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      1 /***************************************************************************/
      2 /*                                                                         */
      3 /*  cf2blues.c                                                             */
      4 /*                                                                         */
      5 /*    Adobe's code for handling Blue Zones (body).                         */
      6 /*                                                                         */
      7 /*  Copyright 2009-2014 Adobe Systems Incorporated.                        */
      8 /*                                                                         */
      9 /*  This software, and all works of authorship, whether in source or       */
     10 /*  object code form as indicated by the copyright notice(s) included      */
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     35 /*                                                                         */
     36 /***************************************************************************/
     37 
     38 
     39 #include "cf2ft.h"
     40 #include FT_INTERNAL_DEBUG_H
     41 
     42 #include "cf2blues.h"
     43 #include "cf2hints.h"
     44 #include "cf2font.h"
     45 
     46 
     47   /*************************************************************************/
     48   /*                                                                       */
     49   /* The macro FT_COMPONENT is used in trace mode.  It is an implicit      */
     50   /* parameter of the FT_TRACE() and FT_ERROR() macros, used to print/log  */
     51   /* messages during execution.                                            */
     52   /*                                                                       */
     53 #undef  FT_COMPONENT
     54 #define FT_COMPONENT  trace_cf2blues
     55 
     56 
     57   /*
     58    * For blue values, the FreeType parser produces an array of integers,
     59    * while the Adobe CFF engine produces an array of fixed.
     60    * Define a macro to convert FreeType to fixed.
     61    */
     62 #define cf2_blueToFixed( x )  cf2_intToFixed( x )
     63 
     64 
     65   FT_LOCAL_DEF( void )
     66   cf2_blues_init( CF2_Blues  blues,
     67                   CF2_Font   font )
     68   {
     69     /* pointer to parsed font object */
     70     CFF_Decoder*  decoder = font->decoder;
     71 
     72     CF2_Fixed  zoneHeight;
     73     CF2_Fixed  maxZoneHeight = 0;
     74     CF2_Fixed  csUnitsPerPixel;
     75 
     76     size_t  numBlueValues;
     77     size_t  numOtherBlues;
     78     size_t  numFamilyBlues;
     79     size_t  numFamilyOtherBlues;
     80 
     81     FT_Pos*  blueValues;
     82     FT_Pos*  otherBlues;
     83     FT_Pos*  familyBlues;
     84     FT_Pos*  familyOtherBlues;
     85 
     86     size_t     i;
     87     CF2_Fixed  emBoxBottom, emBoxTop;
     88 
     89 #if 0
     90     CF2_Int  unitsPerEm = font->unitsPerEm;
     91 
     92 
     93     if ( unitsPerEm == 0 )
     94       unitsPerEm = 1000;
     95 #endif
     96 
     97     FT_ZERO( blues );
     98     blues->scale = font->innerTransform.d;
     99 
    100     cf2_getBlueMetrics( decoder,
    101                         &blues->blueScale,
    102                         &blues->blueShift,
    103                         &blues->blueFuzz );
    104 
    105     cf2_getBlueValues( decoder, &numBlueValues, &blueValues );
    106     cf2_getOtherBlues( decoder, &numOtherBlues, &otherBlues );
    107     cf2_getFamilyBlues( decoder, &numFamilyBlues, &familyBlues );
    108     cf2_getFamilyOtherBlues( decoder, &numFamilyOtherBlues, &familyOtherBlues );
    109 
    110     /*
    111      * synthetic em box hint heuristic
    112      *
    113      * Apply this when ideographic dictionary (LanguageGroup 1) has no
    114      * real alignment zones.  Adobe tools generate dummy zones at -250 and
    115      * 1100 for a 1000 unit em.  Fonts with ICF-based alignment zones
    116      * should not enable the heuristic.  When the heuristic is enabled,
    117      * the font's blue zones are ignored.
