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      1 /*
      2  * Copyright 2014 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #include "SkRecorder.h"
      9 #include "SkPatchUtils.h"
     10 #include "SkPicture.h"
     11 
     12 // SkCanvas will fail in mysterious ways if it doesn't know the real width and height.
     13 SkRecorder::SkRecorder(SkRecord* record, int width, int height)
     14     : SkCanvas(width, height, SkCanvas::kConservativeRasterClip_InitFlag)
     15     , fRecord(record)
     16     , fSaveLayerCount(0) {}
     17 
     18 void SkRecorder::forgetRecord() {
     19     fRecord = NULL;
     20 }
     21 
     22 // To make appending to fRecord a little less verbose.
     23 #define APPEND(T, ...) \
     24         SkNEW_PLACEMENT_ARGS(fRecord->append<SkRecords::T>(), SkRecords::T, (__VA_ARGS__))
     25 
     26 // For methods which must call back into SkCanvas.
     27 #define INHERITED(method, ...) this->SkCanvas::method(__VA_ARGS__)
     28 
     29 // The structs we're creating all copy their constructor arguments.  Given the way the SkRecords
     30 // framework works, sometimes they happen to technically be copied twice, which is fine and elided
     31 // into a single copy unless the class has a non-trivial copy constructor.  For classes with
     32 // non-trivial copy constructors, we skip the first copy (and its destruction) by wrapping the value
     33 // with delay_copy(), forcing the argument to be passed by const&.
     34 //
     35 // This is used below for SkBitmap, SkPaint, SkPath, and SkRegion, which all have non-trivial copy
     36 // constructors and destructors.  You'll know you've got a good candidate T if you see ~T() show up
     37 // unexpectedly on a profile of record time.  Otherwise don't bother.
     38 template <typename T>
     39 class Reference {
     40 public:
     41     Reference(const T& x) : fX(x) {}
     42     operator const T&() const { return fX; }
     43 private:
     44     const T& fX;
     45 };
     46 
     47 template <typename T>
     48 static Reference<T> delay_copy(const T& x) { return Reference<T>(x); }
     49 
     50 // Use copy() only for optional arguments, to be copied if present or skipped if not.
     51 // (For most types we just pass by value and let copy constructors do their thing.)
     52 template <typename T>
     53 T* SkRecorder::copy(const T* src) {
     54     if (NULL == src) {
     55         return NULL;
     56     }
     57     return SkNEW_PLACEMENT_ARGS(fRecord->alloc<T>(), T, (*src));
     58 }
     59 
     60 // This copy() is for arrays.
     61 // It will work with POD or non-POD, though currently we only use it for POD.
     62 template <typename T>
     63 T* SkRecorder::copy(const T src[], size_t count) {
     64     if (NULL == src) {
     65         return NULL;
     66     }
     67     T* dst = fRecord->alloc<T>(count);
     68     for (size_t i = 0; i < count; i++) {
     69         SkNEW_PLACEMENT_ARGS(dst + i, T, (src[i]));
     70     }
     71     return dst;
     72 }
     73 
     74 // Specialization for copying strings, using memcpy.
     75 // This measured around 2x faster for copying code points,
     76 // but I found no corresponding speedup for other arrays.
     77 template <>
     78 char* SkRecorder::copy(const char src[], size_t count) {
     79     if (NULL == src) {
     80         return NULL;
     81     }
     82     char* dst = fRecord->alloc<char>(count);
     83     memcpy(dst, src, count);
     84     return dst;
     85 }
     86 
     87 // As above, assuming and copying a terminating \0.
