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      1 /*
      2  * Copyright 2012 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 
      9 #include "GrGLCaps.h"
     10 #include "GrGLContext.h"
     11 #include "SkTSearch.h"
     12 #include "SkTSort.h"
     13 
     14 GrGLCaps::GrGLCaps() {
     15     this->reset();
     16 }
     17 
     18 void GrGLCaps::reset() {
     19     INHERITED::reset();
     20 
     21     fVerifiedColorConfigs.reset();
     22     fStencilFormats.reset();
     23     fStencilVerifiedColorConfigs.reset();
     24     fMSFBOType = kNone_MSFBOType;
     25     fFBFetchType = kNone_FBFetchType;
     26     fInvalidateFBType = kNone_InvalidateFBType;
     27     fLATCAlias = kLATC_LATCAlias;
     28     fMapBufferType = kNone_MapBufferType;
     29     fMaxFragmentUniformVectors = 0;
     30     fMaxVertexAttributes = 0;
     31     fMaxFragmentTextureUnits = 0;
     32     fMaxFixedFunctionTextureCoords = 0;
     33     fRGBA8RenderbufferSupport = false;
     34     fBGRAIsInternalFormat = false;
     35     fTextureSwizzleSupport = false;
     36     fUnpackRowLengthSupport = false;
     37     fUnpackFlipYSupport = false;
     38     fPackRowLengthSupport = false;
     39     fPackFlipYSupport = false;
     40     fTextureUsageSupport = false;
     41     fTexStorageSupport = false;
     42     fTextureRedSupport = false;
     43     fImagingSupport = false;
     44     fTwoFormatLimit = false;
     45     fFragCoordsConventionSupport = false;
     46     fVertexArrayObjectSupport = false;
     47     fUseNonVBOVertexAndIndexDynamicData = false;
     48     fIsCoreProfile = false;
     49     fFullClearIsFree = false;
     50     fDropsTileOnZeroDivide = false;
     51 }
     52 
     53 GrGLCaps::GrGLCaps(const GrGLCaps& caps) : GrDrawTargetCaps() {
     54     *this = caps;
     55 }
     56 
     57 GrGLCaps& GrGLCaps::operator= (const GrGLCaps& caps) {
     58     INHERITED::operator=(caps);
     59     fVerifiedColorConfigs = caps.fVerifiedColorConfigs;
     60     fStencilFormats = caps.fStencilFormats;
     61     fStencilVerifiedColorConfigs = caps.fStencilVerifiedColorConfigs;
     62     fLATCAlias = caps.fLATCAlias;
     63     fMaxFragmentUniformVectors = caps.fMaxFragmentUniformVectors;
     64     fMaxVertexAttributes = caps.fMaxVertexAttributes;
     65     fMaxFragmentTextureUnits = caps.fMaxFragmentTextureUnits;
     66     fMaxFixedFunctionTextureCoords = caps.fMaxFixedFunctionTextureCoords;
     67     fMSFBOType = caps.fMSFBOType;
     68     fFBFetchType = caps.fFBFetchType;
     69     fInvalidateFBType = caps.fInvalidateFBType;
     70     fMapBufferType = caps.fMapBufferType;
     71     fRGBA8RenderbufferSupport = caps.fRGBA8RenderbufferSupport;
     72     fBGRAIsInternalFormat = caps.fBGRAIsInternalFormat;
     73     fTextureSwizzleSupport = caps.fTextureSwizzleSupport;
     74     fUnpackRowLengthSupport = caps.fUnpackRowLengthSupport;
     75     fUnpackFlipYSupport = caps.fUnpackFlipYSupport;
     76     fPackRowLengthSupport = caps.fPackRowLengthSupport;
     77     fPackFlipYSupport = caps.fPackFlipYSupport;
     78     fTextureUsageSupport = caps.fTextureUsageSupport;
     79     fTexStorageSupport = caps.fTexStorageSupport;
     80     fTextureRedSupport = caps.fTextureRedSupport;
     81     fImagingSupport = caps.fImagingSupport;
     82     fTwoFormatLimit = caps.fTwoFormatLimit;
     83     fFragCoordsConventionSupport = caps.fFragCoordsConventionSupport;
     84     fVertexArrayObjectSupport = caps.fVertexArrayObjectSupport;
     85     fUseNonVBOVertexAndIndexDynamicData = caps.fUseNonVBOVertexAndIndexDynamicData;
     86     fIsCoreProfile = caps.fIsCoreProfile;
     87     fFullClearIsFree = caps.fFullClearIsFree;
     88     fDropsTileOnZeroDivide = caps.fDropsTileOnZeroDivide;
     89 
     90     return *this;
     91 }
     92 
     93 bool GrGLCaps::init(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli) {
     94 
     95     this->reset();
     96     if (!ctxInfo.isInitialized()) {
     97         return false;
     98     }
     99 
    100     GrGLStandard standard = ctxInfo.standard();
    101     GrGLVersion version = ctxInfo.version();
    102 
    103     /**************************************************************************
    104      * Caps specific to GrGLCaps
    105      **************************************************************************/
    106 
    107     if (kGLES_GrGLStandard == standard) {
    108         GR_GL_GetIntegerv(gli, GR_GL_MAX_FRAGMENT_UNIFORM_VECTORS,
    109                           &fMaxFragmentUniformVectors);
    110     } else {
    111         SkASSERT(kGL_GrGLStandard == standard);
    112         GrGLint max;
    113         GR_GL_GetIntegerv(gli, GR_GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, &max);
    114         fMaxFragmentUniformVectors = max / 4;
    115         if (version >= GR_GL_VER(3, 2)) {
    116             GrGLint profileMask;
