1 /* 2 * Copyright (C) 2010 The Android Open Source Project 3 * Copyright (C) 2012-2014, The Linux Foundation. All rights reserved. 4 * 5 * Not a Contribution, Apache license notifications and license are retained 6 * for attribution purposes only. 7 * 8 * Licensed under the Apache License, Version 2.0 (the "License"); 9 * you may not use this file except in compliance with the License. 10 * You may obtain a copy of the License at 11 * 12 * http://www.apache.org/licenses/LICENSE-2.0 13 * 14 * Unless required by applicable law or agreed to in writing, software 15 * distributed under the License is distributed on an "AS IS" BASIS, 16 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 17 * See the License for the specific language governing permissions and 18 * limitations under the License. 19 */ 20 #include <fcntl.h> 21 #include <errno.h> 22 23 #include <cutils/log.h> 24 #include <utils/Trace.h> 25 #include <overlayWriteback.h> 26 #include "hwc_utils.h" 27 #include "hwc_fbupdate.h" 28 #include "hwc_mdpcomp.h" 29 #include "hwc_dump_layers.h" 30 #include "hwc_copybit.h" 31 #include "hwc_virtual.h" 32 33 #define HWCVIRTUAL_LOG 0 34 35 using namespace qhwc; 36 using namespace overlay; 37 38 HWCVirtualBase* HWCVirtualBase::getObject(bool isVDSEnabled) { 39 40 if(isVDSEnabled) { 41 ALOGD_IF(HWCVIRTUAL_LOG, "%s: VDS is enabled for Virtual display", 42 __FUNCTION__); 43 return new HWCVirtualVDS(); 44 } else { 45 ALOGD_IF(HWCVIRTUAL_LOG, "%s: V4L2 is enabled for Virtual display", 46 __FUNCTION__); 47 return new HWCVirtualV4L2(); 48 } 49 } 50 51 void HWCVirtualVDS::init(hwc_context_t *ctx) { 52 const int dpy = HWC_DISPLAY_VIRTUAL; 53 ctx->mFBUpdate[dpy] = 54 IFBUpdate::getObject(ctx, dpy); 55 ctx->mMDPComp[dpy] = MDPComp::getObject(ctx, dpy); 56 57 if(ctx->mFBUpdate[dpy]) 58 ctx->mFBUpdate[dpy]->reset(); 59 if(ctx->mMDPComp[dpy]) 60 ctx->mMDPComp[dpy]->reset(); 61 } 62 63 void HWCVirtualVDS::destroy(hwc_context_t *ctx, size_t /*numDisplays*/, 64 hwc_display_contents_1_t** displays) { 65 int dpy = HWC_DISPLAY_VIRTUAL; 66 67 //Cleanup virtual display objs, since there is no explicit disconnect 68 if(ctx->dpyAttr[dpy].connected && (displays[dpy] == NULL)) { 69 ctx->dpyAttr[dpy].connected = false; 70 ctx->dpyAttr[dpy].isPause = false; 71 72 if(ctx->mFBUpdate[dpy]) { 73 delete ctx->mFBUpdate[dpy]; 74 ctx->mFBUpdate[dpy] = NULL; 75 } 76 if(ctx->mMDPComp[dpy]) { 77 delete ctx->mMDPComp[dpy]; 78 ctx->mMDPComp[dpy] = NULL; 79 } 80 // We reset the WB session to non-secure when the virtual display 81 // has been disconnected. 82 if(!Writeback::getInstance()->setSecure(false)) { 83 ALOGE("Failure while attempting to reset WB session."); 84 } 85 ctx->mWfdSyncLock.lock(); 86 ctx->mWfdSyncLock.signal(); 87 ctx->mWfdSyncLock.unlock(); 88 } 89 } 90 91 int HWCVirtualVDS::prepare(hwc_composer_device_1 *dev, 92 hwc_display_contents_1_t *list) { 93 ATRACE_CALL(); 94 //XXX: Fix when framework support is added 95 hwc_context_t* ctx = (hwc_context_t*)(dev); 96 const int dpy = HWC_DISPLAY_VIRTUAL; 97 98 if (list && list->outbuf && list->numHwLayers > 0) { 99 reset_layer_prop(ctx, dpy, (int)list->numHwLayers - 1); 100 uint32_t last = (uint32_t)list->numHwLayers - 1; 101 hwc_layer_1_t *fbLayer = &list->hwLayers[last]; 102 int fbWidth = 0, fbHeight = 0; 103 getLayerResolution(fbLayer, fbWidth, fbHeight); 104 ctx->dpyAttr[dpy].xres = fbWidth; 105 ctx->dpyAttr[dpy].yres = fbHeight; 106 107 if(ctx->dpyAttr[dpy].connected == false) { 108 ctx->dpyAttr[dpy].connected = true; 109 ctx->dpyAttr[dpy].isPause = false; 110 // We set the vsync period to the primary refresh rate, leaving 111 // it up to the consumer to decide how fast to consume frames. 