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      1 //===-- SILowerControlFlow.cpp - Use predicates for control flow ----------===//
      2 //
      3 //                     The LLVM Compiler Infrastructure
      4 //
      5 // This file is distributed under the University of Illinois Open Source
      6 // License. See LICENSE.TXT for details.
      7 //
      8 //===----------------------------------------------------------------------===//
      9 //
     10 /// \file
     11 /// \brief This pass lowers the pseudo control flow instructions to real
     12 /// machine instructions.
     13 ///
     14 /// All control flow is handled using predicated instructions and
     15 /// a predicate stack.  Each Scalar ALU controls the operations of 64 Vector
     16 /// ALUs.  The Scalar ALU can update the predicate for any of the Vector ALUs
     17 /// by writting to the 64-bit EXEC register (each bit corresponds to a
     18 /// single vector ALU).  Typically, for predicates, a vector ALU will write
     19 /// to its bit of the VCC register (like EXEC VCC is 64-bits, one for each
     20 /// Vector ALU) and then the ScalarALU will AND the VCC register with the
     21 /// EXEC to update the predicates.
     22 ///
     23 /// For example:
     24 /// %VCC = V_CMP_GT_F32 %VGPR1, %VGPR2
     25 /// %SGPR0 = SI_IF %VCC
     26 ///   %VGPR0 = V_ADD_F32 %VGPR0, %VGPR0
     27 /// %SGPR0 = SI_ELSE %SGPR0
     28 ///   %VGPR0 = V_SUB_F32 %VGPR0, %VGPR0
     29 /// SI_END_CF %SGPR0
     30 ///
     31 /// becomes:
     32 ///
     33 /// %SGPR0 = S_AND_SAVEEXEC_B64 %VCC  // Save and update the exec mask
     34 /// %SGPR0 = S_XOR_B64 %SGPR0, %EXEC  // Clear live bits from saved exec mask
     35 /// S_CBRANCH_EXECZ label0            // This instruction is an optional
     36 ///                                   // optimization which allows us to
     37 ///                                   // branch if all the bits of
     38 ///                                   // EXEC are zero.
     39 /// %VGPR0 = V_ADD_F32 %VGPR0, %VGPR0 // Do the IF block of the branch
     40 ///
     41 /// label0:
     42 /// %SGPR0 = S_OR_SAVEEXEC_B64 %EXEC   // Restore the exec mask for the Then block
     43 /// %EXEC = S_XOR_B64 %SGPR0, %EXEC    // Clear live bits from saved exec mask
     44 /// S_BRANCH_EXECZ label1              // Use our branch optimization
     45 ///                                    // instruction again.
     46 /// %VGPR0 = V_SUB_F32 %VGPR0, %VGPR   // Do the THEN block
     47 /// label1:
     48 /// %EXEC = S_OR_B64 %EXEC, %SGPR0     // Re-enable saved exec mask bits
     49 //===----------------------------------------------------------------------===//
     50 
     51 #include "AMDGPU.h"
     52 #include "SIInstrInfo.h"
     53 #include "SIMachineFunctionInfo.h"
     54 #include "llvm/CodeGen/MachineFunction.h"
     55 #include "llvm/CodeGen/MachineFunctionPass.h"
     56 #include "llvm/CodeGen/MachineInstrBuilder.h"
     57 #include "llvm/CodeGen/MachineRegisterInfo.h"
     58 #include "llvm/IR/Constants.h"
     59 
     60 using namespace llvm;
     61 
     62 namespace {
     63 
     64 class SILowerControlFlowPass : public MachineFunctionPass {
     65 
     66 private:
     67   static const unsigned SkipThreshold = 12;
     68 
     69   static char ID;
