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      1 page.title=Android 5.0 APIs
      2 excludeFromSuggestions=true
      3 sdk.platform.version=5.0
      4 sdk.platform.apiLevel=21
      5 @jd:body
      6 
      7 
      8 <div id="qv-wrapper">
      9 <div id="qv">
     10 
     11 <h2>In this document
     12     <a href="#" onclick="hideNestedItems('#toc44',this);return false;" class="header-toggle">
     13         <span class="more">show more</span>
     14         <span class="less" style="display:none">show less</span></a></h2>
     15 
     16 <ol id="toc44" class="hide-nested">
     17   <li><a href="#ApiLevel">Update your target API level</a></li>
     18 
     19 
     20 
     21 
     22   <li><a href="#UI">User Interface</a>
     23     <ol>
     24       <li><a href="#MaterialDesign">Material design support</a></li>
     25       <li><a href="#Recents">Concurrent documents and activities in the recents screen</a></li>
     26       <li><a href="#WebView">WebView updates</a></li>
     27       <li><a href="#ScreenCapture">Screen capturing and sharing</a></li>
     28     </ol>
     29   </li>
     30   <li><a href="#Notifications">Notifications</a>
     31     <ol>
     32       <li><a href="#LockscreenNotifications">Lock screen notifications</a></li>
     33       <li><a href="#NotificationsMetadata">Notifications metadata</a></li>
     34     </ol>
     35   </li>
     36   <li><a href="#Graphics">Graphics</a>
     37     <ol>
     38       <li><a href="#OpenGLES-3-1">Support for OpenGL ES 3.1</a></li>
     39       <li><a href="#AndroidExtensionPack">Android Extension Pack</a></li>
     40     </ol>
     41   </li>
     42   <li><a href="#Media">Media</a>
     43     <ol>
     44       <li><a href="#Camera-v2">Camera API for advanced camera capabilities</a></li>
     45       <li><a href="#AudioPlayback">Audio playback</a></li>
     46       <li><a href="#MediaPlaybackControl">Media playback control</a></li>
     47       <li><a href="#MediaBrowsing">Media browsing</a></li>
     48     </ol>
     49   </li>
     50   <li><a href="#Storage">Storage</a>
     51     <ol>
     52       <li><a href="#DirectorySelection">Directory selection</a></li>
     53     </ol>
     54   </li>
     55   <li><a href="#Wireless">Wireless and Connectivity</a>
     56     <ol>
     57       <li><a href="#Multinetwork">Multiple network connections</a></li>
     58       <li><a href="#BluetoothBroadcasting">Bluetooth broadcasting</a></li>
     59       <li><a href="#NFCEnhancements">NFC enhancements</a></li>
     60     </ol>
     61   </li>
     62   <li><a href="#Power">Project Volta</a>
     63     <ol>
     64       <li><a href="#JobScheduler">Scheduling jobs</a></li>
     65       <li><a href="#PowerMeasurementTools">Developer tools for battery usage</a>
     66     </ol>
     67   </li>
     68   <li><a href="#Enterprise">Android in the Workplace and in Education</a>
     69     <ol>
     70       <li><a href="#ManagedProvisioning">Managed provisioning</a></li>
     71       <li><a href="#DeviceOwner">Device owner</a></li>
     72       <li><a href="#ScreenPinning">Screen pinning</a></li>
     73     </ol>
     74   </li>
     75   <li><a href="#System">System</a>
     76     <ol>
     77       <li><a href="#AppUsageStatistics">App usage statistics</a></li>
     78     </ol>
     79   </li>
     80   <li><a href="#Printing">Printing Framework</a>
     81     <ol>
     82       <li><a href="#PDFRender">Render PDF as bitmap</a></li>
     83     </ol>
     84   </li>
     85   <li><a href="#TestingA11y">Testing &amp; Accessibility</a>
     86     <ol>
     87       <li><a href="#TestingA11yImprovements">Testing and accessibility improvements</a></li>
     88     </ol>
     89   </li>
     90   <li><a href="#IME">IME</a>
     91     <ol>
     92       <li><a href="#Switching">Easier switching between input languages</a></li>
     93     </ol>
     94   </li>
     95   <li><a href="#Manifest">Manifest Declarations</a>
     96     <ol>
     97       <li><a href="#ManifestFeatures">Declarable required features</a></li>
     98       <li><a href="#Permissions">User permissions</a></li>
     99     </ol>
    100   </li>
    101 </ol>
    102 
    103 <h2>API Differences</h2>
    104 <ol>
    105 <li><a href="{@docRoot}sdk/api_diff/21/changes.html">API level 20 to 21 &raquo;</a> </li>
    106 <li><a href="{@docRoot}sdk/api_diff/preview-21/changes.html">L Developer Preview to 21 &raquo;</a> </li>
    107 </ol>
    108 
    109 <h2>See Also</h2>
    110 <ol>
    111 <li><a href="{@docRoot}about/versions/android-5.0-changes.html">Android 5.0 Behavior Changes</a> </li>
    112 <li><a href="{@docRoot}about/versions/lollipop.html">Android Lollipop Highlights</a> </li>
    113 </ol>
    114 
    115 
    116 </div>
    117 </div>
    118 
    119 <p>API Level: {@sdkPlatformApiLevel}</p>
    120 
    121 <p>Android 5.0 (<a href="{@docRoot}reference/android/os/Build.VERSION_CODES.html#LOLLIPOP">LOLLIPOP</a>)
    122   offers new features for users and app developers. This document provides an
    123   introduction to the most notable new APIs.</p>
    124 
    125 <p>
    126   If you have a published app, make sure to check out the <a href=
    127   "{@docRoot}about/versions/android-5.0-changes.html">Android 5.0 Behavior
    128   Changes</a> that you should account for in your app. These behavior changes
    129   may affect your app on Android 5.0 devices, even if you are not using new APIs
    130   or targeting new functionality.
    131 </p>
    132 
    133 <p>For a high-level look at the new platform features, instead
    134 see the
    135 <a href="{@docRoot}about/versions/lollipop.html">Android Lollipop
    136 highlights</a>.</p>
    137 
    138 <h3 id="Start">Start developing</h3>
    139 
    140 <p>To start building apps for Android 5.0, you must first <a href="{@docRoot}sdk/index.html">get
    141 the Android SDK</a>. Then use the <a href="{@docRoot}tools/help/sdk-manager.html">SDK Manager</a>
    142 to download the Android 5.0 SDK Platform and System Images.</p>
    143 
    144 
    145 <h3 id="ApiLevel">Update your target API level</h3>
    146 
    147 <p>To better optimize your app for devices running Android {@sdkPlatformVersion},
    148   set your <a
    149 href="{@docRoot}guide/topics/manifest/uses-sdk-element.html#target">{@code targetSdkVersion}</a> to
    150 <code>"{@sdkPlatformApiLevel}"</code>, install your app on an Android
    151 {@sdkPlatformVersion} system image, test it, then publish the updated app with
    152 this change.</p>
    153 
    154 <p>You can use Android {@sdkPlatformVersion} APIs while also supporting older
    155 versions by adding conditions to your code that check for the system API level
    156 before executing APIs not supported by your <a
    157 href="{@docRoot}guide/topics/manifest/uses-sdk-element.html#min">{@code minSdkVersion}</a>.