112 ctx->dpyAttr[dpy].vsync_period 113 = ctx->dpyAttr[HWC_DISPLAY_PRIMARY].vsync_period; 114 init(ctx); 115 // Do a padding round so that primary can free up a pipe for virtual 116 // The virtual composition falls back to GPU for this frame 117 ctx->isPaddingRound = true; 118 } 119 if(!ctx->dpyAttr[dpy].isPause) { 120 ctx->dpyAttr[dpy].isConfiguring = false; 121 ctx->dpyAttr[dpy].fd = Writeback::getInstance()->getFbFd(); 122 private_handle_t *ohnd = (private_handle_t *)list->outbuf; 123 Writeback::getInstance()->configureDpyInfo(ohnd->width, 124 ohnd->height); 125 setListStats(ctx, list, dpy); 126 127 if(ctx->mMDPComp[dpy]->prepare(ctx, list) < 0) { 128 const int fbZ = 0; 129 if(not ctx->mFBUpdate[dpy]->prepareAndValidate(ctx, list, fbZ)) 130 { 131 ctx->mOverlay->clear(dpy); 132 ctx->mLayerRotMap[dpy]->clear(); 133 } 134 } 135 } else { 136 /* Virtual Display is in Pause state. 137 * Mark all application layers as OVERLAY so that 138 * GPU will not compose. 139 */ 140 for(size_t i = 0 ;i < (size_t)(list->numHwLayers - 1); i++) { 141 hwc_layer_1_t *layer = &list->hwLayers[i]; 142 layer->compositionType = HWC_OVERLAY; 143 } 144 } 145 } 146 return 0; 147 } 148 149 int HWCVirtualVDS::set(hwc_context_t *ctx, hwc_display_contents_1_t *list) { 150 ATRACE_CALL(); 151 int ret = 0; 152 const int dpy = HWC_DISPLAY_VIRTUAL; 153 154 if (list && list->outbuf && list->numHwLayers > 0) { 155 uint32_t last = (uint32_t)list->numHwLayers - 1; 156 hwc_layer_1_t *fbLayer = &list->hwLayers[last]; 157 158 if(ctx->dpyAttr[dpy].connected 159 && (!ctx->dpyAttr[dpy].isPause)) 160 { 161 private_handle_t *ohnd = (private_handle_t *)list->outbuf; 162 int format = ohnd->format; 163 if (format == HAL_PIXEL_FORMAT_RGBA_8888) 164 format = HAL_PIXEL_FORMAT_RGBX_8888; 165 Writeback::getInstance()->setOutputFormat( 166 utils::getMdpFormat(format)); 167 168 // Configure WB as secure if the output buffer handle is secure. 169 if(isSecureBuffer(ohnd)){ 170 if(! Writeback::getInstance()->setSecure(true)) 171 { 172 ALOGE("Failed to set WB as secure for virtual display"); 173 return false; 174 } 175 } 176 177 int fd = -1; //FenceFD from the Copybit 178 hwc_sync(ctx, list, dpy, fd); 179 180 if (!ctx->mMDPComp[dpy]->draw(ctx, list)) { 181 ALOGE("%s: MDPComp draw failed", __FUNCTION__); 182 ret = -1; 183 } 184 // We need an FB layer handle check to cater for this usecase: 185 // Video is playing in landscape on primary, then launch 186 // ScreenRecord app. 187 // In this scenario, the first VDS draw call will have HWC 188 // composition and VDS does nit involve GPU to get eglSwapBuffer 189 // to get valid fb handle. 