     70   const SIRegisterInfo *TRI;
     71   const SIInstrInfo *TII;
     72 
     73   bool shouldSkip(MachineBasicBlock *From, MachineBasicBlock *To);
     74 
     75   void Skip(MachineInstr &From, MachineOperand &To);
     76   void SkipIfDead(MachineInstr &MI);
     77 
     78   void If(MachineInstr &MI);
     79   void Else(MachineInstr &MI);
     80   void Break(MachineInstr &MI);
     81   void IfBreak(MachineInstr &MI);
     82   void ElseBreak(MachineInstr &MI);
     83   void Loop(MachineInstr &MI);
     84   void EndCf(MachineInstr &MI);
     85 
     86   void Kill(MachineInstr &MI);
     87   void Branch(MachineInstr &MI);
     88 
     89   void InitM0ForLDS(MachineBasicBlock::iterator MI);
     90   void LoadM0(MachineInstr &MI, MachineInstr *MovRel);
     91   void IndirectSrc(MachineInstr &MI);
     92   void IndirectDst(MachineInstr &MI);
     93 
     94 public:
     95   SILowerControlFlowPass(TargetMachine &tm) :
     96     MachineFunctionPass(ID), TRI(nullptr), TII(nullptr) { }
     97 
     98   bool runOnMachineFunction(MachineFunction &MF) override;
     99 
    100   const char *getPassName() const override {
    101     return "SI Lower control flow instructions";
    102   }
    103 
    104 };
    105 
    106 } // End anonymous namespace
    107 
    108 char SILowerControlFlowPass::ID = 0;
    109 
    110 FunctionPass *llvm::createSILowerControlFlowPass(TargetMachine &tm) {
    111   return new SILowerControlFlowPass(tm);
    112 }
    113 
    114 bool SILowerControlFlowPass::shouldSkip(MachineBasicBlock *From,
    115                                         MachineBasicBlock *To) {
    116 
    117   unsigned NumInstr = 0;
    118 
    119   for (MachineBasicBlock *MBB = From; MBB != To && !MBB->succ_empty();
    120        MBB = *MBB->succ_begin()) {
    121 
    122     for (MachineBasicBlock::iterator I = MBB->begin(), E = MBB->end();
    123          NumInstr < SkipThreshold && I != E; ++I) {
    124 
    125       if (I->isBundle() || !I->isBundled())
    126         if (++NumInstr >= SkipThreshold)
    127           return true;
    128     }
    129   }
    130 
    131   return false;
    132 }
    133 
    134 void SILowerControlFlowPass::Skip(MachineInstr &From, MachineOperand &To) {
    135 
    136   if (!shouldSkip(*From.getParent()->succ_begin(), To.getMBB()))
    137     return;
    138 
    139   DebugLoc DL = From.getDebugLoc();
    140   BuildMI(*From.getParent(), &From, DL, TII->get(AMDGPU::S_CBRANCH_EXECZ))
    141           .addOperand(To)
    142           .addReg(AMDGPU::EXEC);
    143 }
    144 
    145 void SILowerControlFlowPass::SkipIfDead(MachineInstr &MI) {
    146 
    147   MachineBasicBlock &MBB = *MI.getParent();
    148   DebugLoc DL = MI.getDebugLoc();
    149 
    150   if (MBB.getParent()->getInfo<SIMachineFunctionInfo>()->ShaderType !=
    151       ShaderType::PIXEL ||
    152       !shouldSkip(&MBB, &MBB.getParent()->back()))
    153     return;
    154 
    155   MachineBasicBlock::iterator Insert = &MI;
    156   ++Insert;
    157 
    158   // If the exec mask is non-zero, skip the next two instructions
    159   BuildMI(MBB, Insert, DL, TII->get(AMDGPU::S_CBRANCH_EXECNZ))
    160           .addImm(3)
    161           .addReg(AMDGPU::EXEC);
    162 
    163   // Exec mask is zero: Export to NULL target...
