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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "ui/gfx/skbitmap_operations.h"
      6 
      7 #include "testing/gtest/include/gtest/gtest.h"
      8 #include "third_party/skia/include/core/SkBitmap.h"
      9 #include "third_party/skia/include/core/SkCanvas.h"
     10 #include "third_party/skia/include/core/SkColorPriv.h"
     11 #include "third_party/skia/include/core/SkRect.h"
     12 #include "third_party/skia/include/core/SkRegion.h"
     13 #include "third_party/skia/include/core/SkUnPreMultiply.h"
     14 
     15 namespace {
     16 
     17 // Returns true if each channel of the given two colors are "close." This is
     18 // used for comparing colors where rounding errors may cause off-by-one.
     19 inline bool ColorsClose(uint32_t a, uint32_t b) {
     20   return abs(static_cast<int>(SkColorGetB(a) - SkColorGetB(b))) <= 2 &&
     21          abs(static_cast<int>(SkColorGetG(a) - SkColorGetG(b))) <= 2 &&
     22          abs(static_cast<int>(SkColorGetR(a) - SkColorGetR(b))) <= 2 &&
     23          abs(static_cast<int>(SkColorGetA(a) - SkColorGetA(b))) <= 2;
     24 }
     25 
     26 inline bool MultipliedColorsClose(uint32_t a, uint32_t b) {
     27   return ColorsClose(SkUnPreMultiply::PMColorToColor(a),
     28                      SkUnPreMultiply::PMColorToColor(b));
     29 }
     30 
     31 bool BitmapsClose(const SkBitmap& a, const SkBitmap& b) {
     32   SkAutoLockPixels a_lock(a);
     33   SkAutoLockPixels b_lock(b);
     34 
     35   for (int y = 0; y < a.height(); y++) {
     36     for (int x = 0; x < a.width(); x++) {
     37       SkColor a_pixel = *a.getAddr32(x, y);
     38       SkColor b_pixel = *b.getAddr32(x, y);
     39       if (!ColorsClose(a_pixel, b_pixel))
     40         return false;
     41     }
     42   }
     43   return true;
     44 }
     45 
     46 void FillDataToBitmap(int w, int h, SkBitmap* bmp) {
     47   bmp->allocN32Pixels(w, h);
     48 
     49   unsigned char* src_data =
     50       reinterpret_cast<unsigned char*>(bmp->getAddr32(0, 0));
     51   for (int i = 0; i < w * h; i++) {
     52     src_data[i * 4 + 0] = static_cast<unsigned char>(i % 255);
     53     src_data[i * 4 + 1] = static_cast<unsigned char>(i % 255);
     54     src_data[i * 4 + 2] = static_cast<unsigned char>(i % 255);
     55     src_data[i * 4 + 3] = static_cast<unsigned char>(i % 255);
     56   }
     57 }
     58 
     59 // The reference (i.e., old) implementation of |CreateHSLShiftedBitmap()|.
     60 SkBitmap ReferenceCreateHSLShiftedBitmap(
     61     const SkBitmap& bitmap,
     62     color_utils::HSL hsl_shift) {
     63   SkBitmap shifted;
     64   shifted.allocN32Pixels(bitmap.width(), bitmap.height());
     65   shifted.eraseARGB(0, 0, 0, 0);
     66 
     67   SkAutoLockPixels lock_bitmap(bitmap);
     68   SkAutoLockPixels lock_shifted(shifted);
     69 
     70   // Loop through the pixels of the original bitmap.
     71   for (int y = 0; y < bitmap.height(); ++y) {
     72     SkPMColor* pixels = bitmap.getAddr32(0, y);
     73     SkPMColor* tinted_pixels = shifted.getAddr32(0, y);
     74 
     75     for (int x = 0; x < bitmap.width(); ++x) {
     76       tinted_pixels[x] = SkPreMultiplyColor(color_utils::HSLShift(
     77           SkUnPreMultiply::PMColorToColor(pixels[x]), hsl_shift));
     78     }
     79   }
     80 
     81   return shifted;
     82 }
     83 
     84 }  // namespace
     85 
     86 // Invert bitmap and verify the each pixel is inverted and the alpha value is
     87 // not changed.
