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      1 ====================
      2 Writing an LLVM Pass
      3 ====================
      4 
      5 .. contents::
      6     :local:
      7 
      8 Introduction --- What is a pass?
      9 ================================
     10 
     11 The LLVM Pass Framework is an important part of the LLVM system, because LLVM
     12 passes are where most of the interesting parts of the compiler exist.  Passes
     13 perform the transformations and optimizations that make up the compiler, they
     14 build the analysis results that are used by these transformations, and they
     15 are, above all, a structuring technique for compiler code.
     16 
     17 All LLVM passes are subclasses of the `Pass
     18 <http://llvm.org/doxygen/classllvm_1_1Pass.html>`_ class, which implement
     19 functionality by overriding virtual methods inherited from ``Pass``.  Depending
     20 on how your pass works, you should inherit from the :ref:`ModulePass
     21 <writing-an-llvm-pass-ModulePass>` , :ref:`CallGraphSCCPass
     22 <writing-an-llvm-pass-CallGraphSCCPass>`, :ref:`FunctionPass
     23 <writing-an-llvm-pass-FunctionPass>` , or :ref:`LoopPass
     24 <writing-an-llvm-pass-LoopPass>`, or :ref:`RegionPass
     25 <writing-an-llvm-pass-RegionPass>`, or :ref:`BasicBlockPass
     26 <writing-an-llvm-pass-BasicBlockPass>` classes, which gives the system more
     27 information about what your pass does, and how it can be combined with other
     28 passes.  One of the main features of the LLVM Pass Framework is that it
     29 schedules passes to run in an efficient way based on the constraints that your
     30 pass meets (which are indicated by which class they derive from).
     31 
     32 We start by showing you how to construct a pass, everything from setting up the
     33 code, to compiling, loading, and executing it.  After the basics are down, more
     34 advanced features are discussed.
     35 
     36 Quick Start --- Writing hello world
     37 ===================================
     38 
     39 Here we describe how to write the "hello world" of passes.  The "Hello" pass is
     40 designed to simply print out the name of non-external functions that exist in
     41 the program being compiled.  It does not modify the program at all, it just
     42 inspects it.  The source code and files for this pass are available in the LLVM
     43 source tree in the ``lib/Transforms/Hello`` directory.
     44 
     45 .. _writing-an-llvm-pass-makefile:
     46 
     47 Setting up the build environment
     48 --------------------------------
     49 
     50 .. FIXME: Why does this recommend to build in-tree?
     51 
     52 First, configure and build LLVM.  This needs to be done directly inside the
     53 LLVM source tree rather than in a separate objects directory.  Next, you need
     54 to create a new directory somewhere in the LLVM source base.  For this example,
     55 we'll assume that you made ``lib/Transforms/Hello``.  Finally, you must set up
     56 a build script (``Makefile``) that will compile the source code for the new
     57 pass.  To do this, copy the following into ``Makefile``:
     58 
     59 .. code-block:: make
     60 
     61     # Makefile for hello pass
     62 
     63     # Path to top level of LLVM hierarchy
     64     LEVEL = ../../..
     65 
     66     # Name of the library to build
     67     LIBRARYNAME = Hello
     68 
     69     # Make the shared library become a loadable module so the tools can
     70     # dlopen/dlsym on the resulting library.
     71     LOADABLE_MODULE = 1
     72 
     73     # Include the makefile implementation stuff
     74     include $(LEVEL)/Makefile.common
     75 
     76 This makefile specifies that all of the ``.cpp`` files in the current directory
     77 are to be compiled and linked together into a shared object
     78 ``$(LEVEL)/Debug+Asserts/lib/Hello.so`` that can be dynamically loaded by the
     79 :program:`opt` or :program:`bugpoint` tools via their :option:`-load` options.
     80 If your operating system uses a suffix other than ``.so`` (such as Windows or Mac
     81 OS X), the appropriate extension will be used.
     82 
     83 If you are used CMake to build LLVM, see :ref:`cmake-out-of-source-pass`.
     84 
     85 Now that we have the build scripts set up, we just need to write the code for
     86 the pass itself.
     87 
     88 .. _writing-an-llvm-pass-basiccode:
     89 
     90 Basic code required
     91 -------------------
     92 
     93 Now that we have a way to compile our new pass, we just have to write it.
     94 Start out with:
     95 
     96 .. code-block:: c++
     97 
     98   #include "llvm/Pass.h"
     99   #include "llvm/IR/Function.h"
    100   #include "llvm/Support/raw_ostream.h"
    101 
    102 Which are needed because we are writing a `Pass
    103 <http://llvm.org/doxygen/classllvm_1_1Pass.html>`_, we are operating on
    104 `Function <http://llvm.org/doxygen/classllvm_1_1Function.html>`_\ s, and we will
    105 be doing some printing.
    106 
    107 Next we have:
    108 
    109 .. code-block:: c++
    110 
    111   using namespace llvm;
    112 
    113 ... which is required because the functions from the include files live in the
    114 llvm namespace.
    115 
    116 Next we have:
    117 
    118 .. code-block:: c++
    119 
    120   namespace {
    121 
    122 ... which starts out an anonymous namespace.  Anonymous namespaces are to C++
    123 what the "``static``" keyword is to C (at global scope).  It makes the things
    124 declared inside of the anonymous namespace visible only to the current file.
    125 If you're not familiar with them, consult a decent C++ book for more
    126 information.
    127 
    128 Next, we declare our pass itself:
    129 
    130 .. code-block:: c++
    131 
    132   struct Hello : public FunctionPass {
    133 
    134 This declares a "``Hello``" class that is a subclass of :ref:`FunctionPass
    135 <writing-an-llvm-pass-FunctionPass>`.  The different builtin pass subclasses
    136 are described in detail :ref:`later <writing-an-llvm-pass-pass-classes>`, but
    137 for now, know that ``FunctionPass`` operates on a function at a time.
    138 
    139 .. code-block:: c++
    140 
    141     static char ID;
    142     Hello() : FunctionPass(ID) {}
    143 
    144 This declares pass identifier used by LLVM to identify pass.  This allows LLVM
    145 to avoid using expensive C++ runtime information.
    146 
    147 .. code-block:: c++
    148 
    149       virtual bool runOnFunction(Function &F) {
    150         errs() << "Hello: ";
    151         errs().write_escaped(F.getName()) << "\n";
    152         return false;
    153       }
    154     }; // end of struct Hello
    155   }  // end of anonymous namespace
    156 
    157 We declare a :ref:`runOnFunction <writing-an-llvm-pass-runOnFunction>` method,
    158 which overrides an abstract virtual method inherited from :ref:`FunctionPass
    159 <writing-an-llvm-pass-FunctionPass>`.  This is where we are supposed to do our
    160 thing, so we just print out our message with the name of each function.
    161 
    162 .. code-block:: c++
    163 
    164   char Hello::ID = 0;
    165 
    166 We initialize pass ID here.  LLVM uses ID's address to identify a pass, so
    167 initialization value is not important.
    168 
    169 .. code-block:: c++
    170 
    171   static RegisterPass<Hello> X("hello", "Hello World Pass",
    172                                false /* Only looks at CFG */,
    173                                false /* Analysis Pass */);
    174 
    175 Lastly, we :ref:`register our class <writing-an-llvm-pass-registration>`
    176 ``Hello``, giving it a command line argument "``hello``", and a name "Hello
    177 World Pass".  The last two arguments describe its behavior: if a pass walks CFG
    178 without modifying it then the third argument is set to ``true``; if a pass is
    179 an analysis pass, for example dominator tree pass, then ``true`` is supplied as
    180 the fourth argument.
    181 
    182 As a whole, the ``.cpp`` file looks like:
    183 
    184 .. code-block:: c++
    185 
    186     #include "llvm/Pass.h"
    187     #include "llvm/IR/Function.h"
    188     #include "llvm/Support/raw_ostream.h"
    189 
    190     using namespace llvm;
    191 
    192     namespace {
    193       struct Hello : public FunctionPass {
    194         static char ID;
    195         Hello() : FunctionPass(ID) {}
    196 
    197         virtual bool runOnFunction(Function &F) {
    198           errs() << "Hello: ";
    199           errs().write_escaped(F.getName()) << '\n';
    200           return false;
    201         }
    202       };
    203     }
    204 
    205     char Hello::ID = 0;
    206     static RegisterPass<Hello> X("hello", "Hello World Pass", false, false);
    207 
    208 Now that it's all together, compile the file with a simple "``gmake``" command
    209 in the local directory and you should get a new file
    210 "``Debug+Asserts/lib/Hello.so``" under the top level directory of the LLVM
    211 source tree (not in the local directory).  Note that everything in this file is
    212 contained in an anonymous namespace --- this reflects the fact that passes
    213 are self contained units that do not need external interfaces (although they
    214 can have them) to be useful.
