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      1 //===- LoopPass.cpp - Loop Pass and Loop Pass Manager ---------------------===//
      2 //
      3 //                     The LLVM Compiler Infrastructure
      4 //
      5 // This file is distributed under the University of Illinois Open Source
      6 // License. See LICENSE.TXT for details.
      7 //
      8 //===----------------------------------------------------------------------===//
      9 //
     10 // This file implements LoopPass and LPPassManager. All loop optimization
     11 // and transformation passes are derived from LoopPass. LPPassManager is
     12 // responsible for managing LoopPasses.
     13 //
     14 //===----------------------------------------------------------------------===//
     15 
     16 #include "llvm/Analysis/LoopPass.h"
     17 #include "llvm/IR/IRPrintingPasses.h"
     18 #include "llvm/IR/LLVMContext.h"
     19 #include "llvm/Support/Debug.h"
     20 #include "llvm/Support/Timer.h"
     21 using namespace llvm;
     22 
     23 #define DEBUG_TYPE "loop-pass-manager"
     24 
     25 namespace {
     26 
     27 /// PrintLoopPass - Print a Function corresponding to a Loop.
     28 ///
     29 class PrintLoopPass : public LoopPass {
     30 private:
     31   std::string Banner;
     32   raw_ostream &Out;       // raw_ostream to print on.
     33 
     34 public:
     35   static char ID;
     36   PrintLoopPass(const std::string &B, raw_ostream &o)
     37       : LoopPass(ID), Banner(B), Out(o) {}
     38 
     39   void getAnalysisUsage(AnalysisUsage &AU) const override {
     40     AU.setPreservesAll();
     41   }
     42 
     43   bool runOnLoop(Loop *L, LPPassManager &) override {
     44     Out << Banner;
     45     for (Loop::block_iterator b = L->block_begin(), be = L->block_end();
     46          b != be;
     47          ++b) {
     48       if (*b)
     49         (*b)->print(Out);
     50       else
     51         Out << "Printing <null> block";
     52     }
     53     return false;
     54   }
     55 };
     56 
     57 char PrintLoopPass::ID = 0;
     58 }
     59 
     60 //===----------------------------------------------------------------------===//
     61 // LPPassManager
     62 //
     63 
     64 char LPPassManager::ID = 0;
     65 
     66 LPPassManager::LPPassManager()
     67   : FunctionPass(ID), PMDataManager() {
     68   skipThisLoop = false;
     69   redoThisLoop = false;
     70   LI = nullptr;
     71   CurrentLoop = nullptr;
     72 }
     73 
     74 /// Delete loop from the loop queue and loop hierarchy (LoopInfo).
     75 void LPPassManager::deleteLoopFromQueue(Loop *L) {
     76 
     77   LI->updateUnloop(L);
     78 
     79   // If L is current loop then skip rest of the passes and let
     80   // runOnFunction remove L from LQ. Otherwise, remove L from LQ now
     81   // and continue applying other passes on CurrentLoop.
     82   if (CurrentLoop == L)
     83     skipThisLoop = true;
     84 
     85   delete L;
     86 
     87   if (skipThisLoop)
     88     return;
     89 
     90   for (std::deque<Loop *>::iterator I = LQ.begin(),
     91          E = LQ.end(); I != E; ++I) {
     92     if (*I == L) {
     93       LQ.erase(I);
     94       break;
     95     }
     96   }
     97 }
     98 
     99 // Inset loop into loop nest (LoopInfo) and loop queue (LQ).
    100 void LPPassManager::insertLoop(Loop *L, Loop *ParentLoop) {
    101 
    102   assert (CurrentLoop != L && "Cannot insert CurrentLoop");
    103 
    104   // Insert into loop nest
    105   if (ParentLoop)
    106     ParentLoop->addChildLoop(L);
    107   else
    108     LI->addTopLevelLoop(L);
    109 
    110   insertLoopIntoQueue(L);
    111 }
    112 
    113 void LPPassManager::insertLoopIntoQueue(Loop *L) {
    114   // Insert L into loop queue
    115   if (L == CurrentLoop)
    116     redoLoop(L);
    117   else if (!L->getParentLoop())
    118     // This is top level loop.
    119     LQ.push_front(L);
    120   else {
    121     // Insert L after the parent loop.
    122     for (std::deque<Loop *>::iterator I = LQ.begin(),
    123            E = LQ.end(); I != E; ++I) {
    124       if (*I == L->getParentLoop()) {
    125         // deque does not support insert after.
    126         ++I;
    127         LQ.insert(I, 1, L);
    128         break;
    129       }
    130     }
    131   }
    132 }
    133 
    134 // Reoptimize this loop. LPPassManager will re-insert this loop into the
    135 // queue. This allows LoopPass to change loop nest for the loop. This
    136 // utility may send LPPassManager into infinite loops so use caution.
    137 void LPPassManager::redoLoop(Loop *L) {
    138   assert (CurrentLoop == L && "Can redo only CurrentLoop");
    139   redoThisLoop = true;
    140 }
    141 
    142 /// cloneBasicBlockSimpleAnalysis - Invoke cloneBasicBlockAnalysis hook for
    143 /// all loop passes.
