1 ==================== 2 Writing an LLVM Pass 3 ==================== 4 5 .. contents:: 6 :local: 7 8 Introduction --- What is a pass? 9 ================================ 10 11 The LLVM Pass Framework is an important part of the LLVM system, because LLVM 12 passes are where most of the interesting parts of the compiler exist. Passes 13 perform the transformations and optimizations that make up the compiler, they 14 build the analysis results that are used by these transformations, and they 15 are, above all, a structuring technique for compiler code. 16 17 All LLVM passes are subclasses of the `Pass 18 <http://llvm.org/doxygen/classllvm_1_1Pass.html>`_ class, which implement 19 functionality by overriding virtual methods inherited from ``Pass``. Depending 20 on how your pass works, you should inherit from the :ref:`ModulePass 21 <writing-an-llvm-pass-ModulePass>` , :ref:`CallGraphSCCPass 22 <writing-an-llvm-pass-CallGraphSCCPass>`, :ref:`FunctionPass 23 <writing-an-llvm-pass-FunctionPass>` , or :ref:`LoopPass 24 <writing-an-llvm-pass-LoopPass>`, or :ref:`RegionPass 25 <writing-an-llvm-pass-RegionPass>`, or :ref:`BasicBlockPass 26 <writing-an-llvm-pass-BasicBlockPass>` classes, which gives the system more 27 information about what your pass does, and how it can be combined with other 28 passes. One of the main features of the LLVM Pass Framework is that it 29 schedules passes to run in an efficient way based on the constraints that your 30 pass meets (which are indicated by which class they derive from). 31 32 We start by showing you how to construct a pass, everything from setting up the 33 code, to compiling, loading, and executing it. After the basics are down, more 34 advanced features are discussed. 35 36 Quick Start --- Writing hello world 37 =================================== 38 39 Here we describe how to write the "hello world" of passes. The "Hello" pass is 40 designed to simply print out the name of non-external functions that exist in 41 the program being compiled. It does not modify the program at all, it just 42 inspects it. The source code and files for this pass are available in the LLVM 43 source tree in the ``lib/Transforms/Hello`` directory. 44 45 .. _writing-an-llvm-pass-makefile: 46 47 Setting up the build environment 48 -------------------------------- 49 50 .. FIXME: Why does this recommend to build in-tree? 51 52 First, configure and build LLVM. This needs to be done directly inside the 53 LLVM source tree rather than in a separate objects directory. Next, you need 54 to create a new directory somewhere in the LLVM source base. For this example, 55 we'll assume that you made ``lib/Transforms/Hello``. Finally, you must set up 56 a build script (``Makefile``) that will compile the source code for the new 57 pass. To do this, copy the following into ``Makefile``: 58 59 .. code-block:: make 60 61 # Makefile for hello pass 62 63 # Path to top level of LLVM hierarchy 64 LEVEL = ../../.. 65 66 # Name of the library to build 67 LIBRARYNAME = Hello 68 69 # Make the shared library become a loadable module so the tools can 70 # dlopen/dlsym on the resulting library. 71 LOADABLE_MODULE = 1 72 73 # Include the makefile implementation stuff 74 include $(LEVEL)/Makefile.common 75 76 This makefile specifies that all of the ``.cpp`` files in the current directory 77 are to be compiled and linked together into a shared object 78 ``$(LEVEL)/Debug+Asserts/lib/Hello.so`` that can be dynamically loaded by the 79 :program:`opt` or :program:`bugpoint` tools via their :option:`-load` options. 80 If your operating system uses a suffix other than ``.so`` (such as Windows or Mac 81 OS X), the appropriate extension will be used. 82 83 If you are used CMake to build LLVM, see :ref:`cmake-out-of-source-pass`. 84 85 Now that we have the build scripts set up, we just need to write the code for 86 the pass itself. 87 88 .. _writing-an-llvm-pass-basiccode: 89 90 Basic code required 91 ------------------- 92 93 Now that we have a way to compile our new pass, we just have to write it. 94 Start out with: 95 96 .. code-block:: c++ 97 98 #include "llvm/Pass.h" 99 #include "llvm/IR/Function.h" 100 #include "llvm/Support/raw_ostream.h" 101 102 Which are needed because we are writing a `Pass 103 <http://llvm.org/doxygen/classllvm_1_1Pass.html>`_, we are operating on 104 `Function <http://llvm.org/doxygen/classllvm_1_1Function.html>`_\ s, and we will 105 be doing some printing. 106 107 Next we have: 108 109 .. code-block:: c++ 110 111 using namespace llvm; 112 113 ... which is required because the functions from the include files live in the 114 llvm namespace. 115 116 Next we have: 117 118 .. code-block:: c++ 119 120 namespace { 121 122 ... which starts out an anonymous namespace. Anonymous namespaces are to C++ 123 what the "``static``" keyword is to C (at global scope). It makes the things 124 declared inside of the anonymous namespace visible only to the current file. 125 If you're not familiar with them, consult a decent C++ book for more 126 information. 127 128 Next, we declare our pass itself: 129 130 .. code-block:: c++ 131 132 struct Hello : public FunctionPass { 133 134 This declares a "``Hello``" class that is a subclass of :ref:`FunctionPass 135 <writing-an-llvm-pass-FunctionPass>`. The different builtin pass subclasses 136 are described in detail :ref:`later <writing-an-llvm-pass-pass-classes>`, but 137 for now, know that ``FunctionPass`` operates on a function at a time. 138 139 .. code-block:: c++ 140 141 static char ID; 142 Hello() : FunctionPass(ID) {} 143 144 This declares pass identifier used by LLVM to identify pass. This allows LLVM 145 to avoid using expensive C++ runtime information. 146 147 .. code-block:: c++ 148 149 virtual bool runOnFunction(Function &F) { 150 errs() << "Hello: "; 151 errs().write_escaped(F.getName()) << "\n"; 152 return false; 153 } 154 }; // end of struct Hello 155 } // end of anonymous namespace 156 157 We declare a :ref:`runOnFunction <writing-an-llvm-pass-runOnFunction>` method, 158 which overrides an abstract virtual method inherited from :ref:`FunctionPass 159 <writing-an-llvm-pass-FunctionPass>`. This is where we are supposed to do our 160 thing, so we just print out our message with the name of each function. 161 162 .. code-block:: c++ 163 164 char Hello::ID = 0; 165 166 We initialize pass ID here. LLVM uses ID's address to identify a pass, so 167 initialization value is not important. 168 169 .. code-block:: c++ 170 171 static RegisterPass<Hello> X("hello", "Hello World Pass", 172 false /* Only looks at CFG */, 173 false /* Analysis Pass */); 174 175 Lastly, we :ref:`register our class <writing-an-llvm-pass-registration>` 176 ``Hello``, giving it a command line argument "``hello``", and a name "Hello 177 World Pass". The last two arguments describe its behavior: if a pass walks CFG 178 without modifying it then the third argument is set to ``true``; if a pass is 179 an analysis pass, for example dominator tree pass, then ``true`` is supplied as 180 the fourth argument. 181 182 As a whole, the ``.cpp`` file looks like: 183 184 .. code-block:: c++ 185 186 #include "llvm/Pass.h" 187 #include "llvm/IR/Function.h" 188 #include "llvm/Support/raw_ostream.h" 189 190 using namespace llvm; 191 192 namespace { 193 struct Hello : public FunctionPass { 194 static char ID; 195 Hello() : FunctionPass(ID) {} 196 197 virtual bool runOnFunction(Function &F) { 198 errs() << "Hello: "; 199 errs().write_escaped(F.getName()) << '\n'; 200 return false; 201 } 202 }; 203 } 204 205 char Hello::ID = 0; 206 static RegisterPass<Hello> X("hello", "Hello World Pass", false, false); 207 208 Now that it's all together, compile the file with a simple "``gmake``" command 209 in the local directory and you should get a new file 210 "``Debug+Asserts/lib/Hello.so``" under the top level directory of the LLVM 211 source tree (not in the local directory). Note that everything in this file is 212 contained in an anonymous namespace --- this reflects the fact that passes 213 are self contained units that do not need external interfaces (although they 214 can have them) to be useful. 