    215 
    216 Running a pass with ``opt``
    217 ---------------------------
    218 
    219 Now that you have a brand new shiny shared object file, we can use the
    220 :program:`opt` command to run an LLVM program through your pass.  Because you
    221 registered your pass with ``RegisterPass``, you will be able to use the
    222 :program:`opt` tool to access it, once loaded.
    223 
    224 To test it, follow the example at the end of the :doc:`GettingStarted` to
    225 compile "Hello World" to LLVM.  We can now run the bitcode file (hello.bc) for
    226 the program through our transformation like this (or course, any bitcode file
    227 will work):
    228 
    229 .. code-block:: console
    230 
    231   $ opt -load ../../../Debug+Asserts/lib/Hello.so -hello < hello.bc > /dev/null
    232   Hello: __main
    233   Hello: puts
    234   Hello: main
    235 
    236 The :option:`-load` option specifies that :program:`opt` should load your pass
    237 as a shared object, which makes "``-hello``" a valid command line argument
    238 (which is one reason you need to :ref:`register your pass
    239 <writing-an-llvm-pass-registration>`).  Because the Hello pass does not modify
    240 the program in any interesting way, we just throw away the result of
    241 :program:`opt` (sending it to ``/dev/null``).
    242 
    243 To see what happened to the other string you registered, try running
    244 :program:`opt` with the :option:`-help` option:
    245 
    246 .. code-block:: console
    247 
    248   $ opt -load ../../../Debug+Asserts/lib/Hello.so -help
    249   OVERVIEW: llvm .bc -> .bc modular optimizer
    250 
    251   USAGE: opt [options] <input bitcode>
    252 
    253   OPTIONS:
    254     Optimizations available:
    255   ...
    256       -globalopt                - Global Variable Optimizer
    257       -globalsmodref-aa         - Simple mod/ref analysis for globals
    258       -gvn                      - Global Value Numbering
    259       -hello                    - Hello World Pass
    260       -indvars                  - Induction Variable Simplification
    261       -inline                   - Function Integration/Inlining
    262   ...
    263 
    264 The pass name gets added as the information string for your pass, giving some
    265 documentation to users of :program:`opt`.  Now that you have a working pass,
    266 you would go ahead and make it do the cool transformations you want.  Once you
    267 get it all working and tested, it may become useful to find out how fast your
    268 pass is.  The :ref:`PassManager <writing-an-llvm-pass-passmanager>` provides a
    269 nice command line option (:option:`--time-passes`) that allows you to get
    270 information about the execution time of your pass along with the other passes
    271 you queue up.  For example:
    272 
    273 .. code-block:: console
    274 
    275   $ opt -load ../../../Debug+Asserts/lib/Hello.so -hello -time-passes < hello.bc > /dev/null
    276   Hello: __main
    277   Hello: puts
    278   Hello: main
    279   ===============================================================================
    280                         ... Pass execution timing report ...
    281   ===============================================================================
    282     Total Execution Time: 0.02 seconds (0.0479059 wall clock)
    283 
    284      ---User Time---   --System Time--   --User+System--   ---Wall Time---  --- Pass Name ---
    285      0.0100 (100.0%)   0.0000 (  0.0%)   0.0100 ( 50.0%)   0.0402 ( 84.0%)  Bitcode Writer
    286      0.0000 (  0.0%)   0.0100 (100.0%)   0.0100 ( 50.0%)   0.0031 (  6.4%)  Dominator Set Construction
    287      0.0000 (  0.0%)   0.0000 (  0.0%)   0.0000 (  0.0%)   0.0013 (  2.7%)  Module Verifier
    288      0.0000 (  0.0%)   0.0000 (  0.0%)   0.0000 (  0.0%)   0.0033 (  6.9%)  Hello World Pass
    289      0.0100 (100.0%)   0.0100 (100.0%)   0.0200 (100.0%)   0.0479 (100.0%)  TOTAL
    290 
    291 As you can see, our implementation above is pretty fast.  The additional
    292 passes listed are automatically inserted by the :program:`opt` tool to verify
    293 that the LLVM emitted by your pass is still valid and well formed LLVM, which
    294 hasn't been broken somehow.
    295 
    296 Now that you have seen the basics of the mechanics behind passes, we can talk
    297 about some more details of how they work and how to use them.
    298 
    299 .. _writing-an-llvm-pass-pass-classes:
    300 
    301 Pass classes and requirements
    302 =============================
    303 
    304 One of the first things that you should do when designing a new pass is to
    305 decide what class you should subclass for your pass.  The :ref:`Hello World
    306 <writing-an-llvm-pass-basiccode>` example uses the :ref:`FunctionPass
    307 <writing-an-llvm-pass-FunctionPass>` class for its implementation, but we did
    308 not discuss why or when this should occur.  Here we talk about the classes
    309 available, from the most general to the most specific.
    310 
    311 When choosing a superclass for your ``Pass``, you should choose the **most
    312 specific** class possible, while still being able to meet the requirements
    313 listed.  This gives the LLVM Pass Infrastructure information necessary to
    314 optimize how passes are run, so that the resultant compiler isn't unnecessarily
    315 slow.
    316 
    317 The ``ImmutablePass`` class
    318 ---------------------------
    319 
    320 The most plain and boring type of pass is the "`ImmutablePass
    321 <http://llvm.org/doxygen/classllvm_1_1ImmutablePass.html>`_" class.  This pass
    322 type is used for passes that do not have to be run, do not change state, and
    323 never need to be updated.  This is not a normal type of transformation or
    324 analysis, but can provide information about the current compiler configuration.
    325 
    326 Although this pass class is very infrequently used, it is important for
    327 providing information about the current target machine being compiled for, and
    328 other static information that can affect the various transformations.
    329 
    330 ``ImmutablePass``\ es never invalidate other transformations, are never
    331 invalidated, and are never "run".
    332 
    333 .. _writing-an-llvm-pass-ModulePass:
    334 
    335 The ``ModulePass`` class
    336 ------------------------
    337 
    338 The `ModulePass <http://llvm.org/doxygen/classllvm_1_1ModulePass.html>`_ class
    339 is the most general of all superclasses that you can use.  Deriving from
    340 ``ModulePass`` indicates that your pass uses the entire program as a unit,
    341 referring to function bodies in no predictable order, or adding and removing
    342 functions.  Because nothing is known about the behavior of ``ModulePass``
    343 subclasses, no optimization can be done for their execution.
    344 
    345 A module pass can use function level passes (e.g. dominators) using the
    346 ``getAnalysis`` interface ``getAnalysis<DominatorTree>(llvm::Function *)`` to
    347 provide the function to retrieve analysis result for, if the function pass does
    348 not require any module or immutable passes.  Note that this can only be done
    349 for functions for which the analysis ran, e.g. in the case of dominators you
    350 should only ask for the ``DominatorTree`` for function definitions, not
    351 declarations.
    352 
    353 To write a correct ``ModulePass`` subclass, derive from ``ModulePass`` and
    354 overload the ``runOnModule`` method with the following signature:
    355 
    356 The ``runOnModule`` method
    357 ^^^^^^^^^^^^^^^^^^^^^^^^^^
    358 
    359 .. code-block:: c++
    360 
    361   virtual bool runOnModule(Module &M) = 0;
    362 
    363 The ``runOnModule`` method performs the interesting work of the pass.  It
    364 should return ``true`` if the module was modified by the transformation and
    365 ``false`` otherwise.
    366 
    367 .. _writing-an-llvm-pass-CallGraphSCCPass:
    368 
    369 The ``CallGraphSCCPass`` class
    370 ------------------------------
    371 
    372 The `CallGraphSCCPass
    373 <http://llvm.org/doxygen/classllvm_1_1CallGraphSCCPass.html>`_ is used by
    374 passes that need to traverse the program bottom-up on the call graph (callees
    375 before callers).  Deriving from ``CallGraphSCCPass`` provides some mechanics
    376 for building and traversing the ``CallGraph``, but also allows the system to
    377 optimize execution of ``CallGraphSCCPass``\ es.  If your pass meets the
    378 requirements outlined below, and doesn't meet the requirements of a
    379 :ref:`FunctionPass <writing-an-llvm-pass-FunctionPass>` or :ref:`BasicBlockPass
    380 <writing-an-llvm-pass-BasicBlockPass>`, you should derive from
    381 ``CallGraphSCCPass``.
