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      1 
      2 /*
      3  * Copyright 2012 Google Inc.
      4  *
      5  * Use of this source code is governed by a BSD-style license that can be
      6  * found in the LICENSE file.
      7  */
      8 #include "gm.h"
      9 
     10 #include "SkColorPriv.h"
     11 #include "SkShader.h"
     12 
     13 namespace skiagm {
     14 
     15 class BigMatrixGM : public GM {
     16 public:
     17     BigMatrixGM() {
     18         this->setBGColor(0xFF66AA99);
     19     }
     20 
     21 protected:
     22     virtual uint32_t onGetFlags() const SK_OVERRIDE {
     23         return kSkipTiled_Flag;
     24     }
     25 
     26     virtual SkString onShortName() {
     27         return SkString("bigmatrix");
     28     }
     29 
     30     virtual SkISize onISize() {
     31         return SkISize::Make(50, 50);
     32     }
     33 
     34     virtual void onDraw(SkCanvas* canvas) {
     35         SkMatrix m;
     36         m.reset();
     37         m.setRotate(33 * SK_Scalar1);
     38         m.postScale(3000 * SK_Scalar1, 3000 * SK_Scalar1);
     39         m.postTranslate(6000 * SK_Scalar1, -5000 * SK_Scalar1);
     40         canvas->concat(m);
     41 
     42         SkPaint paint;
     43         paint.setColor(SK_ColorRED);
     44         paint.setAntiAlias(true);
     45 
     46         bool success = m.invert(&m);
     47         SkASSERT(success);
     48         (void) success; // silence compiler :(
     49 
     50         SkPath path;
     51 
     52         SkPoint pt = {10 * SK_Scalar1, 10 * SK_Scalar1};
     53         SkScalar small = 1 / (500 * SK_Scalar1);
     54 
     55         m.mapPoints(&pt, 1);
     56         path.addCircle(pt.fX, pt.fY, small);
     57         canvas->drawPath(path, paint);
     58 
     59         pt.set(30 * SK_Scalar1, 10 * SK_Scalar1);
     60         m.mapPoints(&pt, 1);
     61         SkRect rect = {pt.fX - small, pt.fY - small,
     62                        pt.fX + small, pt.fY + small};
     63         canvas->drawRect(rect, paint);
     64 
     65         SkBitmap bmp;
     66         bmp.allocN32Pixels(2, 2);
     67         uint32_t* pixels = reinterpret_cast<uint32_t*>(bmp.getPixels());
     68         pixels[0] = SkPackARGB32(0xFF, 0xFF, 0x00, 0x00);
     69         pixels[1] = SkPackARGB32(0xFF, 0x00, 0xFF, 0x00);
     70         pixels[2] = SkPackARGB32(0x80, 0x00, 0x00, 0x00);
     71         pixels[3] = SkPackARGB32(0xFF, 0x00, 0x00, 0xFF);
     72         pt.set(30 * SK_Scalar1, 30 * SK_Scalar1);
     73         m.mapPoints(&pt, 1);
     74         SkMatrix s;
     75         s.reset();
     76         s.setScale(SK_Scalar1 / 1000, SK_Scalar1 / 1000);
     77         SkShader* shader = SkShader::CreateBitmapShader(
     78                                             bmp,
     79                                             SkShader::kRepeat_TileMode,
     80                                             SkShader::kRepeat_TileMode,
     81                                             &s);
     82         paint.setShader(shader)->unref();
     83         paint.setAntiAlias(false);
     84         paint.setFilterLevel(SkPaint::kLow_FilterLevel);
     85         rect.setLTRB(pt.fX - small, pt.fY - small,
     86                      pt.fX + small, pt.fY + small);
     87         canvas->drawRect(rect, paint);
     88     }
     89 
     90 private:
     91     typedef GM INHERITED;
     92 };
     93 
     94 //////////////////////////////////////////////////////////////////////////////
     95 
     96 static GM* MyFactory(void*) { return new BigMatrixGM; }
     97 static GMRegistry reg(MyFactory);
     98 
     99 }
    100