215 216 Running a pass with ``opt`` 217 --------------------------- 218 219 Now that you have a brand new shiny shared object file, we can use the 220 :program:`opt` command to run an LLVM program through your pass. Because you 221 registered your pass with ``RegisterPass``, you will be able to use the 222 :program:`opt` tool to access it, once loaded. 223 224 To test it, follow the example at the end of the :doc:`GettingStarted` to 225 compile "Hello World" to LLVM. We can now run the bitcode file (hello.bc) for 226 the program through our transformation like this (or course, any bitcode file 227 will work): 228 229 .. code-block:: console 230 231 $ opt -load ../../../Debug+Asserts/lib/Hello.so -hello < hello.bc > /dev/null 232 Hello: __main 233 Hello: puts 234 Hello: main 235 236 The :option:`-load` option specifies that :program:`opt` should load your pass 237 as a shared object, which makes "``-hello``" a valid command line argument 238 (which is one reason you need to :ref:`register your pass 239 <writing-an-llvm-pass-registration>`). Because the Hello pass does not modify 240 the program in any interesting way, we just throw away the result of 241 :program:`opt` (sending it to ``/dev/null``). 242 243 To see what happened to the other string you registered, try running 244 :program:`opt` with the :option:`-help` option: 245 246 .. code-block:: console 247 248 $ opt -load ../../../Debug+Asserts/lib/Hello.so -help 249 OVERVIEW: llvm .bc -> .bc modular optimizer 250 251 USAGE: opt [options] <input bitcode> 252 253 OPTIONS: 254 Optimizations available: 255 ... 256 -globalopt - Global Variable Optimizer 257 -globalsmodref-aa - Simple mod/ref analysis for globals 258 -gvn - Global Value Numbering 259 -hello - Hello World Pass 260 -indvars - Induction Variable Simplification 261 -inline - Function Integration/Inlining 262 ... 263 264 The pass name gets added as the information string for your pass, giving some 265 documentation to users of :program:`opt`. Now that you have a working pass, 266 you would go ahead and make it do the cool transformations you want. Once you 267 get it all working and tested, it may become useful to find out how fast your 268 pass is. The :ref:`PassManager <writing-an-llvm-pass-passmanager>` provides a 269 nice command line option (:option:`--time-passes`) that allows you to get 270 information about the execution time of your pass along with the other passes 271 you queue up. For example: 272 273 .. code-block:: console 274 275 $ opt -load ../../../Debug+Asserts/lib/Hello.so -hello -time-passes < hello.bc > /dev/null 276 Hello: __main 277 Hello: puts 278 Hello: main 279 =============================================================================== 280 ... Pass execution timing report ... 281 =============================================================================== 282 Total Execution Time: 0.02 seconds (0.0479059 wall clock) 283 284 ---User Time--- --System Time-- --User+System-- ---Wall Time--- --- Pass Name --- 285 0.0100 (100.0%) 0.0000 ( 0.0%) 0.0100 ( 50.0%) 0.0402 ( 84.0%) Bitcode Writer 286 0.0000 ( 0.0%) 0.0100 (100.0%) 0.0100 ( 50.0%) 0.0031 ( 6.4%) Dominator Set Construction 287 0.0000 ( 0.0%) 0.0000 ( 0.0%) 0.0000 ( 0.0%) 0.0013 ( 2.7%) Module Verifier 288 0.0000 ( 0.0%) 0.0000 ( 0.0%) 0.0000 ( 0.0%) 0.0033 ( 6.9%) Hello World Pass 289 0.0100 (100.0%) 0.0100 (100.0%) 0.0200 (100.0%) 0.0479 (100.0%) TOTAL 290 291 As you can see, our implementation above is pretty fast. The additional 292 passes listed are automatically inserted by the :program:`opt` tool to verify 293 that the LLVM emitted by your pass is still valid and well formed LLVM, which 294 hasn't been broken somehow. 295 296 Now that you have seen the basics of the mechanics behind passes, we can talk 297 about some more details of how they work and how to use them. 298 299 .. _writing-an-llvm-pass-pass-classes: 300 301 Pass classes and requirements 302 ============================= 303 304 One of the first things that you should do when designing a new pass is to 305 decide what class you should subclass for your pass. The :ref:`Hello World 306 <writing-an-llvm-pass-basiccode>` example uses the :ref:`FunctionPass 307 <writing-an-llvm-pass-FunctionPass>` class for its implementation, but we did 308 not discuss why or when this should occur. Here we talk about the classes 309 available, from the most general to the most specific. 310 311 When choosing a superclass for your ``Pass``, you should choose the **most 312 specific** class possible, while still being able to meet the requirements 313 listed. This gives the LLVM Pass Infrastructure information necessary to 314 optimize how passes are run, so that the resultant compiler isn't unnecessarily 315 slow. 316 317 The ``ImmutablePass`` class 318 --------------------------- 319 320 The most plain and boring type of pass is the "`ImmutablePass 321 <http://llvm.org/doxygen/classllvm_1_1ImmutablePass.html>`_" class. This pass 322 type is used for passes that do not have to be run, do not change state, and 323 never need to be updated. This is not a normal type of transformation or 324 analysis, but can provide information about the current compiler configuration. 325 326 Although this pass class is very infrequently used, it is important for 327 providing information about the current target machine being compiled for, and 328 other static information that can affect the various transformations. 329 330 ``ImmutablePass``\ es never invalidate other transformations, are never 331 invalidated, and are never "run". 332 333 .. _writing-an-llvm-pass-ModulePass: 334 335 The ``ModulePass`` class 336 ------------------------ 337 338 The `ModulePass <http://llvm.org/doxygen/classllvm_1_1ModulePass.html>`_ class 339 is the most general of all superclasses that you can use. Deriving from 340 ``ModulePass`` indicates that your pass uses the entire program as a unit, 341 referring to function bodies in no predictable order, or adding and removing 342 functions. Because nothing is known about the behavior of ``ModulePass`` 343 subclasses, no optimization can be done for their execution. 344 345 A module pass can use function level passes (e.g. dominators) using the 346 ``getAnalysis`` interface ``getAnalysis<DominatorTree>(llvm::Function *)`` to 347 provide the function to retrieve analysis result for, if the function pass does 348 not require any module or immutable passes. Note that this can only be done 349 for functions for which the analysis ran, e.g. in the case of dominators you 350 should only ask for the ``DominatorTree`` for function definitions, not 351 declarations. 352 353 To write a correct ``ModulePass`` subclass, derive from ``ModulePass`` and 354 overload the ``runOnModule`` method with the following signature: 355 356 The ``runOnModule`` method 357 ^^^^^^^^^^^^^^^^^^^^^^^^^^ 358 359 .. code-block:: c++ 360 361 virtual bool runOnModule(Module &M) = 0; 362 363 The ``runOnModule`` method performs the interesting work of the pass. It 364 should return ``true`` if the module was modified by the transformation and 365 ``false`` otherwise. 366 367 .. _writing-an-llvm-pass-CallGraphSCCPass: 368 369 The ``CallGraphSCCPass`` class 370 ------------------------------ 371 372 The `CallGraphSCCPass 373 <http://llvm.org/doxygen/classllvm_1_1CallGraphSCCPass.html>`_ is used by 374 passes that need to traverse the program bottom-up on the call graph (callees 375 before callers). Deriving from ``CallGraphSCCPass`` provides some mechanics 376 for building and traversing the ``CallGraph``, but also allows the system to 377 optimize execution of ``CallGraphSCCPass``\ es. If your pass meets the 378 requirements outlined below, and doesn't meet the requirements of a 379 :ref:`FunctionPass <writing-an-llvm-pass-FunctionPass>` or :ref:`BasicBlockPass 380 <writing-an-llvm-pass-BasicBlockPass>`, you should derive from 381 ``CallGraphSCCPass``. 