Home | History | Annotate | Download | only in ARM
      1 ; RUN: llc -mtriple=arm-eabi -mattr=+neon %s -o - | FileCheck %s
      2 
      3 define void @vst2i8(i8* %A, <8 x i8>* %B) nounwind {
      4 ;CHECK-LABEL: vst2i8:
      5 ;Check the alignment value.  Max for this instruction is 128 bits:
      6 ;CHECK: vst2.8 {d16, d17}, [r0:64]
      7 	%tmp1 = load <8 x i8>* %B
      8 	call void @llvm.arm.neon.vst2.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 8)
      9 	ret void
     10 }
     11 
     12 ;Check for a post-increment updating store with register increment.
     13 define void @vst2i8_update(i8** %ptr, <8 x i8>* %B, i32 %inc) nounwind {
     14 ;CHECK-LABEL: vst2i8_update:
     15 ;CHECK: vst2.8 {d16, d17}, [r1], r2
     16 	%A = load i8** %ptr
     17 	%tmp1 = load <8 x i8>* %B
     18 	call void @llvm.arm.neon.vst2.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 4)
     19 	%tmp2 = getelementptr i8* %A, i32 %inc
     20 	store i8* %tmp2, i8** %ptr
     21 	ret void
     22 }
     23 
     24 define void @vst2i16(i16* %A, <4 x i16>* %B) nounwind {
     25 ;CHECK-LABEL: vst2i16:
     26 ;Check the alignment value.  Max for this instruction is 128 bits:
     27 ;CHECK: vst2.16 {d16, d17}, [r0:128]
     28 	%tmp0 = bitcast i16* %A to i8*
     29 	%tmp1 = load <4 x i16>* %B
     30 	call void @llvm.arm.neon.vst2.v4i16(i8* %tmp0, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 32)
     31 	ret void
     32 }
     33 
     34 define void @vst2i32(i32* %A, <2 x i32>* %B) nounwind {
     35 ;CHECK-LABEL: vst2i32:
     36 ;CHECK: vst2.32
     37 	%tmp0 = bitcast i32* %A to i8*
     38 	%tmp1 = load <2 x i32>* %B
     39 	call void @llvm.arm.neon.vst2.v2i32(i8* %tmp0, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 1)
     40 	ret void
     41 }
     42 
     43 define void @vst2f(float* %A, <2 x float>* %B) nounwind {
     44 ;CHECK-LABEL: vst2f:
     45 ;CHECK: vst2.32
     46 	%tmp0 = bitcast float* %A to i8*
     47 	%tmp1 = load <2 x float>* %B
     48 	call void @llvm.arm.neon.vst2.v2f32(i8* %tmp0, <2 x float> %tmp1, <2 x float> %tmp1, i32 1)
     49 	ret void
     50 }
     51 
     52 define void @vst2i64(i64* %A, <1 x i64>* %B) nounwind {
     53 ;CHECK-LABEL: vst2i64:
     54 ;Check the alignment value.  Max for this instruction is 128 bits:
     55 ;CHECK: vst1.64 {d16, d17}, [r0:128]
     56 	%tmp0 = bitcast i64* %A to i8*
     57 	%tmp1 = load <1 x i64>* %B
     58 	call void @llvm.arm.neon.vst2.v1i64(i8* %tmp0, <1 x i64> %tmp1, <1 x i64> %tmp1, i32 32)
     59 	ret void
     60 }
     61 
     62 ;Check for a post-increment updating store.
     63 define void @vst2i64_update(i64** %ptr, <1 x i64>* %B) nounwind {
     64 ;CHECK-LABEL: vst2i64_update:
     65 ;CHECK: vst1.64 {d16, d17}, [r1:64]!