    382 
    383 ``TODO``: explain briefly what SCC, Tarjan's algo, and B-U mean.
    384 
    385 To be explicit, CallGraphSCCPass subclasses are:
    386 
    387 #. ... *not allowed* to inspect or modify any ``Function``\ s other than those
    388    in the current SCC and the direct callers and direct callees of the SCC.
    389 #. ... *required* to preserve the current ``CallGraph`` object, updating it to
    390    reflect any changes made to the program.
    391 #. ... *not allowed* to add or remove SCC's from the current Module, though
    392    they may change the contents of an SCC.
    393 #. ... *allowed* to add or remove global variables from the current Module.
    394 #. ... *allowed* to maintain state across invocations of :ref:`runOnSCC
    395    <writing-an-llvm-pass-runOnSCC>` (including global data).
    396 
    397 Implementing a ``CallGraphSCCPass`` is slightly tricky in some cases because it
    398 has to handle SCCs with more than one node in it.  All of the virtual methods
    399 described below should return ``true`` if they modified the program, or
    400 ``false`` if they didn't.
    401 
    402 The ``doInitialization(CallGraph &)`` method
    403 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    404 
    405 .. code-block:: c++
    406 
    407   virtual bool doInitialization(CallGraph &CG);
    408 
    409 The ``doInitialization`` method is allowed to do most of the things that
    410 ``CallGraphSCCPass``\ es are not allowed to do.  They can add and remove
    411 functions, get pointers to functions, etc.  The ``doInitialization`` method is
    412 designed to do simple initialization type of stuff that does not depend on the
    413 SCCs being processed.  The ``doInitialization`` method call is not scheduled to
    414 overlap with any other pass executions (thus it should be very fast).
    415 
    416 .. _writing-an-llvm-pass-runOnSCC:
    417 
    418 The ``runOnSCC`` method
    419 ^^^^^^^^^^^^^^^^^^^^^^^
    420 
    421 .. code-block:: c++
    422 
    423   virtual bool runOnSCC(CallGraphSCC &SCC) = 0;
    424 
    425 The ``runOnSCC`` method performs the interesting work of the pass, and should
    426 return ``true`` if the module was modified by the transformation, ``false``
    427 otherwise.
    428 
    429 The ``doFinalization(CallGraph &)`` method
    430 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    431 
    432 .. code-block:: c++
    433 
    434   virtual bool doFinalization(CallGraph &CG);
    435 
    436 The ``doFinalization`` method is an infrequently used method that is called
    437 when the pass framework has finished calling :ref:`runOnFunction
    438 <writing-an-llvm-pass-runOnFunction>` for every function in the program being
    439 compiled.
    440 
    441 .. _writing-an-llvm-pass-FunctionPass:
    442 
    443 The ``FunctionPass`` class
    444 --------------------------
    445 
    446 In contrast to ``ModulePass`` subclasses, `FunctionPass
    447 <http://llvm.org/doxygen/classllvm_1_1Pass.html>`_ subclasses do have a
    448 predictable, local behavior that can be expected by the system.  All
    449 ``FunctionPass`` execute on each function in the program independent of all of
    450 the other functions in the program.  ``FunctionPass``\ es do not require that
    451 they are executed in a particular order, and ``FunctionPass``\ es do not modify
    452 external functions.
    453 
    454 To be explicit, ``FunctionPass`` subclasses are not allowed to:
    455 
    456 #. Inspect or modify a ``Function`` other than the one currently being processed.
    457 #. Add or remove ``Function``\ s from the current ``Module``.
    458 #. Add or remove global variables from the current ``Module``.
    459 #. Maintain state across invocations of:ref:`runOnFunction
    460    <writing-an-llvm-pass-runOnFunction>` (including global data).
    461 
    462 Implementing a ``FunctionPass`` is usually straightforward (See the :ref:`Hello
    463 World <writing-an-llvm-pass-basiccode>` pass for example).
    464 ``FunctionPass``\ es may overload three virtual methods to do their work.  All
    465 of these methods should return ``true`` if they modified the program, or
    466 ``false`` if they didn't.
    467 
    468 .. _writing-an-llvm-pass-doInitialization-mod:
    469 
    470 The ``doInitialization(Module &)`` method
    471 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    472 
    473 .. code-block:: c++
    474 
    475   virtual bool doInitialization(Module &M);
    476 
    477 The ``doInitialization`` method is allowed to do most of the things that
    478 ``FunctionPass``\ es are not allowed to do.  They can add and remove functions,
    479 get pointers to functions, etc.  The ``doInitialization`` method is designed to
    480 do simple initialization type of stuff that does not depend on the functions
    481 being processed.  The ``doInitialization`` method call is not scheduled to
    482 overlap with any other pass executions (thus it should be very fast).
    483 
    484 A good example of how this method should be used is the `LowerAllocations
    485 <http://llvm.org/doxygen/LowerAllocations_8cpp-source.html>`_ pass.  This pass
    486 converts ``malloc`` and ``free`` instructions into platform dependent
    487 ``malloc()`` and ``free()`` function calls.  It uses the ``doInitialization``
    488 method to get a reference to the ``malloc`` and ``free`` functions that it
    489 needs, adding prototypes to the module if necessary.
    490 
    491 .. _writing-an-llvm-pass-runOnFunction:
    492 
    493 The ``runOnFunction`` method
    494 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    495 
    496 .. code-block:: c++
    497 
    498   virtual bool runOnFunction(Function &F) = 0;
    499 
    500 The ``runOnFunction`` method must be implemented by your subclass to do the
    501 transformation or analysis work of your pass.  As usual, a ``true`` value
    502 should be returned if the function is modified.
    503 
    504 .. _writing-an-llvm-pass-doFinalization-mod:
    505 
    506 The ``doFinalization(Module &)`` method
    507 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    508 
    509 .. code-block:: c++
    510 
    511   virtual bool doFinalization(Module &M);
    512 
    513 The ``doFinalization`` method is an infrequently used method that is called
    514 when the pass framework has finished calling :ref:`runOnFunction
    515 <writing-an-llvm-pass-runOnFunction>` for every function in the program being
    516 compiled.
    517 
    518 .. _writing-an-llvm-pass-LoopPass:
    519 
    520 The ``LoopPass`` class
    521 ----------------------
    522 
    523 All ``LoopPass`` execute on each loop in the function independent of all of the
    524 other loops in the function.  ``LoopPass`` processes loops in loop nest order
    525 such that outer most loop is processed last.
    526 
    527 ``LoopPass`` subclasses are allowed to update loop nest using ``LPPassManager``
    528 interface.  Implementing a loop pass is usually straightforward.
    529 ``LoopPass``\ es may overload three virtual methods to do their work.  All
    530 these methods should return ``true`` if they modified the program, or ``false``
    531 if they didn't.
    532 
    533 The ``doInitialization(Loop *, LPPassManager &)`` method
    534 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    535 
    536 .. code-block:: c++
    537 
    538   virtual bool doInitialization(Loop *, LPPassManager &LPM);
    539 
    540 The ``doInitialization`` method is designed to do simple initialization type of
    541 stuff that does not depend on the functions being processed.  The
    542 ``doInitialization`` method call is not scheduled to overlap with any other
    543 pass executions (thus it should be very fast).  ``LPPassManager`` interface
    544 should be used to access ``Function`` or ``Module`` level analysis information.
    545 
    546 .. _writing-an-llvm-pass-runOnLoop:
    547 
    548 The ``runOnLoop`` method
    549 ^^^^^^^^^^^^^^^^^^^^^^^^
    550 
    551 .. code-block:: c++
    552 
    553   virtual bool runOnLoop(Loop *, LPPassManager &LPM) = 0;
    554 
    555 The ``runOnLoop`` method must be implemented by your subclass to do the
    556 transformation or analysis work of your pass.  As usual, a ``true`` value
    557 should be returned if the function is modified.  ``LPPassManager`` interface
    558 should be used to update loop nest.
