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      1 -------------------------------------------------------------------------
      2 drawElements Quality Program Test Specification
      3 -----------------------------------------------
      4 
      5 Copyright 2014 The Android Open Source Project
      6 
      7 Licensed under the Apache License, Version 2.0 (the "License");
      8 you may not use this file except in compliance with the License.
      9 You may obtain a copy of the License at
     10 
     11      http://www.apache.org/licenses/LICENSE-2.0
     12 
     13 Unless required by applicable law or agreed to in writing, software
     14 distributed under the License is distributed on an "AS IS" BASIS,
     15 WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     16 See the License for the specific language governing permissions and
     17 limitations under the License.
     18 -------------------------------------------------------------------------
     19 	GL3 fragment output location tests
     20 
     21 Tests:
     22  + dEQP-GL3.functional.fragment_out_location.*
     23 
     24 Includes:
     25  + glBindFragDataLocation
     26  + Layout location qualifiers
     27  + Use of maximum output locations
     28  + Binding locations at different times
     29 	- Before attaching shaders
     30 	- Before linking
     31 	- After linking
     32  + Mixed layout locations and bindings
     33  + Relinking with changing locations
     34  + Changing shaders and relinking
     35  + Dual blend indices
     36  + Various different types including arrays
     37 
     38 Excludes:
     39  + Negative test
     40  + Rendering using all locations
     41 
     42 Description:
     43 
     44 Tests create program, bind locations at different times before and after
     45 linking and attaching shaders. Verification is done using
     46 glGetFragDataLocation() at different times checking that changes happen only
     47 after relinking program.
     48