    117             GR_GL_GetIntegerv(gli, GR_GL_CONTEXT_PROFILE_MASK, &profileMask);
    118             fIsCoreProfile = SkToBool(profileMask & GR_GL_CONTEXT_CORE_PROFILE_BIT);
    119         }
    120         if (!fIsCoreProfile) {
    121             GR_GL_GetIntegerv(gli, GR_GL_MAX_TEXTURE_COORDS, &fMaxFixedFunctionTextureCoords);
    122             // Sanity check
    123             SkASSERT(fMaxFixedFunctionTextureCoords > 0 && fMaxFixedFunctionTextureCoords < 128);
    124         }
    125     }
    126     GR_GL_GetIntegerv(gli, GR_GL_MAX_VERTEX_ATTRIBS, &fMaxVertexAttributes);
    127     GR_GL_GetIntegerv(gli, GR_GL_MAX_TEXTURE_IMAGE_UNITS, &fMaxFragmentTextureUnits);
    128 
    129     if (kGL_GrGLStandard == standard) {
    130         fRGBA8RenderbufferSupport = true;
    131     } else {
    132         fRGBA8RenderbufferSupport = version >= GR_GL_VER(3,0) ||
    133                                     ctxInfo.hasExtension("GL_OES_rgb8_rgba8") ||
    134                                     ctxInfo.hasExtension("GL_ARM_rgba8");
    135     }
    136 
    137     if (kGL_GrGLStandard == standard) {
    138         fTextureSwizzleSupport = version >= GR_GL_VER(3,3) ||
    139                                  ctxInfo.hasExtension("GL_ARB_texture_swizzle");
    140     } else {
    141         fTextureSwizzleSupport = version >= GR_GL_VER(3,0);
    142     }
    143 
    144     if (kGL_GrGLStandard == standard) {
    145         fUnpackRowLengthSupport = true;
    146         fUnpackFlipYSupport = false;
    147         fPackRowLengthSupport = true;
    148         fPackFlipYSupport = false;
    149     } else {
    150         fUnpackRowLengthSupport = version >= GR_GL_VER(3,0) ||
    151                                   ctxInfo.hasExtension("GL_EXT_unpack_subimage");
    152         fUnpackFlipYSupport = ctxInfo.hasExtension("GL_CHROMIUM_flipy");
    153         fPackRowLengthSupport = version >= GR_GL_VER(3,0) ||
    154                                 ctxInfo.hasExtension("GL_NV_pack_subimage");
    155         fPackFlipYSupport =
    156             ctxInfo.hasExtension("GL_ANGLE_pack_reverse_row_order");
    157     }
    158 
    159     fTextureUsageSupport = (kGLES_GrGLStandard == standard) &&
    160                             ctxInfo.hasExtension("GL_ANGLE_texture_usage");
    161 
    162     if (kGL_GrGLStandard == standard) {
    163         // The EXT version can apply to either GL or GLES.
    164         fTexStorageSupport = version >= GR_GL_VER(4,2) ||
    165                              ctxInfo.hasExtension("GL_ARB_texture_storage") ||
    166                              ctxInfo.hasExtension("GL_EXT_texture_storage");
    167     } else {
    168         // Qualcomm Adreno drivers appear to have issues with texture storage.
    169         fTexStorageSupport = (version >= GR_GL_VER(3,0) &&
    170                               kQualcomm_GrGLVendor != ctxInfo.vendor()) ||
    171                              ctxInfo.hasExtension("GL_EXT_texture_storage");
    172     }
    173 
    174     // ARB_texture_rg is part of OpenGL 3.0, but mesa doesn't support it if
    175     // it doesn't have ARB_texture_rg extension.
    176     if (kGL_GrGLStandard == standard) {
    177         if (ctxInfo.isMesa()) {
    178             fTextureRedSupport = ctxInfo.hasExtension("GL_ARB_texture_rg");
    179         } else {
    180             fTextureRedSupport = version >= GR_GL_VER(3,0) ||
    181                                  ctxInfo.hasExtension("GL_ARB_texture_rg");
    182         }
    183     } else {
    184         fTextureRedSupport =  version >= GR_GL_VER(3,0) ||
    185                               ctxInfo.hasExtension("GL_EXT_texture_rg");
    186     }
    187 
    188     fImagingSupport = kGL_GrGLStandard == standard &&
    189                       ctxInfo.hasExtension("GL_ARB_imaging");
    190 
    191     // ES 2 only guarantees RGBA/uchar + one other format/type combo for
    192     // ReadPixels. The other format has to checked at run-time since it
    193     // can change based on which render target is bound
    194     fTwoFormatLimit = kGLES_GrGLStandard == standard;
    195 
    196     // Known issue on at least some Intel platforms:
    197     // http://code.google.com/p/skia/issues/detail?id=946
    198     if (kIntel_GrGLVendor != ctxInfo.vendor()) {
    199         fFragCoordsConventionSupport = ctxInfo.glslGeneration() >= k150_GrGLSLGeneration ||
    200                                        ctxInfo.hasExtension("GL_ARB_fragment_coord_conventions");
    201     }
    202 
    203     // SGX and Mali GPUs that are based on a tiled-deferred architecture that have trouble with
    204     // frequently changing VBOs. We've measured a performance increase using non-VBO vertex
    205     // data for dynamic content on these GPUs. Perhaps we should read the renderer string and
    206     // limit this decision to specific GPU families rather than basing it on the vendor alone.
