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      1     // C function void glGetShaderSource ( GLuint shader, GLsizei bufsize, GLsizei *length, char *source )
      2 
      3     public static native void glGetShaderSource(
      4         int shader,
      5         int bufsize,
      6         int[] length,
      7         int lengthOffset,
      8         byte[] source,
      9         int sourceOffset
     10     );
     11 
     12     // C function void glGetShaderSource ( GLuint shader, GLsizei bufsize, GLsizei *length, char *source )
     13 
     14     /** @hide Method is broken, but used to be public (b/6006380) */
     15     public static native void glGetShaderSource(
     16         int shader,
     17         int bufsize,
     18         java.nio.IntBuffer length,
     19         byte source
     20     );
     21 
     22     // C function void glGetShaderSource ( GLuint shader, GLsizei bufsize, GLsizei *length, char *source )
     23 
     24     public static native String glGetShaderSource(
     25         int shader
     26     );
     27