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      1 
      2 /*
      3  * Copyright 2012 Google Inc.
      4  *
      5  * Use of this source code is governed by a BSD-style license that can be
      6  * found in the LICENSE file.
      7  */
      8 
      9 #include "SkBitmapHeap.h"
     10 
     11 #include "SkBitmap.h"
     12 #include "SkReadBuffer.h"
     13 #include "SkWriteBuffer.h"
     14 #include "SkTSearch.h"
     15 
     16 SkBitmapHeapEntry::SkBitmapHeapEntry()
     17     : fSlot(-1)
     18     , fRefCount(0)
     19     , fBytesAllocated(0) {
     20 }
     21 
     22 SkBitmapHeapEntry::~SkBitmapHeapEntry() {
     23     SkASSERT(0 == fRefCount);
     24 }
     25 
     26 void SkBitmapHeapEntry::addReferences(int count) {
     27     if (0 == fRefCount) {
     28         // If there are no current owners then the heap manager
     29         // will be the only one able to modify it, so it does not
     30         // need to be an atomic operation.
     31         fRefCount = count;
     32     } else {
     33         sk_atomic_add(&fRefCount, count);
     34     }
     35 }
     36 
     37 ///////////////////////////////////////////////////////////////////////////////
     38 
     39 static bool operator<(const SkIPoint& a, const SkIPoint& b) {
     40     return *(const int64_t*)&a < *(const int64_t*)&b;
     41 }
     42 
     43 static bool operator>(const SkIPoint& a, const SkIPoint& b) {
     44     return *(const int64_t*)&a > *(const int64_t*)&b;
     45 }
     46 
     47 bool SkBitmapHeap::LookupEntry::Less(const SkBitmapHeap::LookupEntry& a,
     48                                      const SkBitmapHeap::LookupEntry& b) {
     49     if (a.fGenerationId < b.fGenerationId) {
     50         return true;
     51     } else if (a.fGenerationId > b.fGenerationId) {
     52         return false;
     53     } else if (a.fPixelOrigin < b.fPixelOrigin) {
     54         return true;
     55     } else if (a.fPixelOrigin > b.fPixelOrigin) {
     56         return false;
     57     } else if (a.fWidth < b.fWidth) {
     58         return true;
     59     } else if (a.fWidth > b.fWidth) {
     60         return false;
     61     } else if (a.fHeight < b.fHeight) {
     62         return true;
     63     }
     64     return false;
     65 }
     66 
     67 ///////////////////////////////////////////////////////////////////////////////
     68 
     69 SkBitmapHeap::SkBitmapHeap(int32_t preferredSize, int32_t ownerCount)
     70     : INHERITED()
     71     , fExternalStorage(NULL)
     72     , fMostRecentlyUsed(NULL)
     73     , fLeastRecentlyUsed(NULL)
     74     , fPreferredCount(preferredSize)
     75     , fOwnerCount(ownerCount)
     76     , fBytesAllocated(0)
     77     , fDeferAddingOwners(false) {
     78 }
     79 
     80 SkBitmapHeap::SkBitmapHeap(ExternalStorage* storage, int32_t preferredSize)
     81     : INHERITED()
     82     , fExternalStorage(storage)
     83     , fMostRecentlyUsed(NULL)
     84     , fLeastRecentlyUsed(NULL)
     85     , fPreferredCount(preferredSize)
     86     , fOwnerCount(IGNORE_OWNERS)
     87     , fBytesAllocated(0)
     88     , fDeferAddingOwners(false) {
     89     SkSafeRef(storage);
     90 }
     91 
     92 SkBitmapHeap::~SkBitmapHeap() {
     93     SkDEBUGCODE(
     94     for (int i = 0; i < fStorage.count(); i++) {
     95         bool unused = false;
     96         for (int j = 0; j < fUnusedSlots.count(); j++) {
     97             if (fUnusedSlots[j] == fStorage[i]->fSlot) {
     98                 unused = true;
     99                 break;
    100             }
    101         }
    102         if (!unused) {
    103             fBytesAllocated -= fStorage[i]->fBytesAllocated;
    104         }
    105     }
    106     fBytesAllocated -= (fStorage.count() * sizeof(SkBitmapHeapEntry));
    107     )
    108     SkASSERT(0 == fBytesAllocated);
    109     fStorage.deleteAll();
    110     SkSafeUnref(fExternalStorage);
    111     fLookupTable.deleteAll();
    112 }
    113 
    114 SkTRefArray<SkBitmap>* SkBitmapHeap::extractBitmaps() const {
    115     const int size = fStorage.count();
    116     SkTRefArray<SkBitmap>* array = NULL;
    117     if (size > 0) {
    118         array = SkTRefArray<SkBitmap>::Create(size);
    119         for (int i = 0; i < size; i++) {
    120             // make a shallow copy of the bitmap
    121             array->writableAt(i) = fStorage[i]->fBitmap;
    122         }
    123     }
    124     return array;
    125 }
    126 
    127 void SkBitmapHeap::removeFromLRU(SkBitmapHeap::LookupEntry* entry) {
    128     if (fMostRecentlyUsed == entry) {
    129         fMostRecentlyUsed = entry->fLessRecentlyUsed;
    130         if (NULL == fMostRecentlyUsed) {
    131             SkASSERT(fLeastRecentlyUsed == entry);
    132             fLeastRecentlyUsed = NULL;
    133         } else {
    134             fMostRecentlyUsed->fMoreRecentlyUsed = NULL;
    135         }
    136     } else {
    137         // Remove entry from its prior place, and make sure to cover the hole.
