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      1 LIBNAME=gd3d1x
      2 CPP_SOURCES=$(wildcard *.cpp)
      3 LIBRARY_INCLUDES=-Iinclude -I../gd3dapi -I../d3dapi -I../w32api -I../d3d1xstutil/include -I../d3d1xshader/include -I../../../include -I../../../auxiliary -I../../../state_trackers/egl/common
      4 PROGS=tools/dxbc2tgsi
      5 PROGS_DEPS=libgd3d1x.a ../d3d1xshader/libd3d1xshader.a ../d3d1xstutil/libd3d1xstutil.a ../../../auxiliary/libgallium.a
      6 LIBS=$(PROGS_DEPS) -ldl
      7 include ../Makefile.inc
      8