190 if (fbLayer->handle && !ctx->mFBUpdate[dpy]->draw(ctx, 191 (private_handle_t *)fbLayer->handle)) { 192 ALOGE("%s: FBUpdate::draw fail!", __FUNCTION__); 193 ret = -1; 194 } 195 196 Writeback::getInstance()->queueBuffer(ohnd->fd, 197 (uint32_t)ohnd->offset); 198 if(!Overlay::displayCommit(ctx->dpyAttr[dpy].fd)) { 199 ALOGE("%s: display commit fail!", __FUNCTION__); 200 ret = -1; 201 } 202 203 } else if(list->outbufAcquireFenceFd >= 0) { 204 //If we dont handle the frame, set retireFenceFd to outbufFenceFd, 205 //which will make sure, the framework waits on it and closes it. 206 //The other way is to wait on outbufFenceFd ourselves, close it and 207 //set retireFenceFd to -1. Since we want hwc to be async, choosing 208 //the former. 209 //Also dup because, the closeAcquireFds() will close the outbufFence 210 list->retireFenceFd = dup(list->outbufAcquireFenceFd); 211 } 212 } 213 214 closeAcquireFds(list); 215 return ret; 216 } 217 218 void HWCVirtualVDS::pause(hwc_context_t* ctx, int dpy) { 219 { 220 Locker::Autolock _l(ctx->mDrawLock); 221 ctx->dpyAttr[dpy].isActive = true; 222 ctx->dpyAttr[dpy].isPause = true; 223 ctx->proc->invalidate(ctx->proc); 224 } 225 usleep(ctx->dpyAttr[HWC_DISPLAY_PRIMARY].vsync_period 226 * 2 / 1000); 227 return; 228 } 229 230 void HWCVirtualVDS::resume(hwc_context_t* ctx, int dpy) { 231 { 232 Locker::Autolock _l(ctx->mDrawLock); 233 ctx->dpyAttr[dpy].isConfiguring = true; 234 ctx->dpyAttr[dpy].isActive = true; 235 ctx->proc->invalidate(ctx->proc); 236 } 237 usleep(ctx->dpyAttr[HWC_DISPLAY_PRIMARY].vsync_period 238 * 2 / 1000); 239 //At this point external has all the pipes it would need. 240 { 241 Locker::Autolock _l(ctx->mDrawLock); 242 ctx->dpyAttr[dpy].isPause = false; 243 ctx->proc->invalidate(ctx->proc); 244 } 245 return; 246 } 247 248 /* Implementation for HWCVirtualV4L2 class */ 249 250 int HWCVirtualV4L2::prepare(hwc_composer_device_1 *dev, 251 hwc_display_contents_1_t *list) { 252 ATRACE_CALL(); 253 254 hwc_context_t* ctx = (hwc_context_t*)(dev); 255 const int dpy = HWC_DISPLAY_VIRTUAL; 256 257 if (LIKELY(list && list->numHwLayers > 1) && 258 ctx->dpyAttr[dpy].isActive && 259 ctx->dpyAttr[dpy].connected && 260 canUseMDPforVirtualDisplay(ctx,list)) { 261 reset_layer_prop(ctx, dpy, (int)list->numHwLayers - 1); 262 if(!ctx->dpyAttr[dpy].isPause) { 263 ctx->dpyAttr[dpy].isConfiguring = false; 264 setListStats(ctx, list, dpy); 265 if(ctx->mMDPComp[dpy]->prepare(ctx, list) < 0) { 266 const int fbZ = 0; 267 if(not ctx->mFBUpdate[dpy]->prepareAndValidate(ctx, list, fbZ)) 268 { 269 ctx->mOverlay->clear(dpy); 270 ctx->mLayerRotMap[dpy]->clear(); 271 } 272 } 273 } else { 274 /* Virtual Display is in Pause state. 275 * Mark all application layers as OVERLAY so that 276 * GPU will not compose. 277 */ 278 for(size_t i = 0 ;i < (size_t)(list->numHwLayers - 1); i++) { 279 hwc_layer_1_t *layer = &list->hwLayers[i]; 280 layer->compositionType = HWC_OVERLAY; 281 } 282 } 283 } 284 return 0; 285 } 286 287 int HWCVirtualV4L2::set(hwc_context_t *ctx, hwc_display_contents_1_t *list) { 288 ATRACE_CALL(); 289 int ret = 0; 290 291 const int dpy = HWC_DISPLAY_VIRTUAL; 292 293 if (LIKELY(list) && ctx->dpyAttr[dpy].isActive && 294 ctx->dpyAttr[dpy].connected && 295 (!ctx->dpyAttr[dpy].isPause) && 296 canUseMDPforVirtualDisplay(ctx,list)) { 297 uint32_t last = (uint32_t)list->numHwLayers - 1; 298 hwc_layer_1_t *fbLayer = &list->hwLayers[last]; 299 int fd = -1; //FenceFD from the Copybit(valid in async mode) 300 bool copybitDone = false; 301 