Home | History | Annotate | only in /external/libogg
Up to higher level directory
NameDateSize
.gitignore05-Aug-2015263
aclocal.m405-Aug-2015308.3K
Android.mk05-Aug-2015276
AUTHORS05-Aug-201566
CHANGES05-Aug-20151.5K
compile05-Aug-20153.6K
config.guess05-Aug-201543.2K
config.h.in05-Aug-20152K
config.sub05-Aug-201531.7K
configure05-Aug-2015445.4K
configure.in05-Aug-20157K
COPYING05-Aug-20151.4K
depcomp05-Aug-201515.6K
doc/05-Aug-2015
include/05-Aug-2015
install-sh05-Aug-20159K
libogg.spec05-Aug-20152.9K
libogg.spec.in05-Aug-20152.9K
ltmain.sh05-Aug-2015237.7K
macos/05-Aug-2015
macosx/05-Aug-2015
Makefile.am05-Aug-2015673
Makefile.in05-Aug-201522.1K
missing05-Aug-201510.8K
ogg-uninstalled.pc.in05-Aug-2015291
ogg.m405-Aug-20153.9K
ogg.pc.in05-Aug-2015266
README05-Aug-20154.3K
src/05-Aug-2015
win32/05-Aug-2015

README

      1 ********************************************************************
      2 *                                                                  *
      3 * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE.   *
      4 * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS     *
      5 * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE *
      6 * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING.       *
      7 *                                                                  *
      8 * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2002             *
      9 * by the Xiph.Org Foundation http://www.xiph.org/                  *
     10 *                                                                  *
     11 ********************************************************************
     12 
     13 WHAT'S HERE:
     14 
     15 This source distribution includes libogg and nothing else.  Other modules 
     16 (eg, the modules vorbis, vorbis-tools and vorbis-plugins for the Vorbis 
     17 codec) contain the codec libraries for use with Ogg bitstreams.
     18 
     19 Directory:
     20 
     21 ./src  		The source for libogg, a BSD-license inplementation of 
     22 		the public domain Ogg bitstream format
     23 
     24 ./include       Library API headers and codebooks
     25 
     26 ./doc           Ogg specification documents
     27 
     28 ./win32		Win32 projects and build automation
     29 
     30 ./macosx	MacOS X project and build files
     31 
     32 ./macos		Classic MacOS 9 projects and build automation
     33 
     34 ./debian        Rules/spec files for building Debian .deb packages
     35 		(may not be present, depending on your distribution)
     36 
     37 WHAT IS OGG?:
     38 
     39 Ogg project codecs use the Ogg bitstream format to arrange the raw,
     40 compressed bitstream into a more robust, useful form.  For example,
     41 the Ogg bitstream makes seeking, time stamping and error recovery
     42 possible, as well as mixing several sepearate, concurrent media
     43 streams into a single physical bitstream.
     44 
     45 CONTACT:
     46 
     47 The Ogg homepage is located at 'http://www.xiph.org/ogg/'.
     48 Up to date technical documents, contact information, source code and
     49 pre-built utilities may be found there.
     50 
     51 BUILDING FROM REPOSITORY SOURCE:
     52 
     53 A standard svn build should consist of nothing more than:
     54 
     55 ./autogen.sh
     56 make 
     57 
     58 and as root if desired :
     59 
     60 make install
     61 
     62 This will install the Ogg libraries (static and shared) into
     63 /usr/local/lib, includes into /usr/local/include and API manpages
     64 (once we write some) into /usr/local/man.
     65 
     66 BUILDING FROM TARBALL DISTRIBUTIONS:
     67 
     68 ./configure
     69 make
     70 
     71 and optionally (as root):
     72 make install
     73 
     74 BUILDING RPMS:
     75 
     76 RPMs may be built by:
     77 
     78 make dist
     79 rpm -ta libogg-<version>.tar.gz
     80 
     81 BUILDING ON WIN32:
     82 
     83 Use the project file in the win32 directory.  It should compile out of the box.
     84 You can also run one of the batch files from the commandline.
     85 
     86 E.g.: build_ogg_dynamic
     87 
     88 CROSS COMPILING FROM LINUX TO WIN32:
     89 
     90 It is also possible to cross compile from Linux to windows using the MinGW
     91 cross tools and even to run the test suite under Wine, the Linux/*nix
     92 windows emulator.
     93 
     94 On Debian and Ubuntu systems, these cross compiler tools can be installed
     95 by doing:
     96 
     97     sudo apt-get mingw32 mingw32-binutils mingw32-runtime wine
     98 
     99 Once these tools are installed its possible to compile and test by
    100 executing the following commands:
    101 
    102     ./configure --host=i586-mingw32msvc --target=i586-mingw32msvc \
    103          --build=i586-linux
    104     make
    105     make check
    106 
    107 The above has been tested with the following versions of the tools on
    108 Ubuntu's Hardy Heron release:
    109 
    110     mingw32             4.2.1.dfsg-1ubuntu1
    111     mingw32-binutils    2.17.50-20070129.1-1
    112     mingw32-runtime     3.13-1
    113     wine                0.9.59-0ubuntu4
    114 
    115 BUILDING ON MACOS 9:
    116 
    117 Ogg on MacOS 9 is built using CodeWarrior 5.3.  To build it, first
    118 open ogg/mac/libogg.mcp, switch to the "Targets" pane, select
    119 everything, and make the project.  In ogg/mac/Output you will now have
    120 both debug and final versions of Ogg shared libraries to link your
    121 projects against.
    122 
    123 To build a project using Ogg, add access paths to your CodeWarrior
    124 project for the ogg/include and ogg/mac/Output folders.  Be sure that
    125 "interpret DOS and Unix paths" is turned on in your project; it can be
    126 found in the "access paths" pane in your project settings.  Now simply
    127 add the shared libraries you need to your project (OggLib at least)
    128 and #include "ogg/ogg.h" wherever you need to acces Ogg functionality.
    129 
    130 (Build instructions for Ogg codecs such as vorbis are similar and may
    131 be found in those source modules' README files)
    132 
    133 $Id: README 14726 2008-04-14 08:40:46Z erikd $
    134