1 page.title=Building and Running from Android Studio 2 parent.title=Building and Running 3 parent.link=index.html 4 @jd:body 5 6 <div id="qv-wrapper"> 7 <div id="qv"> 8 <h2>In this document</h2> 9 <ol> 10 <li><a href="#buildProject">Building your Project in Android Studio</a> 11 <ol> 12 <li><a href="#buildRelease">Build a release version</a> </li> 13 </ol> 14 </li> 15 <li><a href=id="RunningApp">Running your App</a> 16 <ol> 17 <li><a href="#RunConfig">Creating a Run Configuration</a></li> 18 <li><a href="#AutoAndManualTargetModes">Automatic and manual target modes</a></li> 19 <li><a href="#RunningOnEmulatorStudio">Running on an Emulator</a></li> 20 <li><a href="#RunningOnDeviceStudio">Running on a Device</a></li> 21 </ol> 22 </li> 23 </ol> 24 25 <h2>See also</h2> 26 <ol> 27 <li><a href="{@docRoot}sdk/installing/studio-build.html"> 28 Build System</a></li> 29 <li><a href="{@docRoot}tools/devices/managing-avds.html"> 30 Managing AVDs with AVD Manager</a></li> 31 <li><a href="{@docRoot}tools/devices/emulator.html"> 32 Using the Android Emulator</a></li> 33 <li><a href="{@docRoot}tools/publishing/app-signing.html"> 34 Signing Your Applications</a></li> 35 </ol> 36 37 </div> 38 </div> 39 40 41 <p>This document shows you how to use Android Studio to build an application <code>.apk</code> for 42 testing or release and how to run your application on an emulator or a real device.</p> 43 44 45 <h2 id="buildProject">Build your Project in Android Studio</h2> 46 47 <p>To build the project on Android Studio, click <strong>Build</strong> and select 48 <strong>Make Project</strong>. The status bar at the bottom of the window shows the current 49 progress of the build:</p> 50 51 <p><code>Gradle: Executing tasks: [:app:assembleDebug, :lib:bundleDebug]</code></p> 52 53 <p>Click <img src="{@docRoot}images/tools/as-gradlebutton.png" alt="" 54 style="vertical-align:bottom;margin:0;"/> on the bottom 55 right part of the window to show the <em>Gradle Console</em>, as shown in figure 2.</p> 56 57 <img src="{@docRoot}images/tools/as-gradleconsole.png" alt="" /> 58 <p class="img-caption"><strong>Figure 2.</strong> The Gradle Console in Android Studio.</p> 59 60 <p>The Gradle Console shows the build tasks and subtasks that the build system runs for 61 Android Studio. If the build fails, you can find more details on the console. To hide the Gradle 62 Console, click <img src="{@docRoot}images/tools/as-gradlebutton.png" alt="" 63 style="vertical-align:bottom;margin:0;"/> again.</p> 64 65 <p class="note">If your project uses product flavors, Android Studio invokes the task for the 66 selected build variant. For more information, see the 67 <a href="{@docRoot}sdk/installing/studio-build.html">Build System</a> guide.</p> 68 69 <p>To view the list of all available build tasks in Android Studio, click <strong>Gradle</strong> 70 on the right side of the IDE window. The <em>Gradle tasks</em> panel appears as shown in 71 figure 3. Double-click any build task to run it in Android Studio. To hide the <em>Gradle tasks</em> 72 panel, click <strong>Gradle</strong> again.</p> 73 74 <img src="{@docRoot}images/tools/as-gradlepanel.png" alt="" /> 75 <p class="img-caption"><strong>Figure 3.</strong> The list of build tasks in Android Studio.</p> 76 77 <h3 id="buildRelease">Build a release version</h3> 78 79 <p>You can now build the release version of your application for distribution. To build it from Android 80 Studio:</p> 81 82 <ol> 83 <li>Click <strong>Gradle</strong> on the right side of the IDE window.</li> 84 <li>On the <em>All tasks</em> section of the sidebar that appears, expand 85 <strong>BuildSystemExample</strong>.</li> 86 <li>Expand <strong>:app</strong> and double-click <strong>assembleRelease</strong>.</li> 87 </ol> 88 89 <p>You can use this procedure to invoke any build task from Android Studio.</p> 90 91 <p>The build generates an APK for each build variant: 92 the <code>app/build/apk/</code> directory contains packages named 93 <code>app-<flavor>-<buildtype>.apk</code>; for example, <code>app-full-release.apk</code> and 94 <code>app-demo-debug.apk</code>.</p> 95 96 97 <p>For more build system information, see 98 <a href="{@docRoot}sdk/installing/studio-build.html">Build System</a>.