    118      *
    119      */
    120 
    121     /* get em box from OS/2 typoAscender/Descender                      */
    122     /* TODO: FreeType does not parse these metrics.  Skip them for now. */
    123 #if 0
    124     FCM_getHorizontalLineMetrics( &e,
    125                                   font->font,
    126                                   &ascender,
    127                                   &descender,
    128                                   &linegap );
    129     if ( ascender - descender == unitsPerEm )
    130     {
    131       emBoxBottom = cf2_intToFixed( descender );
    132       emBoxTop    = cf2_intToFixed( ascender );
    133     }
    134     else
    135 #endif
    136     {
    137       emBoxBottom = CF2_ICF_Bottom;
    138       emBoxTop    = CF2_ICF_Top;
    139     }
    140 
    141     if ( cf2_getLanguageGroup( decoder ) == 1                   &&
    142          ( numBlueValues == 0                                 ||
    143            ( numBlueValues == 4                             &&
    144              cf2_blueToFixed( blueValues[0] ) < emBoxBottom &&
    145              cf2_blueToFixed( blueValues[1] ) < emBoxBottom &&
    146              cf2_blueToFixed( blueValues[2] ) > emBoxTop    &&
    147              cf2_blueToFixed( blueValues[3] ) > emBoxTop    ) ) )
    148     {
    149       /*
    150        * Construct hint edges suitable for synthetic ghost hints at top
    151        * and bottom of em box.  +-CF2_MIN_COUNTER allows for unhinted
    152        * features above or below the last hinted edge.  This also gives a
    153        * net 1 pixel boost to the height of ideographic glyphs.
    154        *
    155        * Note: Adjust synthetic hints outward by epsilon (0x.0001) to
    156        *       avoid interference.  E.g., some fonts have real hints at
    157        *       880 and -120.
    158        */
    159 
    160       blues->emBoxBottomEdge.csCoord = emBoxBottom - CF2_FIXED_EPSILON;
    161       blues->emBoxBottomEdge.dsCoord = cf2_fixedRound(
    162                                          FT_MulFix(
    163                                            blues->emBoxBottomEdge.csCoord,
    164                                            blues->scale ) ) -
    165                                        CF2_MIN_COUNTER;
    166       blues->emBoxBottomEdge.scale   = blues->scale;
    167       blues->emBoxBottomEdge.flags   = CF2_GhostBottom |
    168                                        CF2_Locked |
    169                                        CF2_Synthetic;
    170 
    171       blues->emBoxTopEdge.csCoord = emBoxTop + CF2_FIXED_EPSILON +
    172                                     2 * font->darkenY;
    173       blues->emBoxTopEdge.dsCoord = cf2_fixedRound(
    174                                       FT_MulFix(
    175                                         blues->emBoxTopEdge.csCoord,
    176                                         blues->scale ) ) +
    177                                     CF2_MIN_COUNTER;
    178       blues->emBoxTopEdge.scale   = blues->scale;
    179       blues->emBoxTopEdge.flags   = CF2_GhostTop |
    180                                     CF2_Locked |
    181                                     CF2_Synthetic;
    182 
    183       blues->doEmBoxHints = TRUE;    /* enable the heuristic */
    184 
    185       return;
    186     }
    187 
    188     /* copy `BlueValues' and `OtherBlues' to a combined array of top and */
    189     /* bottom zones                                                      */
    190     for ( i = 0; i < numBlueValues; i += 2 )
    191     {
    192       blues->zone[blues->count].csBottomEdge =
    193         cf2_blueToFixed( blueValues[i] );
    194       blues->zone[blues->count].csTopEdge =
    195         cf2_blueToFixed( blueValues[i + 1] );
    196 
    197       zoneHeight = blues->zone[blues->count].csTopEdge -
    198                    blues->zone[blues->count].csBottomEdge;
    199 
    200       if ( zoneHeight < 0 )
    201       {
    202         FT_TRACE4(( "cf2_blues_init: ignoring negative zone height\n" ));
    203         continue;   /* reject this zone */
    204       }
    205 
    206       if ( zoneHeight > maxZoneHeight )
    207       {
    208         /* take maximum before darkening adjustment      */
    209         /* so overshoot suppression point doesn't change */
    210         maxZoneHeight = zoneHeight;
    211       }
    212 
    213       /* adjust both edges of top zone upward by twice darkening amount */
    214       if ( i != 0 )
    215       {
    216         blues->zone[blues->count].csTopEdge    += 2 * font->darkenY;
    217         blues->zone[blues->count].csBottomEdge += 2 * font->darkenY;
    218       }
    219 
    220       /* first `BlueValue' is bottom zone; others are top */
    221       if ( i == 0 )
    222       {
    223         blues->zone[blues->count].bottomZone =
    224           TRUE;
    225         blues->zone[blues->count].csFlatEdge =
    226           blues->zone[blues->count].csTopEdge;
    227       }
    228       else
    229       {
    230         blues->zone[blues->count].bottomZone =
    231           FALSE;
    232         blues->zone[blues->count].csFlatEdge =
    233           blues->zone[blues->count].csBottomEdge;
    234       }
    235 
    236       blues->count += 1;
    237     }
    238 
    239     for ( i = 0; i < numOtherBlues; i += 2 )
    240     {
    241       blues->zone[blues->count].csBottomEdge =