    158 To learn more about maintaining backward compatibility, read <a
    159 href="{@docRoot}training/basics/supporting-devices/platforms.html">Supporting
    160 Different Platform Versions</a>.</p>
    161 
    162 <p>For more information about how API levels work, read <a
    163 href="{@docRoot}guide/topics/manifest/uses-sdk-element.html#ApiLevels">What is API
    164 Level?</a></p>
    165 
    166 <h3 id="Behaviors">Important behavior changes</h3>
    167 
    168 <p>If you have previously published an app for Android, be aware that your app might be affected by changes in Android 5.0.</p>
    169 
    170 <p>Please see <a href="{@docRoot}about/versions/android-5.0-changes.html">Android 5.0 Changes</a> for complete information.</p>
    171 
    172 
    173 <h2 id="UI">User Interface</h2>
    174 
    175 <h3 id="MaterialDesign">Material design support</h3>
    176 
    177 <p>Android 5.0 adds support for Android's new <em>material design</em>
    178 style. You can create apps with material design that are visually dynamic and
    179 have UI element transitions that feel natural to users. This support includes:</p>
    180 
    181 <ul>
    182 
    183   <li>The material theme</li>
    184   <li>View shadows</li>
    185   <li>The {@link android.support.v7.widget.RecyclerView} widget</li>
    186   <li>Drawable animation and styling effects</li>
    187   <li>Material design animation and activity transition effects</li>
    188   <li>Animators for view properties based on the state of the view</li>
    189   <li>Customizable UI widgets and app bars with color palettes that you control</li>
    190   <li>Animated and non-animated drawables based on XML vector graphics</li>
    191 </ul>
    192 
    193 <p>To learn more about adding material design functionality to your app, see
    194 <a href="{@docRoot}training/material/index.html">Material Design</a>.</p>
    195 
    196 <h3 id="Recents">Concurrent documents and activities in the recents screen</h3>
    197 
    198 <p>In previous releases, the
    199 <a href="{@docRoot}guide/components/recents.html">recents screen</a>
    200 could only display only one task for each app that the user interacted with
    201 most recently. Now your app can open more tasks as needed for additional
    202 concurrent activities for documents. This feature facilitates multitasking by
    203 letting users quickly switch between individual activities and documents from
    204 the recents screen, with a consistent switching experience across all apps.
    205 Examples of such concurrent tasks might include open tabs in a web
    206 browser app, documents in a productivity app, concurrent matches in
    207 a game, or chats in a messaging app. Your app can manage its tasks
    208 through the {@link android.app.ActivityManager.AppTask} class.</p>
    209 
    210 <p>To insert a logical break so that the system treats your activity as a new
    211 task, use {@link android.content.Intent#FLAG_ACTIVITY_NEW_DOCUMENT} when
    212 launching the activity with {@link android.app.Activity#startActivity(android.content.Intent)
    213 startActivity()}. You can also get this behavior by setting the
    214 <a href="{@docRoot}guide/topics/manifest/activity-element.html">&lt;activity&gt;</a>
    215 element's {@code documentLaunchMode} attribute to {@code "intoExisting"} or
    216 {@code "always"} in your manifest.</p>
    217 
    218 <p>To avoid cluttering the recents screen, you can set the maximum number of
    219 tasks from your app that can appear in that screen. To do this, set the
    220 <a href="{@docRoot}guide/topics/manifest/application-element.html">&lt;application&gt;</a>
    221 attribute {@link android.R.attr#maxRecents android:maxRecents}. The current
    222 maximum that can be specified is 50 tasks per user (25 for low RAM devices).</a></p>
    223 
    224 <p>Tasks in the recents screen can be set to persist across reboots. To control
    225 the persistence behavior, use the
    226 <a href="{@docRoot}reference/android/R.attr.html#persistableMode">android:persistableMode</a>
    227 attribute. You can also change
    228 the visual properties of an activity in the recents screen, such as the
    229 activitys color, label, and icon, by calling the
    230 {@link android.app.Activity#setTaskDescription(android.app.ActivityManager.TaskDescription) setTaskDescription()}
    231 method.</p>
    232 
    233 <h3 id="WebView">WebView updates</h3>
    234 <p>Android 5.0 updates the {@link android.webkit.WebView}
    235 implementation to Chromium M37, bringing security and stability enhancements,
    236 as well as bug fixes. The default user-agent string for a
    237 {@link android.webkit.WebView} running on Android 5.0 has
    238 been updated to incorporate 37.0.0.0 as the version number.</p>
    239 
    240 <p>This release introduces the {@link android.webkit.PermissionRequest} class,
    241 which allows your app to grant the {@link android.webkit.WebView} permission
    242 to access protected resources like the camera and microphone, through web APIs
    243 such as <a href="https://developer.mozilla.org/en-US/docs/NavigatorUserMedia.getUserMedia"
    244 class="external-link">getUserMedia()</a>. Your app must have the appropriate
    245 Android permissions for these resources in order to grant the permissions to the
    246 {@link android.webkit.WebView}.</p>
    247 
    248 <p>With the new <code><a href="{@docRoot}reference/android/webkit/WebChromeClient.html#onShowFileChooser(android.webkit.WebView, android.webkit.ValueCallback<android.net.Uri[]>, android.webkit.WebChromeClient.FileChooserParams)">onShowFileChooser()</a></code> method,
    249 you can now use an input form field in the {@link android.webkit.WebView},
    250 and launch a file chooser to select images and files from the Android device.</p>
    251 
    252 <p>Additionally, this release brings support for the
    253 <a href="http://webaudio.github.io/web-audio-api/" class="external-link">WebAudio</a>,
    254 <a href="https://www.khronos.org/webgl/" class="external-link">WebGL</a>, and
    255 <a href="http://www.webrtc.org/" class="external-link">WebRTC</a> open standards.