     88 TEST(SkBitmapOperationsTest, CreateInvertedBitmap) {
     89   int src_w = 16, src_h = 16;
     90   SkBitmap src;
     91   src.allocN32Pixels(src_w, src_h);
     92 
     93   for (int y = 0; y < src_h; y++) {
     94     for (int x = 0; x < src_w; x++) {
     95       int i = y * src_w + x;
     96       *src.getAddr32(x, y) =
     97           SkColorSetARGB((255 - i) % 255, i % 255, i * 4 % 255, 0);
     98     }
     99   }
    100 
    101   SkBitmap inverted = SkBitmapOperations::CreateInvertedBitmap(src);
    102   SkAutoLockPixels src_lock(src);
    103   SkAutoLockPixels inverted_lock(inverted);
    104 
    105   for (int y = 0; y < src_h; y++) {
    106     for (int x = 0; x < src_w; x++) {
    107       int i = y * src_w + x;
    108       EXPECT_EQ(static_cast<unsigned int>((255 - i) % 255),
    109                 SkColorGetA(*inverted.getAddr32(x, y)));
    110       EXPECT_EQ(static_cast<unsigned int>(255 - (i % 255)),
    111                 SkColorGetR(*inverted.getAddr32(x, y)));
    112       EXPECT_EQ(static_cast<unsigned int>(255 - (i * 4 % 255)),
    113                 SkColorGetG(*inverted.getAddr32(x, y)));
    114       EXPECT_EQ(static_cast<unsigned int>(255),
    115                 SkColorGetB(*inverted.getAddr32(x, y)));
    116     }
    117   }
    118 }
    119 
    120 // Blend two bitmaps together at 50% alpha and verify that the result
    121 // is the middle-blend of the two.
    122 TEST(SkBitmapOperationsTest, CreateBlendedBitmap) {
    123   int src_w = 16, src_h = 16;
    124   SkBitmap src_a;
    125   src_a.allocN32Pixels(src_w, src_h);
    126 
    127   SkBitmap src_b;
    128   src_b.allocN32Pixels(src_w, src_h);
    129 
    130   for (int y = 0, i = 0; y < src_h; y++) {
    131     for (int x = 0; x < src_w; x++) {
    132       *src_a.getAddr32(x, y) = SkColorSetARGB(255, 0, i * 2 % 255, i % 255);
    133       *src_b.getAddr32(x, y) =
    134           SkColorSetARGB((255 - i) % 255, i % 255, i * 4 % 255, 0);
    135       i++;
    136     }
    137   }
    138 
    139   // Shift to red.
    140   SkBitmap blended = SkBitmapOperations::CreateBlendedBitmap(
    141     src_a, src_b, 0.5);
    142   SkAutoLockPixels srca_lock(src_a);
    143   SkAutoLockPixels srcb_lock(src_b);
    144   SkAutoLockPixels blended_lock(blended);
    145 
    146   for (int y = 0; y < src_h; y++) {
    147     for (int x = 0; x < src_w; x++) {
    148       int i = y * src_w + x;
    149       EXPECT_EQ(static_cast<unsigned int>((255 + ((255 - i) % 255)) / 2),
    150                 SkColorGetA(*blended.getAddr32(x, y)));
    151       EXPECT_EQ(static_cast<unsigned int>(i % 255 / 2),
    152                 SkColorGetR(*blended.getAddr32(x, y)));
    153       EXPECT_EQ((static_cast<unsigned int>((i * 2) % 255 + (i * 4) % 255) / 2),
    154                 SkColorGetG(*blended.getAddr32(x, y)));
    155       EXPECT_EQ(static_cast<unsigned int>(i % 255 / 2),
    156                 SkColorGetB(*blended.getAddr32(x, y)));
    157     }
    158   }
    159 }
    160 
    161 // Test our masking functions.
