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      1 // Copyright 2013 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "ui/views/widget/desktop_aura/desktop_capture_client.h"
      6 
      7 #include "ui/aura/window.h"
      8 #include "ui/aura/window_event_dispatcher.h"
      9 #include "ui/aura/window_tree_host.h"
     10 
     11 namespace views {
     12 
     13 // static
     14 DesktopCaptureClient::CaptureClients*
     15 DesktopCaptureClient::capture_clients_ = NULL;
     16 
     17 DesktopCaptureClient::DesktopCaptureClient(aura::Window* root)
     18     : root_(root),
     19       capture_window_(NULL) {
     20   if (!capture_clients_)
     21     capture_clients_ = new CaptureClients;
     22   capture_clients_->insert(this);
     23   aura::client::SetCaptureClient(root, this);
     24 }
     25 
     26 DesktopCaptureClient::~DesktopCaptureClient() {
     27   aura::client::SetCaptureClient(root_, NULL);
     28   capture_clients_->erase(this);
     29 }
     30 
     31 void DesktopCaptureClient::SetCapture(aura::Window* new_capture_window) {
     32   if (capture_window_ == new_capture_window)
     33     return;
     34 
     35   // We should only ever be told to capture a child of |root_|. Otherwise
     36   // things are going to be really confused.
     37   DCHECK(!new_capture_window ||
     38          (new_capture_window->GetRootWindow() == root_));
     39   DCHECK(!capture_window_ || capture_window_->GetRootWindow());
     40 
     41   aura::Window* old_capture_window = capture_window_;
     42 
     43   // If we're actually starting capture, then cancel any touches/gestures
     44   // that aren't already locked to the new window, and transfer any on the
     45   // old capture window to the new one.  When capture is released we have no
     46   // distinction between the touches/gestures that were in the window all
     47   // along (and so shouldn't be canceled) and those that got moved, so
     48   // just leave them all where they are.
     49   if (new_capture_window) {
     50     ui::GestureRecognizer::Get()->TransferEventsTo(old_capture_window,
     51         new_capture_window);
     52   }
     53 
     54   capture_window_ = new_capture_window;
     55 
     56   aura::client::CaptureDelegate* delegate = root_->GetHost()->dispatcher();
     57   delegate->UpdateCapture(old_capture_window, new_capture_window);
     58 
     59   // Initiate native capture updating.
     60   if (!capture_window_) {
     61     delegate->ReleaseNativeCapture();
     62   } else if (!old_capture_window) {
     63     delegate->SetNativeCapture();
     64 
     65     // Notify the other roots that we got capture. This is important so that
     66     // they reset state.
     67     CaptureClients capture_clients(*capture_clients_);
     68     for (CaptureClients::iterator i = capture_clients.begin();
     69          i != capture_clients.end(); ++i) {
     70       if (*i != this) {
     71         aura::client::CaptureDelegate* delegate =
     72             (*i)->root_->GetHost()->dispatcher();
     73         delegate->OnOtherRootGotCapture();
     74       }
     75     }
     76   }  // else case is capture is remaining in our root, nothing to do.
     77 }
     78 
     79 void DesktopCaptureClient::ReleaseCapture(aura::Window* window) {
     80   if (capture_window_ != window)
     81     return;
     82   SetCapture(NULL);
     83 }
     84 
     85 aura::Window* DesktopCaptureClient::GetCaptureWindow() {
     86   return capture_window_;
     87 }
     88 
     89 aura::Window* DesktopCaptureClient::GetGlobalCaptureWindow() {
     90   for (CaptureClients::iterator i = capture_clients_->begin();
     91        i != capture_clients_->end(); ++i) {
     92     if ((*i)->capture_window_)
     93       return (*i)->capture_window_;
     94   }
     95   return NULL;
     96 }
     97 
     98 }  // namespace views
     99