382 383 ``TODO``: explain briefly what SCC, Tarjan's algo, and B-U mean. 384 385 To be explicit, CallGraphSCCPass subclasses are: 386 387 #. ... *not allowed* to inspect or modify any ``Function``\ s other than those 388 in the current SCC and the direct callers and direct callees of the SCC. 389 #. ... *required* to preserve the current ``CallGraph`` object, updating it to 390 reflect any changes made to the program. 391 #. ... *not allowed* to add or remove SCC's from the current Module, though 392 they may change the contents of an SCC. 393 #. ... *allowed* to add or remove global variables from the current Module. 394 #. ... *allowed* to maintain state across invocations of :ref:`runOnSCC 395 <writing-an-llvm-pass-runOnSCC>` (including global data). 396 397 Implementing a ``CallGraphSCCPass`` is slightly tricky in some cases because it 398 has to handle SCCs with more than one node in it. All of the virtual methods 399 described below should return ``true`` if they modified the program, or 400 ``false`` if they didn't. 401 402 The ``doInitialization(CallGraph &)`` method 403 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 404 405 .. code-block:: c++ 406 407 virtual bool doInitialization(CallGraph &CG); 408 409 The ``doInitialization`` method is allowed to do most of the things that 410 ``CallGraphSCCPass``\ es are not allowed to do. They can add and remove 411 functions, get pointers to functions, etc. The ``doInitialization`` method is 412 designed to do simple initialization type of stuff that does not depend on the 413 SCCs being processed. The ``doInitialization`` method call is not scheduled to 414 overlap with any other pass executions (thus it should be very fast). 415 416 .. _writing-an-llvm-pass-runOnSCC: 417 418 The ``runOnSCC`` method 419 ^^^^^^^^^^^^^^^^^^^^^^^ 420 421 .. code-block:: c++ 422 423 virtual bool runOnSCC(CallGraphSCC &SCC) = 0; 424 425 The ``runOnSCC`` method performs the interesting work of the pass, and should 426 return ``true`` if the module was modified by the transformation, ``false`` 427 otherwise. 428 429 The ``doFinalization(CallGraph &)`` method 430 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 431 432 .. code-block:: c++ 433 434 virtual bool doFinalization(CallGraph &CG); 435 436 The ``doFinalization`` method is an infrequently used method that is called 437 when the pass framework has finished calling :ref:`runOnFunction 438 <writing-an-llvm-pass-runOnFunction>` for every function in the program being 439 compiled. 440 441 .. _writing-an-llvm-pass-FunctionPass: 442 443 The ``FunctionPass`` class 444 -------------------------- 445 446 In contrast to ``ModulePass`` subclasses, `FunctionPass 447 <http://llvm.org/doxygen/classllvm_1_1Pass.html>`_ subclasses do have a 448 predictable, local behavior that can be expected by the system. All 449 ``FunctionPass`` execute on each function in the program independent of all of 450 the other functions in the program. ``FunctionPass``\ es do not require that 451 they are executed in a particular order, and ``FunctionPass``\ es do not modify 452 external functions. 453 454 To be explicit, ``FunctionPass`` subclasses are not allowed to: 455 456 #. Inspect or modify a ``Function`` other than the one currently being processed. 457 #. Add or remove ``Function``\ s from the current ``Module``. 458 #. Add or remove global variables from the current ``Module``. 459 #. Maintain state across invocations of:ref:`runOnFunction 460 <writing-an-llvm-pass-runOnFunction>` (including global data). 461 462 Implementing a ``FunctionPass`` is usually straightforward (See the :ref:`Hello 463 World <writing-an-llvm-pass-basiccode>` pass for example). 464 ``FunctionPass``\ es may overload three virtual methods to do their work. All 465 of these methods should return ``true`` if they modified the program, or 466 ``false`` if they didn't. 467 468 .. _writing-an-llvm-pass-doInitialization-mod: 469 470 The ``doInitialization(Module &)`` method 471 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 472 473 .. code-block:: c++ 474 475 virtual bool doInitialization(Module &M); 476 477 The ``doInitialization`` method is allowed to do most of the things that 478 ``FunctionPass``\ es are not allowed to do. They can add and remove functions, 479 get pointers to functions, etc. The ``doInitialization`` method is designed to 480 do simple initialization type of stuff that does not depend on the functions 481 being processed. The ``doInitialization`` method call is not scheduled to 482 overlap with any other pass executions (thus it should be very fast). 483 484 A good example of how this method should be used is the `LowerAllocations 485 <http://llvm.org/doxygen/LowerAllocations_8cpp-source.html>`_ pass. This pass 486 converts ``malloc`` and ``free`` instructions into platform dependent 487 ``malloc()`` and ``free()`` function calls. It uses the ``doInitialization`` 488 method to get a reference to the ``malloc`` and ``free`` functions that it 489 needs, adding prototypes to the module if necessary. 490 491 .. _writing-an-llvm-pass-runOnFunction: 492 493 The ``runOnFunction`` method 494 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 495 496 .. code-block:: c++ 497 498 virtual bool runOnFunction(Function &F) = 0; 499 500 The ``runOnFunction`` method must be implemented by your subclass to do the 501 transformation or analysis work of your pass. As usual, a ``true`` value 502 should be returned if the function is modified. 503 504 .. _writing-an-llvm-pass-doFinalization-mod: 505 506 The ``doFinalization(Module &)`` method 507 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 508 509 .. code-block:: c++ 510 511 virtual bool doFinalization(Module &M); 512 513 The ``doFinalization`` method is an infrequently used method that is called 514 when the pass framework has finished calling :ref:`runOnFunction 515 <writing-an-llvm-pass-runOnFunction>` for every function in the program being 516 compiled. 517 518 .. _writing-an-llvm-pass-LoopPass: 519 520 The ``LoopPass`` class 521 ---------------------- 522 523 All ``LoopPass`` execute on each loop in the function independent of all of the 524 other loops in the function. ``LoopPass`` processes loops in loop nest order 525 such that outer most loop is processed last. 526 527 ``LoopPass`` subclasses are allowed to update loop nest using ``LPPassManager`` 528 interface. Implementing a loop pass is usually straightforward. 529 ``LoopPass``\ es may overload three virtual methods to do their work. All 530 these methods should return ``true`` if they modified the program, or ``false`` 531 if they didn't. 532 533 The ``doInitialization(Loop *, LPPassManager &)`` method 534 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 535 536 .. code-block:: c++ 537 538 virtual bool doInitialization(Loop *, LPPassManager &LPM); 539 540 The ``doInitialization`` method is designed to do simple initialization type of 541 stuff that does not depend on the functions being processed. The 542 ``doInitialization`` method call is not scheduled to overlap with any other 543 pass executions (thus it should be very fast). ``LPPassManager`` interface 544 should be used to access ``Function`` or ``Module`` level analysis information. 545 546 .. _writing-an-llvm-pass-runOnLoop: 547 548 The ``runOnLoop`` method 549 ^^^^^^^^^^^^^^^^^^^^^^^^ 550 551 .. code-block:: c++ 552 553 virtual bool runOnLoop(Loop *, LPPassManager &LPM) = 0; 554 555 The ``runOnLoop`` method must be implemented by your subclass to do the 556 transformation or analysis work of your pass. As usual, a ``true`` value 557 should be returned if the function is modified. ``LPPassManager`` interface 558 should be used to update loop nest. 559 560 The ``doFinalization()`` method 561 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 562 563 .. code-block:: c++ 564 565 virtual bool doFinalization(); 566 567 The ``doFinalization`` method is an infrequently used method that is called 568 when the pass framework has finished calling :ref:`runOnLoop 569 <writing-an-llvm-pass-runOnLoop>` for every loop in the program being compiled. 