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      1 GL_ENTRY(void, glActiveShaderProgram, GLuint pipeline, GLuint program)
      2 GL_ENTRY(void, glActiveShaderProgramEXT, GLuint pipeline, GLuint program)
      3 GL_ENTRY(void, glActiveTexture, GLenum texture)
      4 GL_ENTRY(void, glAlphaFunc, GLenum func, GLfloat ref)
      5 GL_ENTRY(void, glAlphaFuncQCOM, GLenum func, GLclampf ref)
      6 GL_ENTRY(void, glAlphaFuncx, GLenum func, GLfixed ref)
      7 GL_ENTRY(void, glAlphaFuncxOES, GLenum func, GLfixed ref)
      8 GL_ENTRY(void, glAttachShader, GLuint program, GLuint shader)
      9 GL_ENTRY(void, glBeginPerfMonitorAMD, GLuint monitor)
     10 GL_ENTRY(void, glBeginPerfQueryINTEL, GLuint queryHandle)
     11 GL_ENTRY(void, glBeginQuery, GLenum target, GLuint id)
     12 GL_ENTRY(void, glBeginQueryEXT, GLenum target, GLuint id)
     13 GL_ENTRY(void, glBeginTransformFeedback, GLenum primitiveMode)
     14 GL_ENTRY(void, glBindAttribLocation, GLuint program, GLuint index, const GLchar * name)
     15 GL_ENTRY(void, glBindBuffer, GLenum target, GLuint buffer)
     16 GL_ENTRY(void, glBindBufferBase, GLenum target, GLuint index, GLuint buffer)
     17 GL_ENTRY(void, glBindBufferRange, GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
     18 GL_ENTRY(void, glBindFramebuffer, GLenum target, GLuint framebuffer)
     19 GL_ENTRY(void, glBindFramebufferOES, GLenum target, GLuint framebuffer)
     20 GL_ENTRY(void, glBindImageTexture, GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format)
     21 GL_ENTRY(void, glBindProgramPipeline, GLuint pipeline)
     22 GL_ENTRY(void, glBindProgramPipelineEXT, GLuint pipeline)
     23 GL_ENTRY(void, glBindRenderbuffer, GLenum target, GLuint renderbuffer)
     24 GL_ENTRY(void, glBindRenderbufferOES, GLenum target, GLuint renderbuffer)
     25 GL_ENTRY(void, glBindSampler, GLuint unit, GLuint sampler)
     26 GL_ENTRY(void, glBindTexture, GLenum target, GLuint texture)
     27 GL_ENTRY(void, glBindTransformFeedback, GLenum target, GLuint id)
     28 GL_ENTRY(void, glBindVertexArray, GLuint array)
     29 GL_ENTRY(void, glBindVertexArrayOES, GLuint array)
     30 GL_ENTRY(void, glBindVertexBuffer, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride)
     31 GL_ENTRY(void, glBlendBarrierKHR, void)
     32 GL_ENTRY(void, glBlendBarrierNV, void)
     33 GL_ENTRY(void, glBlendColor, GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
     34 GL_ENTRY(void, glBlendEquation, GLenum mode)
     35 GL_ENTRY(void, glBlendEquationOES, GLenum mode)
     36 GL_ENTRY(void, glBlendEquationSeparate, GLenum modeRGB, GLenum modeAlpha)
     37 GL_ENTRY(void, glBlendEquationSeparateOES, GLenum modeRGB, GLenum modeAlpha)
     38 GL_ENTRY(void, glBlendEquationSeparateiEXT, GLuint buf, GLenum modeRGB, GLenum modeAlpha)
     39 GL_ENTRY(void, glBlendEquationiEXT, GLuint buf, GLenum mode)
     40 GL_ENTRY(void, glBlendFunc, GLenum sfactor, GLenum dfactor)
     41 GL_ENTRY(void, glBlendFuncSeparate, GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
     42 GL_ENTRY(void, glBlendFuncSeparateOES, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
     43 GL_ENTRY(void, glBlendFuncSeparateiEXT, GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
     44 GL_ENTRY(void, glBlendFunciEXT, GLuint buf, GLenum src, GLenum dst)
     45 GL_ENTRY(void, glBlendParameteriNV, GLenum pname, GLint value)
     46 GL_ENTRY(void, glBlitFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
     47 GL_ENTRY(void, glBlitFramebufferANGLE, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
     48 GL_ENTRY(void, glBlitFramebufferNV, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
     49 GL_ENTRY(void, glBufferData, GLenum target, GLsizeiptr size, const void * data, GLenum usage)
     50 GL_ENTRY(void, glBufferSubData, GLenum target, GLintptr offset, GLsizeiptr size, const void * data)
     51 GL_ENTRY(GLenum, glCheckFramebufferStatus, GLenum target)
     52 GL_ENTRY(GLenum, glCheckFramebufferStatusOES, GLenum target)
     53 GL_ENTRY(void, glClear, GLbitfield mask)
     54 GL_ENTRY(void, glClearBufferfi, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)
     55 GL_ENTRY(void, glClearBufferfv, GLenum buffer, GLint drawbuffer, const GLfloat * value)
     56 GL_ENTRY(void, glClearBufferiv, GLenum buffer, GLint drawbuffer, const GLint * value)
     57 GL_ENTRY(void, glClearBufferuiv, GLenum buffer, GLint drawbuffer, const GLuint * value)
     58 GL_ENTRY(void, glClearColor, GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
     59 GL_ENTRY(void, glClearColorx, GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)
     60 GL_ENTRY(void, glClearColorxOES, GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)
     61 GL_ENTRY(void, glClearDepthf, GLfloat d)
     62 GL_ENTRY(void, glClearDepthfOES, GLclampf depth)
     63 GL_ENTRY(void, glClearDepthx, GLfixed depth)
     64 GL_ENTRY(void, glClearDepthxOES, GLfixed depth)
     65 GL_ENTRY(void, glClearStencil, GLint s)
     66 GL_ENTRY(void, glClientActiveTexture, GLenum texture)
     67 GL_ENTRY(GLenum, glClientWaitSync, GLsync sync, GLbitfield flags, GLuint64 timeout)
     68 GL_ENTRY(GLenum, glClientWaitSyncAPPLE, GLsync sync, GLbitfield flags, GLuint64 timeout)
     69 GL_ENTRY(void, glClipPlanef, GLenum p, const GLfloat * eqn)
     70 GL_ENTRY(void, glClipPlanefIMG, GLenum p, const GLfloat * eqn)
     71 GL_ENTRY(void, glClipPlanefOES, GLenum plane, const GLfloat * equation)
     72 GL_ENTRY(void, glClipPlanex, GLenum plane, const GLfixed * equation)
     73 GL_ENTRY(void, glClipPlanexIMG, GLenum p, const GLfixed * eqn)
     74 GL_ENTRY(void, glClipPlanexOES, GLenum plane, const GLfixed * equation)
     75 GL_ENTRY(void, glColor4f, GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
     76 GL_ENTRY(void, glColor4ub, GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
     77 GL_ENTRY(void, glColor4x, GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)
     78 GL_ENTRY(void, glColor4xOES, GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)
     79 GL_ENTRY(void, glColorMask, GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
     80 GL_ENTRY(void, glColorMaskiEXT, GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
     81 GL_ENTRY(void, glColorPointer, GLint size, GLenum type, GLsizei stride, const void * pointer)
     82 GL_ENTRY(void, glCompileShader, GLuint shader)
     83 GL_ENTRY(void, glCompressedTexImage2D, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data)
     84 GL_ENTRY(void, glCompressedTexImage3D, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data)
     85 GL_ENTRY(void, glCompressedTexImage3DOES, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data)
     86 GL_ENTRY(void, glCompressedTexSubImage2D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data)
     87 GL_ENTRY(void, glCompressedTexSubImage3D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data)
     88 GL_ENTRY(void, glCompressedTexSubImage3DOES, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data)
     89 GL_ENTRY(void, glCopyBufferSubData, GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
     90 GL_ENTRY(void, glCopyBufferSubDataNV, GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
     91 GL_ENTRY(void, glCopyImageSubDataEXT, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth)
     92 GL_ENTRY(void, glCopyTexImage2D, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
     93 GL_ENTRY(void, glCopyTexSubImage2D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
     94 GL_ENTRY(void, glCopyTexSubImage3D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
     95 GL_ENTRY(void, glCopyTexSubImage3DOES, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
     96 GL_ENTRY(void, glCopyTextureLevelsAPPLE, GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount)
     97 GL_ENTRY(void, glCoverageMaskNV, GLboolean mask)
