Home | History | Annotate | Download | only in eigen2
      1 //=====================================================
      2 // Copyright (C) 2008 Gael Guennebaud <gael.guennebaud (at) inria.fr>
      3 //=====================================================
      4 //
      5 // This program is free software; you can redistribute it and/or
      6 // modify it under the terms of the GNU General Public License
      7 // as published by the Free Software Foundation; either version 2
      8 // of the License, or (at your option) any later version.
      9 //
     10 // This program is distributed in the hope that it will be useful,
     11 // but WITHOUT ANY WARRANTY; without even the implied warranty of
     12 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
     13 // GNU General Public License for more details.
     14 // You should have received a copy of the GNU General Public License
     15 // along with this program; if not, write to the Free Software
     16 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
     17 //
     18 #include "utilities.h"
     19 #include "eigen3_interface.hh"
     20 #include "static/bench_static.hh"
     21 #include "action_matrix_vector_product.hh"
     22 #include "action_matrix_matrix_product.hh"
     23 #include "action_axpy.hh"
     24 #include "action_lu_solve.hh"
     25 #include "action_ata_product.hh"
     26 #include "action_aat_product.hh"
     27 #include "action_atv_product.hh"
     28 #include "action_cholesky.hh"
     29 #include "action_trisolve.hh"
     30 
     31 BTL_MAIN;
     32 
     33 int main()
     34 {
     35 
     36   bench_static<Action_axpy,eigen2_interface>();
     37   bench_static<Action_matrix_matrix_product,eigen2_interface>();
     38   bench_static<Action_matrix_vector_product,eigen2_interface>();
     39   bench_static<Action_atv_product,eigen2_interface>();
     40   bench_static<Action_cholesky,eigen2_interface>();
     41   bench_static<Action_trisolve,eigen2_interface>();
     42 
     43   return 0;
     44 }
     45 
     46 
     47