570 571 .. _writing-an-llvm-pass-RegionPass: 572 573 The ``RegionPass`` class 574 ------------------------ 575 576 ``RegionPass`` is similar to :ref:`LoopPass <writing-an-llvm-pass-LoopPass>`, 577 but executes on each single entry single exit region in the function. 578 ``RegionPass`` processes regions in nested order such that the outer most 579 region is processed last. 580 581 ``RegionPass`` subclasses are allowed to update the region tree by using the 582 ``RGPassManager`` interface. You may overload three virtual methods of 583 ``RegionPass`` to implement your own region pass. All these methods should 584 return ``true`` if they modified the program, or ``false`` if they did not. 585 586 The ``doInitialization(Region *, RGPassManager &)`` method 587 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 588 589 .. code-block:: c++ 590 591 virtual bool doInitialization(Region *, RGPassManager &RGM); 592 593 The ``doInitialization`` method is designed to do simple initialization type of 594 stuff that does not depend on the functions being processed. The 595 ``doInitialization`` method call is not scheduled to overlap with any other 596 pass executions (thus it should be very fast). ``RPPassManager`` interface 597 should be used to access ``Function`` or ``Module`` level analysis information. 598 599 .. _writing-an-llvm-pass-runOnRegion: 600 601 The ``runOnRegion`` method 602 ^^^^^^^^^^^^^^^^^^^^^^^^^^ 603 604 .. code-block:: c++ 605 606 virtual bool runOnRegion(Region *, RGPassManager &RGM) = 0; 607 608 The ``runOnRegion`` method must be implemented by your subclass to do the 609 transformation or analysis work of your pass. As usual, a true value should be 610 returned if the region is modified. ``RGPassManager`` interface should be used to 611 update region tree. 612 613 The ``doFinalization()`` method 614 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 615 616 .. code-block:: c++ 617 618 virtual bool doFinalization(); 619 620 The ``doFinalization`` method is an infrequently used method that is called 621 when the pass framework has finished calling :ref:`runOnRegion 622 <writing-an-llvm-pass-runOnRegion>` for every region in the program being 623 compiled. 624 625 .. _writing-an-llvm-pass-BasicBlockPass: 626 627 The ``BasicBlockPass`` class 628 ---------------------------- 629 630 ``BasicBlockPass``\ es are just like :ref:`FunctionPass's 631 <writing-an-llvm-pass-FunctionPass>` , except that they must limit their scope 632 of inspection and modification to a single basic block at a time. As such, 633 they are **not** allowed to do any of the following: 634 635 #. Modify or inspect any basic blocks outside of the current one. 636 #. Maintain state across invocations of :ref:`runOnBasicBlock 637 <writing-an-llvm-pass-runOnBasicBlock>`. 638 #. Modify the control flow graph (by altering terminator instructions) 639 #. Any of the things forbidden for :ref:`FunctionPasses 640 <writing-an-llvm-pass-FunctionPass>`. 641 642 ``BasicBlockPass``\ es are useful for traditional local and "peephole" 643 optimizations. They may override the same :ref:`doInitialization(Module &) 644 <writing-an-llvm-pass-doInitialization-mod>` and :ref:`doFinalization(Module &) 645 <writing-an-llvm-pass-doFinalization-mod>` methods that :ref:`FunctionPass's 646 <writing-an-llvm-pass-FunctionPass>` have, but also have the following virtual 647 methods that may also be implemented: 648 649 The ``doInitialization(Function &)`` method 650 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 651 652 .. code-block:: c++ 653 654 virtual bool doInitialization(Function &F); 655 656 The ``doInitialization`` method is allowed to do most of the things that 657 ``BasicBlockPass``\ es are not allowed to do, but that ``FunctionPass``\ es 658 can. The ``doInitialization`` method is designed to do simple initialization 659 that does not depend on the ``BasicBlock``\ s being processed. The 660 ``doInitialization`` method call is not scheduled to overlap with any other 661 pass executions (thus it should be very fast). 662 663 .. _writing-an-llvm-pass-runOnBasicBlock: 664 665 The ``runOnBasicBlock`` method 666 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 667 668 .. code-block:: c++ 669 670 virtual bool runOnBasicBlock(BasicBlock &BB) = 0; 671 672 Override this function to do the work of the ``BasicBlockPass``. This function 673 is not allowed to inspect or modify basic blocks other than the parameter, and 674 are not allowed to modify the CFG. A ``true`` value must be returned if the 675 basic block is modified. 676 677 The ``doFinalization(Function &)`` method 678 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 679 680 .. code-block:: c++ 681 682 virtual bool doFinalization(Function &F); 683 684 The ``doFinalization`` method is an infrequently used method that is called 685 when the pass framework has finished calling :ref:`runOnBasicBlock 686 <writing-an-llvm-pass-runOnBasicBlock>` for every ``BasicBlock`` in the program 687 being compiled. This can be used to perform per-function finalization. 688 689 The ``MachineFunctionPass`` class 690 --------------------------------- 691 692 A ``MachineFunctionPass`` is a part of the LLVM code generator that executes on 693 the machine-dependent representation of each LLVM function in the program. 694 695 Code generator passes are registered and initialized specially by 696 ``TargetMachine::addPassesToEmitFile`` and similar routines, so they cannot 697 generally be run from the :program:`opt` or :program:`bugpoint` commands. 698 699 A ``MachineFunctionPass`` is also a ``FunctionPass``, so all the restrictions 700 that apply to a ``FunctionPass`` also apply to it. ``MachineFunctionPass``\ es 701 also have additional restrictions. In particular, ``MachineFunctionPass``\ es 702 are not allowed to do any of the following: 703 704 #. Modify or create any LLVM IR ``Instruction``\ s, ``BasicBlock``\ s, 705 ``Argument``\ s, ``Function``\ s, ``GlobalVariable``\ s, 706 ``GlobalAlias``\ es, or ``Module``\ s. 707 #. Modify a ``MachineFunction`` other than the one currently being processed. 708 #. Maintain state across invocations of :ref:`runOnMachineFunction 709 <writing-an-llvm-pass-runOnMachineFunction>` (including global data). 710 711 .. _writing-an-llvm-pass-runOnMachineFunction: 712 713 The ``runOnMachineFunction(MachineFunction &MF)`` method 714 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 715 716 .. code-block:: c++ 717 718 virtual bool runOnMachineFunction(MachineFunction &MF) = 0; 719 720 ``runOnMachineFunction`` can be considered the main entry point of a 721 ``MachineFunctionPass``; that is, you should override this method to do the 722 work of your ``MachineFunctionPass``. 723 724 The ``runOnMachineFunction`` method is called on every ``MachineFunction`` in a 725 ``Module``, so that the ``MachineFunctionPass`` may perform optimizations on 726 the machine-dependent representation of the function. If you want to get at 727 the LLVM ``Function`` for the ``MachineFunction`` you're working on, use 728 ``MachineFunction``'s ``getFunction()`` accessor method --- but remember, you 729 may not modify the LLVM ``Function`` or its contents from a 730 ``MachineFunctionPass``. 731 732 .. _writing-an-llvm-pass-registration: 733 734 Pass registration 735 ----------------- 736 737 In the :ref:`Hello World <writing-an-llvm-pass-basiccode>` example pass we 738 illustrated how pass registration works, and discussed some of the reasons that 739 it is used and what it does. Here we discuss how and why passes are 740 registered. 741 742 As we saw above, passes are registered with the ``RegisterPass`` template. The 743 template parameter is the name of the pass that is to be used on the command 744 line to specify that the pass should be added to a program (for example, with 745 :program:`opt` or :program:`bugpoint`). The first argument is the name of the 746 pass, which is to be used for the :option:`-help` output of programs, as well 747 as for debug output generated by the :option:`--debug-pass` option. 