     98 GL_ENTRY(void, glCoverageOperationNV, GLenum operation)
     99 GL_ENTRY(void, glCreatePerfQueryINTEL, GLuint queryId, GLuint * queryHandle)
    100 GL_ENTRY(GLuint, glCreateProgram, void)
    101 GL_ENTRY(GLuint, glCreateShader, GLenum type)
    102 GL_ENTRY(GLuint, glCreateShaderProgramv, GLenum type, GLsizei count, const GLchar *const* strings)
    103 GL_ENTRY(GLuint, glCreateShaderProgramvEXT, GLenum type, GLsizei count, const GLchar ** strings)
    104 GL_ENTRY(void, glCullFace, GLenum mode)
    105 GL_ENTRY(void, glCurrentPaletteMatrixOES, GLuint matrixpaletteindex)
    106 GL_ENTRY(void, glDebugMessageCallbackKHR, GLDEBUGPROCKHR callback, const void * userParam)
    107 GL_ENTRY(void, glDebugMessageControlKHR, GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled)
    108 GL_ENTRY(void, glDebugMessageInsertKHR, GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf)
    109 GL_ENTRY(void, glDeleteBuffers, GLsizei n, const GLuint * buffers)
    110 GL_ENTRY(void, glDeleteFencesNV, GLsizei n, const GLuint * fences)
    111 GL_ENTRY(void, glDeleteFramebuffers, GLsizei n, const GLuint * framebuffers)
    112 GL_ENTRY(void, glDeleteFramebuffersOES, GLsizei n, const GLuint * framebuffers)
    113 GL_ENTRY(void, glDeletePerfMonitorsAMD, GLsizei n, GLuint * monitors)
    114 GL_ENTRY(void, glDeletePerfQueryINTEL, GLuint queryHandle)
    115 GL_ENTRY(void, glDeleteProgram, GLuint program)
    116 GL_ENTRY(void, glDeleteProgramPipelines, GLsizei n, const GLuint * pipelines)
    117 GL_ENTRY(void, glDeleteProgramPipelinesEXT, GLsizei n, const GLuint * pipelines)
    118 GL_ENTRY(void, glDeleteQueries, GLsizei n, const GLuint * ids)
    119 GL_ENTRY(void, glDeleteQueriesEXT, GLsizei n, const GLuint * ids)
    120 GL_ENTRY(void, glDeleteRenderbuffers, GLsizei n, const GLuint * renderbuffers)
    121 GL_ENTRY(void, glDeleteRenderbuffersOES, GLsizei n, const GLuint * renderbuffers)
    122 GL_ENTRY(void, glDeleteSamplers, GLsizei count, const GLuint * samplers)
    123 GL_ENTRY(void, glDeleteShader, GLuint shader)
    124 GL_ENTRY(void, glDeleteSync, GLsync sync)
    125 GL_ENTRY(void, glDeleteSyncAPPLE, GLsync sync)
    126 GL_ENTRY(void, glDeleteTextures, GLsizei n, const GLuint * textures)
    127 GL_ENTRY(void, glDeleteTransformFeedbacks, GLsizei n, const GLuint * ids)
    128 GL_ENTRY(void, glDeleteVertexArrays, GLsizei n, const GLuint * arrays)
    129 GL_ENTRY(void, glDeleteVertexArraysOES, GLsizei n, const GLuint * arrays)
    130 GL_ENTRY(void, glDepthFunc, GLenum func)
    131 GL_ENTRY(void, glDepthMask, GLboolean flag)
    132 GL_ENTRY(void, glDepthRangef, GLfloat n, GLfloat f)
    133 GL_ENTRY(void, glDepthRangefOES, GLclampf n, GLclampf f)
    134 GL_ENTRY(void, glDepthRangex, GLfixed n, GLfixed f)
    135 GL_ENTRY(void, glDepthRangexOES, GLfixed n, GLfixed f)
    136 GL_ENTRY(void, glDetachShader, GLuint program, GLuint shader)
    137 GL_ENTRY(void, glDisable, GLenum cap)
    138 GL_ENTRY(void, glDisableClientState, GLenum array)
    139 GL_ENTRY(void, glDisableDriverControlQCOM, GLuint driverControl)
    140 GL_ENTRY(void, glDisableVertexAttribArray, GLuint index)
    141 GL_ENTRY(void, glDisableiEXT, GLenum target, GLuint index)
    142 GL_ENTRY(void, glDiscardFramebufferEXT, GLenum target, GLsizei numAttachments, const GLenum * attachments)
    143 GL_ENTRY(void, glDispatchCompute, GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z)
    144 GL_ENTRY(void, glDispatchComputeIndirect, GLintptr indirect)
    145 GL_ENTRY(void, glDrawArrays, GLenum mode, GLint first, GLsizei count)
    146 GL_ENTRY(void, glDrawArraysIndirect, GLenum mode, const void * indirect)
    147 GL_ENTRY(void, glDrawArraysInstanced, GLenum mode, GLint first, GLsizei count, GLsizei instancecount)
    148 GL_ENTRY(void, glDrawArraysInstancedANGLE, GLenum mode, GLint first, GLsizei count, GLsizei primcount)
    149 GL_ENTRY(void, glDrawArraysInstancedEXT, GLenum mode, GLint start, GLsizei count, GLsizei primcount)
    150 GL_ENTRY(void, glDrawArraysInstancedNV, GLenum mode, GLint first, GLsizei count, GLsizei primcount)
    151 GL_ENTRY(void, glDrawBuffers, GLsizei n, const GLenum * bufs)
    152 GL_ENTRY(void, glDrawBuffersEXT, GLsizei n, const GLenum * bufs)
    153 GL_ENTRY(void, glDrawBuffersIndexedEXT, GLint n, const GLenum * location, const GLint * indices)
    154 GL_ENTRY(void, glDrawBuffersNV, GLsizei n, const GLenum * bufs)
    155 GL_ENTRY(void, glDrawElements, GLenum mode, GLsizei count, GLenum type, const void * indices)
    156 GL_ENTRY(void, glDrawElementsIndirect, GLenum mode, GLenum type, const void * indirect)
    157 GL_ENTRY(void, glDrawElementsInstanced, GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount)
    158 GL_ENTRY(void, glDrawElementsInstancedANGLE, GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount)
    159 GL_ENTRY(void, glDrawElementsInstancedEXT, GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount)
    160 GL_ENTRY(void, glDrawElementsInstancedNV, GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount)
    161 GL_ENTRY(void, glDrawRangeElements, GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices)
    162 GL_ENTRY(void, glDrawTexfOES, GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height)
    163 GL_ENTRY(void, glDrawTexfvOES, const GLfloat * coords)
    164 GL_ENTRY(void, glDrawTexiOES, GLint x, GLint y, GLint z, GLint width, GLint height)
    165 GL_ENTRY(void, glDrawTexivOES, const GLint * coords)
    166 GL_ENTRY(void, glDrawTexsOES, GLshort x, GLshort y, GLshort z, GLshort width, GLshort height)
    167 GL_ENTRY(void, glDrawTexsvOES, const GLshort * coords)
    168 GL_ENTRY(void, glDrawTexxOES, GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height)
    169 GL_ENTRY(void, glDrawTexxvOES, const GLfixed * coords)
    170 GL_ENTRY(void, glEGLImageTargetRenderbufferStorageOES, GLenum target, GLeglImageOES image)
    171 GL_ENTRY(void, glEGLImageTargetTexture2DOES, GLenum target, GLeglImageOES image)
    172 GL_ENTRY(void, glEnable, GLenum cap)
    173 GL_ENTRY(void, glEnableClientState, GLenum array)
    174 GL_ENTRY(void, glEnableDriverControlQCOM, GLuint driverControl)
    175 GL_ENTRY(void, glEnableVertexAttribArray, GLuint index)
    176 GL_ENTRY(void, glEnableiEXT, GLenum target, GLuint index)
    177 GL_ENTRY(void, glEndPerfMonitorAMD, GLuint monitor)
    178 GL_ENTRY(void, glEndPerfQueryINTEL, GLuint queryHandle)
    179 GL_ENTRY(void, glEndQuery, GLenum target)
    180 GL_ENTRY(void, glEndQueryEXT, GLenum target)
    181 GL_ENTRY(void, glEndTilingQCOM, GLbitfield preserveMask)
    182 GL_ENTRY(void, glEndTransformFeedback, void)
    183 GL_ENTRY(void, glExtGetBufferPointervQCOM, GLenum target, void ** params)
    184 GL_ENTRY(void, glExtGetBuffersQCOM, GLuint * buffers, GLint maxBuffers, GLint * numBuffers)
    185 GL_ENTRY(void, glExtGetFramebuffersQCOM, GLuint * framebuffers, GLint maxFramebuffers, GLint * numFramebuffers)
    186 GL_ENTRY(void, glExtGetProgramBinarySourceQCOM, GLuint program, GLenum shadertype, GLchar * source, GLint * length)
    187 GL_ENTRY(void, glExtGetProgramsQCOM, GLuint * programs, GLint maxPrograms, GLint * numPrograms)
    188 GL_ENTRY(void, glExtGetRenderbuffersQCOM, GLuint * renderbuffers, GLint maxRenderbuffers, GLint * numRenderbuffers)
    189 GL_ENTRY(void, glExtGetShadersQCOM, GLuint * shaders, GLint maxShaders, GLint * numShaders)
    190 GL_ENTRY(void, glExtGetTexLevelParameterivQCOM, GLuint texture, GLenum face, GLint level, GLenum pname, GLint * params)
    191 GL_ENTRY(void, glExtGetTexSubImageQCOM, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void * texels)
    192 GL_ENTRY(void, glExtGetTexturesQCOM, GLuint * textures, GLint maxTextures, GLint * numTextures)
    193 GL_ENTRY(GLboolean, glExtIsProgramBinaryQCOM, GLuint program)
    194 GL_ENTRY(void, glExtTexObjectStateOverrideiQCOM, GLenum target, GLenum pname, GLint param)
