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      1 
      2 /*
      3  * Copyright 2011 Google Inc.
      4  *
      5  * Use of this source code is governed by a BSD-style license that can be
      6  * found in the LICENSE file.
      7  */
      8 
      9 
     10 #ifndef GrPaint_DEFINED
     11 #define GrPaint_DEFINED
     12 
     13 #include "GrColor.h"
     14 #include "GrEffectStage.h"
     15 
     16 #include "SkXfermode.h"
     17 
     18 /**
     19  * The paint describes how color and coverage are computed at each pixel by GrContext draw
     20  * functions and the how color is blended with the destination pixel.
     21  *
     22  * The paint allows installation of custom color and coverage stages. New types of stages are
     23  * created by subclassing GrEffect.
     24  *
     25  * The primitive color computation starts with the color specified by setColor(). This color is the
     26  * input to the first color stage. Each color stage feeds its output to the next color stage. The
     27  * final color stage's output color is input to the color filter specified by
     28  * setXfermodeColorFilter which produces the final source color, S.
     29  *
     30  * Fractional pixel coverage follows a similar flow. The coverage is initially the value specified
     31  * by setCoverage(). This is input to the first coverage stage. Coverage stages are chained
     32  * together in the same manner as color stages. The output of the last stage is modulated by any
     33  * fractional coverage produced by anti-aliasing. This last step produces the final coverage, C.
     34  *
     35  * setBlendFunc() specifies blending coefficients for S (described above) and D, the initial value
     36  * of the destination pixel, labeled Bs and Bd respectively. The final value of the destination
     37  * pixel is then D' = (1-C)*D + C*(Bd*D + Bs*S).
     38  *
     39  * Note that the coverage is applied after the blend. This is why they are computed as distinct
     40  * values.
     41  *
     42  * TODO: Encapsulate setXfermodeColorFilter in a GrEffect and remove from GrPaint.
     43  */
     44 class GrPaint {
     45 public:
     46     GrPaint() { this->reset(); }
     47 
     48     GrPaint(const GrPaint& paint) { *this = paint; }
     49 
     50     ~GrPaint() {}
     51 
     52     /**
     53      * Sets the blending coefficients to use to blend the final primitive color with the
     54      * destination color. Defaults to kOne for src and kZero for dst (i.e. src mode).
     55      */
     56     void setBlendFunc(GrBlendCoeff srcCoeff, GrBlendCoeff dstCoeff) {
     57         fSrcBlendCoeff = srcCoeff;
     58         fDstBlendCoeff = dstCoeff;
     59     }
     60     GrBlendCoeff getSrcBlendCoeff() const { return fSrcBlendCoeff; }
     61     GrBlendCoeff getDstBlendCoeff() const { return fDstBlendCoeff; }
     62 
     63     /**
     64      * The initial color of the drawn primitive. Defaults to solid white.
     65      */
     66     void setColor(GrColor color) { fColor = color; }
     67     GrColor getColor() const { return fColor; }
     68 
     69     /**
     70      * Applies fractional coverage to the entire drawn primitive. Defaults to 0xff.
     71      */
     72     void setCoverage(uint8_t coverage) { fCoverage = coverage; }
     73     uint8_t getCoverage() const { return fCoverage; }
     74 
     75     /**
     76      * Should primitives be anti-aliased or not. Defaults to false.
     77      */
     78     void setAntiAlias(bool aa) { fAntiAlias = aa; }
     79     bool isAntiAlias() const { return fAntiAlias; }
     80 
     81     /**
     82      * Should dithering be applied. Defaults to false.
     83      */
     84     void setDither(bool dither) { fDither = dither; }
     85     bool isDither() const { return fDither; }
     86 
     87     /**
     88      * Appends an additional color effect to the color computation.
     89      */
     90     const GrEffectRef* addColorEffect(const GrEffectRef* effect, int attr0 = -1, int attr1 = -1) {
     91         SkASSERT(NULL != effect);
     92         if (!(*effect)->willUseInputColor()) {
     93             fColorStages.reset();
     94         }
     95         SkNEW_APPEND_TO_TARRAY(&fColorStages, GrEffectStage, (effect, attr0, attr1));
     96         return effect;
     97     }
     98 
     99     /**
    100      * Appends an additional coverage effect to the coverage computation.
    101      */
    102     const GrEffectRef* addCoverageEffect(const GrEffectRef* effect, int attr0 = -1, int attr1 = -1) {
    103         SkASSERT(NULL != effect);
    104         if (!(*effect)->willUseInputColor()) {
    105             fCoverageStages.reset();
    106         }
    107         SkNEW_APPEND_TO_TARRAY(&fCoverageStages, GrEffectStage, (effect, attr0, attr1));
    108         return effect;
    109     }
    110 
    111     /**
    112      * Helpers for adding color or coverage effects that sample a texture. The matrix is applied
    113      * to the src space position to compute texture coordinates.