748 749 If you want your pass to be easily dumpable, you should implement the virtual 750 print method: 751 752 The ``print`` method 753 ^^^^^^^^^^^^^^^^^^^^ 754 755 .. code-block:: c++ 756 757 virtual void print(llvm::raw_ostream &O, const Module *M) const; 758 759 The ``print`` method must be implemented by "analyses" in order to print a 760 human readable version of the analysis results. This is useful for debugging 761 an analysis itself, as well as for other people to figure out how an analysis 762 works. Use the opt ``-analyze`` argument to invoke this method. 763 764 The ``llvm::raw_ostream`` parameter specifies the stream to write the results 765 on, and the ``Module`` parameter gives a pointer to the top level module of the 766 program that has been analyzed. Note however that this pointer may be ``NULL`` 767 in certain circumstances (such as calling the ``Pass::dump()`` from a 768 debugger), so it should only be used to enhance debug output, it should not be 769 depended on. 770 771 .. _writing-an-llvm-pass-interaction: 772 773 Specifying interactions between passes 774 -------------------------------------- 775 776 One of the main responsibilities of the ``PassManager`` is to make sure that 777 passes interact with each other correctly. Because ``PassManager`` tries to 778 :ref:`optimize the execution of passes <writing-an-llvm-pass-passmanager>` it 779 must know how the passes interact with each other and what dependencies exist 780 between the various passes. To track this, each pass can declare the set of 781 passes that are required to be executed before the current pass, and the passes 782 which are invalidated by the current pass. 783 784 Typically this functionality is used to require that analysis results are 785 computed before your pass is run. Running arbitrary transformation passes can 786 invalidate the computed analysis results, which is what the invalidation set 787 specifies. If a pass does not implement the :ref:`getAnalysisUsage 788 <writing-an-llvm-pass-getAnalysisUsage>` method, it defaults to not having any 789 prerequisite passes, and invalidating **all** other passes. 790 791 .. _writing-an-llvm-pass-getAnalysisUsage: 792 793 The ``getAnalysisUsage`` method 794 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 795 796 .. code-block:: c++ 797 798 virtual void getAnalysisUsage(AnalysisUsage &Info) const; 799 800 By implementing the ``getAnalysisUsage`` method, the required and invalidated 801 sets may be specified for your transformation. The implementation should fill 802 in the `AnalysisUsage 803 <http://llvm.org/doxygen/classllvm_1_1AnalysisUsage.html>`_ object with 804 information about which passes are required and not invalidated. To do this, a 805 pass may call any of the following methods on the ``AnalysisUsage`` object: 806 807 The ``AnalysisUsage::addRequired<>`` and ``AnalysisUsage::addRequiredTransitive<>`` methods 808 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 809 810 If your pass requires a previous pass to be executed (an analysis for example), 811 it can use one of these methods to arrange for it to be run before your pass. 812 LLVM has many different types of analyses and passes that can be required, 813 spanning the range from ``DominatorSet`` to ``BreakCriticalEdges``. Requiring 814 ``BreakCriticalEdges``, for example, guarantees that there will be no critical 815 edges in the CFG when your pass has been run. 816 817 Some analyses chain to other analyses to do their job. For example, an 818 `AliasAnalysis <AliasAnalysis>` implementation is required to :ref:`chain 819 <aliasanalysis-chaining>` to other alias analysis passes. In cases where 820 analyses chain, the ``addRequiredTransitive`` method should be used instead of 821 the ``addRequired`` method. This informs the ``PassManager`` that the 822 transitively required pass should be alive as long as the requiring pass is. 823 824 The ``AnalysisUsage::addPreserved<>`` method 825 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 826 827 One of the jobs of the ``PassManager`` is to optimize how and when analyses are 828 run. In particular, it attempts to avoid recomputing data unless it needs to. 829 For this reason, passes are allowed to declare that they preserve (i.e., they 830 don't invalidate) an existing analysis if it's available. For example, a 831 simple constant folding pass would not modify the CFG, so it can't possibly 832 affect the results of dominator analysis. By default, all passes are assumed 833 to invalidate all others. 834 835 The ``AnalysisUsage`` class provides several methods which are useful in 836 certain circumstances that are related to ``addPreserved``. In particular, the 837 ``setPreservesAll`` method can be called to indicate that the pass does not 838 modify the LLVM program at all (which is true for analyses), and the 839 ``setPreservesCFG`` method can be used by transformations that change 840 instructions in the program but do not modify the CFG or terminator 841 instructions (note that this property is implicitly set for 842 :ref:`BasicBlockPass <writing-an-llvm-pass-BasicBlockPass>`\ es). 843 844 ``addPreserved`` is particularly useful for transformations like 845 ``BreakCriticalEdges``. This pass knows how to update a small set of loop and 846 dominator related analyses if they exist, so it can preserve them, despite the 847 fact that it hacks on the CFG. 848 849 Example implementations of ``getAnalysisUsage`` 850 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 851 852 .. code-block:: c++ 853 854 // This example modifies the program, but does not modify the CFG 855 void LICM::getAnalysisUsage(AnalysisUsage &AU) const { 856 AU.setPreservesCFG(); 857 AU.addRequired<LoopInfo>(); 858 } 859 860 .. _writing-an-llvm-pass-getAnalysis: 861 862 The ``getAnalysis<>`` and ``getAnalysisIfAvailable<>`` methods 863 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 864 865 The ``Pass::getAnalysis<>`` method is automatically inherited by your class, 866 providing you with access to the passes that you declared that you required 867 with the :ref:`getAnalysisUsage <writing-an-llvm-pass-getAnalysisUsage>` 868 method. It takes a single template argument that specifies which pass class 869 you want, and returns a reference to that pass. For example: 870 871 .. code-block:: c++ 872 873 bool LICM::runOnFunction(Function &F) { 874 LoopInfo &LI = getAnalysis<LoopInfo>(); 875 //... 876 } 877 878 This method call returns a reference to the pass desired. You may get a 879 runtime assertion failure if you attempt to get an analysis that you did not 880 declare as required in your :ref:`getAnalysisUsage 881 <writing-an-llvm-pass-getAnalysisUsage>` implementation. This method can be 882 called by your ``run*`` method implementation, or by any other local method 883 invoked by your ``run*`` method. 884 885 A module level pass can use function level analysis info using this interface. 886 For example: 887 888 .. code-block:: c++ 889 890 bool ModuleLevelPass::runOnModule(Module &M) { 891 //... 892 DominatorTree &DT = getAnalysis<DominatorTree>(Func); 893 //... 894 } 895 896 In above example, ``runOnFunction`` for ``DominatorTree`` is called by pass 897 manager before returning a reference to the desired pass. 898 899 If your pass is capable of updating analyses if they exist (e.g., 900 ``BreakCriticalEdges``, as described above), you can use the 901 ``getAnalysisIfAvailable`` method, which returns a pointer to the analysis if 902 it is active. For example: 903 904 .. code-block:: c++ 905 906 if (DominatorSet *DS = getAnalysisIfAvailable<DominatorSet>()) { 907 // A DominatorSet is active. This code will update it. 908 } 909 910 Implementing Analysis Groups 911 ---------------------------- 912 913 Now that we understand the basics of how passes are defined, how they are used, 914 and how they are required from other passes, it's time to get a little bit 915 fancier. All of the pass relationships that we have seen so far are very 916 simple: one pass depends on one other specific pass to be run before it can 917 run. For many applications, this is great, for others, more flexibility is 918 required. 