    195 GL_ENTRY(GLsync, glFenceSync, GLenum condition, GLbitfield flags)
    196 GL_ENTRY(GLsync, glFenceSyncAPPLE, GLenum condition, GLbitfield flags)
    197 GL_ENTRY(void, glFinish, void)
    198 GL_ENTRY(void, glFinishFenceNV, GLuint fence)
    199 GL_ENTRY(void, glFlush, void)
    200 GL_ENTRY(void, glFlushMappedBufferRange, GLenum target, GLintptr offset, GLsizeiptr length)
    201 GL_ENTRY(void, glFlushMappedBufferRangeEXT, GLenum target, GLintptr offset, GLsizeiptr length)
    202 GL_ENTRY(void, glFogf, GLenum pname, GLfloat param)
    203 GL_ENTRY(void, glFogfv, GLenum pname, const GLfloat * params)
    204 GL_ENTRY(void, glFogx, GLenum pname, GLfixed param)
    205 GL_ENTRY(void, glFogxOES, GLenum pname, GLfixed param)
    206 GL_ENTRY(void, glFogxv, GLenum pname, const GLfixed * param)
    207 GL_ENTRY(void, glFogxvOES, GLenum pname, const GLfixed * param)
    208 GL_ENTRY(void, glFramebufferParameteri, GLenum target, GLenum pname, GLint param)
    209 GL_ENTRY(void, glFramebufferRenderbuffer, GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
    210 GL_ENTRY(void, glFramebufferRenderbufferOES, GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
    211 GL_ENTRY(void, glFramebufferTexture2D, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
    212 GL_ENTRY(void, glFramebufferTexture2DMultisampleEXT, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples)
    213 GL_ENTRY(void, glFramebufferTexture2DMultisampleIMG, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples)
    214 GL_ENTRY(void, glFramebufferTexture2DOES, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
    215 GL_ENTRY(void, glFramebufferTexture3DOES, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
    216 GL_ENTRY(void, glFramebufferTextureEXT, GLenum target, GLenum attachment, GLuint texture, GLint level)
    217 GL_ENTRY(void, glFramebufferTextureLayer, GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
    218 GL_ENTRY(void, glFrontFace, GLenum mode)
    219 GL_ENTRY(void, glFrustumf, GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f)
    220 GL_ENTRY(void, glFrustumfOES, GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f)
    221 GL_ENTRY(void, glFrustumx, GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f)
    222 GL_ENTRY(void, glFrustumxOES, GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f)
    223 GL_ENTRY(void, glGenBuffers, GLsizei n, GLuint * buffers)
    224 GL_ENTRY(void, glGenFencesNV, GLsizei n, GLuint * fences)
    225 GL_ENTRY(void, glGenFramebuffers, GLsizei n, GLuint * framebuffers)
    226 GL_ENTRY(void, glGenFramebuffersOES, GLsizei n, GLuint * framebuffers)
    227 GL_ENTRY(void, glGenPerfMonitorsAMD, GLsizei n, GLuint * monitors)
    228 GL_ENTRY(void, glGenProgramPipelines, GLsizei n, GLuint * pipelines)
    229 GL_ENTRY(void, glGenProgramPipelinesEXT, GLsizei n, GLuint * pipelines)
    230 GL_ENTRY(void, glGenQueries, GLsizei n, GLuint * ids)
    231 GL_ENTRY(void, glGenQueriesEXT, GLsizei n, GLuint * ids)
    232 GL_ENTRY(void, glGenRenderbuffers, GLsizei n, GLuint * renderbuffers)
    233 GL_ENTRY(void, glGenRenderbuffersOES, GLsizei n, GLuint * renderbuffers)
    234 GL_ENTRY(void, glGenSamplers, GLsizei count, GLuint * samplers)
    235 GL_ENTRY(void, glGenTextures, GLsizei n, GLuint * textures)
    236 GL_ENTRY(void, glGenTransformFeedbacks, GLsizei n, GLuint * ids)
    237 GL_ENTRY(void, glGenVertexArrays, GLsizei n, GLuint * arrays)
    238 GL_ENTRY(void, glGenVertexArraysOES, GLsizei n, GLuint * arrays)
    239 GL_ENTRY(void, glGenerateMipmap, GLenum target)
    240 GL_ENTRY(void, glGenerateMipmapOES, GLenum target)
    241 GL_ENTRY(void, glGetActiveAttrib, GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name)
    242 GL_ENTRY(void, glGetActiveUniform, GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name)
    243 GL_ENTRY(void, glGetActiveUniformBlockName, GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformBlockName)
    244 GL_ENTRY(void, glGetActiveUniformBlockiv, GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint * params)
    245 GL_ENTRY(void, glGetActiveUniformsiv, GLuint program, GLsizei uniformCount, const GLuint * uniformIndices, GLenum pname, GLint * params)
    246 GL_ENTRY(void, glGetAttachedShaders, GLuint program, GLsizei maxCount, GLsizei * count, GLuint * shaders)
    247 GL_ENTRY(GLint, glGetAttribLocation, GLuint program, const GLchar * name)
    248 GL_ENTRY(void, glGetBooleani_v, GLenum target, GLuint index, GLboolean * data)
    249 GL_ENTRY(void, glGetBooleanv, GLenum pname, GLboolean * data)
    250 GL_ENTRY(void, glGetBufferParameteri64v, GLenum target, GLenum pname, GLint64 * params)
    251 GL_ENTRY(void, glGetBufferParameteriv, GLenum target, GLenum pname, GLint * params)
    252 GL_ENTRY(void, glGetBufferPointerv, GLenum target, GLenum pname, void ** params)
    253 GL_ENTRY(void, glGetBufferPointervOES, GLenum target, GLenum pname, void ** params)
    254 GL_ENTRY(void, glGetClipPlanef, GLenum plane, GLfloat * equation)
    255 GL_ENTRY(void, glGetClipPlanefOES, GLenum plane, GLfloat * equation)
    256 GL_ENTRY(void, glGetClipPlanex, GLenum plane, GLfixed * equation)
    257 GL_ENTRY(void, glGetClipPlanexOES, GLenum plane, GLfixed * equation)
    258 GL_ENTRY(GLuint, glGetDebugMessageLogKHR, GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog)
    259 GL_ENTRY(void, glGetDriverControlStringQCOM, GLuint driverControl, GLsizei bufSize, GLsizei * length, GLchar * driverControlString)
    260 GL_ENTRY(void, glGetDriverControlsQCOM, GLint * num, GLsizei size, GLuint * driverControls)
    261 GL_ENTRY(GLenum, glGetError, void)
    262 GL_ENTRY(void, glGetFenceivNV, GLuint fence, GLenum pname, GLint * params)
    263 GL_ENTRY(void, glGetFirstPerfQueryIdINTEL, GLuint * queryId)
    264 GL_ENTRY(void, glGetFixedv, GLenum pname, GLfixed * params)
    265 GL_ENTRY(void, glGetFixedvOES, GLenum pname, GLfixed * params)
    266 GL_ENTRY(void, glGetFloatv, GLenum pname, GLfloat * data)
    267 GL_ENTRY(GLint, glGetFragDataLocation, GLuint program, const GLchar * name)
    268 GL_ENTRY(void, glGetFramebufferAttachmentParameteriv, GLenum target, GLenum attachment, GLenum pname, GLint * params)
    269 GL_ENTRY(void, glGetFramebufferAttachmentParameterivOES, GLenum target, GLenum attachment, GLenum pname, GLint * params)
    270 GL_ENTRY(void, glGetFramebufferParameteriv, GLenum target, GLenum pname, GLint * params)
    271 GL_ENTRY(GLenum, glGetGraphicsResetStatusEXT, void)
    272 GL_ENTRY(void, glGetInteger64i_v, GLenum target, GLuint index, GLint64 * data)
    273 GL_ENTRY(void, glGetInteger64v, GLenum pname, GLint64 * data)
    274 GL_ENTRY(void, glGetInteger64vAPPLE, GLenum pname, GLint64 * params)
    275 GL_ENTRY(void, glGetIntegeri_v, GLenum target, GLuint index, GLint * data)
    276 GL_ENTRY(void, glGetIntegeri_vEXT, GLenum target, GLuint index, GLint * data)
    277 GL_ENTRY(void, glGetIntegerv, GLenum pname, GLint * data)
    278 GL_ENTRY(void, glGetInternalformativ, GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params)
    279 GL_ENTRY(void, glGetLightfv, GLenum light, GLenum pname, GLfloat * params)
    280 GL_ENTRY(void, glGetLightxv, GLenum light, GLenum pname, GLfixed * params)
    281 GL_ENTRY(void, glGetLightxvOES, GLenum light, GLenum pname, GLfixed * params)
    282 GL_ENTRY(void, glGetMaterialfv, GLenum face, GLenum pname, GLfloat * params)
    283 GL_ENTRY(void, glGetMaterialxv, GLenum face, GLenum pname, GLfixed * params)
    284 GL_ENTRY(void, glGetMaterialxvOES, GLenum face, GLenum pname, GLfixed * params)
    285 GL_ENTRY(void, glGetMultisamplefv, GLenum pname, GLuint index, GLfloat * val)
    286 GL_ENTRY(void, glGetNextPerfQueryIdINTEL, GLuint queryId, GLuint * nextQueryId)
    287 GL_ENTRY(void, glGetObjectLabelEXT, GLenum type, GLuint object, GLsizei bufSize, GLsizei * length, GLchar * label)