    256 To learn more about the new features included in this release, see
    257 <a href="https://developer.chrome.com/multidevice/webview/overview"
    258 class="external-link">WebView for Android</a>.</p>
    259 
    260 <h3 id="ScreenCapture">Screen capturing and sharing</h3>
    261 <p>Android 5.0 lets you add screen capturing and screen sharing capabilities to
    262 your app with the new {@link android.media.projection} APIs. This functionality
    263 is useful, for example, if you want to enable screen sharing in a video
    264 conferencing app.</p>
    265 
    266 <p>The new {@link android.media.projection.MediaProjection#createVirtualDisplay(java.lang.String, int, int, int, int, android.view.Surface, android.hardware.display.VirtualDisplay.Callback, android.os.Handler) createVirtualDisplay()} method
    267 allows your app to capture the contents of the main screen (the default
    268 display) into a {@link android.view.Surface} object, which your app can then
    269 send across the network. The API only allows capturing non-secure screen
    270 content, and not system audio. To begin screen capturing, your app must first
    271 request the users permission by launching a screen capture dialog using an
    272 {@link android.content.Intent} obtained through the
    273 {@link android.media.projection.MediaProjectionManager#createScreenCaptureIntent()}
    274 method.</p>
    275 
    276 <p>For an example of how to use the new APIs, see the {@code MediaProjectionDemo}
    277 class in the sample project.</p>
    278 
    279 <h2 id="Notifications">Notifications</h2>
    280 
    281 <h3 id="LockscreenNotifications">Lock screen notifications</h3>
    282 <p>Lock screens in Android 5.0 have the ability to present
    283 notifications. Users can choose via <em>Settings</em> whether to allow
    284 sensitive notification content to be shown over a secure lock screen.</p>
    285 
    286 <p>Your app can control the level of detail visible when its notifications are
    287 displayed over the secure lock screen. To control the visibility level, call
    288 {@link android.app.Notification.Builder#setVisibility(int) setVisibility()} and
    289 specify one of these values:</p>
    290 
    291 <ul>
    292 <li>{@link android.app.Notification#VISIBILITY_PRIVATE VISIBILITY_PRIVATE}:
    293 Shows basic information, such as the notifications icon, but hides the
    294 notifications full content.</li>
    295 <li>{@link android.app.Notification#VISIBILITY_PUBLIC VISIBILITY_PUBLIC}:
    296 Shows the notifications full content.</li>
    297 <li>{@link android.app.Notification#VISIBILITY_SECRET VISIBILITY_SECRET}:
    298 Shows nothing, excluding even the notifications icon.</li>
    299 </ul>
    300 
    301 <p>When the visibility level is {@link android.app.Notification#VISIBILITY_PRIVATE VISIBILITY_PRIVATE},
    302   you can also provide a redacted version of the notification
    303 content that hides personal details. For example, an SMS app might display a
    304 notification that shows "You have 3 new text messages" but hides the message
    305 content and senders. To provide this alternative notification, first create the
    306 replacement notification using {@link android.app.Notification.Builder}. When
    307 you create the private notification object, attach the replacement notification
    308 to it through the
    309 {@link android.app.Notification.Builder#setPublicVersion(android.app.Notification)
    310   setPublicVersion()} method.</p>
    311 
    312 <h3 id="NotificationsMetadata">Notifications metadata</h3>
    313 <p>Android 5.0 uses metadata associated with your app notifications
    314 to sort the notifications more intelligently. To set the metadata, call the
    315 following methods in {@link android.app.Notification.Builder} when you
    316 construct the notification:</p>
    317 
    318 <ul>
    319 <li>{@link android.app.Notification.Builder#setCategory(java.lang.String)
    320   setCategory()}: Tells the system how to handle your app notifications when the
    321   device is in <em>priority</em> mode (for example, if a notification represents an
    322 incoming call, instant message, or alarm).
    323 <li>{@link android.app.Notification.Builder#setPriority(int) setPriority()}:
    324   Marks the notification as more or less important than normal notifications.
    325   Notifications with the priority field set to
    326   {@link android.app.Notification#PRIORITY_MAX PRIORITY_MAX} or
    327 {@link android.app.Notification#PRIORITY_HIGH PRIORITY_HIGH} appear in a
    328 small floating window if the notification also has sound or vibration.</li>
    329 <li>{@link android.app.Notification.Builder#addPerson(java.lang.String)
    330 addPerson()}: Enables you to add one or more people who are relevant to a notification.
    331 Your app can use this to signal to the system that it should group together
    332 notifications from the specified people, or rank notifications from these people
    333 as being more important.</li>
    334 </ul>
    335 
    336 <h2 id="Graphics">Graphics</h2>
    337 
    338 <h3 id="OpenGLES-3-1">Support for OpenGL ES 3.1</h3>
    339 <p>Android 5.0 adds Java interfaces and native support for OpenGL
    340 ES 3.1. Key new functionality provided in OpenGL ES 3.1 includes:</p>
    341 
    342 <ul>
    343 <li>Compute shaders
    344 <li>Separate shader objects
    345 <li>Indirect draw commands
    346 <li>Multisample and stencil textures
    347 <li>Shading language improvements
    348 <li>Extensions for advanced blend modes and debugging
    349 <li>Backward compatibility with OpenGL ES 2.0 and 3.0
    350 </ul>
    351 
    352 <p>The Java interface for OpenGL ES 3.1 on Android is provided with
    353   {@link android.opengl.GLES31}. When using OpenGL ES 3.1, be sure that you
    354   declare it in your manifest file with the
    355   <a href="{@docRoot}guide/topics/manifest/uses-feature-element.html">{@code &lt;uses-feature&gt;}</a> tag and the {@code android:glEsVersion} attribute. For example:</p>
    356 
    357 <pre>
    358 &lt;manifest&gt;
    359     &lt;uses-feature android:glEsVersion="0x00030001" /&gt;
    360     ...
    361 &lt;/manifest&gt;
    362 </pre>
    363 
    364 <p>For more information about using OpenGL ES, including how to check the
    365 devices supported OpenGL ES version at runtime, see the
    366 <a href="{@docRoot}guide/topics/graphics/opengl.html">OpenGL ES API guide</a>.</p>
    367 
    368 <h3 id="AndroidExtensionPack">Android Extension Pack</h3>
    369 
    370 <p>In addition to OpenGL ES 3.1, this release provides an extension pack with
    371 Java interfaces and native support for advanced graphics functionality. These
    372 extensions are treated as a single package by Android. (If the
    373 {@code ANDROID_extension_pack_es31a} extension is present, your app can
    374 assume all extensions in the package are present and enable the shading language
    375 features with a single {@code #extension} statement.)</p>
    376 
    377 <p>The extension pack supports:</p>
    378 
    379 <ul>
    380 <li>Guaranteed fragment shader support for shader storage buffers, images, and
    381   atomics (Fragment shader support is optional in OpenGL ES 3.1.)</li>
    382 <li>Tessellation and geometry shaders</li>
    383 <li>ASTC (LDR) texture compression format</li>
    384 <li>Per-sample interpolation and shading</li>
    385 <li>Different blend modes for each color attachment in a frame buffer</li>
    386 </ul>
    387 
    388 <p>The Java interface for the extension pack is provided with
    389   {@link android.opengl.GLES31Ext}. In your app manifest, you can declare that
    390   your app must be installed only on devices that support the extension pack.
    391   For example:</p>
    392 
    393 <pre>
    394 &lt;manifest&gt;
    395     &lt;uses-feature android:name=android.hardware.opengles.aep
    396         android:required="true" /&gt;
    397     ...
    398 &lt;/manifest&gt;
    399 </pre>
    400 
    401 <h2 id="Media">Media</h2>
    402 
    403 <h3 id="Camera-v2">Camera API for advanced camera capabilities</h3>
    404 
    405 <p>Android 5.0 introduces the new
    406 <a href="{@docRoot}reference/android/hardware/camera2/package-summary.html">android.hardware.camera2</a>
    407 API to facilitate fine-grain photo capture and image processing. You can now
    408 programmatically access the camera devices available to the system with
    409 {@link android.hardware.camera2.CameraManager#getCameraIdList() getCameraIdList()}
    410 and connect to a specific device with
    411 {@link android.hardware.camera2.CameraManager#openCamera(java.lang.String, android.hardware.camera2.CameraDevice.StateCallback, android.os.Handler) openCamera()}.