919 920 In particular, some analyses are defined such that there is a single simple 921 interface to the analysis results, but multiple ways of calculating them. 922 Consider alias analysis for example. The most trivial alias analysis returns 923 "may alias" for any alias query. The most sophisticated analysis a 924 flow-sensitive, context-sensitive interprocedural analysis that can take a 925 significant amount of time to execute (and obviously, there is a lot of room 926 between these two extremes for other implementations). To cleanly support 927 situations like this, the LLVM Pass Infrastructure supports the notion of 928 Analysis Groups. 929 930 Analysis Group Concepts 931 ^^^^^^^^^^^^^^^^^^^^^^^ 932 933 An Analysis Group is a single simple interface that may be implemented by 934 multiple different passes. Analysis Groups can be given human readable names 935 just like passes, but unlike passes, they need not derive from the ``Pass`` 936 class. An analysis group may have one or more implementations, one of which is 937 the "default" implementation. 938 939 Analysis groups are used by client passes just like other passes are: the 940 ``AnalysisUsage::addRequired()`` and ``Pass::getAnalysis()`` methods. In order 941 to resolve this requirement, the :ref:`PassManager 942 <writing-an-llvm-pass-passmanager>` scans the available passes to see if any 943 implementations of the analysis group are available. If none is available, the 944 default implementation is created for the pass to use. All standard rules for 945 :ref:`interaction between passes <writing-an-llvm-pass-interaction>` still 946 apply. 947 948 Although :ref:`Pass Registration <writing-an-llvm-pass-registration>` is 949 optional for normal passes, all analysis group implementations must be 950 registered, and must use the :ref:`INITIALIZE_AG_PASS 951 <writing-an-llvm-pass-RegisterAnalysisGroup>` template to join the 952 implementation pool. Also, a default implementation of the interface **must** 953 be registered with :ref:`RegisterAnalysisGroup 954 <writing-an-llvm-pass-RegisterAnalysisGroup>`. 955 956 As a concrete example of an Analysis Group in action, consider the 957 `AliasAnalysis <http://llvm.org/doxygen/classllvm_1_1AliasAnalysis.html>`_ 958 analysis group. The default implementation of the alias analysis interface 959 (the `basicaa <http://llvm.org/doxygen/structBasicAliasAnalysis.html>`_ pass) 960 just does a few simple checks that don't require significant analysis to 961 compute (such as: two different globals can never alias each other, etc). 962 Passes that use the `AliasAnalysis 963 <http://llvm.org/doxygen/classllvm_1_1AliasAnalysis.html>`_ interface (for 964 example the `gcse <http://llvm.org/doxygen/structGCSE.html>`_ pass), do not 965 care which implementation of alias analysis is actually provided, they just use 966 the designated interface. 967 968 From the user's perspective, commands work just like normal. Issuing the 969 command ``opt -gcse ...`` will cause the ``basicaa`` class to be instantiated 970 and added to the pass sequence. Issuing the command ``opt -somefancyaa -gcse 971 ...`` will cause the ``gcse`` pass to use the ``somefancyaa`` alias analysis 972 (which doesn't actually exist, it's just a hypothetical example) instead. 973 974 .. _writing-an-llvm-pass-RegisterAnalysisGroup: 975 976 Using ``RegisterAnalysisGroup`` 977 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 978 979 The ``RegisterAnalysisGroup`` template is used to register the analysis group 980 itself, while the ``INITIALIZE_AG_PASS`` is used to add pass implementations to 981 the analysis group. First, an analysis group should be registered, with a 982 human readable name provided for it. Unlike registration of passes, there is 983 no command line argument to be specified for the Analysis Group Interface 984 itself, because it is "abstract": 985 986 .. code-block:: c++ 987 988 static RegisterAnalysisGroup<AliasAnalysis> A("Alias Analysis"); 989 990 Once the analysis is registered, passes can declare that they are valid 991 implementations of the interface by using the following code: 992 993 .. code-block:: c++ 994 995 namespace { 996 // Declare that we implement the AliasAnalysis interface 997 INITIALIZE_AG_PASS(FancyAA, AliasAnalysis , "somefancyaa", 998 "A more complex alias analysis implementation", 999 false, // Is CFG Only? 1000 true, // Is Analysis? 1001 false); // Is default Analysis Group implementation? 1002 } 1003 1004 This just shows a class ``FancyAA`` that uses the ``INITIALIZE_AG_PASS`` macro 1005 both to register and to "join" the `AliasAnalysis 1006 <http://llvm.org/doxygen/classllvm_1_1AliasAnalysis.html>`_ analysis group. 1007 Every implementation of an analysis group should join using this macro. 1008 1009 .. code-block:: c++ 1010 1011 namespace { 1012 // Declare that we implement the AliasAnalysis interface 1013 INITIALIZE_AG_PASS(BasicAA, AliasAnalysis, "basicaa", 1014 "Basic Alias Analysis (default AA impl)", 1015 false, // Is CFG Only? 1016 true, // Is Analysis? 1017 true); // Is default Analysis Group implementation? 1018 } 1019 1020 Here we show how the default implementation is specified (using the final 1021 argument to the ``INITIALIZE_AG_PASS`` template). There must be exactly one 1022 default implementation available at all times for an Analysis Group to be used. 1023 Only default implementation can derive from ``ImmutablePass``. Here we declare 1024 that the `BasicAliasAnalysis 1025 <http://llvm.org/doxygen/structBasicAliasAnalysis.html>`_ pass is the default 1026 implementation for the interface. 1027 1028 Pass Statistics 1029 =============== 1030 1031 The `Statistic <http://llvm.org/doxygen/Statistic_8h-source.html>`_ class is 1032 designed to be an easy way to expose various success metrics from passes. 1033 These statistics are printed at the end of a run, when the :option:`-stats` 1034 command line option is enabled on the command line. See the :ref:`Statistics 1035 section <Statistic>` in the Programmer's Manual for details. 1036 1037 .. _writing-an-llvm-pass-passmanager: 1038 1039 What PassManager does 1040 --------------------- 1041 1042 The `PassManager <http://llvm.org/doxygen/PassManager_8h-source.html>`_ `class 1043 <http://llvm.org/doxygen/classllvm_1_1PassManager.html>`_ takes a list of 1044 passes, ensures their :ref:`prerequisites <writing-an-llvm-pass-interaction>` 1045 are set up correctly, and then schedules passes to run efficiently. All of the 1046 LLVM tools that run passes use the PassManager for execution of these passes. 1047 1048 The PassManager does two main things to try to reduce the execution time of a 1049 series of passes: 1050 1051 #. **Share analysis results.** The ``PassManager`` attempts to avoid 1052 recomputing analysis results as much as possible. This means keeping track 1053 of which analyses are available already, which analyses get invalidated, and 1054 which analyses are needed to be run for a pass. An important part of work 1055 is that the ``PassManager`` tracks the exact lifetime of all analysis 1056 results, allowing it to :ref:`free memory 1057 <writing-an-llvm-pass-releaseMemory>` allocated to holding analysis results 1058 as soon as they are no longer needed. 1059 1060 #. **Pipeline the execution of passes on the program.** The ``PassManager`` 1061 attempts to get better cache and memory usage behavior out of a series of 1062 passes by pipelining the passes together. This means that, given a series 1063 of consecutive :ref:`FunctionPass <writing-an-llvm-pass-FunctionPass>`, it 1064 will execute all of the :ref:`FunctionPass 1065 <writing-an-llvm-pass-FunctionPass>` on the first function, then all of the 1066 :ref:`FunctionPasses <writing-an-llvm-pass-FunctionPass>` on the second 1067 function, etc... until the entire program has been run through the passes. 1068 1069 This improves the cache behavior of the compiler, because it is only 1070 touching the LLVM program representation for a single function at a time, 1071 instead of traversing the entire program. It reduces the memory consumption 1072 of compiler, because, for example, only one `DominatorSet 1073 <http://llvm.org/doxygen/classllvm_1_1DominatorSet.html>`_ needs to be 1074 calculated at a time. This also makes it possible to implement some 1075 :ref:`interesting enhancements <writing-an-llvm-pass-SMP>` in the future. 