    207     if (!GR_GL_MUST_USE_VBO &&
    208         (kARM_GrGLVendor == ctxInfo.vendor() || kImagination_GrGLVendor == ctxInfo.vendor())) {
    209         fUseNonVBOVertexAndIndexDynamicData = true;
    210     }
    211 
    212     if ((kGL_GrGLStandard == standard && version >= GR_GL_VER(4,3)) ||
    213         (kGLES_GrGLStandard == standard && version >= GR_GL_VER(3,0)) ||
    214         ctxInfo.hasExtension("GL_ARB_invalidate_subdata")) {
    215         fDiscardRenderTargetSupport = true;
    216         fInvalidateFBType = kInvalidate_InvalidateFBType;
    217     } else if (ctxInfo.hasExtension("GL_EXT_discard_framebuffer")) {
    218         fDiscardRenderTargetSupport = true;
    219         fInvalidateFBType = kDiscard_InvalidateFBType;
    220     }
    221 
    222     if (kARM_GrGLVendor == ctxInfo.vendor() || kImagination_GrGLVendor == ctxInfo.vendor()) {
    223         fFullClearIsFree = true;
    224     }
    225 
    226     if (kGL_GrGLStandard == standard) {
    227         fVertexArrayObjectSupport = version >= GR_GL_VER(3, 0) ||
    228                                     ctxInfo.hasExtension("GL_ARB_vertex_array_object");
    229     } else {
    230         fVertexArrayObjectSupport = version >= GR_GL_VER(3, 0) ||
    231                                     ctxInfo.hasExtension("GL_OES_vertex_array_object");
    232     }
    233 
    234     if (kGLES_GrGLStandard == standard) {
    235         if (ctxInfo.hasExtension("GL_EXT_shader_framebuffer_fetch")) {
    236             fFBFetchType = kEXT_FBFetchType;
    237         } else if (ctxInfo.hasExtension("GL_NV_shader_framebuffer_fetch")) {
    238             fFBFetchType = kNV_FBFetchType;
    239         }
    240     }
    241 
    242     // Adreno GPUs have a tendency to drop tiles when there is a divide-by-zero in a shader
    243     fDropsTileOnZeroDivide = kQualcomm_GrGLVendor == ctxInfo.vendor();
    244 
    245     this->initFSAASupport(ctxInfo, gli);
    246     this->initStencilFormats(ctxInfo);
    247 
    248     /**************************************************************************
    249      * GrDrawTargetCaps fields
    250      **************************************************************************/
    251     if (kGL_GrGLStandard == standard) {
    252         // we could also look for GL_ATI_separate_stencil extension or
    253         // GL_EXT_stencil_two_side but they use different function signatures
    254         // than GL2.0+ (and than each other).
    255         fTwoSidedStencilSupport = (ctxInfo.version() >= GR_GL_VER(2,0));
    256         // supported on GL 1.4 and higher or by extension
    257         fStencilWrapOpsSupport = (ctxInfo.version() >= GR_GL_VER(1,4)) ||
    258                                   ctxInfo.hasExtension("GL_EXT_stencil_wrap");
    259     } else {
    260         // ES 2 has two sided stencil and stencil wrap
    261         fTwoSidedStencilSupport = true;
    262         fStencilWrapOpsSupport = true;
    263     }
    264 
    265     if (kGL_GrGLStandard == standard) {
    266         fMapBufferFlags = kCanMap_MapFlag; // we require VBO support and the desktop VBO
    267                                             // extension includes glMapBuffer.
    268         if (version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_ARB_map_buffer_range")) {
    269             fMapBufferFlags |= kSubset_MapFlag;
    270             fMapBufferType = kMapBufferRange_MapBufferType;
    271         } else {
    272             fMapBufferType = kMapBuffer_MapBufferType;
    273         }
    274     } else {
    275         // Unextended GLES2 doesn't have any buffer mapping.
    276         fMapBufferFlags = kNone_MapBufferType;
    277         if (ctxInfo.hasExtension("GL_CHROMIUM_map_sub")) {
    278             fMapBufferFlags = kCanMap_MapFlag | kSubset_MapFlag;
    279             fMapBufferType = kChromium_MapBufferType;
    280         } else if (version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_EXT_map_buffer_range")) {
    281             fMapBufferFlags = kCanMap_MapFlag | kSubset_MapFlag;
    282             fMapBufferType = kMapBufferRange_MapBufferType;
    283         } else if (ctxInfo.hasExtension("GL_OES_mapbuffer")) {
    284             fMapBufferFlags = kCanMap_MapFlag;
    285             fMapBufferType = kMapBuffer_MapBufferType;
    286         }
    287     }
    288 
    289     if (kGL_GrGLStandard == standard) {
    290         SkASSERT(ctxInfo.version() >= GR_GL_VER(2,0) ||
    291                  ctxInfo.hasExtension("GL_ARB_texture_non_power_of_two"));
    292         fNPOTTextureTileSupport = true;
    293         fMipMapSupport = true;
    294     } else {
    295         // Unextended ES2 supports NPOT textures with clamp_to_edge and non-mip filters only
    296         // ES3 has no limitations.
    297         fNPOTTextureTileSupport = ctxInfo.version() >= GR_GL_VER(3,0) ||
    298                                   ctxInfo.hasExtension("GL_OES_texture_npot");
    299         // ES2 supports MIP mapping for POT textures but our caps don't allow for limited MIP
    300         // support. The OES extension or ES 3.0 allow for MIPS on NPOT textures. So, apparently,
    301         // does the undocumented GL_IMG_texture_npot extension. This extension does not seem to
    302         // to alllow arbitrary wrap modes, however.