    288 GL_ENTRY(void, glGetObjectLabelKHR, GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label)
    289 GL_ENTRY(void, glGetObjectPtrLabelKHR, const void * ptr, GLsizei bufSize, GLsizei * length, GLchar * label)
    290 GL_ENTRY(void, glGetPerfCounterInfoINTEL, GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue)
    291 GL_ENTRY(void, glGetPerfMonitorCounterDataAMD, GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten)
    292 GL_ENTRY(void, glGetPerfMonitorCounterInfoAMD, GLuint group, GLuint counter, GLenum pname, void * data)
    293 GL_ENTRY(void, glGetPerfMonitorCounterStringAMD, GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString)
    294 GL_ENTRY(void, glGetPerfMonitorCountersAMD, GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei counterSize, GLuint * counters)
    295 GL_ENTRY(void, glGetPerfMonitorGroupStringAMD, GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString)
    296 GL_ENTRY(void, glGetPerfMonitorGroupsAMD, GLint * numGroups, GLsizei groupsSize, GLuint * groups)
    297 GL_ENTRY(void, glGetPerfQueryDataINTEL, GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid * data, GLuint * bytesWritten)
    298 GL_ENTRY(void, glGetPerfQueryIdByNameINTEL, GLchar * queryName, GLuint * queryId)
    299 GL_ENTRY(void, glGetPerfQueryInfoINTEL, GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask)
    300 GL_ENTRY(void, glGetPointerv, GLenum pname, void ** params)
    301 GL_ENTRY(void, glGetPointervKHR, GLenum pname, void ** params)
    302 GL_ENTRY(void, glGetProgramBinary, GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, void * binary)
    303 GL_ENTRY(void, glGetProgramBinaryOES, GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, void * binary)
    304 GL_ENTRY(void, glGetProgramInfoLog, GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog)
    305 GL_ENTRY(void, glGetProgramInterfaceiv, GLuint program, GLenum programInterface, GLenum pname, GLint * params)
    306 GL_ENTRY(void, glGetProgramPipelineInfoLog, GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog)
    307 GL_ENTRY(void, glGetProgramPipelineInfoLogEXT, GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog)
    308 GL_ENTRY(void, glGetProgramPipelineiv, GLuint pipeline, GLenum pname, GLint * params)
    309 GL_ENTRY(void, glGetProgramPipelineivEXT, GLuint pipeline, GLenum pname, GLint * params)
    310 GL_ENTRY(GLuint, glGetProgramResourceIndex, GLuint program, GLenum programInterface, const GLchar * name)
    311 GL_ENTRY(GLint, glGetProgramResourceLocation, GLuint program, GLenum programInterface, const GLchar * name)
    312 GL_ENTRY(void, glGetProgramResourceName, GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei * length, GLchar * name)
    313 GL_ENTRY(void, glGetProgramResourceiv, GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum * props, GLsizei bufSize, GLsizei * length, GLint * params)
    314 GL_ENTRY(void, glGetProgramiv, GLuint program, GLenum pname, GLint * params)
    315 GL_ENTRY(void, glGetQueryObjecti64vEXT, GLuint id, GLenum pname, GLint64 * params)
    316 GL_ENTRY(void, glGetQueryObjectivEXT, GLuint id, GLenum pname, GLint * params)
    317 GL_ENTRY(void, glGetQueryObjectui64vEXT, GLuint id, GLenum pname, GLuint64 * params)
    318 GL_ENTRY(void, glGetQueryObjectuiv, GLuint id, GLenum pname, GLuint * params)
    319 GL_ENTRY(void, glGetQueryObjectuivEXT, GLuint id, GLenum pname, GLuint * params)
    320 GL_ENTRY(void, glGetQueryiv, GLenum target, GLenum pname, GLint * params)
    321 GL_ENTRY(void, glGetQueryivEXT, GLenum target, GLenum pname, GLint * params)
    322 GL_ENTRY(void, glGetRenderbufferParameteriv, GLenum target, GLenum pname, GLint * params)
    323 GL_ENTRY(void, glGetRenderbufferParameterivOES, GLenum target, GLenum pname, GLint * params)
    324 GL_ENTRY(void, glGetSamplerParameterIivEXT, GLuint sampler, GLenum pname, GLint * params)
    325 GL_ENTRY(void, glGetSamplerParameterIuivEXT, GLuint sampler, GLenum pname, GLuint * params)
    326 GL_ENTRY(void, glGetSamplerParameterfv, GLuint sampler, GLenum pname, GLfloat * params)
    327 GL_ENTRY(void, glGetSamplerParameteriv, GLuint sampler, GLenum pname, GLint * params)
    328 GL_ENTRY(void, glGetShaderInfoLog, GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog)
    329 GL_ENTRY(void, glGetShaderPrecisionFormat, GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision)
    330 GL_ENTRY(void, glGetShaderSource, GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source)
    331 GL_ENTRY(void, glGetShaderiv, GLuint shader, GLenum pname, GLint * params)
    332 GL_ENTRY(const GLubyte *, glGetString, GLenum name)
    333 GL_ENTRY(const GLubyte *, glGetStringi, GLenum name, GLuint index)
    334 GL_ENTRY(void, glGetSynciv, GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values)
    335 GL_ENTRY(void, glGetSyncivAPPLE, GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values)
    336 GL_ENTRY(void, glGetTexEnvfv, GLenum target, GLenum pname, GLfloat * params)
    337 GL_ENTRY(void, glGetTexEnviv, GLenum target, GLenum pname, GLint * params)
    338 GL_ENTRY(void, glGetTexEnvxv, GLenum target, GLenum pname, GLfixed * params)
    339 GL_ENTRY(void, glGetTexEnvxvOES, GLenum target, GLenum pname, GLfixed * params)
    340 GL_ENTRY(void, glGetTexGenfvOES, GLenum coord, GLenum pname, GLfloat * params)
    341 GL_ENTRY(void, glGetTexGenivOES, GLenum coord, GLenum pname, GLint * params)
    342 GL_ENTRY(void, glGetTexGenxvOES, GLenum coord, GLenum pname, GLfixed * params)
    343 GL_ENTRY(void, glGetTexLevelParameterfv, GLenum target, GLint level, GLenum pname, GLfloat * params)
    344 GL_ENTRY(void, glGetTexLevelParameteriv, GLenum target, GLint level, GLenum pname, GLint * params)
    345 GL_ENTRY(void, glGetTexParameterIivEXT, GLenum target, GLenum pname, GLint * params)
    346 GL_ENTRY(void, glGetTexParameterIuivEXT, GLenum target, GLenum pname, GLuint * params)
    347 GL_ENTRY(void, glGetTexParameterfv, GLenum target, GLenum pname, GLfloat * params)
    348 GL_ENTRY(void, glGetTexParameteriv, GLenum target, GLenum pname, GLint * params)
    349 GL_ENTRY(void, glGetTexParameterxv, GLenum target, GLenum pname, GLfixed * params)
    350 GL_ENTRY(void, glGetTexParameterxvOES, GLenum target, GLenum pname, GLfixed * params)
    351 GL_ENTRY(void, glGetTransformFeedbackVarying, GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name)
    352 GL_ENTRY(void, glGetTranslatedShaderSourceANGLE, GLuint shader, GLsizei bufsize, GLsizei * length, GLchar * source)
    353 GL_ENTRY(GLuint, glGetUniformBlockIndex, GLuint program, const GLchar * uniformBlockName)
    354 GL_ENTRY(void, glGetUniformIndices, GLuint program, GLsizei uniformCount, const GLchar *const* uniformNames, GLuint * uniformIndices)
    355 GL_ENTRY(GLint, glGetUniformLocation, GLuint program, const GLchar * name)
    356 GL_ENTRY(void, glGetUniformfv, GLuint program, GLint location, GLfloat * params)
    357 GL_ENTRY(void, glGetUniformiv, GLuint program, GLint location, GLint * params)
    358 GL_ENTRY(void, glGetUniformuiv, GLuint program, GLint location, GLuint * params)
    359 GL_ENTRY(void, glGetVertexAttribIiv, GLuint index, GLenum pname, GLint * params)
    360 GL_ENTRY(void, glGetVertexAttribIuiv, GLuint index, GLenum pname, GLuint * params)
    361 GL_ENTRY(void, glGetVertexAttribPointerv, GLuint index, GLenum pname, void ** pointer)
    362 GL_ENTRY(void, glGetVertexAttribfv, GLuint index, GLenum pname, GLfloat * params)
    363 GL_ENTRY(void, glGetVertexAttribiv, GLuint index, GLenum pname, GLint * params)
    364 GL_ENTRY(void, glGetnUniformfvEXT, GLuint program, GLint location, GLsizei bufSize, GLfloat * params)
    365 GL_ENTRY(void, glGetnUniformivEXT, GLuint program, GLint location, GLsizei bufSize, GLint * params)
    366 GL_ENTRY(void, glHint, GLenum target, GLenum mode)