1076 1077 The effectiveness of the ``PassManager`` is influenced directly by how much 1078 information it has about the behaviors of the passes it is scheduling. For 1079 example, the "preserved" set is intentionally conservative in the face of an 1080 unimplemented :ref:`getAnalysisUsage <writing-an-llvm-pass-getAnalysisUsage>` 1081 method. Not implementing when it should be implemented will have the effect of 1082 not allowing any analysis results to live across the execution of your pass. 1083 1084 The ``PassManager`` class exposes a ``--debug-pass`` command line options that 1085 is useful for debugging pass execution, seeing how things work, and diagnosing 1086 when you should be preserving more analyses than you currently are. (To get 1087 information about all of the variants of the ``--debug-pass`` option, just type 1088 "``opt -help-hidden``"). 1089 1090 By using the --debug-pass=Structure option, for example, we can see how our 1091 :ref:`Hello World <writing-an-llvm-pass-basiccode>` pass interacts with other 1092 passes. Lets try it out with the gcse and licm passes: 1093 1094 .. code-block:: console 1095 1096 $ opt -load ../../../Debug+Asserts/lib/Hello.so -gcse -licm --debug-pass=Structure < hello.bc > /dev/null 1097 Module Pass Manager 1098 Function Pass Manager 1099 Dominator Set Construction 1100 Immediate Dominators Construction 1101 Global Common Subexpression Elimination 1102 -- Immediate Dominators Construction 1103 -- Global Common Subexpression Elimination 1104 Natural Loop Construction 1105 Loop Invariant Code Motion 1106 -- Natural Loop Construction 1107 -- Loop Invariant Code Motion 1108 Module Verifier 1109 -- Dominator Set Construction 1110 -- Module Verifier 1111 Bitcode Writer 1112 --Bitcode Writer 1113 1114 This output shows us when passes are constructed and when the analysis results 1115 are known to be dead (prefixed with "``--``"). Here we see that GCSE uses 1116 dominator and immediate dominator information to do its job. The LICM pass 1117 uses natural loop information, which uses dominator sets, but not immediate 1118 dominators. Because immediate dominators are no longer useful after the GCSE 1119 pass, it is immediately destroyed. The dominator sets are then reused to 1120 compute natural loop information, which is then used by the LICM pass. 1121 1122 After the LICM pass, the module verifier runs (which is automatically added by 1123 the :program:`opt` tool), which uses the dominator set to check that the 1124 resultant LLVM code is well formed. After it finishes, the dominator set 1125 information is destroyed, after being computed once, and shared by three 1126 passes. 1127 1128 Lets see how this changes when we run the :ref:`Hello World 1129 <writing-an-llvm-pass-basiccode>` pass in between the two passes: 1130 1131 .. code-block:: console 1132 1133 $ opt -load ../../../Debug+Asserts/lib/Hello.so -gcse -hello -licm --debug-pass=Structure < hello.bc > /dev/null 1134 Module Pass Manager 1135 Function Pass Manager 1136 Dominator Set Construction 1137 Immediate Dominators Construction 1138 Global Common Subexpression Elimination 1139 -- Dominator Set Construction 1140 -- Immediate Dominators Construction 1141 -- Global Common Subexpression Elimination 1142 Hello World Pass 1143 -- Hello World Pass 1144 Dominator Set Construction 1145 Natural Loop Construction 1146 Loop Invariant Code Motion 1147 -- Natural Loop Construction 1148 -- Loop Invariant Code Motion 1149 Module Verifier 1150 -- Dominator Set Construction 1151 -- Module Verifier 1152 Bitcode Writer 1153 --Bitcode Writer 1154 Hello: __main 1155 Hello: puts 1156 Hello: main 1157 1158 Here we see that the :ref:`Hello World <writing-an-llvm-pass-basiccode>` pass 1159 has killed the Dominator Set pass, even though it doesn't modify the code at 1160 all! To fix this, we need to add the following :ref:`getAnalysisUsage 1161 <writing-an-llvm-pass-getAnalysisUsage>` method to our pass: 1162 1163 .. code-block:: c++ 1164 1165 // We don't modify the program, so we preserve all analyses 1166 virtual void getAnalysisUsage(AnalysisUsage &AU) const { 1167 AU.setPreservesAll(); 1168 } 1169 1170 Now when we run our pass, we get this output: 1171 1172 .. code-block:: console 1173 1174 $ opt -load ../../../Debug+Asserts/lib/Hello.so -gcse -hello -licm --debug-pass=Structure < hello.bc > /dev/null 1175 Pass Arguments: -gcse -hello -licm 1176 Module Pass Manager 1177 Function Pass Manager 1178 Dominator Set Construction 1179 Immediate Dominators Construction 1180 Global Common Subexpression Elimination 1181 -- Immediate Dominators Construction 1182 -- Global Common Subexpression Elimination 1183 Hello World Pass 1184 -- Hello World Pass 1185 Natural Loop Construction 1186 Loop Invariant Code Motion 1187 -- Loop Invariant Code Motion 1188 -- Natural Loop Construction 1189 Module Verifier 1190 -- Dominator Set Construction 1191 -- Module Verifier 1192 Bitcode Writer 1193 --Bitcode Writer 1194 Hello: __main 1195 Hello: puts 1196 Hello: main 1197 1198 Which shows that we don't accidentally invalidate dominator information 1199 anymore, and therefore do not have to compute it twice. 1200 1201 .. _writing-an-llvm-pass-releaseMemory: 1202 1203 The ``releaseMemory`` method 1204 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 1205 1206 .. code-block:: c++ 1207 1208 virtual void releaseMemory(); 1209 1210 The ``PassManager`` automatically determines when to compute analysis results, 1211 and how long to keep them around for. Because the lifetime of the pass object 1212 itself is effectively the entire duration of the compilation process, we need 1213 some way to free analysis results when they are no longer useful. The 1214 ``releaseMemory`` virtual method is the way to do this. 1215 1216 If you are writing an analysis or any other pass that retains a significant 1217 amount of state (for use by another pass which "requires" your pass and uses 1218 the :ref:`getAnalysis <writing-an-llvm-pass-getAnalysis>` method) you should 1219 implement ``releaseMemory`` to, well, release the memory allocated to maintain 1220 this internal state. This method is called after the ``run*`` method for the 1221 class, before the next call of ``run*`` in your pass. 1222 1223 Registering dynamically loaded passes 1224 ===================================== 1225 1226 *Size matters* when constructing production quality tools using LLVM, both for 1227 the purposes of distribution, and for regulating the resident code size when 1228 running on the target system. Therefore, it becomes desirable to selectively 1229 use some passes, while omitting others and maintain the flexibility to change 1230 configurations later on. You want to be able to do all this, and, provide 1231 feedback to the user. This is where pass registration comes into play. 1232 1233 The fundamental mechanisms for pass registration are the 1234 ``MachinePassRegistry`` class and subclasses of ``MachinePassRegistryNode``. 1235 1236 An instance of ``MachinePassRegistry`` is used to maintain a list of 1237 ``MachinePassRegistryNode`` objects. This instance maintains the list and 1238 communicates additions and deletions to the command line interface. 1239 1240 An instance of ``MachinePassRegistryNode`` subclass is used to maintain 1241 information provided about a particular pass. This information includes the 1242 command line name, the command help string and the address of the function used 1243 to create an instance of the pass. A global static constructor of one of these 1244 instances *registers* with a corresponding ``MachinePassRegistry``, the static 1245 destructor *unregisters*. Thus a pass that is statically linked in the tool 1246 will be registered at start up. A dynamically loaded pass will register on 1247 load and unregister at unload. 