    242         cf2_blueToFixed( otherBlues[i] );
    243       blues->zone[blues->count].csTopEdge =
    244         cf2_blueToFixed( otherBlues[i + 1] );
    245 
    246       zoneHeight = blues->zone[blues->count].csTopEdge -
    247                    blues->zone[blues->count].csBottomEdge;
    248 
    249       if ( zoneHeight < 0 )
    250       {
    251         FT_TRACE4(( "cf2_blues_init: ignoring negative zone height\n" ));
    252         continue;   /* reject this zone */
    253       }
    254 
    255       if ( zoneHeight > maxZoneHeight )
    256       {
    257         /* take maximum before darkening adjustment      */
    258         /* so overshoot suppression point doesn't change */
    259         maxZoneHeight = zoneHeight;
    260       }
    261 
    262       /* Note: bottom zones are not adjusted for darkening amount */
    263 
    264       /* all OtherBlues are bottom zone */
    265       blues->zone[blues->count].bottomZone =
    266         TRUE;
    267       blues->zone[blues->count].csFlatEdge =
    268         blues->zone[blues->count].csTopEdge;
    269 
    270       blues->count += 1;
    271     }
    272 
    273     /* Adjust for FamilyBlues */
    274 
    275     /* Search for the nearest flat edge in `FamilyBlues' or                */
    276     /* `FamilyOtherBlues'.  According to the Black Book, any matching edge */
    277     /* must be within one device pixel                                     */
    278 
    279     csUnitsPerPixel = FT_DivFix( cf2_intToFixed( 1 ), blues->scale );
    280 
    281     /* loop on all zones in this font */
    282     for ( i = 0; i < blues->count; i++ )
    283     {
    284       size_t     j;
    285       CF2_Fixed  minDiff;
    286       CF2_Fixed  flatFamilyEdge, diff;
    287       /* value for this font */
    288       CF2_Fixed  flatEdge = blues->zone[i].csFlatEdge;
    289 
    290 
    291       if ( blues->zone[i].bottomZone )
    292       {
    293         /* In a bottom zone, the top edge is the flat edge.             */
    294         /* Search `FamilyOtherBlues' for bottom zones; look for closest */
    295         /* Family edge that is within the one pixel threshold.          */
    296 
    297         minDiff = CF2_FIXED_MAX;
    298 
    299         for ( j = 0; j < numFamilyOtherBlues; j += 2 )
    300         {
    301           /* top edge */
    302           flatFamilyEdge = cf2_blueToFixed( familyOtherBlues[j + 1] );
    303 
    304           diff = cf2_fixedAbs( flatEdge - flatFamilyEdge );
    305 
    306           if ( diff < minDiff && diff < csUnitsPerPixel )
    307           {
    308             blues->zone[i].csFlatEdge = flatFamilyEdge;
    309             minDiff                   = diff;
    310 
    311             if ( diff == 0 )
    312               break;
    313           }
    314         }
    315 
    316         /* check the first member of FamilyBlues, which is a bottom zone */
    317         if ( numFamilyBlues >= 2 )
    318         {
    319           /* top edge */
    320           flatFamilyEdge = cf2_blueToFixed( familyBlues[1] );
    321 
    322           diff = cf2_fixedAbs( flatEdge - flatFamilyEdge );
    323 
    324           if ( diff < minDiff && diff < csUnitsPerPixel )
    325             blues->zone[i].csFlatEdge = flatFamilyEdge;
    326         }
    327       }
    328       else
    329       {
    330         /* In a top zone, the bottom edge is the flat edge.                */
    331         /* Search `FamilyBlues' for top zones; skip first zone, which is a */
    332         /* bottom zone; look for closest Family edge that is within the    */
    333         /* one pixel threshold                                             */
    334 
    335         minDiff = CF2_FIXED_MAX;
    336 
    337         for ( j = 2; j < numFamilyBlues; j += 2 )
    338         {
    339           /* bottom edge */
    340           flatFamilyEdge = cf2_blueToFixed( familyBlues[j] );
    341 
    342           /* adjust edges of top zone upward by twice darkening amount */
    343           flatFamilyEdge += 2 * font->darkenY;      /* bottom edge */
    344 
    345           diff = cf2_fixedAbs( flatEdge - flatFamilyEdge );
    346 
    347           if ( diff < minDiff && diff < csUnitsPerPixel )
    348           {
    349             blues->zone[i].csFlatEdge = flatFamilyEdge;
    350             minDiff                   = diff;
    351 
    352             if ( diff == 0 )
    353               break;
    354           }
    355         }
    356       }
    357     }
    358 
    359     /* TODO: enforce separation of zones, including BlueFuzz */
    360 
    361     /* Adjust BlueScale; similar to AdjustBlueScale() in coretype */
    362     /* `bcsetup.c'.                                               */
    363 
    364     if ( maxZoneHeight > 0 )
    365     {
    366       if ( blues->blueScale > FT_DivFix( cf2_intToFixed( 1 ),
    367                                          maxZoneHeight ) )
    368       {
    369         /* clamp at maximum scale */
    370         blues->blueScale = FT_DivFix( cf2_intToFixed( 1 ),
    371                                       maxZoneHeight );
    372       }
    373 
    374       /*
    375        * TODO: Revisit the bug fix for 613448.  The minimum scale
    376        *       requirement catches a number of library fonts.  For
    377        *       example, with default BlueScale (.039625) and 0.4 minimum,
    378        *       the test below catches any font with maxZoneHeight < 10.1.