    162 TEST(SkBitmapOperationsTest, CreateMaskedBitmap) {
    163   int src_w = 16, src_h = 16;
    164 
    165   SkBitmap src;
    166   FillDataToBitmap(src_w, src_h, &src);
    167 
    168   // Generate alpha mask
    169   SkBitmap alpha;
    170   alpha.allocN32Pixels(src_w, src_h);
    171   for (int y = 0, i = 0; y < src_h; y++) {
    172     for (int x = 0; x < src_w; x++) {
    173       *alpha.getAddr32(x, y) = SkColorSetARGB((i + 128) % 255,
    174                                               (i + 128) % 255,
    175                                               (i + 64) % 255,
    176                                               (i + 0) % 255);
    177       i++;
    178     }
    179   }
    180 
    181   SkBitmap masked = SkBitmapOperations::CreateMaskedBitmap(src, alpha);
    182 
    183   SkAutoLockPixels src_lock(src);
    184   SkAutoLockPixels alpha_lock(alpha);
    185   SkAutoLockPixels masked_lock(masked);
    186   for (int y = 0; y < src_h; y++) {
    187     for (int x = 0; x < src_w; x++) {
    188       // Test that the alpha is equal.
    189       SkColor src_pixel = SkUnPreMultiply::PMColorToColor(*src.getAddr32(x, y));
    190       SkColor alpha_pixel =
    191           SkUnPreMultiply::PMColorToColor(*alpha.getAddr32(x, y));
    192       SkColor masked_pixel = *masked.getAddr32(x, y);
    193 
    194       int alpha_value = SkAlphaMul(SkColorGetA(src_pixel),
    195                                    SkAlpha255To256(SkColorGetA(alpha_pixel)));
    196       int alpha_value_256 = SkAlpha255To256(alpha_value);
    197       SkColor expected_pixel = SkColorSetARGB(
    198           alpha_value,
    199           SkAlphaMul(SkColorGetR(src_pixel), alpha_value_256),
    200           SkAlphaMul(SkColorGetG(src_pixel), alpha_value_256),
    201           SkAlphaMul(SkColorGetB(src_pixel), alpha_value_256));
    202 
    203       EXPECT_EQ(expected_pixel, masked_pixel);
    204     }
    205   }
    206 }
    207 
    208 // Make sure that when shifting a bitmap without any shift parameters,
    209 // the end result is close enough to the original (rounding errors
    210 // notwithstanding).
    211 TEST(SkBitmapOperationsTest, CreateHSLShiftedBitmapToSame) {
    212   int src_w = 16, src_h = 16;
    213   SkBitmap src;
    214   src.allocN32Pixels(src_w, src_h);
    215 
    216   for (int y = 0, i = 0; y < src_h; y++) {
    217     for (int x = 0; x < src_w; x++) {
    218       *src.getAddr32(x, y) = SkPreMultiplyColor(SkColorSetARGB((i + 128) % 255,
    219           (i + 128) % 255, (i + 64) % 255, (i + 0) % 255));
    220       i++;
    221     }
    222   }
    223 
    224   color_utils::HSL hsl = { -1, -1, -1 };
    225   SkBitmap shifted = ReferenceCreateHSLShiftedBitmap(src, hsl);
    226 
    227   SkAutoLockPixels src_lock(src);
    228   SkAutoLockPixels shifted_lock(shifted);
    229 
    230   for (int y = 0; y < src_h; y++) {
    231     for (int x = 0; x < src_w; x++) {
    232       SkColor src_pixel = *src.getAddr32(x, y);
    233       SkColor shifted_pixel = *shifted.getAddr32(x, y);
    234       EXPECT_TRUE(MultipliedColorsClose(src_pixel, shifted_pixel)) <<
    235           "source: (a,r,g,b) = (" << SkColorGetA(src_pixel) << "," <<
    236                                      SkColorGetR(src_pixel) << "," <<
    237                                      SkColorGetG(src_pixel) << "," <<
    238                                      SkColorGetB(src_pixel) << "); " <<
    239           "shifted: (a,r,g,b) = (" << SkColorGetA(shifted_pixel) << "," <<
    240                                      SkColorGetR(shifted_pixel) << "," <<
    241                                      SkColorGetG(shifted_pixel) << "," <<
    242                                      SkColorGetB(shifted_pixel) << ")";
    243     }
    244   }
    245 }
    246 
    247 // Shift a blue bitmap to red.