    367 GL_ENTRY(void, glInsertEventMarkerEXT, GLsizei length, const GLchar * marker)
    368 GL_ENTRY(void, glInvalidateFramebuffer, GLenum target, GLsizei numAttachments, const GLenum * attachments)
    369 GL_ENTRY(void, glInvalidateSubFramebuffer, GLenum target, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height)
    370 GL_ENTRY(GLboolean, glIsBuffer, GLuint buffer)
    371 GL_ENTRY(GLboolean, glIsEnabled, GLenum cap)
    372 GL_ENTRY(GLboolean, glIsEnablediEXT, GLenum target, GLuint index)
    373 GL_ENTRY(GLboolean, glIsFenceNV, GLuint fence)
    374 GL_ENTRY(GLboolean, glIsFramebuffer, GLuint framebuffer)
    375 GL_ENTRY(GLboolean, glIsFramebufferOES, GLuint framebuffer)
    376 GL_ENTRY(GLboolean, glIsProgram, GLuint program)
    377 GL_ENTRY(GLboolean, glIsProgramPipeline, GLuint pipeline)
    378 GL_ENTRY(GLboolean, glIsProgramPipelineEXT, GLuint pipeline)
    379 GL_ENTRY(GLboolean, glIsQuery, GLuint id)
    380 GL_ENTRY(GLboolean, glIsQueryEXT, GLuint id)
    381 GL_ENTRY(GLboolean, glIsRenderbuffer, GLuint renderbuffer)
    382 GL_ENTRY(GLboolean, glIsRenderbufferOES, GLuint renderbuffer)
    383 GL_ENTRY(GLboolean, glIsSampler, GLuint sampler)
    384 GL_ENTRY(GLboolean, glIsShader, GLuint shader)
    385 GL_ENTRY(GLboolean, glIsSync, GLsync sync)
    386 GL_ENTRY(GLboolean, glIsSyncAPPLE, GLsync sync)
    387 GL_ENTRY(GLboolean, glIsTexture, GLuint texture)
    388 GL_ENTRY(GLboolean, glIsTransformFeedback, GLuint id)
    389 GL_ENTRY(GLboolean, glIsVertexArray, GLuint array)
    390 GL_ENTRY(GLboolean, glIsVertexArrayOES, GLuint array)
    391 GL_ENTRY(void, glLabelObjectEXT, GLenum type, GLuint object, GLsizei length, const GLchar * label)
    392 GL_ENTRY(void, glLightModelf, GLenum pname, GLfloat param)
    393 GL_ENTRY(void, glLightModelfv, GLenum pname, const GLfloat * params)
    394 GL_ENTRY(void, glLightModelx, GLenum pname, GLfixed param)
    395 GL_ENTRY(void, glLightModelxOES, GLenum pname, GLfixed param)
    396 GL_ENTRY(void, glLightModelxv, GLenum pname, const GLfixed * param)
    397 GL_ENTRY(void, glLightModelxvOES, GLenum pname, const GLfixed * param)
    398 GL_ENTRY(void, glLightf, GLenum light, GLenum pname, GLfloat param)
    399 GL_ENTRY(void, glLightfv, GLenum light, GLenum pname, const GLfloat * params)
    400 GL_ENTRY(void, glLightx, GLenum light, GLenum pname, GLfixed param)
    401 GL_ENTRY(void, glLightxOES, GLenum light, GLenum pname, GLfixed param)
    402 GL_ENTRY(void, glLightxv, GLenum light, GLenum pname, const GLfixed * params)
    403 GL_ENTRY(void, glLightxvOES, GLenum light, GLenum pname, const GLfixed * params)
    404 GL_ENTRY(void, glLineWidth, GLfloat width)
    405 GL_ENTRY(void, glLineWidthx, GLfixed width)
    406 GL_ENTRY(void, glLineWidthxOES, GLfixed width)
    407 GL_ENTRY(void, glLinkProgram, GLuint program)
    408 GL_ENTRY(void, glLoadIdentity, void)
    409 GL_ENTRY(void, glLoadMatrixf, const GLfloat * m)
    410 GL_ENTRY(void, glLoadMatrixx, const GLfixed * m)
    411 GL_ENTRY(void, glLoadMatrixxOES, const GLfixed * m)
    412 GL_ENTRY(void, glLoadPaletteFromModelViewMatrixOES, void)
    413 GL_ENTRY(void, glLogicOp, GLenum opcode)
    414 GL_ENTRY(void *, glMapBufferOES, GLenum target, GLenum access)
    415 GL_ENTRY(void *, glMapBufferRange, GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
    416 GL_ENTRY(void *, glMapBufferRangeEXT, GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
    417 GL_ENTRY(void, glMaterialf, GLenum face, GLenum pname, GLfloat param)
    418 GL_ENTRY(void, glMaterialfv, GLenum face, GLenum pname, const GLfloat * params)
    419 GL_ENTRY(void, glMaterialx, GLenum face, GLenum pname, GLfixed param)
    420 GL_ENTRY(void, glMaterialxOES, GLenum face, GLenum pname, GLfixed param)
    421 GL_ENTRY(void, glMaterialxv, GLenum face, GLenum pname, const GLfixed * param)
    422 GL_ENTRY(void, glMaterialxvOES, GLenum face, GLenum pname, const GLfixed * param)
    423 GL_ENTRY(void, glMatrixIndexPointerOES, GLint size, GLenum type, GLsizei stride, const void * pointer)
    424 GL_ENTRY(void, glMatrixMode, GLenum mode)
    425 GL_ENTRY(void, glMemoryBarrier, GLbitfield barriers)
    426 GL_ENTRY(void, glMemoryBarrierByRegion, GLbitfield barriers)
    427 GL_ENTRY(void, glMinSampleShadingOES, GLfloat value)
    428 GL_ENTRY(void, glMultMatrixf, const GLfloat * m)
    429 GL_ENTRY(void, glMultMatrixx, const GLfixed * m)
    430 GL_ENTRY(void, glMultMatrixxOES, const GLfixed * m)
    431 GL_ENTRY(void, glMultiDrawArraysEXT, GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount)
    432 GL_ENTRY(void, glMultiDrawElementsEXT, GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei primcount)
    433 GL_ENTRY(void, glMultiTexCoord1bOES, GLenum texture, GLbyte s)
    434 GL_ENTRY(void, glMultiTexCoord1bvOES, GLenum texture, const GLbyte * coords)
    435 GL_ENTRY(void, glMultiTexCoord2bOES, GLenum texture, GLbyte s, GLbyte t)
    436 GL_ENTRY(void, glMultiTexCoord2bvOES, GLenum texture, const GLbyte * coords)
    437 GL_ENTRY(void, glMultiTexCoord3bOES, GLenum texture, GLbyte s, GLbyte t, GLbyte r)
    438 GL_ENTRY(void, glMultiTexCoord3bvOES, GLenum texture, const GLbyte * coords)
    439 GL_ENTRY(void, glMultiTexCoord4bOES, GLenum texture, GLbyte s, GLbyte t, GLbyte r, GLbyte q)
    440 GL_ENTRY(void, glMultiTexCoord4bvOES, GLenum texture, const GLbyte * coords)
    441 GL_ENTRY(void, glMultiTexCoord4f, GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
    442 GL_ENTRY(void, glMultiTexCoord4x, GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q)
    443 GL_ENTRY(void, glMultiTexCoord4xOES, GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q)
    444 GL_ENTRY(void, glNormal3f, GLfloat nx, GLfloat ny, GLfloat nz)
    445 GL_ENTRY(void, glNormal3x, GLfixed nx, GLfixed ny, GLfixed nz)
    446 GL_ENTRY(void, glNormal3xOES, GLfixed nx, GLfixed ny, GLfixed nz)
    447 GL_ENTRY(void, glNormalPointer, GLenum type, GLsizei stride, const void * pointer)
    448 GL_ENTRY(void, glObjectLabelKHR, GLenum identifier, GLuint name, GLsizei length, const GLchar * label)
    449 GL_ENTRY(void, glObjectPtrLabelKHR, const void * ptr, GLsizei length, const GLchar * label)
    450 GL_ENTRY(void, glOrthof, GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f)
    451 GL_ENTRY(void, glOrthofOES, GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f)
    452 GL_ENTRY(void, glOrthox, GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f)
    453 GL_ENTRY(void, glOrthoxOES, GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f)
    454 GL_ENTRY(void, glPatchParameteriEXT, GLenum pname, GLint value)
    455 GL_ENTRY(void, glPauseTransformFeedback, void)
    456 GL_ENTRY(void, glPixelStorei, GLenum pname, GLint param)
    457 GL_ENTRY(void, glPointParameterf, GLenum pname, GLfloat param)
    458 GL_ENTRY(void, glPointParameterfv, GLenum pname, const GLfloat * params)
    459 GL_ENTRY(void, glPointParameterx, GLenum pname, GLfixed param)
    460 GL_ENTRY(void, glPointParameterxOES, GLenum pname, GLfixed param)
    461 GL_ENTRY(void, glPointParameterxv, GLenum pname, const GLfixed * params)
    462 GL_ENTRY(void, glPointParameterxvOES, GLenum pname, const GLfixed * params)
    463 GL_ENTRY(void, glPointSize, GLfloat size)
    464 GL_ENTRY(void, glPointSizePointerOES, GLenum type, GLsizei stride, const void * pointer)
    465 GL_ENTRY(void, glPointSizex, GLfixed size)
    466 GL_ENTRY(void, glPointSizexOES, GLfixed size)
    467 GL_ENTRY(void, glPolygonOffset, GLfloat factor, GLfloat units)
    468 GL_ENTRY(void, glPolygonOffsetx, GLfixed factor, GLfixed units)
    469 GL_ENTRY(void, glPolygonOffsetxOES, GLfixed factor, GLfixed units)
    470 GL_ENTRY(void, glPopDebugGroupKHR, void)
    471 GL_ENTRY(void, glPopGroupMarkerEXT, void)
    472 GL_ENTRY(void, glPopMatrix, void)
    473 GL_ENTRY(void, glPrimitiveBoundingBoxEXT, GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW)