    559 
    560 The ``doFinalization()`` method
    561 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    562 
    563 .. code-block:: c++
    564 
    565   virtual bool doFinalization();
    566 
    567 The ``doFinalization`` method is an infrequently used method that is called
    568 when the pass framework has finished calling :ref:`runOnLoop
    569 <writing-an-llvm-pass-runOnLoop>` for every loop in the program being compiled.
    570 
    571 .. _writing-an-llvm-pass-RegionPass:
    572 
    573 The ``RegionPass`` class
    574 ------------------------
    575 
    576 ``RegionPass`` is similar to :ref:`LoopPass <writing-an-llvm-pass-LoopPass>`,
    577 but executes on each single entry single exit region in the function.
    578 ``RegionPass`` processes regions in nested order such that the outer most
    579 region is processed last.
    580 
    581 ``RegionPass`` subclasses are allowed to update the region tree by using the
    582 ``RGPassManager`` interface.  You may overload three virtual methods of
    583 ``RegionPass`` to implement your own region pass.  All these methods should
    584 return ``true`` if they modified the program, or ``false`` if they did not.
    585 
    586 The ``doInitialization(Region *, RGPassManager &)`` method
    587 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    588 
    589 .. code-block:: c++
    590 
    591   virtual bool doInitialization(Region *, RGPassManager &RGM);
    592 
    593 The ``doInitialization`` method is designed to do simple initialization type of
    594 stuff that does not depend on the functions being processed.  The
    595 ``doInitialization`` method call is not scheduled to overlap with any other
    596 pass executions (thus it should be very fast).  ``RPPassManager`` interface
    597 should be used to access ``Function`` or ``Module`` level analysis information.
    598 
    599 .. _writing-an-llvm-pass-runOnRegion:
    600 
    601 The ``runOnRegion`` method
    602 ^^^^^^^^^^^^^^^^^^^^^^^^^^
    603 
    604 .. code-block:: c++
    605 
    606   virtual bool runOnRegion(Region *, RGPassManager &RGM) = 0;
    607 
    608 The ``runOnRegion`` method must be implemented by your subclass to do the
    609 transformation or analysis work of your pass.  As usual, a true value should be
    610 returned if the region is modified.  ``RGPassManager`` interface should be used to
    611 update region tree.
    612 
    613 The ``doFinalization()`` method
    614 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    615 
    616 .. code-block:: c++
    617 
    618   virtual bool doFinalization();
    619 
    620 The ``doFinalization`` method is an infrequently used method that is called
    621 when the pass framework has finished calling :ref:`runOnRegion
    622 <writing-an-llvm-pass-runOnRegion>` for every region in the program being
    623 compiled.
    624 
    625 .. _writing-an-llvm-pass-BasicBlockPass:
    626 
    627 The ``BasicBlockPass`` class
    628 ----------------------------
    629 
    630 ``BasicBlockPass``\ es are just like :ref:`FunctionPass's
    631 <writing-an-llvm-pass-FunctionPass>` , except that they must limit their scope
    632 of inspection and modification to a single basic block at a time.  As such,
    633 they are **not** allowed to do any of the following:
    634 
    635 #. Modify or inspect any basic blocks outside of the current one.
    636 #. Maintain state across invocations of :ref:`runOnBasicBlock
    637    <writing-an-llvm-pass-runOnBasicBlock>`.
    638 #. Modify the control flow graph (by altering terminator instructions)
    639 #. Any of the things forbidden for :ref:`FunctionPasses
    640    <writing-an-llvm-pass-FunctionPass>`.
    641 
    642 ``BasicBlockPass``\ es are useful for traditional local and "peephole"
    643 optimizations.  They may override the same :ref:`doInitialization(Module &)
    644 <writing-an-llvm-pass-doInitialization-mod>` and :ref:`doFinalization(Module &)
    645 <writing-an-llvm-pass-doFinalization-mod>` methods that :ref:`FunctionPass's
    646 <writing-an-llvm-pass-FunctionPass>` have, but also have the following virtual
    647 methods that may also be implemented:
    648 
    649 The ``doInitialization(Function &)`` method
    650 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    651 
    652 .. code-block:: c++
    653 
    654   virtual bool doInitialization(Function &F);
    655 
    656 The ``doInitialization`` method is allowed to do most of the things that
    657 ``BasicBlockPass``\ es are not allowed to do, but that ``FunctionPass``\ es
    658 can.  The ``doInitialization`` method is designed to do simple initialization
    659 that does not depend on the ``BasicBlock``\ s being processed.  The
    660 ``doInitialization`` method call is not scheduled to overlap with any other
    661 pass executions (thus it should be very fast).
    662 
    663 .. _writing-an-llvm-pass-runOnBasicBlock:
    664 
    665 The ``runOnBasicBlock`` method
    666 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    667 
    668 .. code-block:: c++
    669 
    670   virtual bool runOnBasicBlock(BasicBlock &BB) = 0;
    671 
    672 Override this function to do the work of the ``BasicBlockPass``.  This function
    673 is not allowed to inspect or modify basic blocks other than the parameter, and
    674 are not allowed to modify the CFG.  A ``true`` value must be returned if the
    675 basic block is modified.
    676 
    677 The ``doFinalization(Function &)`` method
    678 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    679 
    680 .. code-block:: c++
    681 
    682     virtual bool doFinalization(Function &F);
    683 
    684 The ``doFinalization`` method is an infrequently used method that is called
    685 when the pass framework has finished calling :ref:`runOnBasicBlock
    686 <writing-an-llvm-pass-runOnBasicBlock>` for every ``BasicBlock`` in the program
    687 being compiled.  This can be used to perform per-function finalization.
    688 
    689 The ``MachineFunctionPass`` class
    690 ---------------------------------
    691 
    692 A ``MachineFunctionPass`` is a part of the LLVM code generator that executes on
    693 the machine-dependent representation of each LLVM function in the program.
    694 
    695 Code generator passes are registered and initialized specially by
    696 ``TargetMachine::addPassesToEmitFile`` and similar routines, so they cannot
    697 generally be run from the :program:`opt` or :program:`bugpoint` commands.
    698 
    699 A ``MachineFunctionPass`` is also a ``FunctionPass``, so all the restrictions
    700 that apply to a ``FunctionPass`` also apply to it.  ``MachineFunctionPass``\ es
    701 also have additional restrictions.  In particular, ``MachineFunctionPass``\ es
    702 are not allowed to do any of the following:
    703 
    704 #. Modify or create any LLVM IR ``Instruction``\ s, ``BasicBlock``\ s,
    705    ``Argument``\ s, ``Function``\ s, ``GlobalVariable``\ s,
    706    ``GlobalAlias``\ es, or ``Module``\ s.
    707 #. Modify a ``MachineFunction`` other than the one currently being processed.
    708 #. Maintain state across invocations of :ref:`runOnMachineFunction
    709    <writing-an-llvm-pass-runOnMachineFunction>` (including global data).
    710 
    711 .. _writing-an-llvm-pass-runOnMachineFunction:
    712 
    713 The ``runOnMachineFunction(MachineFunction &MF)`` method
    714 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    715 
    716 .. code-block:: c++
    717 
    718   virtual bool runOnMachineFunction(MachineFunction &MF) = 0;
    719 
    720 ``runOnMachineFunction`` can be considered the main entry point of a
    721 ``MachineFunctionPass``; that is, you should override this method to do the
    722 work of your ``MachineFunctionPass``.
    723 
    724 The ``runOnMachineFunction`` method is called on every ``MachineFunction`` in a
    725 ``Module``, so that the ``MachineFunctionPass`` may perform optimizations on
    726 the machine-dependent representation of the function.  If you want to get at
    727 the LLVM ``Function`` for the ``MachineFunction`` you're working on, use
    728 ``MachineFunction``'s ``getFunction()`` accessor method --- but remember, you
    729 may not modify the LLVM ``Function`` or its contents from a
    730 ``MachineFunctionPass``.
    731 
    732 .. _writing-an-llvm-pass-registration:
    733 
    734 Pass registration
    735 -----------------
    736 
    737 In the :ref:`Hello World <writing-an-llvm-pass-basiccode>` example pass we
    738 illustrated how pass registration works, and discussed some of the reasons that
    739 it is used and what it does.  Here we discuss how and why passes are
    740 registered.
    741 
    742 As we saw above, passes are registered with the ``RegisterPass`` template.  The
    743 template parameter is the name of the pass that is to be used on the command
    744 line to specify that the pass should be added to a program (for example, with
    745 :program:`opt` or :program:`bugpoint`).  The first argument is the name of the
    746 pass, which is to be used for the :option:`-help` output of programs, as well
    747 as for debug output generated by the :option:`--debug-pass` option.