if(ctx->mCopyBit[dpy]) 302 copybitDone = ctx->mCopyBit[dpy]->draw(ctx, list, dpy, &fd); 303 304 if(list->numHwLayers > 1) 305 hwc_sync(ctx, list, dpy, fd); 306 307 // Dump the layers for virtual 308 if(ctx->mHwcDebug[dpy]) 309 ctx->mHwcDebug[dpy]->dumpLayers(list); 310 311 if (!ctx->mMDPComp[dpy]->draw(ctx, list)) { 312 ALOGE("%s: MDPComp draw failed", __FUNCTION__); 313 ret = -1; 314 } 315 316 int extOnlyLayerIndex = 317 ctx->listStats[dpy].extOnlyLayerIndex; 318 319 private_handle_t *hnd = (private_handle_t *)fbLayer->handle; 320 if(extOnlyLayerIndex!= -1) { 321 hwc_layer_1_t *extLayer = &list->hwLayers[extOnlyLayerIndex]; 322 hnd = (private_handle_t *)extLayer->handle; 323 } else if(copybitDone) { 324 hnd = ctx->mCopyBit[dpy]->getCurrentRenderBuffer(); 325 } 326 327 if(hnd && !isYuvBuffer(hnd)) { 328 if (!ctx->mFBUpdate[dpy]->draw(ctx, hnd)) { 329 ALOGE("%s: FBUpdate::draw fail!", __FUNCTION__); 330 ret = -1; 331 } 332 } 333 334 if(!Overlay::displayCommit(ctx->dpyAttr[dpy].fd)) { 335 ALOGE("%s: display commit fail for %d dpy!", __FUNCTION__, dpy); 336 ret = -1; 337 } 338 } 339 340 closeAcquireFds(list); 341 342 if (list && list->outbuf && (list->retireFenceFd < 0) ) { 343 // SF assumes HWC waits for the acquire fence and returns a new fence 344 // that signals when we're done. Since we don't wait, and also don't 345 // touch the buffer, we can just handle the acquire fence back to SF 346 // as the retire fence. 347 list->retireFenceFd = list->outbufAcquireFenceFd; 348 } 349 350 return ret; 351 } 352 353 void HWCVirtualV4L2::pause(hwc_context_t* ctx, int dpy) { 354 { 355 Locker::Autolock _l(ctx->mDrawLock); 356 ctx->dpyAttr[dpy].isActive = true; 357 ctx->dpyAttr[dpy].isPause = true; 358 ctx->proc->invalidate(ctx->proc); 359 } 360 usleep(ctx->dpyAttr[HWC_DISPLAY_PRIMARY].vsync_period 361 * 2 / 1000); 362 // At this point all the pipes used by External have been 363 // marked as UNSET. 364 { 365 Locker::Autolock _l(ctx->mDrawLock); 366 // Perform commit to unstage the pipes. 367 if (!Overlay::displayCommit(ctx->dpyAttr[dpy].fd)) { 368 ALOGE("%s: display commit fail! for %d dpy", 369 __FUNCTION__, dpy); 370 } 371 } 372 return; 373 } 374 375 void HWCVirtualV4L2::resume(hwc_context_t* ctx, int dpy){ 376 //Treat Resume as Online event 377 //Since external didnt have any pipes, force primary to give up 378 //its pipes; we don't allow inter-mixer pipe transfers. 379 { 380 Locker::Autolock _l(ctx->mDrawLock); 381 382 // A dynamic resolution change (DRC) can be made for a WiFi 383 // display. In order to support the resolution change, we 384 // need to reconfigure the corresponding display attributes. 385 // Since DRC is only on WiFi display, we only need to call 386 // configure() on the VirtualDisplay device. 387 //TODO: clean up 388 if(dpy == HWC_DISPLAY_VIRTUAL) 389 ctx->mVirtualDisplay->configure(); 390 391 ctx->dpyAttr[dpy].isConfiguring = true; 392 ctx->dpyAttr[dpy].isActive = true; 393 ctx->proc->invalidate(ctx->proc); 394 } 395 usleep(ctx->dpyAttr[HWC_DISPLAY_PRIMARY].vsync_period 396 * 2 / 1000); 397 //At this point external has all the pipes it would need. 398 { 399 Locker::Autolock _l(ctx->mDrawLock); 400 ctx->dpyAttr[dpy].isPause = false; 401 ctx->proc->invalidate(ctx->proc); 402 } 403 return; 404 } 405