (40 == paint->getStrokeWidth()) {
     96             paint->setAlpha(0xA0);
     97         }
     98     }
     99 
    100     virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
    101         // Stroke widths are:
    102         // 0(may use hairline rendering), 10(common case for stroke-style)
    103         // 40(>= geometry width/height, make the contour filled in fact)
    104         static const int kStrokeWidths[] = {0, 10, 40};
    105         SkASSERT(kNumStrokeWidths == SK_ARRAY_COUNT(kStrokeWidths));
    106 
    107         static const SkPaint::Join kJoins[] = {
    108             SkPaint::kMiter_Join, SkPaint::kRound_Join, SkPaint::kBevel_Join
    109         };
    110         SkASSERT(kNumJoins == SK_ARRAY_COUNT(kJoins));
    111 
    112         int counter = 0;
    113         SkPaint paint;
    114         paint.setAntiAlias(true);
    115 
    116         SkLCGRandom rand;
    117         // For stroke style painter
    118         paint.setStyle(SkPaint::kStroke_Style);
    119         for (int join = 0; join < kNumJoins; ++join) {
    120             for (int width = 0; width < kNumStrokeWidths; ++width) {
    121                 for (int i = 0; i < fPolygons.count(); ++i) {
    122                     canvas->save();
    123                     SetLocation(canvas, counter, fPolygons.count());
    124 
    125                     SetColorAndAlpha(&paint, &rand);
    126                     paint.setStrokeJoin(kJoins[join]);
    127                     paint.setStrokeWidth(SkIntToScalar(kStrokeWidths[width]));
    128 
    129                     canvas->drawPath(fPolygons[i], paint);
    130                     canvas->restore();
    131                     ++counter;
    132                 }
    133             }
    134         }
    135 
    136         // For stroke-and-fill style painter and fill style painter
    137         static const SkPaint::Style kStyles[] = {
    138             SkPaint::kStrokeAndFill_Style, SkPaint::kFill_Style
    139         };
    140         SkASSERT(kNumExtraStyles == SK_ARRAY_COUNT(kStyles));
    141 
    142         paint.setStrokeJoin(SkPaint::kMiter_Join);
    143         paint.setStrokeWidth(SkIntToScalar(20));
    144         for (int style = 0; style < kNumExtraStyles; ++style) {
    145             paint.setStyle(kStyles[style]);
    146             for (int i = 0; i < fPolygons.count(); ++i) {
    147                 canvas->save();
    148                 SetLocation(canvas, counter, fPolygons.count());
    149                 SetColorAndAlpha(&paint, &rand);
    150                 canvas->drawPath(fPolygons[i], paint);
    151                 canvas->restore();
    152                 ++counter;
    153             }
    154         }
    155     }
    156 
    157 private:
    158     static const int kNumPolygons = 8;
    159     static const int kCellSize = 100;
    160     static const int kNumExtraStyles = 2;
    161     static const int kNumStrokeWidths = 3;
    162     static const int kNumJoins = 3;
    163 
    164     SkTArray<SkPath> fPolygons;
    165     typedef GM INHERITED;
    166 };
    167 
    168 //////////////////////////////////////////////////////////////////////////////
    169 
    170 DEF_GM(return new PolygonsGM;)
    171 
    172 }
    173