    303         fMipMapSupport = fNPOTTextureTileSupport || ctxInfo.hasExtension("GL_IMG_texture_npot");
    304     }
    305 
    306     fHWAALineSupport = (kGL_GrGLStandard == standard);
    307 
    308     GR_GL_GetIntegerv(gli, GR_GL_MAX_TEXTURE_SIZE, &fMaxTextureSize);
    309     GR_GL_GetIntegerv(gli, GR_GL_MAX_RENDERBUFFER_SIZE, &fMaxRenderTargetSize);
    310     // Our render targets are always created with textures as the color
    311     // attachment, hence this min:
    312     fMaxRenderTargetSize = SkTMin(fMaxTextureSize, fMaxRenderTargetSize);
    313 
    314     fPathRenderingSupport = ctxInfo.hasExtension("GL_NV_path_rendering") &&
    315         ctxInfo.hasExtension("GL_EXT_direct_state_access");
    316 
    317     fGpuTracingSupport = ctxInfo.hasExtension("GL_EXT_debug_marker");
    318 
    319     fDstReadInShaderSupport = kNone_FBFetchType != fFBFetchType;
    320 
    321     // Disable scratch texture reuse on Mali and Adreno devices
    322     fReuseScratchTextures = kARM_GrGLVendor != ctxInfo.vendor() &&
    323                             kQualcomm_GrGLVendor != ctxInfo.vendor();
    324 
    325     // Enable supported shader-related caps
    326     if (kGL_GrGLStandard == standard) {
    327         fDualSourceBlendingSupport = ctxInfo.version() >= GR_GL_VER(3,3) ||
    328                                      ctxInfo.hasExtension("GL_ARB_blend_func_extended");
    329         fShaderDerivativeSupport = true;
    330         // we don't support GL_ARB_geometry_shader4, just GL 3.2+ GS
    331         fGeometryShaderSupport = ctxInfo.version() >= GR_GL_VER(3,2) &&
    332                                  ctxInfo.glslGeneration() >= k150_GrGLSLGeneration;
    333     } else {
    334         fShaderDerivativeSupport = ctxInfo.hasExtension("GL_OES_standard_derivatives");
    335     }
    336 
    337     if (GrGLCaps::kES_IMG_MsToTexture_MSFBOType == fMSFBOType) {
    338         GR_GL_GetIntegerv(gli, GR_GL_MAX_SAMPLES_IMG, &fMaxSampleCount);
    339     } else if (GrGLCaps::kNone_MSFBOType != fMSFBOType) {
    340         GR_GL_GetIntegerv(gli, GR_GL_MAX_SAMPLES, &fMaxSampleCount);
    341     }
    342 
    343     this->initConfigTexturableTable(ctxInfo, gli);
    344     this->initConfigRenderableTable(ctxInfo);
    345 
    346     return true;
    347 }
    348 
    349 void GrGLCaps::initConfigRenderableTable(const GrGLContextInfo& ctxInfo) {
    350 
    351     // OpenGL < 3.0
    352     //  no support for render targets unless the GL_ARB_framebuffer_object
    353     //  extension is supported (in which case we get ALPHA, RED, RG, RGB,
    354     //  RGBA (ALPHA8, RGBA4, RGBA8) for OpenGL > 1.1). Note that we
    355     //  probably don't get R8 in this case.
    356 
    357     // OpenGL 3.0
    358     //  base color renderable: ALPHA, RED, RG, RGB, and RGBA
    359     //  sized derivatives: ALPHA8, R8, RGBA4, RGBA8
    360 
    361     // >= OpenGL 3.1
    362     //  base color renderable: RED, RG, RGB, and RGBA
    363     //  sized derivatives: R8, RGBA4, RGBA8
    364     //  if the GL_ARB_compatibility extension is supported then we get back
    365     //  support for GL_ALPHA and ALPHA8
    366 
    367     // GL_EXT_bgra adds BGRA render targets to any version
    368 
    369     // ES 2.0
    370     //  color renderable: RGBA4, RGB5_A1, RGB565
    371     //  GL_EXT_texture_rg adds support for R8 as a color render target
    372     //  GL_OES_rgb8_rgba8 and/or GL_ARM_rgba8 adds support for RGBA8
    373     //  GL_EXT_texture_format_BGRA8888 and/or GL_APPLE_texture_format_BGRA8888 added BGRA support
    374 
    375     // ES 3.0
    376     // Same as ES 2.0 except R8 and RGBA8 are supported without extensions (the functions called
    377     // below already account for this).