     88 template <>
     89 char* SkRecorder::copy(const char* src) {
     90     return this->copy(src, strlen(src)+1);
     91 }
     92 
     93 
     94 void SkRecorder::clear(SkColor color) {
     95     APPEND(Clear, color);
     96 }
     97 
     98 void SkRecorder::drawPaint(const SkPaint& paint) {
     99     APPEND(DrawPaint, delay_copy(paint));
    100 }
    101 
    102 void SkRecorder::drawPoints(PointMode mode,
    103                             size_t count,
    104                             const SkPoint pts[],
    105                             const SkPaint& paint) {
    106     APPEND(DrawPoints, delay_copy(paint), mode, count, this->copy(pts, count));
    107 }
    108 
    109 void SkRecorder::drawRect(const SkRect& rect, const SkPaint& paint) {
    110     APPEND(DrawRect, delay_copy(paint), rect);
    111 }
    112 
    113 void SkRecorder::drawOval(const SkRect& oval, const SkPaint& paint) {
    114     APPEND(DrawOval, delay_copy(paint), oval);
    115 }
    116 
    117 void SkRecorder::drawRRect(const SkRRect& rrect, const SkPaint& paint) {
    118     APPEND(DrawRRect, delay_copy(paint), rrect);
    119 }
    120 
    121 void SkRecorder::onDrawDRRect(const SkRRect& outer, const SkRRect& inner, const SkPaint& paint) {
    122     APPEND(DrawDRRect, delay_copy(paint), outer, inner);
    123 }
    124 
    125 void SkRecorder::drawPath(const SkPath& path, const SkPaint& paint) {
    126     APPEND(DrawPath, delay_copy(paint), delay_copy(path));
    127 }
    128 
    129 void SkRecorder::drawBitmap(const SkBitmap& bitmap,
    130                             SkScalar left,
    131                             SkScalar top,
    132                             const SkPaint* paint) {
    133     APPEND(DrawBitmap, this->copy(paint), delay_copy(bitmap), left, top);
    134 }
    135 
    136 void SkRecorder::drawBitmapRectToRect(const SkBitmap& bitmap,
    137                                       const SkRect* src,
    138                                       const SkRect& dst,
    139                                       const SkPaint* paint,
    140                                       DrawBitmapRectFlags flags) {
    141     APPEND(DrawBitmapRectToRect,
    142            this->copy(paint), delay_copy(bitmap), this->copy(src), dst, flags);
    143 }
    144 
    145 void SkRecorder::drawBitmapMatrix(const SkBitmap& bitmap,
    146                                   const SkMatrix& matrix,
    147                                   const SkPaint* paint) {
    148     APPEND(DrawBitmapMatrix, this->copy(paint), delay_copy(bitmap), matrix);
    149 }
    150 
    151 void SkRecorder::drawBitmapNine(const SkBitmap& bitmap,
    152                                 const SkIRect& center,
    153                                 const SkRect& dst,
    154                                 const SkPaint* paint) {
    155     APPEND(DrawBitmapNine, this->copy(paint), delay_copy(bitmap), center, dst);
    156 }
    157 
    158 void SkRecorder::drawSprite(const SkBitmap& bitmap, int left, int top, const SkPaint* paint) {
    159     APPEND(DrawSprite, this->copy(paint), delay_copy(bitmap), left, top);
    160 }
    161 
    162 void SkRecorder::onDrawText(const void* text, size_t byteLength,
    163                             SkScalar x, SkScalar y, const SkPaint& paint) {
    164     APPEND(DrawText,
    165            delay_copy(paint), this->copy((const char*)text, byteLength), byteLength, x, y);
    166 }
    167 
    168 void SkRecorder::onDrawPosText(const void* text, size_t byteLength,
    169                                const SkPoint pos[], const SkPaint& paint) {
    170     const unsigned points = paint.countText(text, byteLength);
    171     APPEND(DrawPosText,
    172            delay_copy(paint),
    173            this->copy((const char*)text, byteLength),
    174            byteLength,
    175            this->copy(pos, points));
    176 }
    177 
    178 void SkRecorder::onDrawPosTextH(const void* text, size_t byteLength,
    179                                 const SkScalar xpos[], SkScalar constY, const SkPaint& paint) {
    180     const unsigned points = paint.countText(text, byteLength);
    181     APPEND(DrawPosTextH,
    182            delay_copy(paint),
    183            this->copy((const char*)text, byteLength),
    184            byteLength,
    185            this->copy(xpos, points),
    186            constY);
    187 }
    188 
    189 void SkRecorder::onDrawTextOnPath(const void* text, size_t byteLength, const SkPath& path,
    190                                   const SkMatrix* matrix, const SkPaint& paint) {
    191     APPEND(DrawTextOnPath,
    192            delay_copy(paint),
    193            this->copy((const char*)text, byteLength),
    194            byteLength,
    195            delay_copy(path),
    196            this->copy(matrix));
    197 }
    198 
    199 void SkRecorder::onDrawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y,
    200                                 const SkPaint& paint) {