     66 	%A = load i64** %ptr
     67 	%tmp0 = bitcast i64* %A to i8*
     68 	%tmp1 = load <1 x i64>* %B
     69 	call void @llvm.arm.neon.vst2.v1i64(i8* %tmp0, <1 x i64> %tmp1, <1 x i64> %tmp1, i32 8)
     70 	%tmp2 = getelementptr i64* %A, i32 2
     71 	store i64* %tmp2, i64** %ptr
     72 	ret void
     73 }
     74 
     75 define void @vst2Qi8(i8* %A, <16 x i8>* %B) nounwind {
     76 ;CHECK-LABEL: vst2Qi8:
     77 ;Check the alignment value.  Max for this instruction is 256 bits:
     78 ;CHECK: vst2.8 {d16, d17, d18, d19}, [r0:64]
     79 	%tmp1 = load <16 x i8>* %B
     80 	call void @llvm.arm.neon.vst2.v16i8(i8* %A, <16 x i8> %tmp1, <16 x i8> %tmp1, i32 8)
     81 	ret void
     82 }
     83 
     84 define void @vst2Qi16(i16* %A, <8 x i16>* %B) nounwind {
     85 ;CHECK-LABEL: vst2Qi16:
     86 ;Check the alignment value.  Max for this instruction is 256 bits:
     87 ;CHECK: vst2.16 {d16, d17, d18, d19}, [r0:128]
     88 	%tmp0 = bitcast i16* %A to i8*
     89 	%tmp1 = load <8 x i16>* %B
     90 	call void @llvm.arm.neon.vst2.v8i16(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 16)
     91 	ret void
     92 }
     93 
     94 define void @vst2Qi32(i32* %A, <4 x i32>* %B) nounwind {
     95 ;CHECK-LABEL: vst2Qi32:
     96 ;Check the alignment value.  Max for this instruction is 256 bits:
     97 ;CHECK: vst2.32 {d16, d17, d18, d19}, [r0:256]
     98 	%tmp0 = bitcast i32* %A to i8*
     99 	%tmp1 = load <4 x i32>* %B
    100 	call void @llvm.arm.neon.vst2.v4i32(i8* %tmp0, <4 x i32> %tmp1, <4 x i32> %tmp1, i32 64)
    101 	ret void
    102 }
    103 
    104 define void @vst2Qf(float* %A, <4 x float>* %B) nounwind {
    105 ;CHECK-LABEL: vst2Qf:
    106 ;CHECK: vst2.32
    107 	%tmp0 = bitcast float* %A to i8*
    108 	%tmp1 = load <4 x float>* %B
    109 	call void @llvm.arm.neon.vst2.v4f32(i8* %tmp0, <4 x float> %tmp1, <4 x float> %tmp1, i32 1)
    110 	ret void
    111 }
    112 
    113 define i8* @vst2update(i8* %out, <4 x i16>* %B) nounwind {
    114 ;CHECK-LABEL: vst2update:
    115 ;CHECK: vst2.16 {d16, d17}, [r0]!
    116 	%tmp1 = load <4 x i16>* %B
    117 	tail call void @llvm.arm.neon.vst2.v4i16(i8* %out, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 2)
    118 	%t5 = getelementptr inbounds i8* %out, i32 16
    119 	ret i8* %t5
    120 }
    121 
    122 define i8* @vst2update2(i8 * %out, <4 x float> * %this) nounwind optsize ssp align 2 {
    123 ;CHECK-LABEL: vst2update2:
    124 ;CHECK: vst2.32 {d16, d17, d18, d19}, [r0]!
    125   %tmp1 = load <4 x float>* %this
    126   call void @llvm.arm.neon.vst2.v4f32(i8* %out, <4 x float> %tmp1, <4 x float> %tmp1, i32 4) nounwind
    127   %tmp2 = getelementptr inbounds i8* %out, i32  32
    128   ret i8* %tmp2
    129 }
    130 
    131 declare void @llvm.arm.neon.vst2.v8i8(i8*, <8 x i8>, <8 x i8>, i32) nounwind
    132 declare void @llvm.arm.neon.vst2.v4i16(i8*, <4 x i16>, <4 x i16>, i32) nounwind
    133 declare void @llvm.arm.neon.vst2.v2i32(i8*, <2 x i32>, <2 x i32>, i32) nounwind
    134 declare void @llvm.arm.neon.vst2.v2f32(i8*, <2 x float>, <2 x float>, i32) nounwind
    135 declare void @llvm.arm.neon.vst2.v1i64(i8*, <1 x i64>, <1 x i64>, i32) nounwind
    136 
    137 declare void @llvm.arm.neon.vst2.v16i8(i8*, <16 x i8>, <16 x i8>, i32) nounwind
    138 declare void @llvm.arm.neon.vst2.v8i16(i8*, <8 x i16>, <8 x i16>, i32) nounwind
    139 declare void @llvm.arm.neon.vst2.v4i32(i8*, <4 x i32>, <4 x i32>, i32) nounwind
    140 declare void @llvm.arm.neon.vst2.v4f32(i8*, <4 x float>, <4 x float>, i32) nounwind
    141