    412 To start capturing images, create a {@link android.hardware.camera2.CameraCaptureSession}
    413 and specify the {@link android.view.Surface} objects to send captured images.
    414 The {@link android.hardware.camera2.CameraCaptureSession} can be configured to
    415 take single shots or multiple images in a burst.</p>
    416 
    417 <p>To be notified when new images are captured, implement the
    418 {@link android.hardware.camera2.CameraCaptureSession.CaptureCallback} listener
    419 and set it in your capture request. Now when the system completes the image
    420 capture request, your {@link android.hardware.camera2.CameraCaptureSession.CaptureCallback}
    421 listener receives a call to
    422 {@link android.hardware.camera2.CameraCaptureSession.CaptureCallback#onCaptureCompleted(android.hardware.camera2.CameraCaptureSession, android.hardware.camera2.CaptureRequest, android.hardware.camera2.TotalCaptureResult) onCaptureCompleted()},
    423 providing you with the image capture metadata in a
    424 {@link android.hardware.camera2.CaptureResult}.</p>
    425 
    426 <p>The {@link android.hardware.camera2.CameraCharacteristics} class lets your
    427 app detect what camera features are available on a device. The object's
    428 {@link android.hardware.camera2.CameraCharacteristics#INFO_SUPPORTED_HARDWARE_LEVEL
    429 INFO_SUPPORTED_HARDWARE_LEVEL} property represents the camera's level of functionality.</p>
    430 
    431 <ul>
    432   <li>All devices support at least the
    433 {@link android.hardware.camera2.CameraMetadata#INFO_SUPPORTED_HARDWARE_LEVEL_LEGACY
    434   INFO_SUPPORTED_HARDWARE_LEVEL_LEGACY} hardware level, which has capabilities
    435   roughly equivalent to that of the deprecated {@link android.hardware.Camera}
    436   API.</li>
    437   <li>Devices that support the {@link android.hardware.camera2.CameraMetadata#INFO_SUPPORTED_HARDWARE_LEVEL_FULL
    438     INFO_SUPPORTED_HARDWARE_LEVEL_FULL} hardware level are capable of manual
    439     control of capture and post-processing, and capturing high-resolution images
    440     at high frame rates.</li>
    441 </ul>
    442 
    443 <p>To see how to use the updated
    444 <a href="{@docRoot}reference/android/hardware/camera2/package-summary.html">Camera</a>
    445 API, refer to the {@code Camera2Basic} and {@code Camera2Video} implementation
    446 samples in this release.</p>
    447 
    448 <h3 id="AudioPlayback">Audio playback</h3>
    449 <p>This release includes the following changes to
    450   {@link android.media.AudioTrack}:</p>
    451 <ul>
    452   <li>Your app can now supply audio data in floating-point format
    453 ({@link android.media.AudioFormat#ENCODING_PCM_FLOAT ENCODING_PCM_FLOAT}). This
    454 permits greater dynamic range, more consistent precision, and greater headroom.
    455 Floating-point arithmetic is especially useful during intermediate calculations.
    456 Playback endpoints use integer format for audio data, and with lower bit depth.
    457 (In Android 5.0, portions of the internal pipeline are not yet
    458 floating point.)
    459   <li>Your app can now supply audio data as a {@link java.nio.ByteBuffer}, in
    460 the same format as provided by {@link android.media.MediaCodec}.
    461   <li>The {@link android.media.AudioTrack#WRITE_NON_BLOCKING WRITE_NON_BLOCKING}
    462 option can simplify buffering and multithreading for some apps.
    463 </ul>
    464 
    465 <h3 id="MediaPlaybackControl">Media playback control</h3>
    466 <p>Use the new notification and media APIs to ensure that the
    467 system UI knows about your media playback and can extract and show album art.
    468 Controlling media playback across a UI and a service is now easier with the new
    469 {@link android.media.session.MediaSession} and
    470 {@link android.media.session.MediaController} classes.</p>
    471 
    472 <p>The new {@link android.media.session.MediaSession} class replaces
    473 the deprecated {@link android.media.RemoteControlClient} class and provides a
    474 single set of callback methods for handling transport controls and media buttons.
    475 If your app provides media playback and runs on the Android
    476 <a href="{@docRoot}tv/index.html">TV</a> or
    477 <a href="{@docRoot}wear/index.html">Wear</a> platform, use the
    478 {@link android.media.session.MediaSession} class to handle your transport
    479 controls using the same callback methods.</p>
    480 
    481 <p>You can now build your own media controller app with the new
    482 {@link android.media.session.MediaController} class. This class provides
    483 a thread-safe way to monitor and control media playback from your app's UI process.
    484 When creating a controller, specify a {@link android.media.session.MediaSession.Token}
    485 object so that your app can interact with the given {@link android.media.session.MediaSession}.
    486 By using the {@link android.media.session.MediaController.TransportControls} methods,
    487 you can send commands such as {@link android.media.session.MediaController.TransportControls#play() play()},
    488 {@link android.media.session.MediaController.TransportControls#stop() stop()},
    489 {@link android.media.session.MediaController.TransportControls#skipToNext() skipToNext()},
    490 and {@link android.media.session.MediaController.TransportControls#setRating(android.media.Rating) setRating()}
    491 to control media playback on that session. With the controller, you can also
    492 register a {@link android.media.session.MediaController.Callback} object to
    493 listen for metadata and state changes on the session.</p>
    494 
    495 <p>In addition, you can create rich notifications that allow playback control
    496 tied to a media session with the new {@link android.app.Notification.MediaStyle}
    497 class.</p>
    498 
    499 <h3 id="MediaBrowsing">Media browsing</h3>
    500 <p>Android 5.0 introduces the ability for apps to browse the media content
    501   library of another app, through the new
    502   <a href="{@docRoot}reference/android/media/browse/package-summary.html">android.media.browse</a>
    503   API. To expose the media content in your app, extend the
    504 {@link android.service.media.MediaBrowserService} class. Your implementation of
    505 {@link android.service.media.MediaBrowserService} should provide access to a
    506 {@link android.media.session.MediaSession.Token} so that apps can play media content
    507 provided through your service.</p>
    508 <p>To interact with a media browser service, use the
    509   {@link android.media.browse.MediaBrowser} class. Specify the component
    510   name for a {@link android.media.session.MediaSession} when you create an
    511   {@link android.media.browse.MediaBrowser} instance. Using that browser instance,
    512   your app can then connect to the associated service and obtain a
    513   {@link android.media.session.MediaSession.Token} object to play content exposed
    514   through that service.</p>
    515 
    516 <h2 id="Storage">Storage</h2>
    517 
    518 <h3 id="DirectorySelection">Directory selection</h3>
    519 
    520 <p>Android 5.0 extends the
    521   <a href="{@docRoot}guide/topics/providers/document-provider.html">Storage Access Framework</a>
    522 to let users select an entire directory subtree, giving apps read/write access
    523 to all contained documents without requiring user confirmation for each item.</p>
    524 
    525 <p>To select a directory subtree, build and send an
    526 {@link android.content.Intent#ACTION_OPEN_DOCUMENT_TREE OPEN_DOCUMENT_TREE}
    527 intent. The system displays all
    528 {@link android.provider.DocumentsProvider} instances that support subtree selection,
    529 letting the user browse and select a directory. The returned URI represents
    530 access to the selected subtree. You can then use {@link
    531 android.provider.DocumentsContract#buildChildDocumentsUriUsingTree(android.net.Uri, java.lang.String) buildChildDocumentsUriUsingTree()}
    532 and {@link android.provider.DocumentsContract#buildDocumentUriUsingTree(android.net.Uri, java.lang.String) buildDocumentUriUsingTree()}
    533 along with
    534 {@link android.content.ContentResolver#query(android.net.Uri, java.lang.String[], java.lang.String, java.lang.String[], java.lang.String) query()}
    535 to explore the subtree.</p>
    536 
    537 <p>The new {@link android.provider.DocumentsContract#createDocument(android.content.ContentResolver, android.net.Uri, java.lang.String, java.lang.String)
    538 createDocument()} method lets you create new documents or directories anywhere
    539 under the subtree. To manage existing documents, use
    540 {@link android.provider.DocumentsContract#renameDocument(android.content.ContentResolver, android.net.Uri, java.lang.String) renameDocument()} and
    541 {@link android.provider.DocumentsProvider#deleteDocument(java.lang.String) deleteDocument()}.