    164   BuildMI(MBB, Insert, DL, TII->get(AMDGPU::EXP))
    165           .addImm(0)
    166           .addImm(0x09) // V_008DFC_SQ_EXP_NULL
    167           .addImm(0)
    168           .addImm(1)
    169           .addImm(1)
    170           .addReg(AMDGPU::VGPR0)
    171           .addReg(AMDGPU::VGPR0)
    172           .addReg(AMDGPU::VGPR0)
    173           .addReg(AMDGPU::VGPR0);
    174 
    175   // ... and terminate wavefront
    176   BuildMI(MBB, Insert, DL, TII->get(AMDGPU::S_ENDPGM));
    177 }
    178 
    179 void SILowerControlFlowPass::If(MachineInstr &MI) {
    180   MachineBasicBlock &MBB = *MI.getParent();
    181   DebugLoc DL = MI.getDebugLoc();
    182   unsigned Reg = MI.getOperand(0).getReg();
    183   unsigned Vcc = MI.getOperand(1).getReg();
    184 
    185   BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_AND_SAVEEXEC_B64), Reg)
    186           .addReg(Vcc);
    187 
    188   BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_XOR_B64), Reg)
    189           .addReg(AMDGPU::EXEC)
    190           .addReg(Reg);
    191 
    192   Skip(MI, MI.getOperand(2));
    193 
    194   MI.eraseFromParent();
    195 }
    196 
    197 void SILowerControlFlowPass::Else(MachineInstr &MI) {
    198   MachineBasicBlock &MBB = *MI.getParent();
    199   DebugLoc DL = MI.getDebugLoc();
    200   unsigned Dst = MI.getOperand(0).getReg();
    201   unsigned Src = MI.getOperand(1).getReg();
    202 
    203   BuildMI(MBB, MBB.getFirstNonPHI(), DL,
    204           TII->get(AMDGPU::S_OR_SAVEEXEC_B64), Dst)
    205           .addReg(Src); // Saved EXEC
    206 
    207   BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_XOR_B64), AMDGPU::EXEC)
    208           .addReg(AMDGPU::EXEC)
    209           .addReg(Dst);
    210 
    211   Skip(MI, MI.getOperand(2));
    212 
    213   MI.eraseFromParent();
    214 }
    215 
    216 void SILowerControlFlowPass::Break(MachineInstr &MI) {
    217   MachineBasicBlock &MBB = *MI.getParent();
    218   DebugLoc DL = MI.getDebugLoc();
    219 
    220   unsigned Dst = MI.getOperand(0).getReg();
    221   unsigned Src = MI.getOperand(1).getReg();
    222 
    223   BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_OR_B64), Dst)
    224           .addReg(AMDGPU::EXEC)
    225           .addReg(Src);
    226 
    227   MI.eraseFromParent();
    228 }
    229 
    230 void SILowerControlFlowPass::IfBreak(MachineInstr &MI) {
    231   MachineBasicBlock &MBB = *MI.getParent();
    232   DebugLoc DL = MI.getDebugLoc();
    233 
    234   unsigned Dst = MI.getOperand(0).getReg();
    235   unsigned Vcc = MI.getOperand(1).getReg();
    236   unsigned Src = MI.getOperand(2).getReg();
    237 
    238   BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_OR_B64), Dst)
    239           .addReg(Vcc)
    240           .addReg(Src);
    241 
    242   MI.eraseFromParent();
    243 }
    244 
    245 void SILowerControlFlowPass::ElseBreak(MachineInstr &MI) {
    246   MachineBasicBlock &MBB = *MI.getParent();
    247   DebugLoc DL = MI.getDebugLoc();
    248 
    249   unsigned Dst = MI.getOperand(0).getReg();
    250   unsigned Saved = MI.getOperand(1).getReg();
    251   unsigned Src = MI.getOperand(2).getReg();
    252 
    253   BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_OR_B64), Dst)
    254           .addReg(Saved)
    255           .addReg(Src);
    256 
    257   MI.eraseFromParent();
    258 }
    259 
    260 void SILowerControlFlowPass::Loop(MachineInstr &MI) {
    261   MachineBasicBlock &MBB = *MI.getParent();
    262   DebugLoc DL = MI.getDebugLoc();
    263   unsigned Src = MI.getOperand(0).getReg();
    264 
    265   BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_ANDN2_B64), AMDGPU::EXEC)
    266           .addReg(AMDGPU::EXEC)
    267           .addReg(Src);
    268 
    269   BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_CBRANCH_EXECNZ))
    270           .addOperand(MI.getOperand(1))
    271           .addReg(AMDGPU::EXEC);
    272 
    273   MI.eraseFromParent();
    274 }
    275 
    276 void SILowerControlFlowPass::EndCf(MachineInstr &MI) {
    277   MachineBasicBlock &MBB = *MI.getParent();
    278   DebugLoc DL = MI.getDebugLoc();
    279   unsigned Reg = MI.getOperand(0).getReg();
    280 
    281   BuildMI(MBB, MBB.getFirstNonPHI(), DL,
    282           TII->get(AMDGPU::S_OR_B64), AMDGPU::EXEC)
    283           .addReg(AMDGPU::EXEC)
    284           .addReg(Reg);
    285 
    286   MI.eraseFromParent();
    287 }
    288 
    289 void SILowerControlFlowPass::Branch(MachineInstr &MI) {
    290   if (MI.getOperand(0).getMBB() == MI.getParent()->getNextNode())
    291     MI.eraseFromParent();
    292 
    293   // If these aren't equal, this is probably an infinite loop.
