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      1 /*
      2  * Copyright 2007 The Android Open Source Project
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #ifndef SkBitmapProcState_DEFINED
      9 #define SkBitmapProcState_DEFINED
     10 
     11 #include "SkBitmap.h"
     12 #include "SkBitmapFilter.h"
     13 #include "SkMatrix.h"
     14 #include "SkMipMap.h"
     15 #include "SkPaint.h"
     16 
     17 #define FractionalInt_IS_64BIT
     18 
     19 #ifdef FractionalInt_IS_64BIT
     20     typedef SkFixed48    SkFractionalInt;
     21     #define SkScalarToFractionalInt(x)  SkScalarToFixed48(x)
     22     #define SkFractionalIntToFixed(x)   SkFixed48ToFixed(x)
     23     #define SkFixedToFractionalInt(x)   SkFixedToFixed48(x)
     24     #define SkFractionalIntToInt(x)     SkFixed48ToInt(x)
     25 #else
     26     typedef SkFixed    SkFractionalInt;
     27     #define SkScalarToFractionalInt(x)  SkScalarToFixed(x)
     28     #define SkFractionalIntToFixed(x)   (x)
     29     #define SkFixedToFractionalInt(x)   (x)
     30     #define SkFractionalIntToInt(x)     ((x) >> 16)
     31 #endif
     32 
     33 class SkPaint;
     34 
     35 struct SkBitmapProcState {
     36 
     37     SkBitmapProcState() : fBitmapFilter(NULL) {}
     38     ~SkBitmapProcState();
     39 
     40     typedef void (*ShaderProc32)(const SkBitmapProcState&, int x, int y,
     41                                  SkPMColor[], int count);
     42 
     43     typedef void (*ShaderProc16)(const SkBitmapProcState&, int x, int y,
     44                                  uint16_t[], int count);
     45 
     46     typedef void (*MatrixProc)(const SkBitmapProcState&,
     47                                uint32_t bitmapXY[],
     48                                int count,
     49                                int x, int y);
     50 
     51     typedef void (*SampleProc32)(const SkBitmapProcState&,
     52                                  const uint32_t[],
     53                                  int count,
     54                                  SkPMColor colors[]);
     55 
     56     typedef void (*SampleProc16)(const SkBitmapProcState&,
     57                                  const uint32_t[],
     58                                  int count,
     59                                  uint16_t colors[]);
     60 
     61     typedef U16CPU (*FixedTileProc)(SkFixed);   // returns 0..0xFFFF
     62     typedef U16CPU (*FixedTileLowBitsProc)(SkFixed, int);   // returns 0..0xF
     63     typedef U16CPU (*IntTileProc)(int value, int count);   // returns 0..count-1
     64 
     65     const SkBitmap*     fBitmap;            // chooseProcs - orig or scaled
     66     SkMatrix            fInvMatrix;         // chooseProcs
     67     SkMatrix::MapXYProc fInvProc;           // chooseProcs
     68 
     69     SkFractionalInt     fInvSxFractionalInt;
     70     SkFractionalInt     fInvKyFractionalInt;
     71 
     72     FixedTileProc       fTileProcX;         // chooseProcs
     73     FixedTileProc       fTileProcY;         // chooseProcs
     74     FixedTileLowBitsProc fTileLowBitsProcX; // chooseProcs
     75     FixedTileLowBitsProc fTileLowBitsProcY; // chooseProcs
     76     IntTileProc         fIntTileProcY;      // chooseProcs
     77     SkFixed             fFilterOneX;
     78     SkFixed             fFilterOneY;
     79 
     80     SkPMColor           fPaintPMColor;      // chooseProcs - A8 config
     81     SkFixed             fInvSx;             // chooseProcs
     82     SkFixed             fInvKy;             // chooseProcs
     83     uint16_t            fAlphaScale;        // chooseProcs
     84     uint8_t             fInvType;           // chooseProcs
     85     uint8_t             fTileModeX;         // CONSTRUCTOR
     86     uint8_t             fTileModeY;         // CONSTRUCTOR
     87     uint8_t             fFilterLevel;       // chooseProcs
     88 
     89     /** Platforms implement this, and can optionally overwrite only the
     90         following fields:
     91 
     92         fShaderProc32
     93         fShaderProc16
     94         fMatrixProc
     95         fSampleProc32
     96         fSampleProc32
     97 
     98         They will already have valid function pointers, so a platform that does
     99         not have an accelerated version can just leave that field as is. A valid
    100         implementation can do nothing (see SkBitmapProcState_opts_none.cpp)
    101      */
    102     void platformProcs();
    103 
    104     /** Given the byte size of the index buffer to be passed to the matrix proc,
    105         return the maximum number of resulting pixels that can be computed
    106         (i.e. the number of SkPMColor values to be written by the sample proc).
    107         This routine takes into account that filtering and scale-vs-affine
    108         affect the amount of buffer space needed.
    109 
    110         Only valid to call after chooseProcs (setContext) has been called. It is
    111         safe to call this inside the shader's shadeSpan() method.