    248 TEST(SkBitmapOperationsTest, CreateHSLShiftedBitmapHueOnly) {
    249   int src_w = 16, src_h = 16;
    250   SkBitmap src;
    251   src.allocN32Pixels(src_w, src_h);
    252 
    253   for (int y = 0, i = 0; y < src_h; y++) {
    254     for (int x = 0; x < src_w; x++) {
    255       *src.getAddr32(x, y) = SkColorSetARGB(255, 0, 0, i % 255);
    256       i++;
    257     }
    258   }
    259 
    260   // Shift to red.
    261   color_utils::HSL hsl = { 0, -1, -1 };
    262 
    263   SkBitmap shifted = SkBitmapOperations::CreateHSLShiftedBitmap(src, hsl);
    264 
    265   SkAutoLockPixels src_lock(src);
    266   SkAutoLockPixels shifted_lock(shifted);
    267 
    268   for (int y = 0, i = 0; y < src_h; y++) {
    269     for (int x = 0; x < src_w; x++) {
    270       EXPECT_TRUE(ColorsClose(shifted.getColor(x, y),
    271                               SkColorSetARGB(255, i % 255, 0, 0)));
    272       i++;
    273     }
    274   }
    275 }
    276 
    277 // Validate HSL shift.
    278 TEST(SkBitmapOperationsTest, ValidateHSLShift) {
    279   // Note: 255/51 = 5 (exactly) => 6 including 0!
    280   const int inc = 51;
    281   const int dim = 255 / inc + 1;
    282   SkBitmap src;
    283   src.allocN32Pixels(dim*dim, dim*dim);
    284 
    285   for (int a = 0, y = 0; a <= 255; a += inc) {
    286     for (int r = 0; r <= 255; r += inc, y++) {
    287       for (int g = 0, x = 0; g <= 255; g += inc) {
    288         for (int b = 0; b <= 255; b+= inc, x++) {
    289           *src.getAddr32(x, y) =
    290               SkPreMultiplyColor(SkColorSetARGB(a, r, g, b));
    291         }
    292       }
    293     }
    294   }
    295 
    296   // Shhhh. The spec says I should set things to -1 for "no change", but
    297   // actually -0.1 will do. Don't tell anyone I did this.
    298   for (double h = -0.1; h <= 1.0001; h += 0.1) {
    299     for (double s = -0.1; s <= 1.0001; s += 0.1) {
    300       for (double l = -0.1; l <= 1.0001; l += 0.1) {
    301         color_utils::HSL hsl = { h, s, l };
    302         SkBitmap ref_shifted = ReferenceCreateHSLShiftedBitmap(src, hsl);
    303         SkBitmap shifted = SkBitmapOperations::CreateHSLShiftedBitmap(src, hsl);
    304         EXPECT_TRUE(BitmapsClose(ref_shifted, shifted))
    305             << "h = " << h << ", s = " << s << ", l = " << l;
    306       }
    307     }
    308   }
    309 }
    310 
    311 // Test our cropping.
    312 TEST(SkBitmapOperationsTest, CreateCroppedBitmap) {
    313   int src_w = 16, src_h = 16;
    314   SkBitmap src;
    315   FillDataToBitmap(src_w, src_h, &src);
    316 
    317   SkBitmap cropped = SkBitmapOperations::CreateTiledBitmap(src, 4, 4,
    318                                                               8, 8);
    319   ASSERT_EQ(8, cropped.width());
    320   ASSERT_EQ(8, cropped.height());
    321 
    322   SkAutoLockPixels src_lock(src);
    323   SkAutoLockPixels cropped_lock(cropped);
    324   for (int y = 4; y < 12; y++) {
    325     for (int x = 4; x < 12; x++) {
    326       EXPECT_EQ(*src.getAddr32(x, y),
    327                 *cropped.getAddr32(x - 4, y - 4));
    328     }
    329   }
    330 }
    331 
    332 // Test whether our cropping correctly wraps across image boundaries.