    474 GL_ENTRY(void, glProgramBinary, GLuint program, GLenum binaryFormat, const void * binary, GLsizei length)
    475 GL_ENTRY(void, glProgramBinaryOES, GLuint program, GLenum binaryFormat, const void * binary, GLint length)
    476 GL_ENTRY(void, glProgramParameteri, GLuint program, GLenum pname, GLint value)
    477 GL_ENTRY(void, glProgramParameteriEXT, GLuint program, GLenum pname, GLint value)
    478 GL_ENTRY(void, glProgramUniform1f, GLuint program, GLint location, GLfloat v0)
    479 GL_ENTRY(void, glProgramUniform1fEXT, GLuint program, GLint location, GLfloat v0)
    480 GL_ENTRY(void, glProgramUniform1fv, GLuint program, GLint location, GLsizei count, const GLfloat * value)
    481 GL_ENTRY(void, glProgramUniform1fvEXT, GLuint program, GLint location, GLsizei count, const GLfloat * value)
    482 GL_ENTRY(void, glProgramUniform1i, GLuint program, GLint location, GLint v0)
    483 GL_ENTRY(void, glProgramUniform1iEXT, GLuint program, GLint location, GLint v0)
    484 GL_ENTRY(void, glProgramUniform1iv, GLuint program, GLint location, GLsizei count, const GLint * value)
    485 GL_ENTRY(void, glProgramUniform1ivEXT, GLuint program, GLint location, GLsizei count, const GLint * value)
    486 GL_ENTRY(void, glProgramUniform1ui, GLuint program, GLint location, GLuint v0)
    487 GL_ENTRY(void, glProgramUniform1uiEXT, GLuint program, GLint location, GLuint v0)
    488 GL_ENTRY(void, glProgramUniform1uiv, GLuint program, GLint location, GLsizei count, const GLuint * value)
    489 GL_ENTRY(void, glProgramUniform1uivEXT, GLuint program, GLint location, GLsizei count, const GLuint * value)
    490 GL_ENTRY(void, glProgramUniform2f, GLuint program, GLint location, GLfloat v0, GLfloat v1)
    491 GL_ENTRY(void, glProgramUniform2fEXT, GLuint program, GLint location, GLfloat v0, GLfloat v1)
    492 GL_ENTRY(void, glProgramUniform2fv, GLuint program, GLint location, GLsizei count, const GLfloat * value)
    493 GL_ENTRY(void, glProgramUniform2fvEXT, GLuint program, GLint location, GLsizei count, const GLfloat * value)
    494 GL_ENTRY(void, glProgramUniform2i, GLuint program, GLint location, GLint v0, GLint v1)
    495 GL_ENTRY(void, glProgramUniform2iEXT, GLuint program, GLint location, GLint v0, GLint v1)
    496 GL_ENTRY(void, glProgramUniform2iv, GLuint program, GLint location, GLsizei count, const GLint * value)
    497 GL_ENTRY(void, glProgramUniform2ivEXT, GLuint program, GLint location, GLsizei count, const GLint * value)
    498 GL_ENTRY(void, glProgramUniform2ui, GLuint program, GLint location, GLuint v0, GLuint v1)
    499 GL_ENTRY(void, glProgramUniform2uiEXT, GLuint program, GLint location, GLuint v0, GLuint v1)
    500 GL_ENTRY(void, glProgramUniform2uiv, GLuint program, GLint location, GLsizei count, const GLuint * value)
    501 GL_ENTRY(void, glProgramUniform2uivEXT, GLuint program, GLint location, GLsizei count, const GLuint * value)
    502 GL_ENTRY(void, glProgramUniform3f, GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
    503 GL_ENTRY(void, glProgramUniform3fEXT, GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
    504 GL_ENTRY(void, glProgramUniform3fv, GLuint program, GLint location, GLsizei count, const GLfloat * value)
    505 GL_ENTRY(void, glProgramUniform3fvEXT, GLuint program, GLint location, GLsizei count, const GLfloat * value)
    506 GL_ENTRY(void, glProgramUniform3i, GLuint program, GLint location, GLint v0, GLint v1, GLint v2)
    507 GL_ENTRY(void, glProgramUniform3iEXT, GLuint program, GLint location, GLint v0, GLint v1, GLint v2)
    508 GL_ENTRY(void, glProgramUniform3iv, GLuint program, GLint location, GLsizei count, const GLint * value)
    509 GL_ENTRY(void, glProgramUniform3ivEXT, GLuint program, GLint location, GLsizei count, const GLint * value)
    510 GL_ENTRY(void, glProgramUniform3ui, GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2)
    511 GL_ENTRY(void, glProgramUniform3uiEXT, GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2)
    512 GL_ENTRY(void, glProgramUniform3uiv, GLuint program, GLint location, GLsizei count, const GLuint * value)
    513 GL_ENTRY(void, glProgramUniform3uivEXT, GLuint program, GLint location, GLsizei count, const GLuint * value)
    514 GL_ENTRY(void, glProgramUniform4f, GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
    515 GL_ENTRY(void, glProgramUniform4fEXT, GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
    516 GL_ENTRY(void, glProgramUniform4fv, GLuint program, GLint location, GLsizei count, const GLfloat * value)
    517 GL_ENTRY(void, glProgramUniform4fvEXT, GLuint program, GLint location, GLsizei count, const GLfloat * value)
    518 GL_ENTRY(void, glProgramUniform4i, GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
    519 GL_ENTRY(void, glProgramUniform4iEXT, GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
    520 GL_ENTRY(void, glProgramUniform4iv, GLuint program, GLint location, GLsizei count, const GLint * value)
    521 GL_ENTRY(void, glProgramUniform4ivEXT, GLuint program, GLint location, GLsizei count, const GLint * value)
    522 GL_ENTRY(void, glProgramUniform4ui, GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
    523 GL_ENTRY(void, glProgramUniform4uiEXT, GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
    524 GL_ENTRY(void, glProgramUniform4uiv, GLuint program, GLint location, GLsizei count, const GLuint * value)
    525 GL_ENTRY(void, glProgramUniform4uivEXT, GLuint program, GLint location, GLsizei count, const GLuint * value)
    526 GL_ENTRY(void, glProgramUniformMatrix2fv, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
    527 GL_ENTRY(void, glProgramUniformMatrix2fvEXT, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
    528 GL_ENTRY(void, glProgramUniformMatrix2x3fv, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
    529 GL_ENTRY(void, glProgramUniformMatrix2x3fvEXT, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
    530 GL_ENTRY(void, glProgramUniformMatrix2x4fv, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
    531 GL_ENTRY(void, glProgramUniformMatrix2x4fvEXT, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
    532 GL_ENTRY(void, glProgramUniformMatrix3fv, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
    533 GL_ENTRY(void, glProgramUniformMatrix3fvEXT, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
    534 GL_ENTRY(void, glProgramUniformMatrix3x2fv, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
    535 GL_ENTRY(void, glProgramUniformMatrix3x2fvEXT, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
    536 GL_ENTRY(void, glProgramUniformMatrix3x4fv, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
    537 GL_ENTRY(void, glProgramUniformMatrix3x4fvEXT, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
    538 GL_ENTRY(void, glProgramUniformMatrix4fv, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
    539 GL_ENTRY(void, glProgramUniformMatrix4fvEXT, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
    540 GL_ENTRY(void, glProgramUniformMatrix4x2fv, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
    541 GL_ENTRY(void, glProgramUniformMatrix4x2fvEXT, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
    542 GL_ENTRY(void, glProgramUniformMatrix4x3fv, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
    543 GL_ENTRY(void, glProgramUniformMatrix4x3fvEXT, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
    544 GL_ENTRY(void, glPushDebugGroupKHR, GLenum source, GLuint id, GLsizei length, const GLchar * message)
    545 GL_ENTRY(void, glPushGroupMarkerEXT, GLsizei length, const GLchar * marker)
    546 GL_ENTRY(void, glPushMatrix, void)
    547 GL_ENTRY(void, glQueryCounterEXT, GLuint id, GLenum target)
    548 GL_ENTRY(GLbitfield, glQueryMatrixxOES, GLfixed * mantissa, GLint * exponent)
    549 GL_ENTRY(void, glReadBuffer, GLenum mode)