    542 Check {@link android.provider.DocumentsContract.Document#COLUMN_FLAGS COLUMN_FLAGS}
    543 to verify provider support for these calls before issuing them.</p>
    544 
    545 <p>If you're implementing a {@link android.provider.DocumentsProvider} and want
    546 to support subtree selection, implement {@link android.provider.DocumentsProvider#isChildDocument(java.lang.String, java.lang.String) isChildDocument()} and include {@link
    547 android.provider.DocumentsContract.Root#FLAG_SUPPORTS_IS_CHILD FLAG_SUPPORTS_IS_CHILD}
    548 in your {@link android.provider.DocumentsContract.Root#COLUMN_FLAGS COLUMN_FLAGS}.</p>
    549 
    550 <p>Android 5.0 also introduces new package-specific directories on
    551 shared storage where your app can place media files for inclusion in
    552 {@link android.provider.MediaStore}. The new
    553 {@link android.content.Context#getExternalMediaDirs()} returns paths to these
    554 directories on all shared storage devices. Similarly to
    555 {@link android.content.Context#getExternalFilesDir(java.lang.String) getExternalFilesDir()},
    556 no additional permissions are needed by your app to access the returned paths. The
    557 platform periodically scans for new media in these directories, but you can also
    558 use {@link android.media.MediaScannerConnection} to explicitly scan for new
    559 content.</p>
    560 
    561 <h2 id="Wireless">Wireless &amp; Connectivity</h2>
    562 
    563 <h3 id="Multinetwork">Multiple network connections</h3>
    564 <p>Android 5.0 provides new multi-networking APIs that let your app
    565 dynamically scan for available networks with specific capabilities, and
    566 establish a connection to them. This functionality is useful when your app
    567 requires a specialized network, such as an SUPL, MMS, or carrier-billing network,
    568 or if you want to send data using a particular type of transport protocol.</p>
    569 
    570 <p>To select and connect to a network dynamically from your app, follow these
    571 steps:</p>
    572 
    573 <ol>
    574  <li>Create a {@link android.net.ConnectivityManager}.</li>
    575  <li>Use the {@link android.net.NetworkRequest.Builder} class to create an
    576   {@link android.net.NetworkRequest} object and specify the network features
    577   and transport type your app is interested in.</li>
    578 <li>To scan for suitable networks, call {@link android.net.ConnectivityManager#requestNetwork(android.net.NetworkRequest, android.net.ConnectivityManager.NetworkCallback) requestNetwork()}
    579 or {@link android.net.ConnectivityManager#registerNetworkCallback(android.net.NetworkRequest, android.net.ConnectivityManager.NetworkCallback) registerNetworkCallback()}, and pass in the
    580 {@link android.net.NetworkRequest} object and an implementation of
    581 {@link android.net.ConnectivityManager.NetworkCallback}. Use the
    582 {@link android.net.ConnectivityManager#requestNetwork(android.net.NetworkRequest, android.net.ConnectivityManager.NetworkCallback) requestNetwork()} method if you want to actively switch to a suitable network once its detected; to receive
    583 only notifications for scanned networks without actively switching, use the
    584 {@link android.net.ConnectivityManager#registerNetworkCallback(android.net.NetworkRequest, android.net.ConnectivityManager.NetworkCallback) registerNetworkCallback()} method instead.</li>
    585 </ol>
    586 
    587 <p>When the system detects a suitable network, it connects to the network and
    588 invokes the
    589 {@link android.net.ConnectivityManager.NetworkCallback#onAvailable(android.net.Network) onAvailable()}
    590 callback. You can use the {@link android.net.Network} object from the callback to
    591 get additional information about the network, or to direct traffic to use the
    592 selected network.</p>
    593 
    594 <h3 id="BluetoothBroadcasting">Bluetooth Low Energy</h3>
    595 <p>Android 4.3 introduced platform support for
    596   <a href="{@docRoot}guide/topics/connectivity/bluetooth-le.html">Bluetooth Low Energy</a>
    597 (<em>Bluetooth LE</em>) in the central role. In Android 5.0, an Android device can now
    598 act as a Bluetooth LE <em>peripheral device</em>. Apps can use this capability
    599 to make their presence known to nearby devices. For instance, you can build apps
    600 that allow a device to function as a pedometer or health monitor and communicate
    601 its data with another Bluetooth LE device.</p>
    602 
    603 <p>The new {@link android.bluetooth.le} APIs enable your apps to broadcast
    604 advertisements, scan for responses, and form connections with nearby Bluetooth
    605 LE devices. To use the new advertising and scanning features, add the
    606 {@link android.Manifest.permission#BLUETOOTH_ADMIN BLUETOOTH_ADMIN}
    607 permission in your manifest. When users update or download your app from the Play Store,
    608 they are asked to grant the following permission to your app:
    609 "Bluetooth connection information: Allows the app to control Bluetooth,
    610 including broadcasting to or getting information about nearby Bluetooth devices."</p>
    611 
    612 <p>To begin Bluetooth LE advertising so that other devices can discover
    613 your app, call
    614 {@link android.bluetooth.le.BluetoothLeAdvertiser#startAdvertising(android.bluetooth.le.AdvertiseSettings, android.bluetooth.le.AdvertiseData, android.bluetooth.le.AdvertiseCallback) startAdvertising()}
    615 and pass in an implementation of the
    616 {@link android.bluetooth.le.AdvertiseCallback} class. The callback object
    617 receives a report of the success or failure of the advertising operation.</p>
    618 
    619 <p> Android 5.0 introduces the {@link android.bluetooth.le.ScanFilter} class so
    620   that your app can scan for only the
    621 specific types of devices it is interested in. To begin scanning for Bluetooth
    622 LE devices, call {@link android.bluetooth.le.BluetoothLeScanner#startScan(android.bluetooth.le.ScanCallback) startScan()}
    623 and pass in a list of filters. In the method call, you must also provide an
    624 implementation of {@link android.bluetooth.le.ScanCallback} to report when a
    625 Bluetooth LE advertisement is found. </p>
    626 
    627 <h3 id="NFCEnhancements">NFC enhancements</h3>
    628 <p>Android 5.0 adds these enhancements to enable wider and more
    629 flexible use of NFC:</p>
    630 
    631 <ul>
    632 <li>Android Beam is now available in the <em>share</em> menu.</li>
    633 <li>Your app can invoke the Android Beam on the users device to share data by
    634 calling {@link android.nfc.NfcAdapter#invokeBeam(android.app.Activity) invokeBeam()}.