    333 TEST(SkBitmapOperationsTest, CreateCroppedBitmapWrapping) {
    334   int src_w = 16, src_h = 16;
    335   SkBitmap src;
    336   FillDataToBitmap(src_w, src_h, &src);
    337 
    338   SkBitmap cropped = SkBitmapOperations::CreateTiledBitmap(
    339       src, src_w / 2, src_h / 2, src_w, src_h);
    340   ASSERT_EQ(src_w, cropped.width());
    341   ASSERT_EQ(src_h, cropped.height());
    342 
    343   SkAutoLockPixels src_lock(src);
    344   SkAutoLockPixels cropped_lock(cropped);
    345   for (int y = 0; y < src_h; y++) {
    346     for (int x = 0; x < src_w; x++) {
    347       EXPECT_EQ(*src.getAddr32(x, y),
    348                 *cropped.getAddr32((x + src_w / 2) % src_w,
    349                                    (y + src_h / 2) % src_h));
    350     }
    351   }
    352 }
    353 
    354 TEST(SkBitmapOperationsTest, DownsampleByTwo) {
    355   // Use an odd-sized bitmap to make sure the edge cases where there isn't a
    356   // 2x2 block of pixels is handled correctly.
    357   // Here's the ARGB example
    358   //
    359   //    50% transparent green             opaque 50% blue           white
    360   //        80008000                         FF000080              FFFFFFFF
    361   //
    362   //    50% transparent red               opaque 50% gray           black
    363   //        80800000                         80808080              FF000000
    364   //
    365   //         black                            white                50% gray
    366   //        FF000000                         FFFFFFFF              FF808080
    367   //
    368   // The result of this computation should be:
    369   //        A0404040  FF808080
    370   //        FF808080  FF808080
    371   SkBitmap input;
    372   input.allocN32Pixels(3, 3);
    373 
    374   // The color order may be different, but we don't care (the channels are
    375   // trated the same).
    376   *input.getAddr32(0, 0) = 0x80008000;
    377   *input.getAddr32(1, 0) = 0xFF000080;
    378   *input.getAddr32(2, 0) = 0xFFFFFFFF;
    379   *input.getAddr32(0, 1) = 0x80800000;
    380   *input.getAddr32(1, 1) = 0x80808080;
    381   *input.getAddr32(2, 1) = 0xFF000000;
    382   *input.getAddr32(0, 2) = 0xFF000000;
    383   *input.getAddr32(1, 2) = 0xFFFFFFFF;
    384   *input.getAddr32(2, 2) = 0xFF808080;
    385 
    386   SkBitmap result = SkBitmapOperations::DownsampleByTwo(input);
    387   EXPECT_EQ(2, result.width());
    388   EXPECT_EQ(2, result.height());
    389 
    390   // Some of the values are off-by-one due to rounding.
    391   SkAutoLockPixels lock(result);
    392   EXPECT_EQ(0x9f404040, *result.getAddr32(0, 0));
    393   EXPECT_EQ(0xFF7f7f7f, *result.getAddr32(1, 0));
    394   EXPECT_EQ(0xFF7f7f7f, *result.getAddr32(0, 1));
    395   EXPECT_EQ(0xFF808080, *result.getAddr32(1, 1));
    396 }
    397 
    398 // Test edge cases for DownsampleByTwo.
    399 TEST(SkBitmapOperationsTest, DownsampleByTwoSmall) {
    400   SkPMColor reference = 0xFF4080FF;
    401 
    402   // Test a 1x1 bitmap.
    403   SkBitmap one_by_one;
    404   one_by_one.allocN32Pixels(1, 1);
    405   *one_by_one.getAddr32(0, 0) = reference;
    406   SkBitmap result = SkBitmapOperations::DownsampleByTwo(one_by_one);
    407   SkAutoLockPixels lock1(result);
    408   EXPECT_EQ(1, result.width());
    409   EXPECT_EQ(1, result.height());
    410   EXPECT_EQ(reference, *result.getAddr32(0, 0));
    411 
    412   // Test an n by 1 bitmap.