    748 
    749 If you want your pass to be easily dumpable, you should implement the virtual
    750 print method:
    751 
    752 The ``print`` method
    753 ^^^^^^^^^^^^^^^^^^^^
    754 
    755 .. code-block:: c++
    756 
    757   virtual void print(llvm::raw_ostream &O, const Module *M) const;
    758 
    759 The ``print`` method must be implemented by "analyses" in order to print a
    760 human readable version of the analysis results.  This is useful for debugging
    761 an analysis itself, as well as for other people to figure out how an analysis
    762 works.  Use the opt ``-analyze`` argument to invoke this method.
    763 
    764 The ``llvm::raw_ostream`` parameter specifies the stream to write the results
    765 on, and the ``Module`` parameter gives a pointer to the top level module of the
    766 program that has been analyzed.  Note however that this pointer may be ``NULL``
    767 in certain circumstances (such as calling the ``Pass::dump()`` from a
    768 debugger), so it should only be used to enhance debug output, it should not be
    769 depended on.
    770 
    771 .. _writing-an-llvm-pass-interaction:
    772 
    773 Specifying interactions between passes
    774 --------------------------------------
    775 
    776 One of the main responsibilities of the ``PassManager`` is to make sure that
    777 passes interact with each other correctly.  Because ``PassManager`` tries to
    778 :ref:`optimize the execution of passes <writing-an-llvm-pass-passmanager>` it
    779 must know how the passes interact with each other and what dependencies exist
    780 between the various passes.  To track this, each pass can declare the set of
    781 passes that are required to be executed before the current pass, and the passes
    782 which are invalidated by the current pass.
    783 
    784 Typically this functionality is used to require that analysis results are
    785 computed before your pass is run.  Running arbitrary transformation passes can
    786 invalidate the computed analysis results, which is what the invalidation set
    787 specifies.  If a pass does not implement the :ref:`getAnalysisUsage
    788 <writing-an-llvm-pass-getAnalysisUsage>` method, it defaults to not having any
    789 prerequisite passes, and invalidating **all** other passes.
    790 
    791 .. _writing-an-llvm-pass-getAnalysisUsage:
    792 
    793 The ``getAnalysisUsage`` method
    794 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    795 
    796 .. code-block:: c++
    797 
    798   virtual void getAnalysisUsage(AnalysisUsage &Info) const;
    799 
    800 By implementing the ``getAnalysisUsage`` method, the required and invalidated
    801 sets may be specified for your transformation.  The implementation should fill
    802 in the `AnalysisUsage
    803 <http://llvm.org/doxygen/classllvm_1_1AnalysisUsage.html>`_ object with
    804 information about which passes are required and not invalidated.  To do this, a
    805 pass may call any of the following methods on the ``AnalysisUsage`` object:
    806 
    807 The ``AnalysisUsage::addRequired<>`` and ``AnalysisUsage::addRequiredTransitive<>`` methods
    808 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    809 
    810 If your pass requires a previous pass to be executed (an analysis for example),
    811 it can use one of these methods to arrange for it to be run before your pass.
    812 LLVM has many different types of analyses and passes that can be required,
    813 spanning the range from ``DominatorSet`` to ``BreakCriticalEdges``.  Requiring
    814 ``BreakCriticalEdges``, for example, guarantees that there will be no critical
    815 edges in the CFG when your pass has been run.
    816 
    817 Some analyses chain to other analyses to do their job.  For example, an
    818 `AliasAnalysis <AliasAnalysis>` implementation is required to :ref:`chain
    819 <aliasanalysis-chaining>` to other alias analysis passes.  In cases where
    820 analyses chain, the ``addRequiredTransitive`` method should be used instead of
    821 the ``addRequired`` method.  This informs the ``PassManager`` that the
    822 transitively required pass should be alive as long as the requiring pass is.
    823 
    824 The ``AnalysisUsage::addPreserved<>`` method
    825 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    826 
    827 One of the jobs of the ``PassManager`` is to optimize how and when analyses are
    828 run.  In particular, it attempts to avoid recomputing data unless it needs to.
    829 For this reason, passes are allowed to declare that they preserve (i.e., they
    830 don't invalidate) an existing analysis if it's available.  For example, a
    831 simple constant folding pass would not modify the CFG, so it can't possibly
    832 affect the results of dominator analysis.  By default, all passes are assumed
    833 to invalidate all others.
    834 
    835 The ``AnalysisUsage`` class provides several methods which are useful in
    836 certain circumstances that are related to ``addPreserved``.  In particular, the
    837 ``setPreservesAll`` method can be called to indicate that the pass does not
    838 modify the LLVM program at all (which is true for analyses), and the
    839 ``setPreservesCFG`` method can be used by transformations that change
    840 instructions in the program but do not modify the CFG or terminator
    841 instructions (note that this property is implicitly set for
    842 :ref:`BasicBlockPass <writing-an-llvm-pass-BasicBlockPass>`\ es).
    843 
    844 ``addPreserved`` is particularly useful for transformations like
    845 ``BreakCriticalEdges``.  This pass knows how to update a small set of loop and
    846 dominator related analyses if they exist, so it can preserve them, despite the
    847 fact that it hacks on the CFG.
    848 
    849 Example implementations of ``getAnalysisUsage``
    850 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    851 
    852 .. code-block:: c++
    853 
    854   // This example modifies the program, but does not modify the CFG
    855   void LICM::getAnalysisUsage(AnalysisUsage &AU) const {
    856     AU.setPreservesCFG();
    857     AU.addRequired<LoopInfo>();
    858   }
    859 
    860 .. _writing-an-llvm-pass-getAnalysis:
    861 
    862 The ``getAnalysis<>`` and ``getAnalysisIfAvailable<>`` methods
    863 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    864 
    865 The ``Pass::getAnalysis<>`` method is automatically inherited by your class,
    866 providing you with access to the passes that you declared that you required
    867 with the :ref:`getAnalysisUsage <writing-an-llvm-pass-getAnalysisUsage>`
    868 method.  It takes a single template argument that specifies which pass class
    869 you want, and returns a reference to that pass.  For example:
    870 
    871 .. code-block:: c++
    872 
    873   bool LICM::runOnFunction(Function &F) {
    874     LoopInfo &LI = getAnalysis<LoopInfo>();
    875     //...
    876   }
    877 
    878 This method call returns a reference to the pass desired.  You may get a
    879 runtime assertion failure if you attempt to get an analysis that you did not
    880 declare as required in your :ref:`getAnalysisUsage
    881 <writing-an-llvm-pass-getAnalysisUsage>` implementation.  This method can be
    882 called by your ``run*`` method implementation, or by any other local method
    883 invoked by your ``run*`` method.
    884 
    885 A module level pass can use function level analysis info using this interface.
    886 For example:
    887 
    888 .. code-block:: c++
    889 
    890   bool ModuleLevelPass::runOnModule(Module &M) {
    891     //...
    892     DominatorTree &DT = getAnalysis<DominatorTree>(Func);
    893     //...
    894   }
    895 
    896 In above example, ``runOnFunction`` for ``DominatorTree`` is called by pass
    897 manager before returning a reference to the desired pass.
    898 
    899 If your pass is capable of updating analyses if they exist (e.g.,
    900 ``BreakCriticalEdges``, as described above), you can use the
    901 ``getAnalysisIfAvailable`` method, which returns a pointer to the analysis if
    902 it is active.  For example:
    903 
    904 .. code-block:: c++
    905 
    906   if (DominatorSet *DS = getAnalysisIfAvailable<DominatorSet>()) {
    907     // A DominatorSet is active.  This code will update it.
    908   }
    909 
    910 Implementing Analysis Groups
    911 ----------------------------
    912 
    913 Now that we understand the basics of how passes are defined, how they are used,
    914 and how they are required from other passes, it's time to get a little bit
    915 fancier.  All of the pass relationships that we have seen so far are very
    916 simple: one pass depends on one other specific pass to be run before it can
    917 run.  For many applications, this is great, for others, more flexibility is
    918 required.
    919 
    920 In particular, some analyses are defined such that there is a single simple
    921 interface to the analysis results, but multiple ways of calculating them.