    635 This avoids the need for the user to manually tap the device against another
    636 NFC-capable device to complete the data transfer.</li>
    637 <li>You can use the new {@link android.nfc.NdefRecord#createTextRecord(java.lang.String, java.lang.String)
    638   createTextRecord()} method to create an NDEF record containing UTF-8 text data.</li>
    639 <li>If you are developing a payment app, you now have the ability to
    640 register an NFC application ID (AID) dynamically by calling
    641 <code><a href="{@docRoot}reference/android/nfc/cardemulation/CardEmulation.html#registerAidsForService(android.content.ComponentName, java.lang.String, java.util.List<java.lang.String>)">registerAidsForService()</a></code>.
    642 You can also use {@link android.nfc.cardemulation.CardEmulation#setPreferredService(android.app.Activity, android.content.ComponentName) setPreferredService()} to set the preferred card emulation service that should
    643 be used when a specific activity is in the foreground.</li>
    644 </ul>
    645 
    646 <h2 id="Power">Project Volta</h2>
    647 
    648 <p>In addition to new features, Android 5.0 emphasizes improvements in battery
    649   life. Use the new APIs and tool to understand and optimize your apps power
    650   consumption.</p>
    651 
    652 <h3 id="JobScheduler">Scheduling jobs</h3>
    653 <p>Android 5.0 provides a new {@link android.app.job.JobScheduler}
    654 API that lets you optimize battery life by defining jobs for the system to run
    655 asynchronously at a later time or under specified conditions (such as when the
    656 device is charging). Job scheduling is useful in such situations as:</p>
    657 <ul>
    658   <li>The app has non-user-facing work that you can defer.</li>
    659   <li>The app has work you'd prefer to do when the unit is plugged in.</li>
    660   <li>The app has a task that requires network access or a Wi-Fi
    661     connection.</li>
    662   <li>The app has a number of tasks that you want to run as a batch on a regular
    663    schedule.</li>
    664 
    665 </ul>
    666 
    667 <p>A unit of work is encapsulated by a {@link android.app.job.JobInfo} object.
    668 This object specifies the scheduling criteria.</p>
    669 
    670 <p>Use the {@link android.app.job.JobInfo.Builder} class to configure how the
    671 scheduled task should run. You can schedule the task to run under specific
    672 conditions, such as:</p>
    673 
    674 <ul>
    675   <li>Start when the device is charging</li>
    676   <li>Start when the device is connected to an unmetered network</li>
    677   <li>Start when the device is idle</li>
    678   <li>Finish before a certain deadline or with a minimum delay</li>
    679 </ul>
    680 
    681 <p>For example, you can add code like this to run your task on an
    682 unmetered network:</p>
    683 
    684 <pre>
    685 JobInfo uploadTask = new JobInfo.Builder(mJobId,
    686                                          mServiceComponent /* JobService component */)
    687         .setRequiredNetworkCapabilities(JobInfo.NetworkType.UNMETERED)
    688         .build();
    689 JobScheduler jobScheduler =
    690         (JobScheduler) context.getSystemService(Context.JOB_SCHEDULER_SERVICE);
    691 jobScheduler.schedule(uploadTask);
    692 </pre>
    693 
    694 <p>If the device has stable power (that is, it has been plugged in for more
    695   than 2 minutes and the battery is at a
    696 <a href="{@docRoot}reference/android/content/Intent.html#ACTION_BATTERY_OKAY">healthy level</a>),
    697 the system will run any scheduled job that is ready to run, even if the jobs
    698 deadline has not expired.</p>
    699 
    700 <p>To see an example of how to use the {@link android.app.job.JobScheduler} API,
    701 refer to the {@code JobSchedulerSample} implementation sample in this release.</p>
    702 
    703 <h3 id="PowerMeasurementTools">Developer tools for battery usage</h3>
    704 
    705 <p>The new {@code dumpsys batterystats} command generates interesting
    706 statistical data about battery usage on a device, organized by unique user ID
    707 (UID). The statistics include:</p>
    708 
    709 <ul>
    710 <li>History of battery related events
    711 <li>Global statistics for the device
    712 <li>Approximate power use per UID and system component
    713 <li>Per-app mobile ms per packet
    714 <li>System UID aggregated statistics
    715 <li>App UID aggregated statistics
    716 </ul>
    717 
    718 <p>Use the {@code --help} option to learn about the various options for
    719 tailoring the output. For example, to print battery usage
    720 statistics for a given app package since the device was last charged, run this
    721 command:
    722 <pre>
    723 $ adb shell dumpsys batterystats --charged &lt;package-name&gt;
    724 </pre>
    725 
    726 <p>You can use the
    727   <a href="https://github.com/google/battery-historian" class="external-link">Battery Historian</a>
    728   tool on the output of the {@code dumpsys} command to
    729 generate an HTML visualization of power-related events from the logs. This
    730 information makes it easier for you to understand and diagnose any battery
    731 related issues.</p>
    732 
    733 <h2 id="Enterprise">Android in the Workplace and in Education</h2>
    734 <h3 id="ManagedProvisioning">Managed provisioning</h3>
    735 
    736 <p>Android 5.0 provides new functionality for running apps within
    737 an enterprise environment. A
    738 <a href="{@docRoot}guide/topics/admin/device-admin.html">device administrator</a> can
    739 initiate a managed provisioning process to add a copresent but separate
    740 <em>managed profile</em> to a device, if the user has an existing personal account.
    741 Apps that are associated with managed profiles appear alongside
    742 non-managed apps in the users Launcher, recents screen, and notifications.</p>
    743 
    744 <p>To start the managed provisioning process, send
    745 {@link android.app.admin.DevicePolicyManager#ACTION_PROVISION_MANAGED_PROFILE
    746 ACTION_PROVISION_MANAGED_PROFILE} in an {@link android.content.Intent}. If the
    747 call is successful, the system triggers the
    748 {@link android.app.admin.DeviceAdminReceiver#onProfileProvisioningComplete(android.content.Context, android.content.Intent) onProfileProvisioningComplete()} callback.