1248 1249 Using existing registries 1250 ------------------------- 1251 1252 There are predefined registries to track instruction scheduling 1253 (``RegisterScheduler``) and register allocation (``RegisterRegAlloc``) machine 1254 passes. Here we will describe how to *register* a register allocator machine 1255 pass. 1256 1257 Implement your register allocator machine pass. In your register allocator 1258 ``.cpp`` file add the following include: 1259 1260 .. code-block:: c++ 1261 1262 #include "llvm/CodeGen/RegAllocRegistry.h" 1263 1264 Also in your register allocator ``.cpp`` file, define a creator function in the 1265 form: 1266 1267 .. code-block:: c++ 1268 1269 FunctionPass *createMyRegisterAllocator() { 1270 return new MyRegisterAllocator(); 1271 } 1272 1273 Note that the signature of this function should match the type of 1274 ``RegisterRegAlloc::FunctionPassCtor``. In the same file add the "installing" 1275 declaration, in the form: 1276 1277 .. code-block:: c++ 1278 1279 static RegisterRegAlloc myRegAlloc("myregalloc", 1280 "my register allocator help string", 1281 createMyRegisterAllocator); 1282 1283 Note the two spaces prior to the help string produces a tidy result on the 1284 :option:`-help` query. 1285 1286 .. code-block:: console 1287 1288 $ llc -help 1289 ... 1290 -regalloc - Register allocator to use (default=linearscan) 1291 =linearscan - linear scan register allocator 1292 =local - local register allocator 1293 =simple - simple register allocator 1294 =myregalloc - my register allocator help string 1295 ... 1296 1297 And that's it. The user is now free to use ``-regalloc=myregalloc`` as an 1298 option. Registering instruction schedulers is similar except use the 1299 ``RegisterScheduler`` class. Note that the 1300 ``RegisterScheduler::FunctionPassCtor`` is significantly different from 1301 ``RegisterRegAlloc::FunctionPassCtor``. 1302 1303 To force the load/linking of your register allocator into the 1304 :program:`llc`/:program:`lli` tools, add your creator function's global 1305 declaration to ``Passes.h`` and add a "pseudo" call line to 1306 ``llvm/Codegen/LinkAllCodegenComponents.h``. 1307 1308 Creating new registries 1309 ----------------------- 1310 1311 The easiest way to get started is to clone one of the existing registries; we 1312 recommend ``llvm/CodeGen/RegAllocRegistry.h``. The key things to modify are 1313 the class name and the ``FunctionPassCtor`` type. 1314 1315 Then you need to declare the registry. Example: if your pass registry is 1316 ``RegisterMyPasses`` then define: 1317 1318 .. code-block:: c++ 1319 1320 MachinePassRegistry RegisterMyPasses::Registry; 1321 1322 And finally, declare the command line option for your passes. Example: 1323 1324 .. code-block:: c++ 1325 1326 cl::opt<RegisterMyPasses::FunctionPassCtor, false, 1327 RegisterPassParser<RegisterMyPasses> > 1328 MyPassOpt("mypass", 1329 cl::init(&createDefaultMyPass), 1330 cl::desc("my pass option help")); 1331 1332 Here the command option is "``mypass``", with ``createDefaultMyPass`` as the 1333 default creator. 1334 1335 Using GDB with dynamically loaded passes 1336 ---------------------------------------- 1337 1338 Unfortunately, using GDB with dynamically loaded passes is not as easy as it 1339 should be. First of all, you can't set a breakpoint in a shared object that 1340 has not been loaded yet, and second of all there are problems with inlined 1341 functions in shared objects. Here are some suggestions to debugging your pass 1342 with GDB. 1343 1344 For sake of discussion, I'm going to assume that you are debugging a 1345 transformation invoked by :program:`opt`, although nothing described here 1346 depends on that. 1347 1348 Setting a breakpoint in your pass 1349 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 1350 1351 First thing you do is start gdb on the opt process: 1352 1353 .. code-block:: console 1354 1355 $ gdb opt 1356 GNU gdb 5.0 1357 Copyright 2000 Free Software Foundation, Inc. 1358 GDB is free software, covered by the GNU General Public License, and you are 1359 welcome to change it and/or distribute copies of it under certain conditions. 1360 Type "show copying" to see the conditions. 1361 There is absolutely no warranty for GDB. Type "show warranty" for details. 1362 This GDB was configured as "sparc-sun-solaris2.6"... 1363 (gdb) 1364 1365 Note that :program:`opt` has a lot of debugging information in it, so it takes 1366 time to load. Be patient. Since we cannot set a breakpoint in our pass yet 1367 (the shared object isn't loaded until runtime), we must execute the process, 1368 and have it stop before it invokes our pass, but after it has loaded the shared 1369 object. The most foolproof way of doing this is to set a breakpoint in 1370 ``PassManager::run`` and then run the process with the arguments you want: 1371 1372 .. code-block:: console 1373 1374 $ (gdb) break llvm::PassManager::run 1375 Breakpoint 1 at 0x2413bc: file Pass.cpp, line 70. 1376 (gdb) run test.bc -load $(LLVMTOP)/llvm/Debug+Asserts/lib/[libname].so -[passoption] 1377 Starting program: opt test.bc -load $(LLVMTOP)/llvm/Debug+Asserts/lib/[libname].so -[passoption] 1378 Breakpoint 1, PassManager::run (this=0xffbef174, M=@0x70b298) at Pass.cpp:70 1379 70 bool PassManager::run(Module &M) { return PM->run(M); } 1380 (gdb) 1381 1382 Once the :program:`opt` stops in the ``PassManager::run`` method you are now 1383 free to set breakpoints in your pass so that you can trace through execution or 1384 do other standard debugging stuff. 1385 1386 Miscellaneous Problems 1387 ^^^^^^^^^^^^^^^^^^^^^^ 1388 1389 Once you have the basics down, there are a couple of problems that GDB has, 1390 some with solutions, some without. 1391 1392 * Inline functions have bogus stack information. In general, GDB does a pretty 1393 good job getting stack traces and stepping through inline functions. When a 1394 pass is dynamically loaded however, it somehow completely loses this 1395 capability. The only solution I know of is to de-inline a function (move it 1396 from the body of a class to a ``.cpp`` file). 1397 1398 * Restarting the program breaks breakpoints. After following the information 1399 above, you have succeeded in getting some breakpoints planted in your pass. 1400 Nex thing you know, you restart the program (i.e., you type "``run``" again), 1401 and you start getting errors about breakpoints being unsettable. The only 1402 way I have found to "fix" this problem is to delete the breakpoints that are 1403 already set in your pass, run the program, and re-set the breakpoints once 1404 execution stops in ``PassManager::run``. 1405 1406 Hopefully these tips will help with common case debugging situations. If you'd 1407 like to contribute some tips of your own, just contact `Chris 1408 <mailto:sabre (a] nondot.org>`_. 1409 1410 Future extensions planned 1411 ------------------------- 1412 1413 Although the LLVM Pass Infrastructure is very capable as it stands, and does 1414 some nifty stuff, there are things we'd like to add in the future. Here is 1415 where we are going: 1416 1417 .. _writing-an-llvm-pass-SMP: 1418 1419 Multithreaded LLVM 1420 ^^^^^^^^^^^^^^^^^^ 1421 1422 Multiple CPU machines are becoming more common and compilation can never be 1423 fast enough: obviously we should allow for a multithreaded compiler. Because 1424 of the semantics defined for passes above (specifically they cannot maintain 1425 state across invocations of their ``run*`` methods), a nice clean way to 1426 implement a multithreaded compiler would be for the ``PassManager`` class to 1427 create multiple instances of each pass object, and allow the separate instances 1428 to be hacking on different parts of the program at the same time. 1429 1430 This implementation would prevent each of the passes from having to implement 1431 multithreaded constructs, requiring only the LLVM core to have locking in a few 1432 places (for global resources). Although this is a simple extension, we simply 1433 haven't had time (or multiprocessor machines, thus a reason) to implement this. 1434 Despite that, we have kept the LLVM passes SMP ready, and you should too. 1435 1436