    922 Consider alias analysis for example.  The most trivial alias analysis returns
    923 "may alias" for any alias query.  The most sophisticated analysis a
    924 flow-sensitive, context-sensitive interprocedural analysis that can take a
    925 significant amount of time to execute (and obviously, there is a lot of room
    926 between these two extremes for other implementations).  To cleanly support
    927 situations like this, the LLVM Pass Infrastructure supports the notion of
    928 Analysis Groups.
    929 
    930 Analysis Group Concepts
    931 ^^^^^^^^^^^^^^^^^^^^^^^
    932 
    933 An Analysis Group is a single simple interface that may be implemented by
    934 multiple different passes.  Analysis Groups can be given human readable names
    935 just like passes, but unlike passes, they need not derive from the ``Pass``
    936 class.  An analysis group may have one or more implementations, one of which is
    937 the "default" implementation.
    938 
    939 Analysis groups are used by client passes just like other passes are: the
    940 ``AnalysisUsage::addRequired()`` and ``Pass::getAnalysis()`` methods.  In order
    941 to resolve this requirement, the :ref:`PassManager
    942 <writing-an-llvm-pass-passmanager>` scans the available passes to see if any
    943 implementations of the analysis group are available.  If none is available, the
    944 default implementation is created for the pass to use.  All standard rules for
    945 :ref:`interaction between passes <writing-an-llvm-pass-interaction>` still
    946 apply.
    947 
    948 Although :ref:`Pass Registration <writing-an-llvm-pass-registration>` is
    949 optional for normal passes, all analysis group implementations must be
    950 registered, and must use the :ref:`INITIALIZE_AG_PASS
    951 <writing-an-llvm-pass-RegisterAnalysisGroup>` template to join the
    952 implementation pool.  Also, a default implementation of the interface **must**
    953 be registered with :ref:`RegisterAnalysisGroup
    954 <writing-an-llvm-pass-RegisterAnalysisGroup>`.
    955 
    956 As a concrete example of an Analysis Group in action, consider the
    957 `AliasAnalysis <http://llvm.org/doxygen/classllvm_1_1AliasAnalysis.html>`_
    958 analysis group.  The default implementation of the alias analysis interface
    959 (the `basicaa <http://llvm.org/doxygen/structBasicAliasAnalysis.html>`_ pass)
    960 just does a few simple checks that don't require significant analysis to
    961 compute (such as: two different globals can never alias each other, etc).
    962 Passes that use the `AliasAnalysis
    963 <http://llvm.org/doxygen/classllvm_1_1AliasAnalysis.html>`_ interface (for
    964 example the `gcse <http://llvm.org/doxygen/structGCSE.html>`_ pass), do not
    965 care which implementation of alias analysis is actually provided, they just use
    966 the designated interface.
    967 
    968 From the user's perspective, commands work just like normal.  Issuing the
    969 command ``opt -gcse ...`` will cause the ``basicaa`` class to be instantiated
    970 and added to the pass sequence.  Issuing the command ``opt -somefancyaa -gcse
    971 ...`` will cause the ``gcse`` pass to use the ``somefancyaa`` alias analysis
    972 (which doesn't actually exist, it's just a hypothetical example) instead.
    973 
    974 .. _writing-an-llvm-pass-RegisterAnalysisGroup:
    975 
    976 Using ``RegisterAnalysisGroup``
    977 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    978 
    979 The ``RegisterAnalysisGroup`` template is used to register the analysis group
    980 itself, while the ``INITIALIZE_AG_PASS`` is used to add pass implementations to
    981 the analysis group.  First, an analysis group should be registered, with a
    982 human readable name provided for it.  Unlike registration of passes, there is
    983 no command line argument to be specified for the Analysis Group Interface
    984 itself, because it is "abstract":
    985 
    986 .. code-block:: c++
    987 
    988   static RegisterAnalysisGroup<AliasAnalysis> A("Alias Analysis");
    989 
    990 Once the analysis is registered, passes can declare that they are valid
    991 implementations of the interface by using the following code:
    992 
    993 .. code-block:: c++
    994 
    995   namespace {
    996     // Declare that we implement the AliasAnalysis interface
    997     INITIALIZE_AG_PASS(FancyAA, AliasAnalysis , "somefancyaa",
    998         "A more complex alias analysis implementation",
    999         false,  // Is CFG Only?
   1000         true,   // Is Analysis?
   1001         false); // Is default Analysis Group implementation?
   1002   }
   1003 
   1004 This just shows a class ``FancyAA`` that uses the ``INITIALIZE_AG_PASS`` macro
   1005 both to register and to "join" the `AliasAnalysis
   1006 <http://llvm.org/doxygen/classllvm_1_1AliasAnalysis.html>`_ analysis group.
   1007 Every implementation of an analysis group should join using this macro.
   1008 
   1009 .. code-block:: c++
   1010 
   1011   namespace {
   1012     // Declare that we implement the AliasAnalysis interface
   1013     INITIALIZE_AG_PASS(BasicAA, AliasAnalysis, "basicaa",
   1014         "Basic Alias Analysis (default AA impl)",
   1015         false, // Is CFG Only?
   1016         true,  // Is Analysis?
   1017         true); // Is default Analysis Group implementation?
   1018   }
   1019 
   1020 Here we show how the default implementation is specified (using the final
   1021 argument to the ``INITIALIZE_AG_PASS`` template).  There must be exactly one
   1022 default implementation available at all times for an Analysis Group to be used.
   1023 Only default implementation can derive from ``ImmutablePass``.  Here we declare
   1024 that the `BasicAliasAnalysis
   1025 <http://llvm.org/doxygen/structBasicAliasAnalysis.html>`_ pass is the default
   1026 implementation for the interface.
   1027 
   1028 Pass Statistics
   1029 ===============
   1030 
   1031 The `Statistic <http://llvm.org/doxygen/Statistic_8h-source.html>`_ class is
   1032 designed to be an easy way to expose various success metrics from passes.
   1033 These statistics are printed at the end of a run, when the :option:`-stats`
   1034 command line option is enabled on the command line.  See the :ref:`Statistics
   1035 section <Statistic>` in the Programmer's Manual for details.
   1036 
   1037 .. _writing-an-llvm-pass-passmanager:
   1038 
   1039 What PassManager does
   1040 ---------------------
   1041 
   1042 The `PassManager <http://llvm.org/doxygen/PassManager_8h-source.html>`_ `class
   1043 <http://llvm.org/doxygen/classllvm_1_1PassManager.html>`_ takes a list of
   1044 passes, ensures their :ref:`prerequisites <writing-an-llvm-pass-interaction>`
   1045 are set up correctly, and then schedules passes to run efficiently.  All of the
   1046 LLVM tools that run passes use the PassManager for execution of these passes.
   1047 
   1048 The PassManager does two main things to try to reduce the execution time of a
   1049 series of passes:
   1050 
   1051 #. **Share analysis results.**  The ``PassManager`` attempts to avoid
   1052    recomputing analysis results as much as possible.  This means keeping track
   1053    of which analyses are available already, which analyses get invalidated, and
   1054    which analyses are needed to be run for a pass.  An important part of work
   1055    is that the ``PassManager`` tracks the exact lifetime of all analysis
   1056    results, allowing it to :ref:`free memory
   1057    <writing-an-llvm-pass-releaseMemory>` allocated to holding analysis results
   1058    as soon as they are no longer needed.
   1059 
   1060 #. **Pipeline the execution of passes on the program.**  The ``PassManager``
   1061    attempts to get better cache and memory usage behavior out of a series of
   1062    passes by pipelining the passes together.  This means that, given a series
   1063    of consecutive :ref:`FunctionPass <writing-an-llvm-pass-FunctionPass>`, it
   1064    will execute all of the :ref:`FunctionPass
   1065    <writing-an-llvm-pass-FunctionPass>` on the first function, then all of the
   1066    :ref:`FunctionPasses <writing-an-llvm-pass-FunctionPass>` on the second
   1067    function, etc... until the entire program has been run through the passes.
   1068 
   1069    This improves the cache behavior of the compiler, because it is only
   1070    touching the LLVM program representation for a single function at a time,
   1071    instead of traversing the entire program.  It reduces the memory consumption
   1072    of compiler, because, for example, only one `DominatorSet
   1073    <http://llvm.org/doxygen/classllvm_1_1DominatorSet.html>`_ needs to be
   1074    calculated at a time.  This also makes it possible to implement some
   1075    :ref:`interesting enhancements <writing-an-llvm-pass-SMP>` in the future.