    144 void LPPassManager::cloneBasicBlockSimpleAnalysis(BasicBlock *From,
    145                                                   BasicBlock *To, Loop *L) {
    146   for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
    147     LoopPass *LP = getContainedPass(Index);
    148     LP->cloneBasicBlockAnalysis(From, To, L);
    149   }
    150 }
    151 
    152 /// deleteSimpleAnalysisValue - Invoke deleteAnalysisValue hook for all passes.
    153 void LPPassManager::deleteSimpleAnalysisValue(Value *V, Loop *L) {
    154   if (BasicBlock *BB = dyn_cast<BasicBlock>(V)) {
    155     for (BasicBlock::iterator BI = BB->begin(), BE = BB->end(); BI != BE;
    156          ++BI) {
    157       Instruction &I = *BI;
    158       deleteSimpleAnalysisValue(&I, L);
    159     }
    160   }
    161   for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
    162     LoopPass *LP = getContainedPass(Index);
    163     LP->deleteAnalysisValue(V, L);
    164   }
    165 }
    166 
    167 
    168 // Recurse through all subloops and all loops  into LQ.
    169 static void addLoopIntoQueue(Loop *L, std::deque<Loop *> &LQ) {
    170   LQ.push_back(L);
    171   for (Loop::reverse_iterator I = L->rbegin(), E = L->rend(); I != E; ++I)
    172     addLoopIntoQueue(*I, LQ);
    173 }
    174 
    175 /// Pass Manager itself does not invalidate any analysis info.
    176 void LPPassManager::getAnalysisUsage(AnalysisUsage &Info) const {
    177   // LPPassManager needs LoopInfo. In the long term LoopInfo class will
    178   // become part of LPPassManager.
    179   Info.addRequired<LoopInfo>();
    180   Info.setPreservesAll();
    181 }
    182 
    183 /// run - Execute all of the passes scheduled for execution.  Keep track of
    184 /// whether any of the passes modifies the function, and if so, return true.
    185 bool LPPassManager::runOnFunction(Function &F) {
    186   LI = &getAnalysis<LoopInfo>();
    187   bool Changed = false;
    188 
    189   // Collect inherited analysis from Module level pass manager.
    190   populateInheritedAnalysis(TPM->activeStack);
    191 
    192   // Populate the loop queue in reverse program order. There is no clear need to
    193   // process sibling loops in either forward or reverse order. There may be some
    194   // advantage in deleting uses in a later loop before optimizing the
    195   // definitions in an earlier loop. If we find a clear reason to process in
    196   // forward order, then a forward variant of LoopPassManager should be created.
    197   //
    198   // Note that LoopInfo::iterator visits loops in reverse program
    199   // order. Here, reverse_iterator gives us a forward order, and the LoopQueue
    200   // reverses the order a third time by popping from the back.
    201   for (LoopInfo::reverse_iterator I = LI->rbegin(), E = LI->rend(); I != E; ++I)
    202     addLoopIntoQueue(*I, LQ);
    203 
    204   if (LQ.empty()) // No loops, skip calling finalizers
    205     return false;
    206 
    207   // Initialization
    208   for (std::deque<Loop *>::const_iterator I = LQ.begin(), E = LQ.end();
    209        I != E; ++I) {
    210     Loop *L = *I;
    211     for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
    212       LoopPass *P = getContainedPass(Index);
    213       Changed |= P->doInitialization(L, *this);
    214     }
    215   }
    216 
    217   // Walk Loops
    218   while (!LQ.empty()) {
    219 
    220     CurrentLoop  = LQ.back();
    221     skipThisLoop = false;
    222     redoThisLoop = false;
    223 
    224     // Run all passes on the current Loop.
    225     for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
    226       LoopPass *P = getContainedPass(Index);
    227 
    228       dumpPassInfo(P, EXECUTION_MSG, ON_LOOP_MSG,
    229                    CurrentLoop->getHeader()->getName());
    230       dumpRequiredSet(P);
    231 
    232       initializeAnalysisImpl(P);
    233 
    234       {
    235         PassManagerPrettyStackEntry X(P, *CurrentLoop->getHeader());
    236         TimeRegion PassTimer(getPassTimer(P));
    237 
    238         Changed |= P->runOnLoop(CurrentLoop, *this);
    239       }
    240 
    241       if (Changed)
    242         dumpPassInfo(P, MODIFICATION_MSG, ON_LOOP_MSG,
    243                      skipThisLoop ? "<deleted>" :
    244                                     CurrentLoop->getHeader()->getName());
    245       dumpPreservedSet(P);
    246 
    247       if (!skipThisLoop) {
    248         // Manually check that this loop is still healthy. This is done
    249         // instead of relying on LoopInfo::verifyLoop since LoopInfo
    250         // is a function pass and it's really expensive to verify every
    251         // loop in the function every time. That level of checking can be
    252         // enabled with the -verify-loop-info option.
    253         {
    254           TimeRegion PassTimer(getPassTimer(LI));
    255           CurrentLoop->verifyLoop();
    256         }
    257 
    258         // Then call the regular verifyAnalysis functions.