    294 }
    295 
    296 void SILowerControlFlowPass::Kill(MachineInstr &MI) {
    297   MachineBasicBlock &MBB = *MI.getParent();
    298   DebugLoc DL = MI.getDebugLoc();
    299   const MachineOperand &Op = MI.getOperand(0);
    300 
    301   // Kill is only allowed in pixel / geometry shaders
    302   assert(MBB.getParent()->getInfo<SIMachineFunctionInfo>()->ShaderType ==
    303          ShaderType::PIXEL ||
    304          MBB.getParent()->getInfo<SIMachineFunctionInfo>()->ShaderType ==
    305          ShaderType::GEOMETRY);
    306 
    307   // Clear this thread from the exec mask if the operand is negative
    308   if ((Op.isImm() || Op.isFPImm())) {
    309     // Constant operand: Set exec mask to 0 or do nothing
    310     if (Op.isImm() ? (Op.getImm() & 0x80000000) :
    311         Op.getFPImm()->isNegative()) {
    312       BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_MOV_B64), AMDGPU::EXEC)
    313               .addImm(0);
    314     }
    315   } else {
    316     BuildMI(MBB, &MI, DL, TII->get(AMDGPU::V_CMPX_LE_F32_e32), AMDGPU::VCC)
    317            .addImm(0)
    318            .addOperand(Op);
    319   }
    320 
    321   MI.eraseFromParent();
    322 }
    323 
    324 /// The m0 register stores the maximum allowable address for LDS reads and
    325 /// writes.  Its value must be at least the size in bytes of LDS allocated by
    326 /// the shader.  For simplicity, we set it to the maximum possible value.
    327 void SILowerControlFlowPass::InitM0ForLDS(MachineBasicBlock::iterator MI) {
    328     BuildMI(*MI->getParent(), MI, MI->getDebugLoc(),  TII->get(AMDGPU::S_MOV_B32),
    329             AMDGPU::M0).addImm(0xffffffff);
    330 }
    331 
    332 void SILowerControlFlowPass::LoadM0(MachineInstr &MI, MachineInstr *MovRel) {
    333 
    334   MachineBasicBlock &MBB = *MI.getParent();
    335   DebugLoc DL = MI.getDebugLoc();
    336   MachineBasicBlock::iterator I = MI;
    337 
    338   unsigned Save = MI.getOperand(1).getReg();
    339   unsigned Idx = MI.getOperand(3).getReg();
    340 
    341   if (AMDGPU::SReg_32RegClass.contains(Idx)) {
    342     BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_MOV_B32), AMDGPU::M0)
    343             .addReg(Idx);
    344     MBB.insert(I, MovRel);
    345   } else {
    346 
    347     assert(AMDGPU::SReg_64RegClass.contains(Save));
    348     assert(AMDGPU::VReg_32RegClass.contains(Idx));
    349 
    350     // Save the EXEC mask
    351     BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_MOV_B64), Save)
    352             .addReg(AMDGPU::EXEC);
    353 
    354     // Read the next variant into VCC (lower 32 bits) <- also loop target
    355     BuildMI(MBB, &MI, DL, TII->get(AMDGPU::V_READFIRSTLANE_B32),
    356             AMDGPU::VCC_LO)
    357             .addReg(Idx);
    358 
    359     // Move index from VCC into M0
    360     BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_MOV_B32), AMDGPU::M0)
    361             .addReg(AMDGPU::VCC_LO);
    362 
    363     // Compare the just read M0 value to all possible Idx values
    364     BuildMI(MBB, &MI, DL, TII->get(AMDGPU::V_CMP_EQ_U32_e32), AMDGPU::VCC)
    365             .addReg(AMDGPU::M0)
    366             .addReg(Idx);
    367 