    379        *       There are library fonts ranging from 2 to 10 that get
    380        *       caught, including e.g., Eurostile LT Std Medium with
    381        *       maxZoneHeight of 6.
    382        *
    383        */
    384 #if 0
    385       if ( blueScale < .4 / maxZoneHeight )
    386       {
    387         tetraphilia_assert( 0 );
    388         /* clamp at minimum scale, per bug 0613448 fix */
    389         blueScale = .4 / maxZoneHeight;
    390       }
    391 #endif
    392 
    393     }
    394 
    395     /*
    396      * Suppress overshoot and boost blue zones at small sizes.  Boost
    397      * amount varies linearly from 0.5 pixel near 0 to 0 pixel at
    398      * blueScale cutoff.
    399      * Note: This boost amount is different from the coretype heuristic.
    400      *
    401      */
    402 
    403     if ( blues->scale < blues->blueScale )
    404     {
    405       blues->suppressOvershoot = TRUE;
    406 
    407       /* Change rounding threshold for `dsFlatEdge'.                    */
    408       /* Note: constant changed from 0.5 to 0.6 to avoid a problem with */
    409       /*       10ppem Arial                                             */
    410 
    411       blues->boost = cf2_floatToFixed( .6 ) -
    412                        FT_MulDiv( cf2_floatToFixed ( .6 ),
    413                                   blues->scale,
    414                                   blues->blueScale );
    415       if ( blues->boost > 0x7FFF )
    416       {
    417         /* boost must remain less than 0.5, or baseline could go negative */
    418         blues->boost = 0x7FFF;
    419       }
    420     }
    421 
    422     /* boost and darkening have similar effects; don't do both */
    423     if ( font->stemDarkened )
    424       blues->boost = 0;
    425 
    426     /* set device space alignment for each zone;    */
    427     /* apply boost amount before rounding flat edge */
    428 
    429     for ( i = 0; i < blues->count; i++ )
    430     {
    431       if ( blues->zone[i].bottomZone )
    432         blues->zone[i].dsFlatEdge = cf2_fixedRound(
    433                                       FT_MulFix(
    434                                         blues->zone[i].csFlatEdge,
    435                                         blues->scale ) -
    436                                       blues->boost );
    437       else
    438         blues->zone[i].dsFlatEdge = cf2_fixedRound(
    439                                       FT_MulFix(
    440                                         blues->zone[i].csFlatEdge,
    441                                         blues->scale ) +
    442                                       blues->boost );
    443     }
    444   }
    445 
    446 
    447   /*
    448    * Check whether `stemHint' is captured by one of the blue zones.
    449    *
    450    * Zero, one or both edges may be valid; only valid edges can be
    451    * captured.  For compatibility with CoolType, search top and bottom
    452    * zones in the same pass (see `BlueLock').  If a hint is captured,
    453    * return true and position the edge(s) in one of 3 ways:
    454    *
    455    *  1) If `BlueScale' suppresses overshoot, position the captured edge
    456    *     at the flat edge of the zone.
    457    *  2) If overshoot is not suppressed and `BlueShift' requires
    458    *     overshoot, position the captured edge a minimum of 1 device pixel
    459    *     from the flat edge.