</p> 99 100 101 <h2 id="RunningApp">Running your app</h2> 102 103 <p>This section shows you how to run your application on an emulator or a real device 104 from Android Studio—all of which is done using the debug version of your application. 105 For more information about how to sign your application with a private key for release, see 106 <a href="{@docRoot}tools/publishing/app-signing.html">Signing Your Applications</a></p> 107 108 109 <h3 id="RunConfig">Creating a Run Configuration</h3> 110 111 <p>The run configuration specifies the module to run, package to deploy, Activity to start, 112 target device, emulator settings, and Logcat options. Run configuration can be set at the project, 113 default, and module levels. When you first run a module as an <em>Android Application</em>, 114 Android Studio will automatically create a run configuration. The default run 115 configuration will launch the default project Activity and use automatic target mode for device 116 selection (with no preferred AVD). If the default settings don't suit your project or module, you 117 can customize the run configuration or even create a new one.</p> 118 119 <p>To create or modify a run configuration, see the IntelliJ documentation on 120 <a href="https://www.jetbrains.com/idea/webhelp/run-debug-configuration-android-application.html"> 121 Run/Debug configurations</a>.</p> 122 123 <p>The following steps highlight the important things you need to do for an Android project:</p> 124 125 <ol> 126 <li>Open <strong>Edit</strong> Configurations from the <strong>Run</strong> Menu.</li> 127 128 <li>Expand the <strong>Android Application</strong> item and create a new configuration or open 129 an existing one.</li> 130 131 <li>With the Run Configuration selected, adjust your desired run configuration settings: 132 <ul> 133 <li>In the General tab, specify the Module settings to launch. In Target tab, consider whether 134 you'd like to use Manual or Automatic mode when selecting an AVD to run your application. See 135 the following section on <a href="#AutoAndManualTargetModes">Automatic and manual target modes</a>). 136 </li> 137 <li>In the Emulator tab, specify any emulator options to the Additional Emulator Command Line 138 Options field. For example, you could add <code>-scale 96dpi</code> to scale the AVD's screen 139 to an accurate size, based on the dpi of your computer monitor. For a full list of emulator 140 options, see the <a href="{@docRoot}tools/help/emulator.html">Android 141 Emulator</a> document.</p> 142 </li> 143 <li>In the Logcat tab, set the LogCat options for the application. </li> 144 </ul> 145 </li> 146 </ol> 147 148 149 <h3 id="AutoAndManualTargetModes">Automatic and manual target modes</h3> 150 151 <p>By default, a run configuration uses the <strong>automatic</strong> target mode in order to 152 select an AVD. In this mode, Android Studio will select an AVD for the application in the following 153 manner:</p> 154 155 <ol> 156 <li>If there's a device or emulator already running and its AVD configuration meets the 157 requirements of the application's build target, the application is installed and run upon 158 it.</li> 159 160 <li>If there's more than one device or emulator running, each of which meets the requirements 161 of the build target, a device chooser is shown to let you select which device to use.</li> 162 163 <li>If there are no devices or emulators running that meet the requirements of the build 164 target, Android Studio looks at the available AVDs. If there is an AVD that matches the build 165 target of the project, Android Studio chooses that AVD. If the AVD versions are newer than the 166 build target of the project, Android Studio chooses the oldest possible version of an AVD that 167 meets the project or module build target requirement.</li> 168 169 <li>If there are no suitable AVDs, the application is not installed and a console error warning 170 tells you that there is no existing AVD that meets the build target requirements.</li> 171 </ol> 172 173 <p>However, if a "preferred" AVD is selected in the run configuration, then the application will 174 <em>always</em> be deployed to that AVD. If it's not already running, then a new emulator will be 175 launched.