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      1 /*
      2  * Copyright  2011 Intel Corporation
      3  *
      4  * Permission is hereby granted, free of charge, to any person obtaining a
      5  * copy of this software and associated documentation files (the "Software"),
      6  * to deal in the Software without restriction, including without limitation
      7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
      8  * and/or sell copies of the Software, and to permit persons to whom the
      9  * Software is furnished to do so, subject to the following conditions:
     10  *
     11  * The above copyright notice and this permission notice (including the next
     12  * paragraph) shall be included in all copies or substantial portions of the
     13  * Software.
     14  *
     15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
     20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
     21  * DEALINGS IN THE SOFTWARE.
     22  */
     23 #include "fake_glx_screen.h"
     24 
     25 struct glx_screen_vtable fake_glx_screen::vt = {
     26    indirect_create_context,
     27    fake_glx_context::create_attribs
     28 };
     29 
     30 struct glx_screen_vtable fake_glx_screen_direct::vt = {
     31    fake_glx_context_direct::create,
     32    fake_glx_context_direct::create_attribs
     33 };
     34 
     35 const struct glx_context_vtable fake_glx_context::vt = {
     36    fake_glx_context::destroy,
     37    NULL,
     38    NULL,
     39    NULL,
     40    NULL,
     41    NULL,
     42    NULL,
     43    NULL,
     44    NULL,
     45 };
     46 
     47 int fake_glx_context::contexts_allocated = 0;
     48 
     49 extern "C" struct glx_context *
     50 indirect_create_context(struct glx_screen *psc, struct glx_config *mode,
     51 			struct glx_context *shareList, int renderType)
     52 {
     53    (void) shareList;
     54    (void) renderType;
     55 
     56    return new fake_glx_context(psc, mode);
     57 }
     58