   1076 
   1077 The effectiveness of the ``PassManager`` is influenced directly by how much
   1078 information it has about the behaviors of the passes it is scheduling.  For
   1079 example, the "preserved" set is intentionally conservative in the face of an
   1080 unimplemented :ref:`getAnalysisUsage <writing-an-llvm-pass-getAnalysisUsage>`
   1081 method.  Not implementing when it should be implemented will have the effect of
   1082 not allowing any analysis results to live across the execution of your pass.
   1083 
   1084 The ``PassManager`` class exposes a ``--debug-pass`` command line options that
   1085 is useful for debugging pass execution, seeing how things work, and diagnosing
   1086 when you should be preserving more analyses than you currently are.  (To get
   1087 information about all of the variants of the ``--debug-pass`` option, just type
   1088 "``opt -help-hidden``").
   1089 
   1090 By using the --debug-pass=Structure option, for example, we can see how our
   1091 :ref:`Hello World <writing-an-llvm-pass-basiccode>` pass interacts with other
   1092 passes.  Lets try it out with the gcse and licm passes:
   1093 
   1094 .. code-block:: console
   1095 
   1096   $ opt -load ../../../Debug+Asserts/lib/Hello.so -gcse -licm --debug-pass=Structure < hello.bc > /dev/null
   1097   Module Pass Manager
   1098     Function Pass Manager
   1099       Dominator Set Construction
   1100       Immediate Dominators Construction
   1101       Global Common Subexpression Elimination
   1102   --  Immediate Dominators Construction
   1103   --  Global Common Subexpression Elimination
   1104       Natural Loop Construction
   1105       Loop Invariant Code Motion
   1106   --  Natural Loop Construction
   1107   --  Loop Invariant Code Motion
   1108       Module Verifier
   1109   --  Dominator Set Construction
   1110   --  Module Verifier
   1111     Bitcode Writer
   1112   --Bitcode Writer
   1113 
   1114 This output shows us when passes are constructed and when the analysis results
   1115 are known to be dead (prefixed with "``--``").  Here we see that GCSE uses
   1116 dominator and immediate dominator information to do its job.  The LICM pass
   1117 uses natural loop information, which uses dominator sets, but not immediate
   1118 dominators.  Because immediate dominators are no longer useful after the GCSE
   1119 pass, it is immediately destroyed.  The dominator sets are then reused to
   1120 compute natural loop information, which is then used by the LICM pass.
   1121 
   1122 After the LICM pass, the module verifier runs (which is automatically added by
   1123 the :program:`opt` tool), which uses the dominator set to check that the
   1124 resultant LLVM code is well formed.  After it finishes, the dominator set
   1125 information is destroyed, after being computed once, and shared by three
   1126 passes.
   1127 
   1128 Lets see how this changes when we run the :ref:`Hello World
   1129 <writing-an-llvm-pass-basiccode>` pass in between the two passes:
   1130 
   1131 .. code-block:: console
   1132 
   1133   $ opt -load ../../../Debug+Asserts/lib/Hello.so -gcse -hello -licm --debug-pass=Structure < hello.bc > /dev/null
   1134   Module Pass Manager
   1135     Function Pass Manager
   1136       Dominator Set Construction
   1137       Immediate Dominators Construction
   1138       Global Common Subexpression Elimination
   1139   --  Dominator Set Construction
   1140   --  Immediate Dominators Construction
   1141   --  Global Common Subexpression Elimination
   1142       Hello World Pass
   1143   --  Hello World Pass
   1144       Dominator Set Construction
   1145       Natural Loop Construction
   1146       Loop Invariant Code Motion
   1147   --  Natural Loop Construction
   1148   --  Loop Invariant Code Motion
   1149       Module Verifier
   1150   --  Dominator Set Construction
   1151   --  Module Verifier
   1152     Bitcode Writer
   1153   --Bitcode Writer
   1154   Hello: __main
   1155   Hello: puts
   1156   Hello: main
   1157 
   1158 Here we see that the :ref:`Hello World <writing-an-llvm-pass-basiccode>` pass
   1159 has killed the Dominator Set pass, even though it doesn't modify the code at
   1160 all!  To fix this, we need to add the following :ref:`getAnalysisUsage
   1161 <writing-an-llvm-pass-getAnalysisUsage>` method to our pass:
   1162 
   1163 .. code-block:: c++
   1164 
   1165   // We don't modify the program, so we preserve all analyses
   1166   virtual void getAnalysisUsage(AnalysisUsage &AU) const {
   1167     AU.setPreservesAll();
   1168   }
   1169 
   1170 Now when we run our pass, we get this output:
   1171 
   1172 .. code-block:: console
   1173 
   1174   $ opt -load ../../../Debug+Asserts/lib/Hello.so -gcse -hello -licm --debug-pass=Structure < hello.bc > /dev/null
   1175   Pass Arguments:  -gcse -hello -licm
   1176   Module Pass Manager
   1177     Function Pass Manager
   1178       Dominator Set Construction
   1179       Immediate Dominators Construction
   1180       Global Common Subexpression Elimination
   1181   --  Immediate Dominators Construction
   1182   --  Global Common Subexpression Elimination
   1183       Hello World Pass
   1184   --  Hello World Pass
   1185       Natural Loop Construction
   1186       Loop Invariant Code Motion
   1187   --  Loop Invariant Code Motion
   1188   --  Natural Loop Construction
   1189       Module Verifier
   1190   --  Dominator Set Construction
   1191   --  Module Verifier
   1192     Bitcode Writer
   1193   --Bitcode Writer
   1194   Hello: __main
   1195   Hello: puts
   1196   Hello: main
   1197 
   1198 Which shows that we don't accidentally invalidate dominator information
   1199 anymore, and therefore do not have to compute it twice.
   1200 
   1201 .. _writing-an-llvm-pass-releaseMemory:
   1202 
   1203 The ``releaseMemory`` method
   1204 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^
   1205 
   1206 .. code-block:: c++
   1207 
   1208   virtual void releaseMemory();
   1209 
   1210 The ``PassManager`` automatically determines when to compute analysis results,
   1211 and how long to keep them around for.  Because the lifetime of the pass object
   1212 itself is effectively the entire duration of the compilation process, we need
   1213 some way to free analysis results when they are no longer useful.  The
   1214 ``releaseMemory`` virtual method is the way to do this.
   1215 
   1216 If you are writing an analysis or any other pass that retains a significant
   1217 amount of state (for use by another pass which "requires" your pass and uses
   1218 the :ref:`getAnalysis <writing-an-llvm-pass-getAnalysis>` method) you should
   1219 implement ``releaseMemory`` to, well, release the memory allocated to maintain
   1220 this internal state.  This method is called after the ``run*`` method for the
   1221 class, before the next call of ``run*`` in your pass.
   1222 
   1223 Registering dynamically loaded passes
   1224 =====================================
   1225 
   1226 *Size matters* when constructing production quality tools using LLVM, both for
   1227 the purposes of distribution, and for regulating the resident code size when
   1228 running on the target system.  Therefore, it becomes desirable to selectively
   1229 use some passes, while omitting others and maintain the flexibility to change
   1230 configurations later on.  You want to be able to do all this, and, provide
   1231 feedback to the user.  This is where pass registration comes into play.
   1232 
   1233 The fundamental mechanisms for pass registration are the
   1234 ``MachinePassRegistry`` class and subclasses of ``MachinePassRegistryNode``.
   1235 
   1236 An instance of ``MachinePassRegistry`` is used to maintain a list of
   1237 ``MachinePassRegistryNode`` objects.  This instance maintains the list and
   1238 communicates additions and deletions to the command line interface.
   1239 
   1240 An instance of ``MachinePassRegistryNode`` subclass is used to maintain
   1241 information provided about a particular pass.  This information includes the
   1242 command line name, the command help string and the address of the function used
   1243 to create an instance of the pass.  A global static constructor of one of these
   1244 instances *registers* with a corresponding ``MachinePassRegistry``, the static
   1245 destructor *unregisters*.  Thus a pass that is statically linked in the tool
   1246 will be registered at start up.  A dynamically loaded pass will register on
   1247 load and unregister at unload.
   1248 
   1249 Using existing registries
   1250 -------------------------
   1251 
   1252 There are predefined registries to track instruction scheduling
   1253 (``RegisterScheduler``) and register allocation (``RegisterRegAlloc``) machine
   1254 passes.  Here we will describe how to *register* a register allocator machine
   1255 pass.
