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      1 /*
      2     SDL - Simple DirectMedia Layer
      3     Copyright (C) 1997-2012 Sam Lantinga
      4 
      5     This library is free software; you can redistribute it and/or
      6     modify it under the terms of the GNU Lesser General Public
      7     License as published by the Free Software Foundation; either
      8     version 2.1 of the License, or (at your option) any later version.
      9 
     10     This library is distributed in the hope that it will be useful,
     11     but WITHOUT ANY WARRANTY; without even the implied warranty of
     12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     13     Lesser General Public License for more details.
     14 
     15     You should have received a copy of the GNU Lesser General Public
     16     License along with this library; if not, write to the Free Software
     17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
     18 
     19     Sam Lantinga
     20     slouken (at) libsdl.org
     21 */
     22 #include "SDL_config.h"
     23 
     24 #include "SDL_BWin.h"
     25 
     26 extern "C" {
     27 #include "SDL_syswm_c.h"
     28 #include "SDL_error.h"
     29 #include "../SDL_cursor_c.h"
     30 
     31 void BE_SetWMCaption(_THIS, const char *title, const char *icon)
     32 {
     33 	SDL_Win->SetTitle(title);
     34 }
     35 
     36 int BE_IconifyWindow(_THIS)
     37 {
     38 	SDL_Win->Minimize(true);
     39 	return 1;
     40 }
     41 
     42 SDL_GrabMode BE_GrabInput(_THIS, SDL_GrabMode mode)
     43 {
     44 	if ( mode == SDL_GRAB_OFF ) {
     45 //		be_app->ShowCursor();
     46 		if ( !(SDL_cursorstate & CURSOR_VISIBLE) ) {
     47 		/*	BeSman: Jan 2, 2006
     48 			must be leaving relative mode, move mouse from
     49 			center of window to where it belongs ... */
     50 			BPoint pt;
     51 			int x, y;
     52 			SDL_GetMouseState(&x,&y);
     53 			pt.x = x;
     54 			pt.y = y;
     55 			SDL_Win->Lock();
     56 			SDL_Win->ConvertToScreen(&pt);
     57 			SDL_Win->Unlock();
     58 			set_mouse_position((int)pt.x, (int)pt.y);
     59 		}
     60 	} else {
     61 //		be_app->HideCursor();
     62 		if ( !(SDL_cursorstate & CURSOR_VISIBLE) ) {
     63 		/*	BeSman: Jan 2, 2006
     64 			must be entering relative mode, get ready by
     65 			moving mouse to	center of window ... */
     66 			BPoint pt;
     67 			pt.x = (SDL_VideoSurface->w/2);
     68 			pt.y = (SDL_VideoSurface->h/2);
     69 			SDL_Win->Lock();
     70 			SDL_Win->ConvertToScreen(&pt);
     71 			SDL_Win->Unlock();
     72 			set_mouse_position((int)pt.x, (int)pt.y);
     73 		}
     74 	}
     75 	return(mode);
     76 }
     77 
     78 int BE_GetWMInfo(_THIS, SDL_SysWMinfo *info)
     79 {
     80     if (info->version.major <= SDL_MAJOR_VERSION)
     81     {
     82         return 1;
     83     }
     84     else
     85     {
     86         SDL_SetError("Application not compiled with SDL %d.%d\n",
     87                       SDL_MAJOR_VERSION, SDL_MINOR_VERSION);
     88         return -1;
     89     }
     90 }
     91 
     92 }; /* Extern C */
     93