    550 GL_ENTRY(void, glReadBufferIndexedEXT, GLenum src, GLint index)
    551 GL_ENTRY(void, glReadBufferNV, GLenum mode)
    552 GL_ENTRY(void, glReadPixels, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void * pixels)
    553 GL_ENTRY(void, glReadnPixelsEXT, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data)
    554 GL_ENTRY(void, glReleaseShaderCompiler, void)
    555 GL_ENTRY(void, glRenderbufferStorage, GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
    556 GL_ENTRY(void, glRenderbufferStorageMultisample, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
    557 GL_ENTRY(void, glRenderbufferStorageMultisampleANGLE, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
    558 GL_ENTRY(void, glRenderbufferStorageMultisampleAPPLE, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
    559 GL_ENTRY(void, glRenderbufferStorageMultisampleEXT, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
    560 GL_ENTRY(void, glRenderbufferStorageMultisampleIMG, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
    561 GL_ENTRY(void, glRenderbufferStorageMultisampleNV, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
    562 GL_ENTRY(void, glRenderbufferStorageOES, GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
    563 GL_ENTRY(void, glResolveMultisampleFramebufferAPPLE, void)
    564 GL_ENTRY(void, glResumeTransformFeedback, void)
    565 GL_ENTRY(void, glRotatef, GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
    566 GL_ENTRY(void, glRotatex, GLfixed angle, GLfixed x, GLfixed y, GLfixed z)
    567 GL_ENTRY(void, glRotatexOES, GLfixed angle, GLfixed x, GLfixed y, GLfixed z)
    568 GL_ENTRY(void, glSampleCoverage, GLfloat value, GLboolean invert)
    569 GL_ENTRY(void, glSampleCoverageOES, GLfixed value, GLboolean invert)
    570 GL_ENTRY(void, glSampleCoveragex, GLclampx value, GLboolean invert)
    571 GL_ENTRY(void, glSampleCoveragexOES, GLclampx value, GLboolean invert)
    572 GL_ENTRY(void, glSampleMaski, GLuint maskNumber, GLbitfield mask)
    573 GL_ENTRY(void, glSamplerParameterIivEXT, GLuint sampler, GLenum pname, const GLint * param)
    574 GL_ENTRY(void, glSamplerParameterIuivEXT, GLuint sampler, GLenum pname, const GLuint * param)
    575 GL_ENTRY(void, glSamplerParameterf, GLuint sampler, GLenum pname, GLfloat param)
    576 GL_ENTRY(void, glSamplerParameterfv, GLuint sampler, GLenum pname, const GLfloat * param)
    577 GL_ENTRY(void, glSamplerParameteri, GLuint sampler, GLenum pname, GLint param)
    578 GL_ENTRY(void, glSamplerParameteriv, GLuint sampler, GLenum pname, const GLint * param)
    579 GL_ENTRY(void, glScalef, GLfloat x, GLfloat y, GLfloat z)
    580 GL_ENTRY(void, glScalex, GLfixed x, GLfixed y, GLfixed z)
    581 GL_ENTRY(void, glScalexOES, GLfixed x, GLfixed y, GLfixed z)
    582 GL_ENTRY(void, glScissor, GLint x, GLint y, GLsizei width, GLsizei height)
    583 GL_ENTRY(void, glSelectPerfMonitorCountersAMD, GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * counterList)
    584 GL_ENTRY(void, glSetFenceNV, GLuint fence, GLenum condition)
    585 GL_ENTRY(void, glShadeModel, GLenum mode)
    586 GL_ENTRY(void, glShaderBinary, GLsizei count, const GLuint * shaders, GLenum binaryformat, const void * binary, GLsizei length)
    587 GL_ENTRY(void, glShaderSource, GLuint shader, GLsizei count, const GLchar *const* string, const GLint * length)
    588 GL_ENTRY(void, glStartTilingQCOM, GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask)
    589 GL_ENTRY(void, glStencilFunc, GLenum func, GLint ref, GLuint mask)
    590 GL_ENTRY(void, glStencilFuncSeparate, GLenum face, GLenum func, GLint ref, GLuint mask)
    591 GL_ENTRY(void, glStencilMask, GLuint mask)
    592 GL_ENTRY(void, glStencilMaskSeparate, GLenum face, GLuint mask)
    593 GL_ENTRY(void, glStencilOp, GLenum fail, GLenum zfail, GLenum zpass)
    594 GL_ENTRY(void, glStencilOpSeparate, GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass)
    595 GL_ENTRY(GLboolean, glTestFenceNV, GLuint fence)
    596 GL_ENTRY(void, glTexBufferEXT, GLenum target, GLenum internalformat, GLuint buffer)
    597 GL_ENTRY(void, glTexBufferRangeEXT, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size)
    598 GL_ENTRY(void, glTexCoord1bOES, GLbyte s)
    599 GL_ENTRY(void, glTexCoord1bvOES, const GLbyte * coords)
    600 GL_ENTRY(void, glTexCoord2bOES, GLbyte s, GLbyte t)
    601 GL_ENTRY(void, glTexCoord2bvOES, const GLbyte * coords)
    602 GL_ENTRY(void, glTexCoord3bOES, GLbyte s, GLbyte t, GLbyte r)
    603 GL_ENTRY(void, glTexCoord3bvOES, const GLbyte * coords)
    604 GL_ENTRY(void, glTexCoord4bOES, GLbyte s, GLbyte t, GLbyte r, GLbyte q)
    605 GL_ENTRY(void, glTexCoord4bvOES, const GLbyte * coords)
    606 GL_ENTRY(void, glTexCoordPointer, GLint size, GLenum type, GLsizei stride, const void * pointer)
    607 GL_ENTRY(void, glTexEnvf, GLenum target, GLenum pname, GLfloat param)
    608 GL_ENTRY(void, glTexEnvfv, GLenum target, GLenum pname, const GLfloat * params)
    609 GL_ENTRY(void, glTexEnvi, GLenum target, GLenum pname, GLint param)
    610 GL_ENTRY(void, glTexEnviv, GLenum target, GLenum pname, const GLint * params)
    611 GL_ENTRY(void, glTexEnvx, GLenum target, GLenum pname, GLfixed param)
    612 GL_ENTRY(void, glTexEnvxOES, GLenum target, GLenum pname, GLfixed param)
    613 GL_ENTRY(void, glTexEnvxv, GLenum target, GLenum pname, const GLfixed * params)
    614 GL_ENTRY(void, glTexEnvxvOES, GLenum target, GLenum pname, const GLfixed * params)
    615 GL_ENTRY(void, glTexGenfOES, GLenum coord, GLenum pname, GLfloat param)
    616 GL_ENTRY(void, glTexGenfvOES, GLenum coord, GLenum pname, const GLfloat * params)
    617 GL_ENTRY(void, glTexGeniOES, GLenum coord, GLenum pname, GLint param)
    618 GL_ENTRY(void, glTexGenivOES, GLenum coord, GLenum pname, const GLint * params)
    619 GL_ENTRY(void, glTexGenxOES, GLenum coord, GLenum pname, GLfixed param)
    620 GL_ENTRY(void, glTexGenxvOES, GLenum coord, GLenum pname, const GLfixed * params)
    621 GL_ENTRY(void, glTexImage2D, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels)
    622 GL_ENTRY(void, glTexImage3D, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels)
    623 GL_ENTRY(void, glTexImage3DOES, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels)
    624 GL_ENTRY(void, glTexParameterIivEXT, GLenum target, GLenum pname, const GLint * params)
    625 GL_ENTRY(void, glTexParameterIuivEXT, GLenum target, GLenum pname, const GLuint * params)
    626 GL_ENTRY(void, glTexParameterf, GLenum target, GLenum pname, GLfloat param)
    627 GL_ENTRY(void, glTexParameterfv, GLenum target, GLenum pname, const GLfloat * params)
    628 GL_ENTRY(void, glTexParameteri, GLenum target, GLenum pname, GLint param)
    629 GL_ENTRY(void, glTexParameteriv, GLenum target, GLenum pname, const GLint * params)
    630 GL_ENTRY(void, glTexParameterx, GLenum target, GLenum pname, GLfixed param)
    631 GL_ENTRY(void, glTexParameterxOES, GLenum target, GLenum pname, GLfixed param)
    632 GL_ENTRY(void, glTexParameterxv, GLenum target, GLenum pname, const GLfixed * params)
    633 GL_ENTRY(void, glTexParameterxvOES, GLenum target, GLenum pname, const GLfixed * params)
    634 GL_ENTRY(void, glTexStorage1DEXT, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width)
    635 GL_ENTRY(void, glTexStorage2D, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
    636 GL_ENTRY(void, glTexStorage2DEXT, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
    637 GL_ENTRY(void, glTexStorage2DMultisample, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations)
    638 GL_ENTRY(void, glTexStorage3D, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)
    639 GL_ENTRY(void, glTexStorage3DEXT, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)
    640 GL_ENTRY(void, glTexStorage3DMultisampleOES, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations)