    378 
    379     GrGLStandard standard = ctxInfo.standard();
    380 
    381     enum {
    382         kNo_MSAA = 0,
    383         kYes_MSAA = 1,
    384     };
    385 
    386     if (kGL_GrGLStandard == standard) {
    387         // Post 3.0 we will get R8
    388         // Prior to 3.0 we will get ALPHA8 (with GL_ARB_framebuffer_object)
    389         if (ctxInfo.version() >= GR_GL_VER(3,0) ||
    390             ctxInfo.hasExtension("GL_ARB_framebuffer_object")) {
    391             fConfigRenderSupport[kAlpha_8_GrPixelConfig][kNo_MSAA] = true;
    392             fConfigRenderSupport[kAlpha_8_GrPixelConfig][kYes_MSAA] = true;
    393         }
    394     } else {
    395         // On ES we can only hope for R8
    396         fConfigRenderSupport[kAlpha_8_GrPixelConfig][kNo_MSAA] = fTextureRedSupport;
    397         fConfigRenderSupport[kAlpha_8_GrPixelConfig][kYes_MSAA] = fTextureRedSupport;
    398     }
    399 
    400     if (kGL_GrGLStandard != standard) {
    401         // only available in ES
    402         fConfigRenderSupport[kRGB_565_GrPixelConfig][kNo_MSAA] = true;
    403         fConfigRenderSupport[kRGB_565_GrPixelConfig][kYes_MSAA] = true;
    404     }
    405 
    406     // we no longer support 444 as a render target
    407     fConfigRenderSupport[kRGBA_4444_GrPixelConfig][kNo_MSAA]  = false;
    408     fConfigRenderSupport[kRGBA_4444_GrPixelConfig][kYes_MSAA]  = false;
    409 
    410     if (this->fRGBA8RenderbufferSupport) {
    411         fConfigRenderSupport[kRGBA_8888_GrPixelConfig][kNo_MSAA]  = true;
    412         fConfigRenderSupport[kRGBA_8888_GrPixelConfig][kYes_MSAA]  = true;
    413     }
    414 
    415     if (this->isConfigTexturable(kBGRA_8888_GrPixelConfig)) {
    416         fConfigRenderSupport[kBGRA_8888_GrPixelConfig][kNo_MSAA]  = true;
    417         // The GL_EXT_texture_format_BGRA8888 extension does not add BGRA to the list of
    418         // configs that are color-renderable and can be passed to glRenderBufferStorageMultisample.
    419         // Chromium may have an extension to allow BGRA renderbuffers to work on desktop platforms.
    420         if (ctxInfo.hasExtension("GL_CHROMIUM_renderbuffer_format_BGRA8888")) {
    421             fConfigRenderSupport[kBGRA_8888_GrPixelConfig][kYes_MSAA] = true;
    422         } else {
    423             fConfigRenderSupport[kBGRA_8888_GrPixelConfig][kYes_MSAA] =
    424                 !fBGRAIsInternalFormat || !this->usesMSAARenderBuffers();
    425         }
    426     }
    427 
    428     // If we don't support MSAA then undo any places above where we set a config as renderable with
    429     // msaa.
    430     if (kNone_MSFBOType == fMSFBOType) {
    431         for (int i = 0; i < kGrPixelConfigCnt; ++i) {
    432             fConfigRenderSupport[i][kYes_MSAA] = false;
    433         }
    434     }
    435 }
    436 
    437 void GrGLCaps::initConfigTexturableTable(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli) {
    438     GrGLStandard standard = ctxInfo.standard();
    439     GrGLVersion version = ctxInfo.version();
    440 
    441     // Base texture support
    442     fConfigTextureSupport[kAlpha_8_GrPixelConfig] = true;
    443     fConfigTextureSupport[kRGB_565_GrPixelConfig] = true;
    444     fConfigTextureSupport[kRGBA_4444_GrPixelConfig] = true;
    445     fConfigTextureSupport[kRGBA_8888_GrPixelConfig] = true;
    446 
    447     // Check for 8-bit palette..
    448     GrGLint numFormats;
    449     GR_GL_GetIntegerv(gli, GR_GL_NUM_COMPRESSED_TEXTURE_FORMATS, &numFormats);
    450     if (numFormats) {
    451         SkAutoSTMalloc<10, GrGLint> formats(numFormats);
    452         GR_GL_GetIntegerv(gli, GR_GL_COMPRESSED_TEXTURE_FORMATS, formats);
    453         for (int i = 0; i < numFormats; ++i) {
    454             if (GR_GL_PALETTE8_RGBA8 == formats[i]) {
    455                 fConfigTextureSupport[kIndex_8_GrPixelConfig] = true;
    456                 break;
    457             }
    458         }
    459     }
    460 
    461     // Check for BGRA
    462     if (kGL_GrGLStandard == standard) {
    463         fConfigTextureSupport[kBGRA_8888_GrPixelConfig] =
    464             version >= GR_GL_VER(1,2) || ctxInfo.hasExtension("GL_EXT_bgra");
    465     } else {
    466         if (ctxInfo.hasExtension("GL_APPLE_texture_format_BGRA8888")) {
    467             fConfigTextureSupport[kBGRA_8888_GrPixelConfig] = true;
    468         } else if (ctxInfo.hasExtension("GL_EXT_texture_format_BGRA8888")) {
    469             fConfigTextureSupport[kBGRA_8888_GrPixelConfig] = true;
    470             fBGRAIsInternalFormat = true;
    471         }
    472         SkASSERT(fConfigTextureSupport[kBGRA_8888_GrPixelConfig] ||
    473                  kSkia8888_GrPixelConfig != kBGRA_8888_GrPixelConfig);
    474     }
    475 
    476     // Compressed texture support
    477 
    478     // glCompressedTexImage2D is available on all OpenGL ES devices...
    479     // however, it is only available on standard OpenGL after version 1.3
    480     bool hasCompressTex2D = (kGL_GrGLStandard != standard || version >= GR_GL_VER(1, 3));
    481 
    482     // Check for ETC1
    483     bool hasETC1 = false;
    484 
    485     // First check version for support
    486     if (kGL_GrGLStandard == standard) {
    487         hasETC1 = hasCompressTex2D &&
    488             (version >= GR_GL_VER(4, 3) ||
    489              ctxInfo.hasExtension("GL_ARB_ES3_compatibility"));
    490     } else {
    491         hasETC1 = hasCompressTex2D &&
    492             (version >= GR_GL_VER(3, 0) ||
    493              ctxInfo.hasExtension("GL_OES_compressed_ETC1_RGB8_texture") ||
    494              // ETC2 is a superset of ETC1, so we can just check for that, too.
