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      1 // Copyright 2012 the V8 project authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef V8_ARM_REGEXP_MACRO_ASSEMBLER_ARM_H_
      6 #define V8_ARM_REGEXP_MACRO_ASSEMBLER_ARM_H_
      7 
      8 #include "src/arm/assembler-arm.h"
      9 #include "src/arm/assembler-arm-inl.h"
     10 #include "src/macro-assembler.h"
     11 
     12 namespace v8 {
     13 namespace internal {
     14 
     15 
     16 #ifndef V8_INTERPRETED_REGEXP
     17 class RegExpMacroAssemblerARM: public NativeRegExpMacroAssembler {
     18  public:
     19   RegExpMacroAssemblerARM(Mode mode, int registers_to_save, Zone* zone);
     20   virtual ~RegExpMacroAssemblerARM();
     21   virtual int stack_limit_slack();
     22   virtual void AdvanceCurrentPosition(int by);
     23   virtual void AdvanceRegister(int reg, int by);
     24   virtual void Backtrack();
     25   virtual void Bind(Label* label);
     26   virtual void CheckAtStart(Label* on_at_start);
     27   virtual void CheckCharacter(unsigned c, Label* on_equal);
     28   virtual void CheckCharacterAfterAnd(unsigned c,
     29                                       unsigned mask,
     30                                       Label* on_equal);
     31   virtual void CheckCharacterGT(uc16 limit, Label* on_greater);
     32   virtual void CheckCharacterLT(uc16 limit, Label* on_less);
     33   // A "greedy loop" is a loop that is both greedy and with a simple
     34   // body. It has a particularly simple implementation.
     35   virtual void CheckGreedyLoop(Label* on_tos_equals_current_position);
     36   virtual void CheckNotAtStart(Label* on_not_at_start);
     37   virtual void CheckNotBackReference(int start_reg, Label* on_no_match);
     38   virtual void CheckNotBackReferenceIgnoreCase(int start_reg,
     39                                                Label* on_no_match);
     40   virtual void CheckNotCharacter(unsigned c, Label* on_not_equal);
     41   virtual void CheckNotCharacterAfterAnd(unsigned c,
     42                                          unsigned mask,
     43                                          Label* on_not_equal);
     44   virtual void CheckNotCharacterAfterMinusAnd(uc16 c,
     45                                               uc16 minus,
     46                                               uc16 mask,
     47                                               Label* on_not_equal);
     48   virtual void CheckCharacterInRange(uc16 from,
     49                                      uc16 to,
     50                                      Label* on_in_range);
     51   virtual void CheckCharacterNotInRange(uc16 from,
     52                                         uc16 to,
     53                                         Label* on_not_in_range);
     54   virtual void CheckBitInTable(Handle<ByteArray> table, Label* on_bit_set);
     55 
     56   // Checks whether the given offset from the current position is before
     57   // the end of the string.
     58   virtual void CheckPosition(int cp_offset, Label* on_outside_input);
     59   virtual bool CheckSpecialCharacterClass(uc16 type,
     60                                           Label* on_no_match);
     61   virtual void Fail();
     62   virtual Handle<HeapObject> GetCode(Handle<String> source);
     63   virtual void GoTo(Label* label);
     64   virtual void IfRegisterGE(int reg, int comparand, Label* if_ge);
     65   virtual void IfRegisterLT(int reg, int comparand, Label* if_lt);
     66   virtual void IfRegisterEqPos(int reg, Label* if_eq);
     67   virtual IrregexpImplementation Implementation();
     68   virtual void LoadCurrentCharacter(int cp_offset,
     69                                     Label* on_end_of_input,
     70                                     bool check_bounds = true,
     71                                     int characters = 1);
     72   virtual void PopCurrentPosition();
     73   virtual void PopRegister(int register_index);
     74   virtual void PushBacktrack(Label* label);
     75   virtual void PushCurrentPosition();
     76   virtual void PushRegister(int register_index,
     77                             StackCheckFlag check_stack_limit);
     78   virtual void ReadCurrentPositionFromRegister(int reg);
     79   virtual void ReadStackPointerFromRegister(int reg);
     80   virtual void SetCurrentPositionFromEnd(int by);
     81   virtual void SetRegister(int register_index, int to);
     82   virtual bool Succeed();
     83   virtual void WriteCurrentPositionToRegister(int reg, int cp_offset);
     84   virtual void ClearRegisters(int reg_from, int reg_to);
     85   virtual void WriteStackPointerToRegister(int reg);
     86   virtual bool CanReadUnaligned();
     87 
     88   // Called from RegExp if the stack-guard is triggered.
     89   // If the code object is relocated, the return address is fixed before
     90   // returning.
     91   static int CheckStackGuardState(Address* return_address,
     92                                   Code* re_code,
     93                                   Address re_frame);
     94 
     95  private:
     96   // Offsets from frame_pointer() of function parameters and stored registers.
     97   static const int kFramePointer = 0;
     98 
     99   // Above the frame pointer - Stored registers and stack passed parameters.
    100   // Register 4..11.