    641 GL_ENTRY(void, glTexSubImage2D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels)
    642 GL_ENTRY(void, glTexSubImage3D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels)
    643 GL_ENTRY(void, glTexSubImage3DOES, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels)
    644 GL_ENTRY(void, glTextureStorage1DEXT, GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width)
    645 GL_ENTRY(void, glTextureStorage2DEXT, GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
    646 GL_ENTRY(void, glTextureStorage3DEXT, GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)
    647 GL_ENTRY(void, glTextureViewEXT, GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers)
    648 GL_ENTRY(void, glTransformFeedbackVaryings, GLuint program, GLsizei count, const GLchar *const* varyings, GLenum bufferMode)
    649 GL_ENTRY(void, glTranslatef, GLfloat x, GLfloat y, GLfloat z)
    650 GL_ENTRY(void, glTranslatex, GLfixed x, GLfixed y, GLfixed z)
    651 GL_ENTRY(void, glTranslatexOES, GLfixed x, GLfixed y, GLfixed z)
    652 GL_ENTRY(void, glUniform1f, GLint location, GLfloat v0)
    653 GL_ENTRY(void, glUniform1fv, GLint location, GLsizei count, const GLfloat * value)
    654 GL_ENTRY(void, glUniform1i, GLint location, GLint v0)
    655 GL_ENTRY(void, glUniform1iv, GLint location, GLsizei count, const GLint * value)
    656 GL_ENTRY(void, glUniform1ui, GLint location, GLuint v0)
    657 GL_ENTRY(void, glUniform1uiv, GLint location, GLsizei count, const GLuint * value)
    658 GL_ENTRY(void, glUniform2f, GLint location, GLfloat v0, GLfloat v1)
    659 GL_ENTRY(void, glUniform2fv, GLint location, GLsizei count, const GLfloat * value)
    660 GL_ENTRY(void, glUniform2i, GLint location, GLint v0, GLint v1)
    661 GL_ENTRY(void, glUniform2iv, GLint location, GLsizei count, const GLint * value)
    662 GL_ENTRY(void, glUniform2ui, GLint location, GLuint v0, GLuint v1)
    663 GL_ENTRY(void, glUniform2uiv, GLint location, GLsizei count, const GLuint * value)
    664 GL_ENTRY(void, glUniform3f, GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
    665 GL_ENTRY(void, glUniform3fv, GLint location, GLsizei count, const GLfloat * value)
    666 GL_ENTRY(void, glUniform3i, GLint location, GLint v0, GLint v1, GLint v2)
    667 GL_ENTRY(void, glUniform3iv, GLint location, GLsizei count, const GLint * value)
    668 GL_ENTRY(void, glUniform3ui, GLint location, GLuint v0, GLuint v1, GLuint v2)
    669 GL_ENTRY(void, glUniform3uiv, GLint location, GLsizei count, const GLuint * value)
    670 GL_ENTRY(void, glUniform4f, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
    671 GL_ENTRY(void, glUniform4fv, GLint location, GLsizei count, const GLfloat * value)
    672 GL_ENTRY(void, glUniform4i, GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
    673 GL_ENTRY(void, glUniform4iv, GLint location, GLsizei count, const GLint * value)
    674 GL_ENTRY(void, glUniform4ui, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
    675 GL_ENTRY(void, glUniform4uiv, GLint location, GLsizei count, const GLuint * value)
    676 GL_ENTRY(void, glUniformBlockBinding, GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding)
    677 GL_ENTRY(void, glUniformMatrix2fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
    678 GL_ENTRY(void, glUniformMatrix2x3fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
    679 GL_ENTRY(void, glUniformMatrix2x3fvNV, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
    680 GL_ENTRY(void, glUniformMatrix2x4fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
    681 GL_ENTRY(void, glUniformMatrix2x4fvNV, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
    682 GL_ENTRY(void, glUniformMatrix3fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
    683 GL_ENTRY(void, glUniformMatrix3x2fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
    684 GL_ENTRY(void, glUniformMatrix3x2fvNV, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
    685 GL_ENTRY(void, glUniformMatrix3x4fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
    686 GL_ENTRY(void, glUniformMatrix3x4fvNV, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
    687 GL_ENTRY(void, glUniformMatrix4fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
    688 GL_ENTRY(void, glUniformMatrix4x2fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
    689 GL_ENTRY(void, glUniformMatrix4x2fvNV, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
    690 GL_ENTRY(void, glUniformMatrix4x3fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
    691 GL_ENTRY(void, glUniformMatrix4x3fvNV, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
    692 GL_ENTRY(GLboolean, glUnmapBuffer, GLenum target)
    693 GL_ENTRY(GLboolean, glUnmapBufferOES, GLenum target)
    694 GL_ENTRY(void, glUseProgram, GLuint program)
    695 GL_ENTRY(void, glUseProgramStages, GLuint pipeline, GLbitfield stages, GLuint program)
    696 GL_ENTRY(void, glUseProgramStagesEXT, GLuint pipeline, GLbitfield stages, GLuint program)
    697 GL_ENTRY(void, glValidateProgram, GLuint program)
    698 GL_ENTRY(void, glValidateProgramPipeline, GLuint pipeline)
    699 GL_ENTRY(void, glValidateProgramPipelineEXT, GLuint pipeline)
    700 GL_ENTRY(void, glVertex2bOES, GLbyte x)
    701 GL_ENTRY(void, glVertex2bvOES, const GLbyte * coords)
    702 GL_ENTRY(void, glVertex3bOES, GLbyte x, GLbyte y)
    703 GL_ENTRY(void, glVertex3bvOES, const GLbyte * coords)
    704 GL_ENTRY(void, glVertex4bOES, GLbyte x, GLbyte y, GLbyte z)
    705 GL_ENTRY(void, glVertex4bvOES, const GLbyte * coords)
    706 GL_ENTRY(void, glVertexAttrib1f, GLuint index, GLfloat x)
    707 GL_ENTRY(void, glVertexAttrib1fv, GLuint index, const GLfloat * v)
    708 GL_ENTRY(void, glVertexAttrib2f, GLuint index, GLfloat x, GLfloat y)
    709 GL_ENTRY(void, glVertexAttrib2fv, GLuint index, const GLfloat * v)
    710 GL_ENTRY(void, glVertexAttrib3f, GLuint index, GLfloat x, GLfloat y, GLfloat z)
    711 GL_ENTRY(void, glVertexAttrib3fv, GLuint index, const GLfloat * v)
    712 GL_ENTRY(void, glVertexAttrib4f, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
    713 GL_ENTRY(void, glVertexAttrib4fv, GLuint index, const GLfloat * v)
    714 GL_ENTRY(void, glVertexAttribBinding, GLuint attribindex, GLuint bindingindex)
    715 GL_ENTRY(void, glVertexAttribDivisor, GLuint index, GLuint divisor)
    716 GL_ENTRY(void, glVertexAttribDivisorANGLE, GLuint index, GLuint divisor)
    717 GL_ENTRY(void, glVertexAttribDivisorEXT, GLuint index, GLuint divisor)
    718 GL_ENTRY(void, glVertexAttribDivisorNV, GLuint index, GLuint divisor)
    719 GL_ENTRY(void, glVertexAttribFormat, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset)
    720 GL_ENTRY(void, glVertexAttribI4i, GLuint index, GLint x, GLint y, GLint z, GLint w)
    721 GL_ENTRY(void, glVertexAttribI4iv, GLuint index, const GLint * v)
    722 GL_ENTRY(void, glVertexAttribI4ui, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
    723 GL_ENTRY(void, glVertexAttribI4uiv, GLuint index, const GLuint * v)
    724 GL_ENTRY(void, glVertexAttribIFormat, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset)
    725 GL_ENTRY(void, glVertexAttribIPointer, GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer)
    726 GL_ENTRY(void, glVertexAttribPointer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void * pointer)
    727 GL_ENTRY(void, glVertexBindingDivisor, GLuint bindingindex, GLuint divisor)
    728 GL_ENTRY(void, glVertexPointer, GLint size, GLenum type, GLsizei stride, const void * pointer)
    729 GL_ENTRY(void, glViewport, GLint x, GLint y, GLsizei width, GLsizei height)
    730 GL_ENTRY(void, glWaitSync, GLsync sync, GLbitfield flags, GLuint64 timeout)
    731 GL_ENTRY(void, glWaitSyncAPPLE, GLsync sync, GLbitfield flags, GLuint64 timeout)
    732 GL_ENTRY(void, glWeightPointerOES, GLint size, GLenum type, GLsizei stride, const void * pointer)
    733