1 //===--- FileSystemStatCache.cpp - Caching for 'stat' calls ---------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file defines the FileSystemStatCache interface. 11 // 12 //===----------------------------------------------------------------------===// 13 14 #include "clang/Basic/FileSystemStatCache.h" 15 #include "clang/Basic/VirtualFileSystem.h" 16 #include "llvm/Support/Path.h" 17 18 // FIXME: This is terrible, we need this for ::close. 19 #if !defined(_MSC_VER) && !defined(__MINGW32__) 20 #include <unistd.h> 21 #include <sys/uio.h> 22 #else 23 #include <io.h> 24 #endif 25 using namespace clang; 26 27 #if defined(_MSC_VER) 28 #define S_ISDIR(s) ((_S_IFDIR & s) !=0) 29 #endif 30 31 void FileSystemStatCache::anchor() { } 32 33 static void copyStatusToFileData(const vfs::Status &Status, 34 FileData &Data) { 35 Data.Name = Status.getName(); 36 Data.Size = Status.getSize(); 37 Data.ModTime = Status.getLastModificationTime().toEpochTime(); 38 Data.UniqueID = Status.getUniqueID(); 39 Data.IsDirectory = Status.isDirectory(); 40 Data.IsNamedPipe = Status.getType() == llvm::sys::fs::file_type::fifo_file; 41 Data.InPCH = false; 42 Data.IsVFSMapped = Status.IsVFSMapped; 43 } 44 45 /// FileSystemStatCache::get - Get the 'stat' information for the specified 46 /// path, using the cache to accelerate it if possible. This returns true if 47 /// the path does not exist or false if it exists. 48 /// 49 /// If isFile is true, then this lookup should only return success for files 50 /// (not directories). If it is false this lookup should only return 51 /// success for directories (not files). On a successful file lookup, the 52 /// implementation can optionally fill in FileDescriptor with a valid 53 /// descriptor and the client guarantees that it will close it. 54 bool FileSystemStatCache::get(const char *Path, FileData &Data, bool isFile, 55 std::unique_ptr<vfs::File> *F, 56 FileSystemStatCache *Cache, vfs::FileSystem &FS) { 57 LookupResult R; 58 bool isForDir = !isFile; 59 60 // If we have a cache, use it to resolve the stat query. 61 if (Cache) 62 R = Cache->getStat(Path, Data, isFile, F, FS); 63 else if (isForDir || !F) { 64 // If this is a directory or a file descriptor is not needed and we have 65 // no cache, just go to the file system. 66 llvm::ErrorOr<vfs::Status> Status = FS.status(Path); 67 if (!Status) { 68 R = CacheMissing; 69 } else { 70 R = CacheExists; 71 copyStatusToFileData(*Status, Data); 72 } 73 } else { 74 // Otherwise, we have to go to the filesystem. We can always just use 75 // 'stat' here, but (for files) the client is asking whether the file exists 76 // because it wants to turn around and *open* it. It is more efficient to 77 // do "open+fstat" on success than it is to do "stat+open". 78 // 79 // Because of this, check to see if the file exists with 'open'. If the 80 // open succeeds, use fstat to get the stat info. 81 std::unique_ptr<vfs::File> OwnedFile; 82 std::error_code EC = FS.openFileForRead(Path, OwnedFile); 83 84 if (EC) { 85 // If the open fails, our "stat" fails. 86 R = CacheMissing; 87 } else { 88 // Otherwise, the open succeeded. Do an fstat to get the information 89 // about the file. We'll end up returning the open file descriptor to the 90 // client to do what they please with it. 91 llvm::ErrorOr<vfs::Status> Status = OwnedFile->status(); 92 if (Status) { 93 R = CacheExists; 94 copyStatusToFileData(*Status, Data); 95 *F = std::move(OwnedFile); 96 } else { 97 // fstat rarely fails. If it does, claim the initial open didn't 98 // succeed. 99 R = CacheMissing; 100 *F = nullptr; 101 } 102 } 103 } 104 105 // If the path doesn't exist, return failure. 106 if (R == CacheMissing) return true; 107 108 // If the path exists, make sure that its "directoryness" matches the clients 109 // demands. 110 if (Data.IsDirectory != isForDir) { 111 // If not, close the file if opened. 112 if (F) 113 *F = nullptr; 114 115 return true; 116 } 117 118 return false; 119 } 120 121 MemorizeStatCalls::LookupResult 122 MemorizeStatCalls::getStat(const char *Path, FileData &Data, bool isFile, 123 std::unique_ptr<vfs::File> *F, vfs::FileSystem &FS) { 124 LookupResult Result = statChained(Path, Data, isFile, F, FS); 125 126 // Do not cache failed stats, it is easy to construct common inconsistent 127 // situations if we do, and they are not important for PCH performance (which 128 // currently only needs the stats to construct the initial FileManager 129 // entries). 130 if (Result == CacheMissing) 131 return Result; 132 133 // Cache file 'stat' results and directories with absolutely paths. 134 if (!Data.IsDirectory || llvm::sys::path::is_absolute(Path)) 135 StatCalls[Path] = Data; 136 137 return Result; 138 } 139