    101   static const int kStoredRegisters = kFramePointer;
    102   // Return address (stored from link register, read into pc on return).
    103   static const int kReturnAddress = kStoredRegisters + 8 * kPointerSize;
    104   static const int kSecondaryReturnAddress = kReturnAddress + kPointerSize;
    105   // Stack parameters placed by caller.
    106   static const int kRegisterOutput = kSecondaryReturnAddress + kPointerSize;
    107   static const int kNumOutputRegisters = kRegisterOutput + kPointerSize;
    108   static const int kStackHighEnd = kNumOutputRegisters + kPointerSize;
    109   static const int kDirectCall = kStackHighEnd + kPointerSize;
    110   static const int kIsolate = kDirectCall + kPointerSize;
    111 
    112   // Below the frame pointer.
    113   // Register parameters stored by setup code.
    114   static const int kInputEnd = kFramePointer - kPointerSize;
    115   static const int kInputStart = kInputEnd - kPointerSize;
    116   static const int kStartIndex = kInputStart - kPointerSize;
    117   static const int kInputString = kStartIndex - kPointerSize;
    118   // When adding local variables remember to push space for them in
    119   // the frame in GetCode.
    120   static const int kSuccessfulCaptures = kInputString - kPointerSize;
    121   static const int kInputStartMinusOne = kSuccessfulCaptures - kPointerSize;
    122   // First register address. Following registers are below it on the stack.
    123   static const int kRegisterZero = kInputStartMinusOne - kPointerSize;
    124 
    125   // Initial size of code buffer.
    126   static const size_t kRegExpCodeSize = 1024;
    127 
    128   static const int kBacktrackConstantPoolSize = 4;
    129 
    130   // Load a number of characters at the given offset from the
    131   // current position, into the current-character register.
    132   void LoadCurrentCharacterUnchecked(int cp_offset, int character_count);
    133 
    134   // Check whether preemption has been requested.
    135   void CheckPreemption();
    136 
    137   // Check whether we are exceeding the stack limit on the backtrack stack.
    138   void CheckStackLimit();
    139 
    140 
    141   // Generate a call to CheckStackGuardState.
    142   void CallCheckStackGuardState(Register scratch);
    143 
    144   // The ebp-relative location of a regexp register.
    145   MemOperand register_location(int register_index);
    146 
    147   // Register holding the current input position as negative offset from
    148   // the end of the string.
    149   inline Register current_input_offset() { return r6; }
    150 
    151   // The register containing the current character after LoadCurrentCharacter.
    152   inline Register current_character() { return r7; }
    153 
    154   // Register holding address of the end of the input string.
    155   inline Register end_of_input_address() { return r10; }
    156 
    157   // Register holding the frame address. Local variables, parameters and
    158   // regexp registers are addressed relative to this.
    159   inline Register frame_pointer() { return fp; }
    160 
    161   // The register containing the backtrack stack top. Provides a meaningful
    162   // name to the register.
    163   inline Register backtrack_stackpointer() { return r8; }
    164 
    165   // Register holding pointer to the current code object.
    166   inline Register code_pointer() { return r5; }
    167 
    168   // Byte size of chars in the string to match (decided by the Mode argument)
    169   inline int char_size() { return static_cast<int>(mode_); }
    170 
    171   // Equivalent to a conditional branch to the label, unless the label
    172   // is NULL, in which case it is a conditional Backtrack.
    173   void BranchOrBacktrack(Condition condition, Label* to);
    174 
    175   // Call and return internally in the generated code in a way that
    176   // is GC-safe (i.e., doesn't leave absolute code addresses on the stack)
    177   inline void SafeCall(Label* to, Condition cond = al);
    178   inline void SafeReturn();
    179   inline void SafeCallTarget(Label* name);
    180 
    181   // Pushes the value of a register on the backtrack stack. Decrements the
    182   // stack pointer by a word size and stores the register's value there.
    183   inline void Push(Register source);
    184 
    185   // Pops a value from the backtrack stack. Reads the word at the stack pointer
    186   // and increments it by a word size.
    187   inline void Pop(Register target);
    188 
    189   Isolate* isolate() const { return masm_->isolate(); }
    190 
    191   MacroAssembler* masm_;
    192 
    193   // Which mode to generate code for (Latin1 or UC16).
    194   Mode mode_;
    195 
    196   // One greater than maximal register index actually used.
    197   int num_registers_;
    198 
    199   // Number of registers to output at the end (the saved registers
    200   // are always 0..num_saved_registers_-1)
    201   int num_saved_registers_;
    202 
    203   // Labels used internally.
    204   Label entry_label_;
    205   Label start_label_;
    206   Label success_label_;
    207   Label backtrack_label_;
    208   Label exit_label_;
    209   Label check_preempt_label_;
    210   Label stack_overflow_label_;
    211 };
    212 
    213 #endif  // V8_INTERPRETED_REGEXP
    214 
    215 
    216 }}  // namespace v8::internal
    217 
    218 #endif  // V8_ARM_REGEXP_MACRO_ASSEMBLER_ARM_H_
    219