</p> 176 177 <p>If your run configuration uses <strong>manual</strong> mode, then the "device chooser" is 178 presented every time that your application is run, so that you can select which AVD to use.</p> 179 180 181 182 <h3 id="RunningOnEmulatorStudio">Running on the emulator</h3> 183 184 <p>Before you can run your application on the Android Emulator, you verify the default AVD or 185 <a href="{@docRoot}tools/devices/managing-avds.html">create an AVD</a>.</p> 186 187 <p>To run (or debug) your application, select <strong>Run</strong> > <strong>Run</strong> (or 188 <strong>Run</strong> > <strong>debug</strong>) from the Android Studio menu bar. Android Studio 189 automatically creates a default run configuration for the project. Android Studio will then perform 190 the following:</p> 191 192 <ol> 193 <li>Compile the project (if there have been changes since the last build).</li> 194 195 <li>Create a default run configuration (if one does not already exist for the project).</li> 196 197 <li>Install and start the application on an emulator (or device), based on the Deployment 198 Target defined by the run configuration. 199 200 <p>By default, Android run configurations use an "automatic target" mode for selecting a 201 device target. For information on how automatic target mode selects a deployment target, see 202 <a href="#AutoAndManualTargetModes">Automatic and manual target modes</a> above.</p> 203 </li> 204 </ol> 205 206 <p>If you run the application with <strong>Debug</strong>, the <em>Choose a Device</em> option 207 appears so you can select an attached device or emulator. Once the device or emulator is selected, 208 Android Studio opens the Debug console and starts the application's main activity. Otherwise, if 209 you run the application with the normal Run command, Android Studio installs the application on the 210 device and launches the main activity.</p> 211 212 <p>To set or change the run configuration used for your project or module, select 213 <strong>Run</strong> > <strong>Edit Configurations</strong>. See the section below about 214 <a href="#RunConfig">Creating a Run Configuration</a> for more information.</p> 215 216 <p>Be certain to create multiple AVDs upon which to test your application. You should have one 217 AVD for each platform and screen type with which your application is compatible. For instance, if 218 your application compiles against the Android 4.0 (API Level 14) platform, you should create an 219 AVD for each platform equal to and greater than 4.0 and an AVD for each <a href= 220 "{@docRoot}guide/practices/screens_support.html">screen type</a> you support, then test your 221 application on each one.</p> 222 223 <h3 id="RunningOnDeviceStudio">Running on a device</h3> 224 225 <p>Before you can run your application on a device, you must perform some basic setup for your 226 device:</p> 227 228 <ul> 229 <li>Ensure that your application is debuggable by setting the 230 <code>android:debuggable</code> attribute of the <code><application></code> 231 element to <code>true</code> in the build.gradle file. </li> 232 233 <li>Enable <strong>USB debugging</strong> on your device. 234 <ul> 235 <li>On most devices running Android 3.2 or older, you can find the option under 236 <strong>Settings > Applications > Development</strong>.</li> 237 <li>On Android 4.0 and newer, it's in <strong>Settings > Developer options</strong>. 238 <p class="note"><strong>Note:</strong> On Android 4.2 and newer, <strong>Developer 239 options</strong> is hidden by default. To make it available, go 240 to <strong>Settings > About phone</strong> and tap <strong>Build number</strong> 241 seven times. Return to the previous screen to find <strong>Developer options</strong>.</p> 242 </li> 243 </ul> 244 </li> 245 246 <li>Ensure that your development computer can detect your device when connected via USB</li> 247 </ul> 248 249 <p>Read <a href="{@docRoot}tools/device.html">Using Hardware Devices</a> 250 for more information.</p> 251 252 <p>Once set up and your device is connected via USB, install your application on the device by 253 selecting <strong>Run</strong> > <strong>Run</strong> (or <strong>Run</strong> > 254 <strong>Debug</strong>) from the Android Studio menu bar.</p> 255 256 257