    112      */
    113     int maxCountForBufferSize(size_t bufferSize) const;
    114 
    115     // If a shader proc is present, then the corresponding matrix/sample procs
    116     // are ignored
    117     ShaderProc32 getShaderProc32() const { return fShaderProc32; }
    118     ShaderProc16 getShaderProc16() const { return fShaderProc16; }
    119 
    120     SkBitmapFilter* getBitmapFilter() const { return fBitmapFilter; }
    121 
    122 #ifdef SK_DEBUG
    123     MatrixProc getMatrixProc() const;
    124 #else
    125     MatrixProc getMatrixProc() const { return fMatrixProc; }
    126 #endif
    127     SampleProc32 getSampleProc32() const { return fSampleProc32; }
    128     SampleProc16 getSampleProc16() const { return fSampleProc16; }
    129 
    130 private:
    131     friend class SkBitmapProcShader;
    132 
    133     ShaderProc32        fShaderProc32;      // chooseProcs
    134     ShaderProc16        fShaderProc16;      // chooseProcs
    135     // These are used if the shaderproc is NULL
    136     MatrixProc          fMatrixProc;        // chooseProcs
    137     SampleProc32        fSampleProc32;      // chooseProcs
    138     SampleProc16        fSampleProc16;      // chooseProcs
    139 
    140     SkBitmap            fOrigBitmap;        // CONSTRUCTOR
    141     SkBitmap            fScaledBitmap;      // chooseProcs
    142 
    143     SkAutoTUnref<const SkMipMap> fCurrMip;
    144     bool                fAdjustedMatrix;    // set by possiblyScaleImage
    145 
    146     MatrixProc chooseMatrixProc(bool trivial_matrix);
    147     bool chooseProcs(const SkMatrix& inv, const SkPaint&);
    148     ShaderProc32 chooseShaderProc32();
    149 
    150     // returns false if we did not try to scale the image. In that case, we
    151     // will need to "lock" its pixels some other way.
    152     bool possiblyScaleImage();
    153 
    154     // returns false if we failed to "lock" the pixels at all. Typically this
    155     // means we have to abort the shader.
    156     bool lockBaseBitmap();
    157 
    158     SkBitmapFilter* fBitmapFilter;
    159 
    160     // If supported, sets fShaderProc32 and fShaderProc16 and returns true,
    161     // otherwise returns false.
    162     bool setBitmapFilterProcs();
    163 
    164     // Return false if we failed to setup for fast translate (e.g. overflow)
    165     bool setupForTranslate();
    166 
    167 #ifdef SK_DEBUG
    168     static void DebugMatrixProc(const SkBitmapProcState&,
    169                                 uint32_t[], int count, int x, int y);
    170 #endif
    171 };
    172 
    173 /*  Macros for packing and unpacking pairs of 16bit values in a 32bit uint.
    174     Used to allow access to a stream of uint16_t either one at a time, or
    175     2 at a time by unpacking a uint32_t
    176  */
    177 #ifdef SK_CPU_BENDIAN
    178     #define PACK_TWO_SHORTS(pri, sec) ((pri) << 16 | (sec))
    179     #define UNPACK_PRIMARY_SHORT(packed)    ((uint32_t)(packed) >> 16)
    180     #define UNPACK_SECONDARY_SHORT(packed)  ((packed) & 0xFFFF)
    181 #else
    182     #define PACK_TWO_SHORTS(pri, sec) ((pri) | ((sec) << 16))
    183     #define UNPACK_PRIMARY_SHORT(packed)    ((packed) & 0xFFFF)
    184     #define UNPACK_SECONDARY_SHORT(packed)  ((uint32_t)(packed) >> 16)
    185 #endif
    186 
    187 #ifdef SK_DEBUG
    188     static inline uint32_t pack_two_shorts(U16CPU pri, U16CPU sec) {
    189         SkASSERT((uint16_t)pri == pri);
    190         SkASSERT((uint16_t)sec == sec);
    191         return PACK_TWO_SHORTS(pri, sec);
    192     }
    193 #else
    194     #define pack_two_shorts(pri, sec)   PACK_TWO_SHORTS(pri, sec)
    195 #endif
    196 
    197 // These functions are generated via macros, but are exposed here so that
    198 // platformProcs may test for them by name.
    199 void S32_opaque_D32_filter_DX(const SkBitmapProcState& s, const uint32_t xy[],
    200                               int count, SkPMColor colors[]);
    201 void S32_alpha_D32_filter_DX(const SkBitmapProcState& s, const uint32_t xy[],
    202                              int count, SkPMColor colors[]);
    203 void S32_opaque_D32_filter_DXDY(const SkBitmapProcState& s,
    204                                 const uint32_t xy[], int count, SkPMColor colors[]);
    205 void S32_alpha_D32_filter_DXDY(const SkBitmapProcState& s,
    206                                const uint32_t xy[], int count, SkPMColor colors[]);
    207 void ClampX_ClampY_filter_scale(const SkBitmapProcState& s, uint32_t xy[],
    208                                 int count, int x, int y);
    209 void ClampX_ClampY_nofilter_scale(const SkBitmapProcState& s, uint32_t xy[],
    210                                   int count, int x, int y);
    211 void ClampX_ClampY_filter_affine(const SkBitmapProcState& s,
    212                                  uint32_t xy[], int count, int x, int y);
    213 void ClampX_ClampY_nofilter_affine(const SkBitmapProcState& s,
    214                                    uint32_t xy[], int count, int x, int y);
    215 void S32_D16_filter_DX(const SkBitmapProcState& s,
    216                        const uint32_t* xy, int count, uint16_t* colors);
    217 
    218 void highQualityFilter32(const SkBitmapProcState &s, int x, int y,
    219                          SkPMColor *SK_RESTRICT colors, int count);
    220 void highQualityFilter16(const SkBitmapProcState &s, int x, int y,
    221                          uint16_t *SK_RESTRICT colors, int count);
    222 
    223 
    224 #endif
    225