    138         if (fLeastRecentlyUsed == entry) {
    139             SkASSERT(entry->fMoreRecentlyUsed != NULL);
    140             fLeastRecentlyUsed = entry->fMoreRecentlyUsed;
    141         }
    142         // Since we have already considered the case where entry is the most recently used, it must
    143         // have a more recently used at this point.
    144         SkASSERT(entry->fMoreRecentlyUsed != NULL);
    145         entry->fMoreRecentlyUsed->fLessRecentlyUsed = entry->fLessRecentlyUsed;
    146 
    147         if (entry->fLessRecentlyUsed != NULL) {
    148             SkASSERT(fLeastRecentlyUsed != entry);
    149             entry->fLessRecentlyUsed->fMoreRecentlyUsed = entry->fMoreRecentlyUsed;
    150         }
    151     }
    152     entry->fMoreRecentlyUsed = NULL;
    153 }
    154 
    155 void SkBitmapHeap::appendToLRU(SkBitmapHeap::LookupEntry* entry) {
    156     if (fMostRecentlyUsed != NULL) {
    157         SkASSERT(NULL == fMostRecentlyUsed->fMoreRecentlyUsed);
    158         fMostRecentlyUsed->fMoreRecentlyUsed = entry;
    159         entry->fLessRecentlyUsed = fMostRecentlyUsed;
    160     }
    161     fMostRecentlyUsed = entry;
    162     if (NULL == fLeastRecentlyUsed) {
    163         fLeastRecentlyUsed = entry;
    164     }
    165 }
    166 
    167 // iterate through our LRU cache and try to find an entry to evict
    168 SkBitmapHeap::LookupEntry* SkBitmapHeap::findEntryToReplace(const SkBitmap& replacement) {
    169     SkASSERT(fPreferredCount != UNLIMITED_SIZE);
    170     SkASSERT(fStorage.count() >= fPreferredCount);
    171 
    172     SkBitmapHeap::LookupEntry* iter = fLeastRecentlyUsed;
    173     while (iter != NULL) {
    174         SkBitmapHeapEntry* heapEntry = fStorage[iter->fStorageSlot];
    175         if (heapEntry->fRefCount > 0) {
    176             // If the least recently used bitmap has not been unreferenced
    177             // by its owner, then according to our LRU specifications a more
    178             // recently used one can not have used all its references yet either.
    179             return NULL;
    180         }
    181         if (replacement.getGenerationID() == iter->fGenerationId) {
    182             // Do not replace a bitmap with a new one using the same
    183             // pixel ref. Instead look for a different one that will
    184             // potentially free up more space.
    185             iter = iter->fMoreRecentlyUsed;
    186         } else {
    187             return iter;
    188         }
    189     }
    190     return NULL;
    191 }
    192 
    193 size_t SkBitmapHeap::freeMemoryIfPossible(size_t bytesToFree) {
    194     if (UNLIMITED_SIZE == fPreferredCount) {
    195         return 0;
    196     }
    197     LookupEntry* iter = fLeastRecentlyUsed;
    198     size_t origBytesAllocated = fBytesAllocated;
    199     // Purge starting from LRU until a non-evictable bitmap is found or until
    200     // everything is evicted.
    201     while (iter != NULL) {
    202         SkBitmapHeapEntry* heapEntry = fStorage[iter->fStorageSlot];
    203         if (heapEntry->fRefCount > 0) {
    204             break;
    205         }
    206         LookupEntry* next = iter->fMoreRecentlyUsed;
    207         this->removeEntryFromLookupTable(iter);
    208         // Free the pixel memory. removeEntryFromLookupTable already reduced
    209         // fBytesAllocated properly.