    114      */
    115     void addColorTextureEffect(GrTexture* texture, const SkMatrix& matrix);
    116     void addCoverageTextureEffect(GrTexture* texture, const SkMatrix& matrix);
    117 
    118     void addColorTextureEffect(GrTexture* texture,
    119                                const SkMatrix& matrix,
    120                                const GrTextureParams& params);
    121     void addCoverageTextureEffect(GrTexture* texture,
    122                                   const SkMatrix& matrix,
    123                                   const GrTextureParams& params);
    124 
    125     int numColorStages() const { return fColorStages.count(); }
    126     int numCoverageStages() const { return fCoverageStages.count(); }
    127     int numTotalStages() const { return this->numColorStages() + this->numCoverageStages(); }
    128 
    129     const GrEffectStage& getColorStage(int s) const { return fColorStages[s]; }
    130     const GrEffectStage& getCoverageStage(int s) const { return fCoverageStages[s]; }
    131 
    132     GrPaint& operator=(const GrPaint& paint) {
    133         fSrcBlendCoeff = paint.fSrcBlendCoeff;
    134         fDstBlendCoeff = paint.fDstBlendCoeff;
    135         fAntiAlias = paint.fAntiAlias;
    136         fDither = paint.fDither;
    137 
    138         fColor = paint.fColor;
    139         fCoverage = paint.fCoverage;
    140 
    141         fColorStages = paint.fColorStages;
    142         fCoverageStages = paint.fCoverageStages;
    143 
    144         return *this;
    145     }
    146 
    147     /**
    148      * Resets the paint to the defaults.
    149      */
    150     void reset() {
    151         this->resetBlend();
    152         this->resetOptions();
    153         this->resetColor();
    154         this->resetCoverage();
    155         this->resetStages();
    156     }
    157 
    158     /**
    159      * Determines whether the drawing with this paint is opaque with respect to both color blending
    160      * and fractional coverage. It does not consider whether AA has been enabled on the paint or
    161      * not. Depending upon whether multisampling or coverage-based AA is in use, AA may make the
    162      * result only apply to the interior of primitives.
    163      *
    164      */
    165     bool isOpaque() const;
    166 
    167     /**
    168      * Returns true if isOpaque would return true and the paint represents a solid constant color
    169      * draw. If the result is true, constantColor will be updated to contain the constant color.
    170      */
    171     bool isOpaqueAndConstantColor(GrColor* constantColor) const;
    172 
    173 private:
    174 
    175     /**
    176      * Helper for isOpaque and isOpaqueAndConstantColor.
    177      */
    178     bool getOpaqueAndKnownColor(GrColor* solidColor, uint32_t* solidColorKnownComponents) const;
    179 
    180     /**
    181      * Called when the source coord system from which geometry is rendered changes. It ensures that
    182      * the local coordinates seen by effects remains unchanged. oldToNew gives the transformation
    183      * from the previous coord system to the new coord system.
    184      */
    185     void localCoordChange(const SkMatrix& oldToNew) {
    186         for (int i = 0; i < fColorStages.count(); ++i) {
    187             fColorStages[i].localCoordChange(oldToNew);
    188         }
    189         for (int i = 0; i < fCoverageStages.count(); ++i) {
    190             fCoverageStages[i].localCoordChange(oldToNew);
    191         }
    192     }
    193 
    194     bool localCoordChangeInverse(const SkMatrix& newToOld) {
    195         SkMatrix oldToNew;
    196         bool computed = false;
    197         for (int i = 0; i < fColorStages.count(); ++i) {
    198             if (!computed && !newToOld.invert(&oldToNew)) {
    199                 return false;
    200             } else {
    201                 computed = true;
    202             }
    203             fColorStages[i].localCoordChange(oldToNew);
    204         }
    205         for (int i = 0; i < fCoverageStages.count(); ++i) {
    206             if (!computed && !newToOld.invert(&oldToNew)) {
    207                 return false;
    208             } else {
    209                 computed = true;
    210             }
    211             fCoverageStages[i].localCoordChange(oldToNew);
    212         }
    213         return true;
    214     }
    215 
    216     friend class GrContext; // To access above two functions
    217 
    218     SkSTArray<4, GrEffectStage> fColorStages;
    219     SkSTArray<2, GrEffectStage> fCoverageStages;
    220 
    221     GrBlendCoeff                fSrcBlendCoeff;
    222     GrBlendCoeff                fDstBlendCoeff;
    223     bool                        fAntiAlias;
    224     bool                        fDither;
    225 
    226     GrColor                     fColor;
    227     uint8_t                     fCoverage;
    228 
    229     void resetBlend() {
    230         fSrcBlendCoeff = kOne_GrBlendCoeff;
    231         fDstBlendCoeff = kZero_GrBlendCoeff;
    232     }
    233 
    234     void resetOptions() {
    235         fAntiAlias = false;
    236         fDither = false;
    237     }
    238 
    239     void resetColor() {
    240         fColor = GrColorPackRGBA(0xff, 0xff, 0xff, 0xff);
    241     }
    242 
    243     void resetCoverage() {
    244         fCoverage = 0xff;
    245     }
    246 
    247     void resetStages() {
    248         fColorStages.reset();
    249         fCoverageStages.reset();
    250     }
    251 };
    252 
    253 #endif
    254