1 2 /* 3 * Copyright 2012 Google Inc. 4 * 5 * Use of this source code is governed by a BSD-style license that can be 6 * found in the LICENSE file. 7 */ 8 9 #include "GrGLPath.h" 10 #include "GrGLPathRendering.h" 11 #include "GrGpuGL.h" 12 13 namespace { 14 inline GrGLubyte verb_to_gl_path_cmd(SkPath::Verb verb) { 15 static const GrGLubyte gTable[] = { 16 GR_GL_MOVE_TO, 17 GR_GL_LINE_TO, 18 GR_GL_QUADRATIC_CURVE_TO, 19 0xFF, // conic 20 GR_GL_CUBIC_CURVE_TO, 21 GR_GL_CLOSE_PATH, 22 }; 23 GR_STATIC_ASSERT(0 == SkPath::kMove_Verb); 24 GR_STATIC_ASSERT(1 == SkPath::kLine_Verb); 25 GR_STATIC_ASSERT(2 == SkPath::kQuad_Verb); 26 GR_STATIC_ASSERT(4 == SkPath::kCubic_Verb); 27 GR_STATIC_ASSERT(5 == SkPath::kClose_Verb); 28 29 SkASSERT(verb >= 0 && (size_t)verb < SK_ARRAY_COUNT(gTable)); 30 return gTable[verb]; 31 } 32 33 #ifdef SK_DEBUG 34 inline int num_pts(SkPath::Verb verb) { 35 static const int gTable[] = { 36 1, // move 37 1, // line 38 2, // quad 39 2, // conic 40 3, // cubic 41 0, // close 42 }; 43 GR_STATIC_ASSERT(0 == SkPath::kMove_Verb); 44 GR_STATIC_ASSERT(1 == SkPath::kLine_Verb); 45 GR_STATIC_ASSERT(2 == SkPath::kQuad_Verb); 46 GR_STATIC_ASSERT(4 == SkPath::kCubic_Verb); 47 GR_STATIC_ASSERT(5 == SkPath::kClose_Verb); 48 49 SkASSERT(verb >= 0 && (size_t)verb < SK_ARRAY_COUNT(gTable)); 50 return gTable[verb]; 51 } 52 #endif 53 54 inline GrGLenum join_to_gl_join(SkPaint::Join join) { 55 static GrGLenum gSkJoinsToGrGLJoins[] = { 56 GR_GL_MITER_REVERT, 57 GR_GL_ROUND, 58 GR_GL_BEVEL 59 }; 60 return gSkJoinsToGrGLJoins[join]; 61 GR_STATIC_ASSERT(0 == SkPaint::kMiter_Join); 62 GR_STATIC_ASSERT(1 == SkPaint::kRound_Join); 63 GR_STATIC_ASSERT(2 == SkPaint::kBevel_Join); 64 GR_STATIC_ASSERT(SK_ARRAY_COUNT(gSkJoinsToGrGLJoins) == SkPaint::kJoinCount); 65 } 66 67 inline GrGLenum cap_to_gl_cap(SkPaint::Cap cap) { 68 static GrGLenum gSkCapsToGrGLCaps[] = { 69 GR_GL_FLAT, 70 GR_GL_ROUND, 71 GR_GL_SQUARE 72 }; 73 return gSkCapsToGrGLCaps[cap]; 74 GR_STATIC_ASSERT(0 == SkPaint::kButt_Cap); 75 GR_STATIC_ASSERT(1 == SkPaint::kRound_Cap); 76 GR_STATIC_ASSERT(2 == SkPaint::kSquare_Cap); 77 GR_STATIC_ASSERT(SK_ARRAY_COUNT(gSkCapsToGrGLCaps) == SkPaint::kCapCount); 78 } 79 80 } 81 82 static const bool kIsWrapped = false; // The constructor creates the GL path object. 83 84 void GrGLPath::InitPathObject(GrGpuGL* gpu, 85 GrGLuint pathID, 86 const SkPath& skPath, 87 const SkStrokeRec& stroke) { 88 if (!skPath.isEmpty()) { 89 SkSTArray<16, GrGLubyte, true> pathCommands; 90 SkSTArray<16, SkPoint, true> pathPoints; 91 92 int verbCnt = skPath.countVerbs(); 93 int pointCnt = skPath.countPoints(); 94 pathCommands.resize_back(verbCnt); 95 pathPoints.resize_back(pointCnt); 96 97 // TODO: Direct access to path points since we could pass them on directly. 98 skPath.getPoints(&pathPoints[0], pointCnt); 99 skPath.getVerbs(&pathCommands[0], verbCnt); 100 101 SkDEBUGCODE(int numPts = 0); 102 for (int i = 0; i < verbCnt; ++i) { 103 SkPath::Verb v = static_cast<SkPath::Verb>(pathCommands[i]); 104 pathCommands[i] = verb_to_gl_path_cmd(v); 105 SkDEBUGCODE(numPts += num_pts(v)); 106 } 107 SkASSERT(pathPoints.count() == numPts); 108 109 GR_GL_CALL(gpu->glInterface(), 110 PathCommands(pathID, verbCnt, &pathCommands[0], 111 2 * pointCnt, GR_GL_FLOAT, &pathPoints[0])); 112 } else { 113 GR_GL_CALL(gpu->glInterface(), PathCommands(pathID, 0, NULL, 0, GR_GL_FLOAT, NULL)); 114 } 115 116 if (stroke.needToApply()) { 117 SkASSERT(!stroke.isHairlineStyle()); 118 GR_GL_CALL(gpu->glInterface(), 119 PathParameterf(pathID, GR_GL_PATH_STROKE_WIDTH, SkScalarToFloat(stroke.getWidth()))); 120 GR_GL_CALL(gpu->glInterface(), 121 PathParameterf(pathID, GR_GL_PATH_MITER_LIMIT, SkScalarToFloat(stroke.getMiter()))); 122 GrGLenum join = join_to_gl_join(stroke.getJoin()); 123 GR_GL_CALL(gpu->glInterface(), 124 PathParameteri(pathID, GR_GL_PATH_JOIN_STYLE, join)); 125 GrGLenum cap = cap_to_gl_cap(stroke.getCap()); 126 GR_GL_CALL(gpu->glInterface(), 127 PathParameteri(pathID, GR_GL_PATH_INITIAL_END_CAP, cap)); 128 GR_GL_CALL(gpu->glInterface(), 129 PathParameteri(pathID, GR_GL_PATH_TERMINAL_END_CAP, cap)); 130 } 131 } 132 133 GrGLPath::GrGLPath(GrGpuGL* gpu, const SkPath& path, const SkStrokeRec& stroke) 134 : INHERITED(gpu, kIsWrapped, path, stroke), 135 fPathID(gpu->glPathRendering()->genPaths(1)) { 136 137 InitPathObject(gpu, fPathID, fSkPath, stroke); 138 139 if (stroke.needToApply()) { 140 // FIXME: try to account for stroking, without rasterizing the stroke. 141 fBounds.outset(stroke.getWidth(), stroke.getWidth()); 142 } 143 this->registerWithCache(); 144 } 145 146 GrGLPath::~GrGLPath() { 147 this->release(); 148 } 149 150 void GrGLPath::onRelease() { 151 if (0 != fPathID && !this->isWrapped()) { 152 static_cast<GrGpuGL*>(this->getGpu())->glPathRendering()->deletePaths(fPathID, 1); 153 fPathID = 0; 154 } 155 156 INHERITED::onRelease(); 157 } 158 159 void GrGLPath::onAbandon() { 160 fPathID = 0; 161 162 INHERITED::onAbandon(); 163 } 164