   1256 
   1257 Implement your register allocator machine pass.  In your register allocator
   1258 ``.cpp`` file add the following include:
   1259 
   1260 .. code-block:: c++
   1261 
   1262   #include "llvm/CodeGen/RegAllocRegistry.h"
   1263 
   1264 Also in your register allocator ``.cpp`` file, define a creator function in the
   1265 form:
   1266 
   1267 .. code-block:: c++
   1268 
   1269   FunctionPass *createMyRegisterAllocator() {
   1270     return new MyRegisterAllocator();
   1271   }
   1272 
   1273 Note that the signature of this function should match the type of
   1274 ``RegisterRegAlloc::FunctionPassCtor``.  In the same file add the "installing"
   1275 declaration, in the form:
   1276 
   1277 .. code-block:: c++
   1278 
   1279   static RegisterRegAlloc myRegAlloc("myregalloc",
   1280                                      "my register allocator help string",
   1281                                      createMyRegisterAllocator);
   1282 
   1283 Note the two spaces prior to the help string produces a tidy result on the
   1284 :option:`-help` query.
   1285 
   1286 .. code-block:: console
   1287 
   1288   $ llc -help
   1289     ...
   1290     -regalloc                    - Register allocator to use (default=linearscan)
   1291       =linearscan                -   linear scan register allocator
   1292       =local                     -   local register allocator
   1293       =simple                    -   simple register allocator
   1294       =myregalloc                -   my register allocator help string
   1295     ...
   1296 
   1297 And that's it.  The user is now free to use ``-regalloc=myregalloc`` as an
   1298 option.  Registering instruction schedulers is similar except use the
   1299 ``RegisterScheduler`` class.  Note that the
   1300 ``RegisterScheduler::FunctionPassCtor`` is significantly different from
   1301 ``RegisterRegAlloc::FunctionPassCtor``.
   1302 
   1303 To force the load/linking of your register allocator into the
   1304 :program:`llc`/:program:`lli` tools, add your creator function's global
   1305 declaration to ``Passes.h`` and add a "pseudo" call line to
   1306 ``llvm/Codegen/LinkAllCodegenComponents.h``.
   1307 
   1308 Creating new registries
   1309 -----------------------
   1310 
   1311 The easiest way to get started is to clone one of the existing registries; we
   1312 recommend ``llvm/CodeGen/RegAllocRegistry.h``.  The key things to modify are
   1313 the class name and the ``FunctionPassCtor`` type.
   1314 
   1315 Then you need to declare the registry.  Example: if your pass registry is
   1316 ``RegisterMyPasses`` then define:
   1317 
   1318 .. code-block:: c++
   1319 
   1320   MachinePassRegistry RegisterMyPasses::Registry;
   1321 
   1322 And finally, declare the command line option for your passes.  Example:
   1323 
   1324 .. code-block:: c++
   1325 
   1326   cl::opt<RegisterMyPasses::FunctionPassCtor, false,
   1327           RegisterPassParser<RegisterMyPasses> >
   1328   MyPassOpt("mypass",
   1329             cl::init(&createDefaultMyPass),
   1330             cl::desc("my pass option help"));
   1331 
   1332 Here the command option is "``mypass``", with ``createDefaultMyPass`` as the
   1333 default creator.
   1334 
   1335 Using GDB with dynamically loaded passes
   1336 ----------------------------------------
   1337 
   1338 Unfortunately, using GDB with dynamically loaded passes is not as easy as it
   1339 should be.  First of all, you can't set a breakpoint in a shared object that
   1340 has not been loaded yet, and second of all there are problems with inlined
   1341 functions in shared objects.  Here are some suggestions to debugging your pass
   1342 with GDB.
   1343 
   1344 For sake of discussion, I'm going to assume that you are debugging a
   1345 transformation invoked by :program:`opt`, although nothing described here
   1346 depends on that.
   1347 
   1348 Setting a breakpoint in your pass
   1349 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
   1350 
   1351 First thing you do is start gdb on the opt process:
   1352 
   1353 .. code-block:: console
   1354 
   1355   $ gdb opt
   1356   GNU gdb 5.0
   1357   Copyright 2000 Free Software Foundation, Inc.
   1358   GDB is free software, covered by the GNU General Public License, and you are
   1359   welcome to change it and/or distribute copies of it under certain conditions.
   1360   Type "show copying" to see the conditions.
   1361   There is absolutely no warranty for GDB.  Type "show warranty" for details.
   1362   This GDB was configured as "sparc-sun-solaris2.6"...
   1363   (gdb)
   1364 
   1365 Note that :program:`opt` has a lot of debugging information in it, so it takes
   1366 time to load.  Be patient.  Since we cannot set a breakpoint in our pass yet
   1367 (the shared object isn't loaded until runtime), we must execute the process,
   1368 and have it stop before it invokes our pass, but after it has loaded the shared
   1369 object.  The most foolproof way of doing this is to set a breakpoint in
   1370 ``PassManager::run`` and then run the process with the arguments you want:
   1371 
   1372 .. code-block:: console
   1373 
   1374   $ (gdb) break llvm::PassManager::run
   1375   Breakpoint 1 at 0x2413bc: file Pass.cpp, line 70.
   1376   (gdb) run test.bc -load $(LLVMTOP)/llvm/Debug+Asserts/lib/[libname].so -[passoption]
   1377   Starting program: opt test.bc -load $(LLVMTOP)/llvm/Debug+Asserts/lib/[libname].so -[passoption]
   1378   Breakpoint 1, PassManager::run (this=0xffbef174, M=@0x70b298) at Pass.cpp:70
   1379   70      bool PassManager::run(Module &M) { return PM->run(M); }
   1380   (gdb)
   1381 
   1382 Once the :program:`opt` stops in the ``PassManager::run`` method you are now
   1383 free to set breakpoints in your pass so that you can trace through execution or
   1384 do other standard debugging stuff.
   1385 
   1386 Miscellaneous Problems
   1387 ^^^^^^^^^^^^^^^^^^^^^^
   1388 
   1389 Once you have the basics down, there are a couple of problems that GDB has,
   1390 some with solutions, some without.
   1391 
   1392 * Inline functions have bogus stack information.  In general, GDB does a pretty
   1393   good job getting stack traces and stepping through inline functions.  When a
   1394   pass is dynamically loaded however, it somehow completely loses this
   1395   capability.  The only solution I know of is to de-inline a function (move it
   1396   from the body of a class to a ``.cpp`` file).
   1397 
   1398 * Restarting the program breaks breakpoints.  After following the information
   1399   above, you have succeeded in getting some breakpoints planted in your pass.
   1400   Nex thing you know, you restart the program (i.e., you type "``run``" again),
   1401   and you start getting errors about breakpoints being unsettable.  The only
   1402   way I have found to "fix" this problem is to delete the breakpoints that are
   1403   already set in your pass, run the program, and re-set the breakpoints once
   1404   execution stops in ``PassManager::run``.
   1405 
   1406 Hopefully these tips will help with common case debugging situations.  If you'd
   1407 like to contribute some tips of your own, just contact `Chris
   1408 <mailto:sabre (a] nondot.org>`_.
   1409 
   1410 Future extensions planned
   1411 -------------------------
   1412 
   1413 Although the LLVM Pass Infrastructure is very capable as it stands, and does
   1414 some nifty stuff, there are things we'd like to add in the future.  Here is
   1415 where we are going:
   1416 
   1417 .. _writing-an-llvm-pass-SMP:
   1418 
   1419 Multithreaded LLVM
   1420 ^^^^^^^^^^^^^^^^^^
   1421 
   1422 Multiple CPU machines are becoming more common and compilation can never be
   1423 fast enough: obviously we should allow for a multithreaded compiler.  Because
   1424 of the semantics defined for passes above (specifically they cannot maintain
   1425 state across invocations of their ``run*`` methods), a nice clean way to
   1426 implement a multithreaded compiler would be for the ``PassManager`` class to
   1427 create multiple instances of each pass object, and allow the separate instances
   1428 to be hacking on different parts of the program at the same time.
   1429 
   1430 This implementation would prevent each of the passes from having to implement
   1431 multithreaded constructs, requiring only the LLVM core to have locking in a few
   1432 places (for global resources).  Although this is a simple extension, we simply
   1433 haven't had time (or multiprocessor machines, thus a reason) to implement this.
   1434 Despite that, we have kept the LLVM passes SMP ready, and you should too.
   1435 
   1436