    368     // Update EXEC, save the original EXEC value to VCC
    369     BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_AND_SAVEEXEC_B64), AMDGPU::VCC)
    370             .addReg(AMDGPU::VCC);
    371 
    372     // Do the actual move
    373     MBB.insert(I, MovRel);
    374 
    375     // Update EXEC, switch all done bits to 0 and all todo bits to 1
    376     BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_XOR_B64), AMDGPU::EXEC)
    377             .addReg(AMDGPU::EXEC)
    378             .addReg(AMDGPU::VCC);
    379 
    380     // Loop back to V_READFIRSTLANE_B32 if there are still variants to cover
    381     BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_CBRANCH_EXECNZ))
    382             .addImm(-7)
    383             .addReg(AMDGPU::EXEC);
    384 
    385     // Restore EXEC
    386     BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_MOV_B64), AMDGPU::EXEC)
    387             .addReg(Save);
    388 
    389   }
    390   // FIXME: Are there any values other than the LDS address clamp that need to
    391   // be stored in the m0 register and may be live for more than a few
    392   // instructions?  If so, we should save the m0 register at the beginning
    393   // of this function and restore it here.
    394   // FIXME: Add support for LDS direct loads.
    395   InitM0ForLDS(&MI);
    396   MI.eraseFromParent();
    397 }
    398 
    399 void SILowerControlFlowPass::IndirectSrc(MachineInstr &MI) {
    400 
    401   MachineBasicBlock &MBB = *MI.getParent();
    402   DebugLoc DL = MI.getDebugLoc();
    403 
    404   unsigned Dst = MI.getOperand(0).getReg();
    405   unsigned Vec = MI.getOperand(2).getReg();
    406   unsigned Off = MI.getOperand(4).getImm();
    407   unsigned SubReg = TRI->getSubReg(Vec, AMDGPU::sub0);
    408   if (!SubReg)
    409     SubReg = Vec;
    410 
    411   MachineInstr *MovRel =
    412     BuildMI(*MBB.getParent(), DL, TII->get(AMDGPU::V_MOVRELS_B32_e32), Dst)
    413             .addReg(SubReg + Off)
    414             .addReg(AMDGPU::M0, RegState::Implicit)
    415             .addReg(Vec, RegState::Implicit);
    416 
    417   LoadM0(MI, MovRel);
    418 }
    419 
    420 void SILowerControlFlowPass::IndirectDst(MachineInstr &MI) {
    421 
    422   MachineBasicBlock &MBB = *MI.getParent();
    423   DebugLoc DL = MI.getDebugLoc();
    424 
    425   unsigned Dst = MI.getOperand(0).getReg();
    426   unsigned Off = MI.getOperand(4).getImm();
    427   unsigned Val = MI.getOperand(5).getReg();
    428   unsigned SubReg = TRI->getSubReg(Dst, AMDGPU::sub0);
    429   if (!SubReg)
    430     SubReg = Dst;
    431 
    432   MachineInstr *MovRel =
    433     BuildMI(*MBB.getParent(), DL, TII->get(AMDGPU::V_MOVRELD_B32_e32))
    434             .addReg(SubReg + Off, RegState::Define)
    435             .addReg(Val)
    436             .addReg(AMDGPU::M0, RegState::Implicit)
    437             .addReg(Dst, RegState::Implicit);
    438 
    439   LoadM0(MI, MovRel);
    440 }
    441 
    442 bool SILowerControlFlowPass::runOnMachineFunction(MachineFunction &MF) {
    443   TII = static_cast<const SIInstrInfo*>(MF.getTarget().getInstrInfo());
    444   TRI = static_cast<const SIRegisterInfo*>(MF.getTarget().getRegisterInfo());
