1 // C function void glGetShaderSource ( GLuint shader, GLsizei bufsize, GLsizei *length, char *source ) 2 3 public static native void glGetShaderSource( 4 int shader, 5 int bufsize, 6 int[] length, 7 int lengthOffset, 8 byte[] source, 9 int sourceOffset 10 ); 11 12 // C function void glGetShaderSource ( GLuint shader, GLsizei bufsize, GLsizei *length, char *source ) 13 14 /** @hide Method is broken, but used to be public (b/6006380) */ 15 public static native void glGetShaderSource( 16 int shader, 17 int bufsize, 18 java.nio.IntBuffer length, 19 byte source 20 ); 21 22 // C function void glGetShaderSource ( GLuint shader, GLsizei bufsize, GLsizei *length, char *source ) 23 24 public static native String glGetShaderSource( 25 int shader 26 ); 27