    749 You can then call {@link android.app.admin.DevicePolicyManager#setProfileEnabled(android.content.ComponentName) setProfileEnabled()} to
    750 enable this managed profile.</p>
    751 
    752 <p>By default, only a small subset of apps are enabled in the managed profile.
    753   You can install additional apps in the managed profile by calling
    754   {@link android.app.admin.DevicePolicyManager#enableSystemApp(android.content.ComponentName, android.content.Intent) enableSystemApp()}.</p>
    755 
    756 <p>If you are developing a Launcher app, you can use the new {@link
    757 android.content.pm.LauncherApps} class to get a list of launchable activities
    758 for the current user and any associated managed profiles. Your Launcher can make
    759 the managed apps visually prominent by appending a work badge to the icon
    760 drawable. To retrieve the badged icon, call
    761 {@link android.content.pm.PackageManager#getUserBadgedIcon(android.graphics.drawable.Drawable, android.os.UserHandle)
    762 getUserBadgedIcon()}.</p>
    763 
    764 <p>To see how to use the new functionality, refer to the
    765 {@code BasicManagedProfile} implementation sample in this release.</p>
    766 
    767 <h3 id="DeviceOwner">Device owner</h3>
    768 <p>Android 5.0 introduces the ability to deploy a device owner app. A <em>device
    769   owner</em> is a specialized type of
    770   <a href="{@docRoot}guide/topics/admin/device-admin.html">device administrator</a>
    771   that has the additional ability to create and remove secondary users and to
    772   configure global settings on the device. Your device owner app can use the
    773   methods in the {@link android.app.admin.DevicePolicyManager} class to take
    774   fine-grain control of the configuration, security, and apps on managed devices.
    775   A device can have only one active device owner at a time.</p>
    776 
    777 <p>To deploy and activate a device owner, you must perform an NFC data transfer
    778   from a programming app to the device while the device is in its unprovisioned
    779   state. This data transfer sends the same information as in the provisioning intent
    780   described in <a href="#ManagedProvisioning">Managed provisioning</a>.</p>
    781 
    782 <h3 id="ScreenPinning">Screen pinning</h3>
    783 
    784 <p>Android 5.0 introduces a new screen pinning API that lets you temporarily
    785   restrict users from leaving your task or being interrupted by notifications.
    786   This could be used, for example, if you are developing an education app to
    787   support high stakes assessment requirements on Android, or a single-purpose or
    788   kiosk application. Once your app activates screen pinning, users cannot see
    789   notifications, access other apps, or return to the home screen,
    790   until your app exits the mode.</p>
    791 
    792 <p>There are two ways to activate screen pinning:</p>
    793 
    794 <ul>
    795 <li><strong>Manually:</strong> Users can enable screen pinning in
    796 <em>Settings > Security > Screen Pinning</em>, and select the tasks they want to
    797 pin by touching the green pin icon in the recents screen.</li>
    798 <li><strong>Programmatically:</strong> To activate screen pinning
    799 programmatically, call {@link android.app.Activity#startLockTask() startLockTask()}
    800 from your app. If the requesting app is not a device owner, the user is prompted
    801 for confirmation. A device owner app can call the
    802 {@link android.app.admin.DevicePolicyManager#setLockTaskPackages(android.content.ComponentName, java.lang.String[]) setLockTaskPackages()}
    803 method to enable apps to be pinnable without the user confirmation step.</li>
    804 </ul>
    805 
    806 <p>When task locking is active, the following behavior happens:</p>
    807 
    808 <ul>
    809 <li>The status bar is blank, and user notifications and status information are
    810 hidden.</li>
    811 <li>The Home and Recent Apps buttons are hidden.</li>
    812 <li>Other apps cannot launch new activities.</li>
    813 <li>The current app can start new activities, as long as doing so does not
    814 create new tasks.</li>
    815 <li>When screen pinning is invoked by a device owner, the user remains locked
    816   to your app until the app calls
    817   {@link android.app.Activity#stopLockTask() stopLockTask()}.</li>
    818 <li>If screen pinning is activity by another app that is not a device owner or
    819 by the user directly, the user can exit by holding both the Back and Recent buttons.</li>
    820 
    821 </ul>
    822 
    823 <h2 id="Printing">Printing Framework</h2>
    824 
    825 <h3 id="PDFRender">Render PDF as bitmap</h3>
    826 <p>You can now render PDF document pages into bitmap images for printing by
    827 using the new {@link android.graphics.pdf.PdfRenderer} class. You must specify a
    828 {@link android.os.ParcelFileDescriptor} that is seekable (that is, the content
    829 can be randomly accessed) on which the system writes the the printable content.
    830 Your app can obtain a page for rendering with
    831 {@link android.graphics.pdf.PdfRenderer#openPage(int) openPage()}, then call
    832 {@link android.graphics.pdf.PdfRenderer.Page#render(android.graphics.Bitmap, android.graphics.Rect, android.graphics.Matrix, int) render()}
    833 to turn the opened {@link android.graphics.pdf.PdfRenderer.Page} into a bitmap. You
    834 can also set additional parameters if you only want to convert a portion of the
    835 document into a bitmap image (for example, to implement
    836 <a href="http://en.wikipedia.org/wiki/Tiled_rendering" class="external-link">tiled rendering</a>
    837 to zoom in on the document).</p>
    838 
    839 <p>For an example of how to use the new APIs, see the {@code PdfRendererBasic}
    840   sample.</p>
    841 
    842 <h2 id="System">System</h2>
    843 <h3 id="AppUsageStatistics">App usage statistics</h3>
    844 <p>You can now access app usage history on an Android device with the
    845   new {@link android.app.usage} API. This API provides more detailed usage
    846   information than the deprecated
    847   {@link android.app.ActivityManager#getRecentTasks(int, int) getRecentTasks()} method.
    848   To use this API, you must first declare the
    849   {@code "android.permission.PACKAGE_USAGE_STATS"} permission in your manifest.