    210         heapEntry->fBitmap.reset();
    211         // Add to list of unused slots which can be reused in the future.
    212         fUnusedSlots.push(heapEntry->fSlot);
    213         iter = next;
    214         if (origBytesAllocated - fBytesAllocated >= bytesToFree) {
    215             break;
    216         }
    217     }
    218 
    219     if (fLeastRecentlyUsed != iter) {
    220         // There was at least one eviction.
    221         fLeastRecentlyUsed = iter;
    222         if (NULL == fLeastRecentlyUsed) {
    223             // Everything was evicted
    224             fMostRecentlyUsed = NULL;
    225             fBytesAllocated -= (fStorage.count() * sizeof(SkBitmapHeapEntry));
    226             fStorage.deleteAll();
    227             fUnusedSlots.reset();
    228             SkASSERT(0 == fBytesAllocated);
    229         } else {
    230             fLeastRecentlyUsed->fLessRecentlyUsed = NULL;
    231         }
    232     }
    233 
    234     return origBytesAllocated - fBytesAllocated;
    235 }
    236 
    237 int SkBitmapHeap::findInLookupTable(const LookupEntry& indexEntry, SkBitmapHeapEntry** entry) {
    238     int index = SkTSearch<const LookupEntry, LookupEntry::Less>(
    239                                              (const LookupEntry**)fLookupTable.begin(),
    240                                              fLookupTable.count(),
    241                                              &indexEntry, sizeof(void*));
    242 
    243     if (index < 0) {
    244         // insert ourselves into the bitmapIndex
    245         index = ~index;
    246         *fLookupTable.insert(index) = SkNEW_ARGS(LookupEntry, (indexEntry));
    247     } else if (entry != NULL) {
    248         // populate the entry if needed
    249         *entry = fStorage[fLookupTable[index]->fStorageSlot];
    250     }
    251 
    252     return index;
    253 }
    254 
    255 bool SkBitmapHeap::copyBitmap(const SkBitmap& originalBitmap, SkBitmap& copiedBitmap) {
    256     SkASSERT(!fExternalStorage);
    257 
    258     // If the bitmap is mutable, we need to do a deep copy, since the
    259     // caller may modify it afterwards.
    260     if (originalBitmap.isImmutable()) {
    261         copiedBitmap = originalBitmap;
    262 // TODO if we have the pixel ref in the heap we could pass it here to avoid a potential deep copy
    263 //    else if (sharedPixelRef != NULL) {
    264 //        copiedBitmap = orig;
    265 //        copiedBitmap.setPixelRef(sharedPixelRef, originalBitmap.pixelRefOffset());
    266     } else if (originalBitmap.empty()) {
    267         copiedBitmap.reset();
    268     } else if (!originalBitmap.deepCopyTo(&copiedBitmap)) {
    269         return false;
    270     }
    271     copiedBitmap.setImmutable();
    272     return true;
    273 }
    274 
    275 int SkBitmapHeap::removeEntryFromLookupTable(LookupEntry* entry) {
    276     // remove the bitmap index for the deleted entry
    277     SkDEBUGCODE(int count = fLookupTable.count();)
    278     int index = this->findInLookupTable(*entry, NULL);
    279     // Verify that findInLookupTable found an existing entry rather than adding
    280     // a new entry to the lookup table.
    281     SkASSERT(count == fLookupTable.count());
    282     fBytesAllocated -= fStorage[entry->fStorageSlot]->fBytesAllocated;
    283     SkDELETE(fLookupTable[index]);
    284     fLookupTable.remove(index);
    285     return index;
    286 }
    287 
    288 int32_t SkBitmapHeap::insert(const SkBitmap& originalBitmap) {
    289     SkBitmapHeapEntry* entry = NULL;
    290     int searchIndex = this->findInLookupTable(LookupEntry(originalBitmap), &entry);
    291 
    292     if (entry) {
    293         // Already had a copy of the bitmap in the heap.