    495              (ctxInfo.hasExtension("GL_OES_compressed_ETC2_RGB8_texture") &&
    496               ctxInfo.hasExtension("GL_OES_compressed_ETC2_RGBA8_texture")));
    497     }
    498     fConfigTextureSupport[kETC1_GrPixelConfig] = hasETC1;
    499 
    500     // Check for LATC under its various forms
    501     LATCAlias alias = kLATC_LATCAlias;
    502     bool hasLATC = hasCompressTex2D &&
    503         (ctxInfo.hasExtension("GL_EXT_texture_compression_latc") ||
    504          ctxInfo.hasExtension("GL_NV_texture_compression_latc"));
    505 
    506     // Check for RGTC
    507     if (!hasLATC) {
    508         // If we're using OpenGL 3.0 or later, then we have RGTC, an identical compression format.
    509         if (kGL_GrGLStandard == standard) {
    510             hasLATC = version >= GR_GL_VER(3, 0);
    511         }
    512 
    513         if (!hasLATC) {
    514             hasLATC =
    515                 ctxInfo.hasExtension("GL_EXT_texture_compression_rgtc") ||
    516                 ctxInfo.hasExtension("GL_ARB_texture_compression_rgtc");
    517         }
    518 
    519         if (hasLATC) {
    520             alias = kRGTC_LATCAlias;
    521         }
    522     }
    523 
    524     // Check for 3DC
    525     if (!hasLATC) {
    526         hasLATC = ctxInfo.hasExtension("GL_AMD_compressed_3DC_texture");
    527         if (hasLATC) {
    528             alias = k3DC_LATCAlias;
    529         }
    530     }
    531 
    532     fConfigTextureSupport[kLATC_GrPixelConfig] = hasLATC;
    533     fLATCAlias = alias;
    534 }
    535 
    536 bool GrGLCaps::readPixelsSupported(const GrGLInterface* intf,
    537                                    GrGLenum format,
    538                                    GrGLenum type) const {
    539     if (GR_GL_RGBA == format && GR_GL_UNSIGNED_BYTE == type) {
    540         // ES 2 guarantees this format is supported
    541         return true;
    542     }
    543 
    544     if (!fTwoFormatLimit) {
    545         // not limited by ES 2's constraints
    546         return true;
    547     }
    548 
    549     GrGLint otherFormat = GR_GL_RGBA;
    550     GrGLint otherType = GR_GL_UNSIGNED_BYTE;
    551 
    552     // The other supported format/type combo supported for ReadPixels
    553     // can change based on which render target is bound
    554     GR_GL_GetIntegerv(intf,
    555                       GR_GL_IMPLEMENTATION_COLOR_READ_FORMAT,
    556                       &otherFormat);
    557 
    558     GR_GL_GetIntegerv(intf,
    559                       GR_GL_IMPLEMENTATION_COLOR_READ_TYPE,
    560                       &otherType);
    561 
    562     return (GrGLenum)otherFormat == format && (GrGLenum)otherType == type;
    563 }
    564 
    565 void GrGLCaps::initFSAASupport(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli) {
    566 
    567     fMSFBOType = kNone_MSFBOType;
    568     if (kGL_GrGLStandard != ctxInfo.standard()) {
    569         // We prefer the EXT/IMG extension over ES3 MSAA because we've observed
    570         // ES3 driver bugs on at least one device with a tiled GPU (N10).
    571         if (ctxInfo.hasExtension("GL_EXT_multisampled_render_to_texture")) {
    572             fMSFBOType = kES_EXT_MsToTexture_MSFBOType;
    573         } else if (ctxInfo.hasExtension("GL_IMG_multisampled_render_to_texture")) {
    574             fMSFBOType = kES_IMG_MsToTexture_MSFBOType;
    575         } else if (ctxInfo.version() >= GR_GL_VER(3,0)) {
    576             fMSFBOType = GrGLCaps::kES_3_0_MSFBOType;
    577         } else if (ctxInfo.hasExtension("GL_CHROMIUM_framebuffer_multisample")) {
    578             // chrome's extension is equivalent to the EXT msaa
    579             // and fbo_blit extensions.
    580             fMSFBOType = kDesktop_EXT_MSFBOType;
    581         } else if (ctxInfo.hasExtension("GL_APPLE_framebuffer_multisample")) {
    582             fMSFBOType = kES_Apple_MSFBOType;
    583         }
    584     } else {
    585         if ((ctxInfo.version() >= GR_GL_VER(3,0)) ||
    586             ctxInfo.hasExtension("GL_ARB_framebuffer_object")) {
    587             fMSFBOType = GrGLCaps::kDesktop_ARB_MSFBOType;
    588         } else if (ctxInfo.hasExtension("GL_EXT_framebuffer_multisample") &&
    589                    ctxInfo.hasExtension("GL_EXT_framebuffer_blit")) {
    590             fMSFBOType = GrGLCaps::kDesktop_EXT_MSFBOType;
    591         }
    592     }
    593 }
    594 
    595 namespace {
    596 const GrGLuint kUnknownBitCount = GrGLStencilBuffer::kUnknownBitCount;
    597 }
    598 
    599 void GrGLCaps::initStencilFormats(const GrGLContextInfo& ctxInfo) {
    600 
    601     // Build up list of legal stencil formats (though perhaps not supported on
    602     // the particular gpu/driver) from most preferred to least.
    603 
    604     // these consts are in order of most preferred to least preferred
    605     // we don't bother with GL_STENCIL_INDEX1 or GL_DEPTH32F_STENCIL8
    606 
    607     static const StencilFormat
    608                   // internal Format      stencil bits      total bits        packed?