    259         verifyPreservedAnalysis(P);
    260 
    261         F.getContext().yield();
    262       }
    263 
    264       removeNotPreservedAnalysis(P);
    265       recordAvailableAnalysis(P);
    266       removeDeadPasses(P,
    267                        skipThisLoop ? "<deleted>" :
    268                                       CurrentLoop->getHeader()->getName(),
    269                        ON_LOOP_MSG);
    270 
    271       if (skipThisLoop)
    272         // Do not run other passes on this loop.
    273         break;
    274     }
    275 
    276     // If the loop was deleted, release all the loop passes. This frees up
    277     // some memory, and avoids trouble with the pass manager trying to call
    278     // verifyAnalysis on them.
    279     if (skipThisLoop)
    280       for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
    281         Pass *P = getContainedPass(Index);
    282         freePass(P, "<deleted>", ON_LOOP_MSG);
    283       }
    284 
    285     // Pop the loop from queue after running all passes.
    286     LQ.pop_back();
    287 
    288     if (redoThisLoop)
    289       LQ.push_back(CurrentLoop);
    290   }
    291 
    292   // Finalization
    293   for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
    294     LoopPass *P = getContainedPass(Index);
    295     Changed |= P->doFinalization();
    296   }
    297 
    298   return Changed;
    299 }
    300 
    301 /// Print passes managed by this manager
    302 void LPPassManager::dumpPassStructure(unsigned Offset) {
    303   errs().indent(Offset*2) << "Loop Pass Manager\n";
    304   for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
    305     Pass *P = getContainedPass(Index);
    306     P->dumpPassStructure(Offset + 1);
    307     dumpLastUses(P, Offset+1);
    308   }
    309 }
    310 
    311 
    312 //===----------------------------------------------------------------------===//
    313 // LoopPass
    314 
    315 Pass *LoopPass::createPrinterPass(raw_ostream &O,
    316                                   const std::string &Banner) const {
    317   return new PrintLoopPass(Banner, O);
    318 }
    319 
    320 // Check if this pass is suitable for the current LPPassManager, if
    321 // available. This pass P is not suitable for a LPPassManager if P
    322 // is not preserving higher level analysis info used by other
    323 // LPPassManager passes. In such case, pop LPPassManager from the
    324 // stack. This will force assignPassManager() to create new
    325 // LPPassManger as expected.
    326 void LoopPass::preparePassManager(PMStack &PMS) {
    327 
    328   // Find LPPassManager
    329   while (!PMS.empty() &&
    330          PMS.top()->getPassManagerType() > PMT_LoopPassManager)
    331     PMS.pop();
    332 
    333   // If this pass is destroying high level information that is used
    334   // by other passes that are managed by LPM then do not insert
    335   // this pass in current LPM. Use new LPPassManager.
    336   if (PMS.top()->getPassManagerType() == PMT_LoopPassManager &&
    337       !PMS.top()->preserveHigherLevelAnalysis(this))
    338     PMS.pop();
    339 }
    340 
    341 /// Assign pass manager to manage this pass.
    342 void LoopPass::assignPassManager(PMStack &PMS,
    343                                  PassManagerType PreferredType) {
    344   // Find LPPassManager
    345   while (!PMS.empty() &&
    346          PMS.top()->getPassManagerType() > PMT_LoopPassManager)
    347     PMS.pop();
    348 
    349   LPPassManager *LPPM;
    350   if (PMS.top()->getPassManagerType() == PMT_LoopPassManager)
    351     LPPM = (LPPassManager*)PMS.top();
    352   else {
    353     // Create new Loop Pass Manager if it does not exist.
    354     assert (!PMS.empty() && "Unable to create Loop Pass Manager");
    355     PMDataManager *PMD = PMS.top();
    356 
    357     // [1] Create new Loop Pass Manager
    358     LPPM = new LPPassManager();
    359     LPPM->populateInheritedAnalysis(PMS);
    360 
    361     // [2] Set up new manager's top level manager
    362     PMTopLevelManager *TPM = PMD->getTopLevelManager();
    363     TPM->addIndirectPassManager(LPPM);
    364 
    365     // [3] Assign manager to manage this new manager. This may create
    366     // and push new managers into PMS
    367     Pass *P = LPPM->getAsPass();
    368     TPM->schedulePass(P);
    369 
    370     // [4] Push new manager into PMS
    371     PMS.push(LPPM);
    372   }
    373 
    374   LPPM->add(this);
    375 }
    376 
    377 // Containing function has Attribute::OptimizeNone and transformation
    378 // passes should skip it.
    379 bool LoopPass::skipOptnoneFunction(const Loop *L) const {
    380   const Function *F = L->getHeader()->getParent();
    381   if (F && F->hasFnAttribute(Attribute::OptimizeNone)) {
    382     // FIXME: Report this to dbgs() only once per function.
    383     DEBUG(dbgs() << "Skipping pass '" << getPassName()
    384           << "' in function " << F->getName() << "\n");
    385     // FIXME: Delete loop from pass manager's queue?
    386     return true;
    387   }
    388   return false;
    389 }
    390