    294         if (fOwnerCount != IGNORE_OWNERS) {
    295             if (fDeferAddingOwners) {
    296                 *fDeferredEntries.append() = entry->fSlot;
    297             } else {
    298                 entry->addReferences(fOwnerCount);
    299             }
    300         }
    301         if (fPreferredCount != UNLIMITED_SIZE) {
    302             LookupEntry* lookupEntry = fLookupTable[searchIndex];
    303             if (lookupEntry != fMostRecentlyUsed) {
    304                 this->removeFromLRU(lookupEntry);
    305                 this->appendToLRU(lookupEntry);
    306             }
    307         }
    308         return entry->fSlot;
    309     }
    310 
    311     // decide if we need to evict an existing heap entry or create a new one
    312     if (fPreferredCount != UNLIMITED_SIZE && fStorage.count() >= fPreferredCount) {
    313         // iterate through our LRU cache and try to find an entry to evict
    314         LookupEntry* lookupEntry = this->findEntryToReplace(originalBitmap);
    315         if (lookupEntry != NULL) {
    316             // we found an entry to evict
    317             entry = fStorage[lookupEntry->fStorageSlot];
    318             // Remove it from the LRU. The new entry will be added to the LRU later.
    319             this->removeFromLRU(lookupEntry);
    320             int index = this->removeEntryFromLookupTable(lookupEntry);
    321 
    322             // update the current search index now that we have removed one
    323             if (index < searchIndex) {
    324                 searchIndex--;
    325             }
    326         }
    327     }
    328 
    329     // if we didn't have an entry yet we need to create one
    330     if (!entry) {
    331         if (fPreferredCount != UNLIMITED_SIZE && fUnusedSlots.count() > 0) {
    332             int slot;
    333             fUnusedSlots.pop(&slot);
    334             entry = fStorage[slot];
    335         } else {
    336             entry = SkNEW(SkBitmapHeapEntry);
    337             fStorage.append(1, &entry);
    338             entry->fSlot = fStorage.count() - 1;
    339             fBytesAllocated += sizeof(SkBitmapHeapEntry);
    340         }
    341     }
    342 
    343     // create a copy of the bitmap
    344     bool copySucceeded;
    345     if (fExternalStorage) {
    346         copySucceeded = fExternalStorage->insert(originalBitmap, entry->fSlot);
    347     } else {
    348         copySucceeded = copyBitmap(originalBitmap, entry->fBitmap);
    349     }
    350 
    351     // if the copy failed then we must abort
    352     if (!copySucceeded) {
    353         // delete the index
    354         SkDELETE(fLookupTable[searchIndex]);
    355         fLookupTable.remove(searchIndex);
    356         // If entry is the last slot in storage, it is safe to delete it.
    357         if (fStorage.count() - 1 == entry->fSlot) {
    358             // free the slot
    359             fStorage.remove(entry->fSlot);
    360             fBytesAllocated -= sizeof(SkBitmapHeapEntry);
    361             SkDELETE(entry);
    362         } else {
    363             fUnusedSlots.push(entry->fSlot);
    364         }
    365         return INVALID_SLOT;
    366     }
    367 
    368     // update the index with the appropriate slot in the heap
    369     fLookupTable[searchIndex]->fStorageSlot = entry->fSlot;
    370 
    371     // compute the space taken by this entry
    372     // TODO if there is a shared pixel ref don't count it
    373     // If the SkBitmap does not share an SkPixelRef with an SkBitmap already
    374     // in the SharedHeap, also include the size of its pixels.
    375     entry->fBytesAllocated = originalBitmap.getSize();
    376 
    377     // add the bytes from this entry to the total count
    378     fBytesAllocated += entry->fBytesAllocated;
    379 
    380     if (fOwnerCount != IGNORE_OWNERS) {
    381         if (fDeferAddingOwners) {
    382             *fDeferredEntries.append() = entry->fSlot;
    383         } else {
    384             entry->addReferences(fOwnerCount);
    385         }
    386     }
    387     if (fPreferredCount != UNLIMITED_SIZE) {
    388         this->appendToLRU(fLookupTable[searchIndex]);
    389     }
    390     return entry->fSlot;
    391 }
    392 
    393 void SkBitmapHeap::deferAddingOwners() {
    394     fDeferAddingOwners = true;
    395 }
    396 
    397 void SkBitmapHeap::endAddingOwnersDeferral(bool add) {
    398     if (add) {
    399         for (int i = 0; i < fDeferredEntries.count(); i++) {
    400             SkASSERT(fOwnerCount != IGNORE_OWNERS);
    401             SkBitmapHeapEntry* heapEntry = this->getEntry(fDeferredEntries[i]);
    402             SkASSERT(heapEntry != NULL);
    403             heapEntry->addReferences(fOwnerCount);
    404         }
    405     }
    406     fDeferAddingOwners = false;
    407     fDeferredEntries.reset();
    408 }
    409