    445   SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
    446 
    447   bool HaveKill = false;
    448   bool NeedM0 = false;
    449   bool NeedWQM = false;
    450   unsigned Depth = 0;
    451 
    452   for (MachineFunction::iterator BI = MF.begin(), BE = MF.end();
    453        BI != BE; ++BI) {
    454 
    455     MachineBasicBlock &MBB = *BI;
    456     MachineBasicBlock::iterator I, Next;
    457     for (I = MBB.begin(); I != MBB.end(); I = Next) {
    458       Next = std::next(I);
    459 
    460       MachineInstr &MI = *I;
    461       if (TII->isDS(MI.getOpcode())) {
    462         NeedM0 = true;
    463         NeedWQM = true;
    464       }
    465 
    466       switch (MI.getOpcode()) {
    467         default: break;
    468         case AMDGPU::SI_IF:
    469           ++Depth;
    470           If(MI);
    471           break;
    472 
    473         case AMDGPU::SI_ELSE:
    474           Else(MI);
    475           break;
    476 
    477         case AMDGPU::SI_BREAK:
    478           Break(MI);
    479           break;
    480 
    481         case AMDGPU::SI_IF_BREAK:
    482           IfBreak(MI);
    483           break;
    484 
    485         case AMDGPU::SI_ELSE_BREAK:
    486           ElseBreak(MI);
    487           break;
    488 
    489         case AMDGPU::SI_LOOP:
    490           ++Depth;
    491           Loop(MI);
    492           break;
    493 
    494         case AMDGPU::SI_END_CF:
    495           if (--Depth == 0 && HaveKill) {
    496             SkipIfDead(MI);
    497             HaveKill = false;
    498           }
    499           EndCf(MI);
    500           break;
    501 
    502         case AMDGPU::SI_KILL:
    503           if (Depth == 0)
    504             SkipIfDead(MI);
    505           else
    506             HaveKill = true;
    507           Kill(MI);
    508           break;
    509 
    510         case AMDGPU::S_BRANCH:
    511           Branch(MI);
    512           break;
    513 
    514         case AMDGPU::SI_INDIRECT_SRC:
    515           IndirectSrc(MI);
    516           break;
    517 
    518         case AMDGPU::SI_INDIRECT_DST_V1:
    519         case AMDGPU::SI_INDIRECT_DST_V2:
    520         case AMDGPU::SI_INDIRECT_DST_V4:
    521         case AMDGPU::SI_INDIRECT_DST_V8:
    522         case AMDGPU::SI_INDIRECT_DST_V16:
    523           IndirectDst(MI);
    524           break;
    525 
    526         case AMDGPU::V_INTERP_P1_F32:
    527         case AMDGPU::V_INTERP_P2_F32:
    528         case AMDGPU::V_INTERP_MOV_F32:
    529           NeedWQM = true;
    530           break;
    531 
    532       }
    533     }
    534   }
    535 
    536   if (NeedM0) {
    537     MachineBasicBlock &MBB = MF.front();
    538     // Initialize M0 to a value that won't cause LDS access to be discarded
    539     // due to offset clamping
    540     InitM0ForLDS(MBB.getFirstNonPHI());
    541   }
    542 
    543   if (NeedWQM && MFI->ShaderType == ShaderType::PIXEL) {
    544     MachineBasicBlock &MBB = MF.front();
    545     BuildMI(MBB, MBB.getFirstNonPHI(), DebugLoc(), TII->get(AMDGPU::S_WQM_B64),
    546             AMDGPU::EXEC).addReg(AMDGPU::EXEC);
    547   }
    548 
    549   return true;
    550 }
    551