    609         gS8    = {GR_GL_STENCIL_INDEX8,   8,                8,                false},
    610         gS16   = {GR_GL_STENCIL_INDEX16,  16,               16,               false},
    611         gD24S8 = {GR_GL_DEPTH24_STENCIL8, 8,                32,               true },
    612         gS4    = {GR_GL_STENCIL_INDEX4,   4,                4,                false},
    613     //  gS     = {GR_GL_STENCIL_INDEX,    kUnknownBitCount, kUnknownBitCount, false},
    614         gDS    = {GR_GL_DEPTH_STENCIL,    kUnknownBitCount, kUnknownBitCount, true };
    615 
    616     if (kGL_GrGLStandard == ctxInfo.standard()) {
    617         bool supportsPackedDS =
    618             ctxInfo.version() >= GR_GL_VER(3,0) ||
    619             ctxInfo.hasExtension("GL_EXT_packed_depth_stencil") ||
    620             ctxInfo.hasExtension("GL_ARB_framebuffer_object");
    621 
    622         // S1 thru S16 formats are in GL 3.0+, EXT_FBO, and ARB_FBO since we
    623         // require FBO support we can expect these are legal formats and don't
    624         // check. These also all support the unsized GL_STENCIL_INDEX.
    625         fStencilFormats.push_back() = gS8;
    626         fStencilFormats.push_back() = gS16;
    627         if (supportsPackedDS) {
    628             fStencilFormats.push_back() = gD24S8;
    629         }
    630         fStencilFormats.push_back() = gS4;
    631         if (supportsPackedDS) {
    632             fStencilFormats.push_back() = gDS;
    633         }
    634     } else {
    635         // ES2 has STENCIL_INDEX8 without extensions but requires extensions
    636         // for other formats.
    637         // ES doesn't support using the unsized format.
    638 
    639         fStencilFormats.push_back() = gS8;
    640         //fStencilFormats.push_back() = gS16;
    641         if (ctxInfo.version() >= GR_GL_VER(3,0) ||
    642             ctxInfo.hasExtension("GL_OES_packed_depth_stencil")) {
    643             fStencilFormats.push_back() = gD24S8;
    644         }
    645         if (ctxInfo.hasExtension("GL_OES_stencil4")) {
    646             fStencilFormats.push_back() = gS4;
    647         }
    648     }
    649     SkASSERT(0 == fStencilVerifiedColorConfigs.count());
    650     fStencilVerifiedColorConfigs.push_back_n(fStencilFormats.count());
    651 }
    652 
    653 void GrGLCaps::markColorConfigAndStencilFormatAsVerified(
    654                                     GrPixelConfig config,
    655                                     const GrGLStencilBuffer::Format& format) {
    656 #if !GR_GL_CHECK_FBO_STATUS_ONCE_PER_FORMAT
    657     return;
    658 #endif
    659     SkASSERT((unsigned)config < (unsigned)kGrPixelConfigCnt);
    660     SkASSERT(fStencilFormats.count() == fStencilVerifiedColorConfigs.count());
    661     int count = fStencilFormats.count();
    662     // we expect a really small number of possible formats so linear search
    663     // should be OK
    664     SkASSERT(count < 16);
    665     for (int i = 0; i < count; ++i) {
    666         if (format.fInternalFormat ==
    667             fStencilFormats[i].fInternalFormat) {
    668             fStencilVerifiedColorConfigs[i].markVerified(config);
    669             return;
    670         }
    671     }
    672     SkFAIL("Why are we seeing a stencil format that "
    673             "GrGLCaps doesn't know about.");
    674 }
    675 
    676 bool GrGLCaps::isColorConfigAndStencilFormatVerified(
    677                                 GrPixelConfig config,
    678                                 const GrGLStencilBuffer::Format& format) const {
    679 #if !GR_GL_CHECK_FBO_STATUS_ONCE_PER_FORMAT
    680     return false;
    681 #endif
    682     SkASSERT((unsigned)config < (unsigned)kGrPixelConfigCnt);
    683     int count = fStencilFormats.count();
    684     // we expect a really small number of possible formats so linear search
    685     // should be OK
    686     SkASSERT(count < 16);
    687     for (int i = 0; i < count; ++i) {
    688         if (format.fInternalFormat ==
    689             fStencilFormats[i].fInternalFormat) {
    690             return fStencilVerifiedColorConfigs[i].isVerified(config);
    691         }
    692     }
    693     SkFAIL("Why are we seeing a stencil format that "
    694             "GLCaps doesn't know about.");
    695     return false;
    696 }
    697 
    698 SkString GrGLCaps::dump() const {
    699 
    700     SkString r = INHERITED::dump();
    701 
    702     r.appendf("--- GL-Specific ---\n");
    703     for (int i = 0; i < fStencilFormats.count(); ++i) {
    704         r.appendf("Stencil Format %d, stencil bits: %02d, total bits: %02d\n",
    705                  i,