    201     APPEND(DrawTextBlob, delay_copy(paint), blob, x, y);
    202 }
    203 
    204 void SkRecorder::onDrawPicture(const SkPicture* pic, const SkMatrix* matrix, const SkPaint* paint) {
    205     APPEND(DrawPicture, this->copy(paint), pic, this->copy(matrix));
    206 }
    207 
    208 void SkRecorder::drawVertices(VertexMode vmode,
    209                               int vertexCount, const SkPoint vertices[],
    210                               const SkPoint texs[], const SkColor colors[],
    211                               SkXfermode* xmode,
    212                               const uint16_t indices[], int indexCount, const SkPaint& paint) {
    213     APPEND(DrawVertices, delay_copy(paint),
    214                          vmode,
    215                          vertexCount,
    216                          this->copy(vertices, vertexCount),
    217                          texs ? this->copy(texs, vertexCount) : NULL,
    218                          colors ? this->copy(colors, vertexCount) : NULL,
    219                          xmode,
    220                          this->copy(indices, indexCount),
    221                          indexCount);
    222 }
    223 
    224 void SkRecorder::onDrawPatch(const SkPoint cubics[12], const SkColor colors[4],
    225                              const SkPoint texCoords[4], SkXfermode* xmode, const SkPaint& paint) {
    226     APPEND(DrawPatch, delay_copy(paint),
    227            cubics ? this->copy(cubics, SkPatchUtils::kNumCtrlPts) : NULL,
    228            colors ? this->copy(colors, SkPatchUtils::kNumCorners) : NULL,
    229            texCoords ? this->copy(texCoords, SkPatchUtils::kNumCorners) : NULL,
    230            xmode);
    231 }
    232 
    233 void SkRecorder::willSave() {
    234     fSaveIsSaveLayer.push(false);
    235     APPEND(Save);
    236 }
    237 
    238 SkCanvas::SaveLayerStrategy SkRecorder::willSaveLayer(const SkRect* bounds,
    239                                                       const SkPaint* paint,
    240                                                       SkCanvas::SaveFlags flags) {
    241     fSaveLayerCount++;
    242     fSaveIsSaveLayer.push(true);
    243     APPEND(SaveLayer, this->copy(bounds), this->copy(paint), flags);
    244     return SkCanvas::kNoLayer_SaveLayerStrategy;
    245 }
    246 
    247 void SkRecorder::didRestore() {
    248     SkBool8 saveLayer;
    249     fSaveIsSaveLayer.pop(&saveLayer);
    250     if (saveLayer) {
    251         fSaveLayerCount--;
    252     }
    253     APPEND(Restore, this->devBounds(), this->getTotalMatrix());
    254 }
    255 
    256 void SkRecorder::onPushCull(const SkRect& rect) {
    257     APPEND(PushCull, rect);
    258 }
    259 
    260 void SkRecorder::onPopCull() {
    261     APPEND(PopCull);
    262 }
    263 
    264 void SkRecorder::didConcat(const SkMatrix& matrix) {
    265     this->didSetMatrix(this->getTotalMatrix());
    266 }
    267 
    268 void SkRecorder::didSetMatrix(const SkMatrix& matrix) {
    269     SkDEVCODE(if (matrix != this->getTotalMatrix()) {
    270         matrix.dump();
    271         this->getTotalMatrix().dump();
    272         SkASSERT(matrix == this->getTotalMatrix());
    273     })
    274     APPEND(SetMatrix, matrix);
    275 }
    276 
    277 void SkRecorder::onClipRect(const SkRect& rect, SkRegion::Op op, ClipEdgeStyle edgeStyle) {
    278     INHERITED(onClipRect, rect, op, edgeStyle);
    279     APPEND(ClipRect, this->devBounds(), rect, op, edgeStyle == kSoft_ClipEdgeStyle);
    280 }
    281 
    282 void SkRecorder::onClipRRect(const SkRRect& rrect, SkRegion::Op op, ClipEdgeStyle edgeStyle) {
    283     INHERITED(onClipRRect, rrect, op, edgeStyle);
    284     APPEND(ClipRRect, this->devBounds(), rrect, op, edgeStyle == kSoft_ClipEdgeStyle);
    285 }
    286 
    287 void SkRecorder::onClipPath(const SkPath& path, SkRegion::Op op, ClipEdgeStyle edgeStyle) {
    288     INHERITED(onClipPath, path, op, edgeStyle);
    289     APPEND(ClipPath, this->devBounds(), delay_copy(path), op, edgeStyle == kSoft_ClipEdgeStyle);
    290 }
    291 
    292 void SkRecorder::onClipRegion(const SkRegion& deviceRgn, SkRegion::Op op) {
    293     INHERITED(onClipRegion, deviceRgn, op);
    294     APPEND(ClipRegion, this->devBounds(), delay_copy(deviceRgn), op);
    295 }
    296 
    297 void SkRecorder::beginCommentGroup(const char* description) {
    298     APPEND(BeginCommentGroup, this->copy(description));
    299 }
    300 
    301 void SkRecorder::addComment(const char* key, const char* value) {
    302     APPEND(AddComment, this->copy(key), this->copy(value));
    303 }
    304 
    305 void SkRecorder::endCommentGroup() {
    306     APPEND(EndCommentGroup);
    307 }
    308 
    309 bool SkRecorder::isDrawingToLayer() const {
    310     return fSaveLayerCount > 0;
    311 }
    312 
    313 void SkRecorder::drawData(const void* data, size_t length) {
    314     APPEND(DrawData, copy((const char*)data), length);
    315 }
    316