1 // Copyright 2014 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef UI_GFX_MAC_COORDINATE_CONVERSION_H_ 6 #define UI_GFX_MAC_COORDINATE_CONVERSION_H_ 7 8 #import <Foundation/Foundation.h> 9 10 #include "ui/gfx/gfx_export.h" 11 12 namespace gfx { 13 14 class Rect; 15 16 // Convert a gfx::Rect specified with the origin at the top left of the primary 17 // display into AppKit secreen coordinates (origin at the bottom left). 18 GFX_EXPORT NSRect ScreenRectToNSRect(const gfx::Rect& rect); 19 20 // Convert an AppKit NSRect with origin in the bottom left of the primary 21 // display into a gfx::Rect with origin at the top left of the primary display. 22 GFX_EXPORT gfx::Rect ScreenRectFromNSRect(const NSRect& point); 23 24 } // namespace gfx 25 26 #endif // UI_GFX_MAC_COORDINATE_CONVERSION_H_ 27