    413   SkBitmap one_by_n;
    414   one_by_n.allocN32Pixels(300, 1);
    415   result = SkBitmapOperations::DownsampleByTwo(one_by_n);
    416   SkAutoLockPixels lock2(result);
    417   EXPECT_EQ(300, result.width());
    418   EXPECT_EQ(1, result.height());
    419 
    420   // Test a 1 by n bitmap.
    421   SkBitmap n_by_one;
    422   n_by_one.allocN32Pixels(1, 300);
    423   result = SkBitmapOperations::DownsampleByTwo(n_by_one);
    424   SkAutoLockPixels lock3(result);
    425   EXPECT_EQ(1, result.width());
    426   EXPECT_EQ(300, result.height());
    427 
    428   // Test an empty bitmap
    429   SkBitmap empty;
    430   result = SkBitmapOperations::DownsampleByTwo(empty);
    431   EXPECT_TRUE(result.isNull());
    432   EXPECT_EQ(0, result.width());
    433   EXPECT_EQ(0, result.height());
    434 }
    435 
    436 // Here we assume DownsampleByTwo works correctly (it's tested above) and
    437 // just make sure that the wrapper function does the right thing.
    438 TEST(SkBitmapOperationsTest, DownsampleByTwoUntilSize) {
    439   // First make sure a "too small" bitmap doesn't get modified at all.
    440   SkBitmap too_small;
    441   too_small.allocN32Pixels(10, 10);
    442   SkBitmap result = SkBitmapOperations::DownsampleByTwoUntilSize(
    443       too_small, 16, 16);
    444   EXPECT_EQ(10, result.width());
    445   EXPECT_EQ(10, result.height());
    446 
    447   // Now make sure giving it a 0x0 target returns something reasonable.
    448   result = SkBitmapOperations::DownsampleByTwoUntilSize(too_small, 0, 0);
    449   EXPECT_EQ(1, result.width());
    450   EXPECT_EQ(1, result.height());
    451 
    452   // Test multiple steps of downsampling.
    453   SkBitmap large;
    454   large.allocN32Pixels(100, 43);
    455   result = SkBitmapOperations::DownsampleByTwoUntilSize(large, 6, 6);
    456 
    457   // The result should be divided in half 100x43 -> 50x22 -> 25x11
    458   EXPECT_EQ(25, result.width());
    459   EXPECT_EQ(11, result.height());
    460 }
    461 
    462 TEST(SkBitmapOperationsTest, UnPreMultiply) {
    463   SkBitmap input;
    464   input.allocN32Pixels(2, 2);
    465 
    466   // Set PMColors into the bitmap
    467   *input.getAddr32(0, 0) = SkPackARGB32NoCheck(0x80, 0x00, 0x00, 0x00);
    468   *input.getAddr32(1, 0) = SkPackARGB32NoCheck(0x80, 0x80, 0x80, 0x80);
    469   *input.getAddr32(0, 1) = SkPackARGB32NoCheck(0xFF, 0x00, 0xCC, 0x88);
    470   *input.getAddr32(1, 1) = SkPackARGB32NoCheck(0x00, 0x00, 0xCC, 0x88);