    460    *  3) If overshoot is not suppressed or required, position the captured
    461    *     edge at the nearest device pixel.
    462    *
    463    */
    464   FT_LOCAL_DEF( FT_Bool )
    465   cf2_blues_capture( const CF2_Blues  blues,
    466                      CF2_Hint         bottomHintEdge,
    467                      CF2_Hint         topHintEdge )
    468   {
    469     /* TODO: validate? */
    470     CF2_Fixed  csFuzz = blues->blueFuzz;
    471 
    472     /* new position of captured edge */
    473     CF2_Fixed  dsNew;
    474 
    475     /* amount that hint is moved when positioned */
    476     CF2_Fixed  dsMove = 0;
    477 
    478     FT_Bool   captured = FALSE;
    479     CF2_UInt  i;
    480 
    481 
    482     /* assert edge flags are consistent */
    483     FT_ASSERT( !cf2_hint_isTop( bottomHintEdge ) &&
    484                !cf2_hint_isBottom( topHintEdge ) );
    485 
    486     /* TODO: search once without blue fuzz for compatibility with coretype? */
    487     for ( i = 0; i < blues->count; i++ )
    488     {
    489       if ( blues->zone[i].bottomZone           &&
    490            cf2_hint_isBottom( bottomHintEdge ) )
    491       {
    492         if ( ( blues->zone[i].csBottomEdge - csFuzz ) <=
    493                bottomHintEdge->csCoord                   &&
    494              bottomHintEdge->csCoord <=
    495                ( blues->zone[i].csTopEdge + csFuzz )     )
    496         {
    497           /* bottom edge captured by bottom zone */
    498 
    499           if ( blues->suppressOvershoot )
    500             dsNew = blues->zone[i].dsFlatEdge;
    501 
    502           else if ( ( blues->zone[i].csTopEdge - bottomHintEdge->csCoord ) >=
    503                       blues->blueShift )
    504           {
    505             /* guarantee minimum of 1 pixel overshoot */
    506             dsNew = FT_MIN(
    507                       cf2_fixedRound( bottomHintEdge->dsCoord ),
    508                       blues->zone[i].dsFlatEdge - cf2_intToFixed( 1 ) );
    509           }
    510 
    511           else
    512           {
    513             /* simply round captured edge */
    514             dsNew = cf2_fixedRound( bottomHintEdge->dsCoord );
    515           }
    516 
    517           dsMove   = dsNew - bottomHintEdge->dsCoord;
    518           captured = TRUE;
    519 
    520           break;
    521         }
    522       }
    523 
    524       if ( !blues->zone[i].bottomZone && cf2_hint_isTop( topHintEdge ) )
    525       {
    526         if ( ( blues->zone[i].csBottomEdge - csFuzz ) <=
    527                topHintEdge->csCoord                      &&
    528              topHintEdge->csCoord <=
    529                ( blues->zone[i].csTopEdge + csFuzz )     )
    530         {
    531           /* top edge captured by top zone */
    532 
    533           if ( blues->suppressOvershoot )
    534             dsNew = blues->zone[i].dsFlatEdge;
    535 
    536           else if ( ( topHintEdge->csCoord - blues->zone[i].csBottomEdge ) >=
    537                       blues->blueShift )
    538           {
    539             /* guarantee minimum of 1 pixel overshoot */
    540             dsNew = FT_MAX(
    541                       cf2_fixedRound( topHintEdge->dsCoord ),
    542                       blues->zone[i].dsFlatEdge + cf2_intToFixed( 1 ) );
    543           }
    544 
    545           else
    546           {
    547             /* simply round captured edge */
    548             dsNew = cf2_fixedRound( topHintEdge->dsCoord );
    549           }
    550 
    551           dsMove   = dsNew - topHintEdge->dsCoord;
    552           captured = TRUE;
    553 
    554           break;
    555         }
    556       }
    557     }
    558 
    559     if ( captured )
    560     {
    561       /* move both edges and flag them `locked' */
    562       if ( cf2_hint_isValid( bottomHintEdge ) )
    563       {
    564         bottomHintEdge->dsCoord += dsMove;
    565         cf2_hint_lock( bottomHintEdge );
    566       }
    567 
    568       if ( cf2_hint_isValid( topHintEdge ) )
    569       {
    570         topHintEdge->dsCoord += dsMove;
    571         cf2_hint_lock( topHintEdge );
    572       }
    573     }
    574 
    575     return captured;
    576   }
    577 
    578 
    579 /* END */
    580