1 /* 2 * Copyright (C) 2011 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 18 #include <rs_hal.h> 19 #include <rsContext.h> 20 #include <rsMesh.h> 21 22 #include "rsdCore.h" 23 #include "rsdMesh.h" 24 #include "rsdMeshObj.h" 25 #include "rsdShaderCache.h" 26 27 using namespace android; 28 using namespace android::renderscript; 29 30 bool rsdMeshInit(const Context *rsc, const Mesh *m) { 31 RsdMeshObj *drv = NULL; 32 if(m->mHal.drv) { 33 drv = (RsdMeshObj*)m->mHal.drv; 34 delete drv; 35 } 36 drv = new RsdMeshObj(rsc, m); 37 m->mHal.drv = drv; 38 return drv->init(rsc); 39 } 40 41 void rsdMeshDraw(const Context *rsc, const Mesh *m, uint32_t primIndex, uint32_t start, uint32_t len) { 42 if(m->mHal.drv) { 43 RsdHal *dc = (RsdHal *)rsc->mHal.drv; 44 if (!dc->gl.shaderCache->setup(rsc)) { 45 return; 46 } 47 48 RsdMeshObj *drv = (RsdMeshObj*)m->mHal.drv; 49 drv->renderPrimitiveRange(rsc, primIndex, start, len); 50 } 51 } 52 53 void rsdMeshDestroy(const Context *rsc, const Mesh *m) { 54 if(m->mHal.drv) { 55 RsdMeshObj *drv = (RsdMeshObj*)m->mHal.drv; 56 delete drv; 57 } 58 } 59 60 61