    850   The user must also enable access for this app through <em>Settings > Security > Apps</em>
    851   with usage access.</p>
    852 
    853 <p>The system collects the usage data on a per-app basis, aggregating the
    854   data over daily, weekly, monthly, and yearly intervals. The maximum duration
    855   that the system keeps this data is as follows:</p>
    856 
    857 <ul>
    858   <li>Daily data: 7 days</li>
    859   <li>Weekly data: 4 weeks</li>
    860   <li>Monthly data: 6 months</li>
    861   <li>Yearly data: 2 years</li>
    862 </ul>
    863 
    864 <p>For each app, the system records the following data:</p>
    865 <ul>
    866 <li>The last time the app was used</li>
    867 <li>The total length of time the app was in the foreground for that time interval
    868   (by day, week, month, or year)</li>
    869 <li>Timestamp capturing when a component (identified by a package and activity name)
    870   moved to the foreground or background during a day</li>
    871 <li>Timestamp capturing when a device configuration changed (such as when the
    872   device orientation changed because of rotation)</li>
    873 </ul>
    874 
    875 <h2 id="TestingA11y">Testing &amp; Accessibility </h2>
    876 
    877 <h3 id="TestingA11yImprovements">Testing and accessibility improvements</h3>
    878 <p>Android 5.0 adds the following support for testing and
    879 accessibility:</p>
    880 
    881 <ul>
    882 <li>The new {@link android.app.UiAutomation#getWindowAnimationFrameStats() getWindowAnimationFrameStats()}
    883 and {@link android.app.UiAutomation#getWindowContentFrameStats(int) getWindowContentFrameStats()}
    884 methods capture frame statistics for window animations and content. These methods
    885 let you write instrumentation tests to evaluate whether an app is rendering
    886 frames at a sufficient refresh frequency to provide a smooth user experience.</li>
    887 
    888 <li>The new
    889 {@link android.app.UiAutomation#executeShellCommand(java.lang.String) executeShellCommand()}
    890 method lets you execute shell commands from your instrumentation test. The
    891 command execution is similar to running {@code adb shell} from a host
    892 connected to the device, allowing you to use shell-based tools such as
    893 {@code dumpsys}, {@code am}, {@code content}, and {@code pm}.</li>
    894 
    895 <li>Accessibility services and test tools that use the accessibility APIs
    896 (such as <a href="{@docRoot}tools/help/uiautomator/index.html">{@code UiAutomator}</a>)
    897 can now retrieve detailed information about the properties of windows on the
    898 screen that sighted users can interact with. To retrieve a list of
    899 {@link android.view.accessibility.AccessibilityWindowInfo} objects, call the new
    900 {@link android.accessibilityservice.AccessibilityService#getWindows() getWindows()}
    901 method.</li>
    902 
    903 <li>The new {@link android.view.accessibility.AccessibilityNodeInfo.AccessibilityAction}
    904   class lets you define standard or customized actions to perform on an
    905   {@link android.view.accessibility.AccessibilityNodeInfo}.
    906 The new {@link android.view.accessibility.AccessibilityNodeInfo.AccessibilityAction}
    907 class replaces the actions-related APIs previously found in
    908 {@link android.view.accessibility.AccessibilityNodeInfo}.</li>
    909 
    910 <li>Android 5.0 provides finer-grain control over text-to-speech synthesis in
    911   your app. The new {@link android.speech.tts.Voice} class allows your app to
    912   use voice profiles associated with specific locales, quality and latency
    913   rating, and text-to-speech engine-specific parameters.</li>
    914 </ul>
    915 
    916 <h2 id="IME">IME</h2>
    917 
    918 <h3 id="Switching">Easier switching between input languages</h3>
    919 
    920 <p>Beginning in Android 5.0, users can more easily switch between
    921 all <a href="{@docRoot}guide/topics/text/creating-input-method.html">input
    922 method editors (IME)</a> supported by the platform. Performing the designated
    923 switching action (usually touching a Globe icon on the soft keyboard) cycles
    924 through all such IMEs. This change in behavior is implemented by the
    925 {@link android.view.inputmethod.InputMethodManager#shouldOfferSwitchingToNextInputMethod(android.os.IBinder) shouldOfferSwitchingToNextInputMethod()}
    926 method.</p>
    927 
    928 <p>In addition, the framework now checks whether the next IME includes a
    929 switching mechanism at all (and, thus, whether that IME supports switching to
    930 the IME after it). An
    931 IME with a switching mechanism will not cycle to an IME without one. This
    932 change in behavior is implemented by the
    933 {@link android.view.inputmethod.InputMethodManager#switchToNextInputMethod(android.os.IBinder, boolean) switchToNextInputMethod()}
    934 method.
    935 
    936 <p>To see an example of how to use the updated IME-switching APIs, refer to the
    937 updated soft-keyboard implementation sample in this release. To learn more about
    938 how to implement switching between IMEs, see
    939 <a href="{@docRoot}guide/topics/text/creating-input-method.html">Creating an Input Method</a>.
    940 </p>
    941 
    942 <h2 id="Manifest">Manifest Declarations</h2>
    943 
    944 <h3 id="ManifestFeatures">Declarable required features</h3>
    945 <p>The following values are now supported in the
    946 <a href="{@docRoot}guide/topics/manifest/uses-feature-element.html">{@code &lt;uses-feature&gt;}</a>
    947 element, so you can ensure that your app is installed only on devices that
    948 provide the features your app needs.</p>
    949 
    950 <ul>
    951 <li>{@link android.content.pm.PackageManager#FEATURE_AUDIO_OUTPUT}</li>
    952 <li>{@link android.content.pm.PackageManager#FEATURE_CAMERA_CAPABILITY_MANUAL_POST_PROCESSING}</li>
    953 <li>{@link android.content.pm.PackageManager#FEATURE_CAMERA_CAPABILITY_MANUAL_SENSOR}</li>
    954 <li>{@link android.content.pm.PackageManager#FEATURE_CAMERA_CAPABILITY_RAW}</li>
    955 <li>{@link android.content.pm.PackageManager#FEATURE_CAMERA_LEVEL_FULL}</li>
    956 <li>{@link android.content.pm.PackageManager#FEATURE_GAMEPAD}</li>
    957 <li>{@link android.content.pm.PackageManager#FEATURE_LIVE_TV}</li>
    958 <li>{@link android.content.pm.PackageManager#FEATURE_MANAGED_USERS}</li>
    959 <li>{@link android.content.pm.PackageManager#FEATURE_LEANBACK}</li>
    960 <li>{@link android.content.pm.PackageManager#FEATURE_OPENGLES_EXTENSION_PACK}</li>
    961 <li>{@link android.content.pm.PackageManager#FEATURE_SECURELY_REMOVES_USERS}</li>
    962 <li>{@link android.content.pm.PackageManager#FEATURE_SENSOR_AMBIENT_TEMPERATURE}</li>
    963 <li>{@link android.content.pm.PackageManager#FEATURE_SENSOR_HEART_RATE_ECG}</li>
    964 <li>{@link android.content.pm.PackageManager#FEATURE_SENSOR_RELATIVE_HUMIDITY}</li>
    965 <li>{@link android.content.pm.PackageManager#FEATURE_VERIFIED_BOOT}</li>
    966 <li>{@link android.content.pm.PackageManager#FEATURE_WEBVIEW}</li>
    967 </ul>
    968 
    969 <h3 id="Permissions">User permissions</h3>
    970 
    971 <p>The following permission is now supported in the
    972 <a href="{@docRoot}guide/topics/manifest/uses-permission-element.html">{@code &lt;uses-permission&gt;}</a>
    973 element to declare the permissions your app requires to access certain APIs.</p>
    974 
    975 <ul>
    976 <li>{@link android.Manifest.permission#BIND_DREAM_SERVICE}: When targeting API
    977   level 21 and higher, this permission is required by a
    978   <a href="{@docRoot}about/versions/android-4.2.html#Daydream">Daydream</a> service,
    979   to ensure that only the system can bind to it.</li>
    980 </ul>