    471 
    472   SkBitmap result = SkBitmapOperations::UnPreMultiply(input);
    473   EXPECT_EQ(2, result.width());
    474   EXPECT_EQ(2, result.height());
    475 
    476   SkAutoLockPixels lock(result);
    477   EXPECT_EQ(0x80000000, *result.getAddr32(0, 0));
    478   EXPECT_EQ(0x80FFFFFF, *result.getAddr32(1, 0));
    479   EXPECT_EQ(0xFF00CC88, *result.getAddr32(0, 1));
    480   EXPECT_EQ(0x00000000u, *result.getAddr32(1, 1));  // "Division by zero".
    481 }
    482 
    483 TEST(SkBitmapOperationsTest, CreateTransposedBitmap) {
    484   SkBitmap input;
    485   input.allocN32Pixels(2, 3);
    486 
    487   for (int x = 0; x < input.width(); ++x) {
    488     for (int y = 0; y < input.height(); ++y) {
    489       *input.getAddr32(x, y) = x * input.width() + y;
    490     }
    491   }
    492 
    493   SkBitmap result = SkBitmapOperations::CreateTransposedBitmap(input);
    494   EXPECT_EQ(3, result.width());
    495   EXPECT_EQ(2, result.height());
    496 
    497   SkAutoLockPixels lock(result);
    498   for (int x = 0; x < input.width(); ++x) {
    499     for (int y = 0; y < input.height(); ++y) {
    500       EXPECT_EQ(*input.getAddr32(x, y), *result.getAddr32(y, x));
    501     }
    502   }
    503 }
    504 
    505 // Check that Rotate provides the desired results
    506 TEST(SkBitmapOperationsTest, RotateImage) {
    507   const int src_w = 6, src_h = 4;
    508   SkBitmap src;
    509   // Create a simple 4 color bitmap:
    510   // RRRBBB
    511   // RRRBBB
    512   // GGGYYY
    513   // GGGYYY
    514   src.allocN32Pixels(src_w, src_h);
    515 
    516   SkCanvas canvas(src);
    517   src.eraseARGB(0, 0, 0, 0);
    518   SkRegion region;
    519 
    520   region.setRect(0, 0, src_w / 2, src_h / 2);
    521   canvas.setClipRegion(region);
    522   // This region is a semi-transparent red to test non-opaque pixels.
    523   canvas.drawColor(0x1FFF0000, SkXfermode::kSrc_Mode);
    524   region.setRect(src_w / 2, 0, src_w, src_h / 2);
    525   canvas.setClipRegion(region);
    526   canvas.drawColor(SK_ColorBLUE, SkXfermode::kSrc_Mode);
    527   region.setRect(0, src_h / 2, src_w / 2, src_h);
    528   canvas.setClipRegion(region);
    529   canvas.drawColor(SK_ColorGREEN, SkXfermode::kSrc_Mode);
    530   region.setRect(src_w / 2, src_h / 2, src_w, src_h);
    531   canvas.setClipRegion(region);
    532   canvas.drawColor(SK_ColorYELLOW, SkXfermode::kSrc_Mode);
    533   canvas.flush();
    534 
    535   SkBitmap rotate90, rotate180, rotate270;
    536   rotate90 = SkBitmapOperations::Rotate(src,
    537                                         SkBitmapOperations::ROTATION_90_CW);
    538   rotate180 = SkBitmapOperations::Rotate(src,
    539                                          SkBitmapOperations::ROTATION_180_CW);
    540   rotate270 = SkBitmapOperations::Rotate(src,
    541                                          SkBitmapOperations::ROTATION_270_CW);
    542 
    543   ASSERT_EQ(rotate90.width(), src.height());
    544   ASSERT_EQ(rotate90.height(), src.width());
    545   ASSERT_EQ(rotate180.width(), src.width());
    546   ASSERT_EQ(rotate180.height(), src.height());
    547   ASSERT_EQ(rotate270.width(), src.height());
    548   ASSERT_EQ(rotate270.height(), src.width());
    549 
    550   SkAutoLockPixels lock_src(src);
    551   SkAutoLockPixels lock_90(rotate90);
    552   SkAutoLockPixels lock_180(rotate180);
    553   SkAutoLockPixels lock_270(rotate270);
    554 
    555   for (int x=0; x < src_w; ++x) {
    556     for (int y=0; y < src_h; ++y) {
    557       ASSERT_EQ(*src.getAddr32(x,y), *rotate90.getAddr32(src_h - (y+1),x));
    558       ASSERT_EQ(*src.getAddr32(x,y), *rotate270.getAddr32(y, src_w - (x+1)));
    559       ASSERT_EQ(*src.getAddr32(x,y),
    560                 *rotate180.getAddr32(src_w - (x+1), src_h - (y+1)));
    561     }
    562   }
    563 }
    564