    706                  fStencilFormats[i].fStencilBits,
    707                  fStencilFormats[i].fTotalBits);
    708     }
    709 
    710     static const char* kMSFBOExtStr[] = {
    711         "None",
    712         "ARB",
    713         "EXT",
    714         "ES 3.0",
    715         "Apple",
    716         "IMG MS To Texture",
    717         "EXT MS To Texture",
    718     };
    719     GR_STATIC_ASSERT(0 == kNone_MSFBOType);
    720     GR_STATIC_ASSERT(1 == kDesktop_ARB_MSFBOType);
    721     GR_STATIC_ASSERT(2 == kDesktop_EXT_MSFBOType);
    722     GR_STATIC_ASSERT(3 == kES_3_0_MSFBOType);
    723     GR_STATIC_ASSERT(4 == kES_Apple_MSFBOType);
    724     GR_STATIC_ASSERT(5 == kES_IMG_MsToTexture_MSFBOType);
    725     GR_STATIC_ASSERT(6 == kES_EXT_MsToTexture_MSFBOType);
    726     GR_STATIC_ASSERT(SK_ARRAY_COUNT(kMSFBOExtStr) == kLast_MSFBOType + 1);
    727 
    728     static const char* kFBFetchTypeStr[] = {
    729         "None",
    730         "EXT",
    731         "NV",
    732     };
    733     GR_STATIC_ASSERT(0 == kNone_FBFetchType);
    734     GR_STATIC_ASSERT(1 == kEXT_FBFetchType);
    735     GR_STATIC_ASSERT(2 == kNV_FBFetchType);
    736     GR_STATIC_ASSERT(SK_ARRAY_COUNT(kFBFetchTypeStr) == kLast_FBFetchType + 1);
    737 
    738     static const char* kInvalidateFBTypeStr[] = {
    739         "None",
    740         "Discard",
    741         "Invalidate",
    742     };
    743     GR_STATIC_ASSERT(0 == kNone_InvalidateFBType);
    744     GR_STATIC_ASSERT(1 == kDiscard_InvalidateFBType);
    745     GR_STATIC_ASSERT(2 == kInvalidate_InvalidateFBType);
    746     GR_STATIC_ASSERT(SK_ARRAY_COUNT(kInvalidateFBTypeStr) == kLast_InvalidateFBType + 1);
    747 
    748     static const char* kMapBufferTypeStr[] = {
    749         "None",
    750         "MapBuffer",
    751         "MapBufferRange",
    752         "Chromium",
    753     };
    754     GR_STATIC_ASSERT(0 == kNone_MapBufferType);
    755     GR_STATIC_ASSERT(1 == kMapBuffer_MapBufferType);
    756     GR_STATIC_ASSERT(2 == kMapBufferRange_MapBufferType);
    757     GR_STATIC_ASSERT(3 == kChromium_MapBufferType);
    758     GR_STATIC_ASSERT(SK_ARRAY_COUNT(kMapBufferTypeStr) == kLast_MapBufferType + 1);
    759 
    760     r.appendf("Core Profile: %s\n", (fIsCoreProfile ? "YES" : "NO"));
    761     r.appendf("MSAA Type: %s\n", kMSFBOExtStr[fMSFBOType]);
    762     r.appendf("FB Fetch Type: %s\n", kFBFetchTypeStr[fFBFetchType]);
    763     r.appendf("Invalidate FB Type: %s\n", kInvalidateFBTypeStr[fInvalidateFBType]);
    764     r.appendf("Map Buffer Type: %s\n", kMapBufferTypeStr[fMapBufferType]);
    765     r.appendf("Max FS Uniform Vectors: %d\n", fMaxFragmentUniformVectors);
    766     r.appendf("Max FS Texture Units: %d\n", fMaxFragmentTextureUnits);
    767     if (!fIsCoreProfile) {
    768         r.appendf("Max Fixed Function Texture Coords: %d\n", fMaxFixedFunctionTextureCoords);
    769     }
    770     r.appendf("Max Vertex Attributes: %d\n", fMaxVertexAttributes);
    771     r.appendf("Support RGBA8 Render Buffer: %s\n", (fRGBA8RenderbufferSupport ? "YES": "NO"));
    772     r.appendf("BGRA is an internal format: %s\n", (fBGRAIsInternalFormat ? "YES": "NO"));
    773     r.appendf("Support texture swizzle: %s\n", (fTextureSwizzleSupport ? "YES": "NO"));
    774     r.appendf("Unpack Row length support: %s\n", (fUnpackRowLengthSupport ? "YES": "NO"));
    775     r.appendf("Unpack Flip Y support: %s\n", (fUnpackFlipYSupport ? "YES": "NO"));
    776     r.appendf("Pack Row length support: %s\n", (fPackRowLengthSupport ? "YES": "NO"));
    777     r.appendf("Pack Flip Y support: %s\n", (fPackFlipYSupport ? "YES": "NO"));
    778 
    779     r.appendf("Texture Usage support: %s\n", (fTextureUsageSupport ? "YES": "NO"));
    780     r.appendf("Texture Storage support: %s\n", (fTexStorageSupport ? "YES": "NO"));
    781     r.appendf("GL_R support: %s\n", (fTextureRedSupport ? "YES": "NO"));
    782     r.appendf("GL_ARB_imaging support: %s\n", (fImagingSupport ? "YES": "NO"));
    783     r.appendf("Two Format Limit: %s\n", (fTwoFormatLimit ? "YES": "NO"));
    784     r.appendf("Fragment coord conventions support: %s\n",
    785              (fFragCoordsConventionSupport ? "YES": "NO"));
    786     r.appendf("Vertex array object support: %s\n", (fVertexArrayObjectSupport ? "YES": "NO"));
    787     r.appendf("Use non-VBO for dynamic data: %s\n",
    788              (fUseNonVBOVertexAndIndexDynamicData ? "YES" : "NO"));
    789     r.appendf("Full screen clear is free: %s\n", (fFullClearIsFree ? "YES" : "NO"));
    790     r.appendf("Drops tile on zero divide: %s\n", (fDropsTileOnZeroDivide ? "YES" : "NO"));
    791     return r;
    792 }
    793