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      1 /*
      2  * Copyright 2014 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #include "SkRecordOpts.h"
      9 
     10 #include "SkRecordPattern.h"
     11 #include "SkRecords.h"
     12 #include "SkTDArray.h"
     13 
     14 using namespace SkRecords;
     15 
     16 void SkRecordOptimize(SkRecord* record) {
     17     // This might be useful  as a first pass in the future if we want to weed
     18     // out junk for other optimization passes.  Right now, nothing needs it,
     19     // and the bounding box hierarchy will do the work of skipping no-op
     20     // Save-NoDraw-Restore sequences better than we can here.
     21     //SkRecordNoopSaveRestores(record);
     22 
     23     SkRecordNoopSaveLayerDrawRestores(record);
     24     SkRecordMergeSvgOpacityAndFilterLayers(record);
     25 }
     26 
     27 // Most of the optimizations in this file are pattern-based.  These are all defined as structs with:
     28 //   - a Pattern typedef
     29 //   - a bool onMatch(SkRceord*, Pattern*, unsigned begin, unsigned end) method,
     30 //     which returns true if it made changes and false if not.
     31 
     32 // Run a pattern-based optimization once across the SkRecord, returning true if it made any changes.
     33 // It looks for spans which match Pass::Pattern, and when found calls onMatch() with the pattern,
     34 // record, and [begin,end) span of the commands that matched.
     35 template <typename Pass>
     36 static bool apply(Pass* pass, SkRecord* record) {
     37     typename Pass::Pattern pattern;
     38     bool changed = false;
     39     unsigned begin, end = 0;
     40 
     41     while (pattern.search(record, &begin, &end)) {
     42         changed |= pass->onMatch(record, &pattern, begin, end);
     43     }
     44     return changed;
     45 }
     46 
     47 // Turns the logical NoOp Save and Restore in Save-Draw*-Restore patterns into actual NoOps.
     48 struct SaveOnlyDrawsRestoreNooper {
     49     typedef Pattern3<Is<Save>,
     50                      Star<Or<Is<NoOp>, IsDraw> >,
     51                      Is<Restore> >
     52         Pattern;
     53 
     54     bool onMatch(SkRecord* record, Pattern* pattern, unsigned begin, unsigned end) {
     55         record->replace<NoOp>(begin);  // Save
     56         record->replace<NoOp>(end-1);  // Restore
     57         return true;
     58     }
     59 };
     60 
     61 static bool fold_opacity_layer_color_to_paint(const SkPaint& layerPaint,
     62                                               bool isSaveLayer,
     63                                               SkPaint* paint) {
     64     // We assume layerPaint is always from a saveLayer.  If isSaveLayer is
     65     // true, we assume paint is too.
     66 
     67     // The alpha folding can proceed if the filter layer paint does not have properties which cause
     68     // the resulting filter layer to be "blended" in complex ways to the parent layer. For example,
     69     // looper drawing unmodulated filter layer twice and then modulating the result produces
     70     // different image to drawing modulated filter layer twice.
     71     // TODO: most likely the looper and only some xfer modes are the hard constraints
     72     if (paint->getXfermode() || paint->getLooper()) {
     73         return false;
     74     }
     75 
     76     if (!isSaveLayer && paint->getImageFilter()) {
     77         // For normal draws, the paint color is used as one input for the color for the draw. Image
     78         // filter will operate on the result, and thus we can not change the input.
     79         // For layer saves, the image filter is applied to the layer contents. The layer is then
     80         // modulated with the paint color, so it's fine to proceed with the fold for saveLayer
     81         // paints with image filters.
     82         return false;
     83     }
     84 
     85     if (paint->getColorFilter()) {
     86         // Filter input depends on the paint color.
     87 
     88         // Here we could filter the color if we knew the draw is going to be uniform color.  This
     89         // should be detectable as drawPath/drawRect/.. without a shader being uniform, while
     90         // drawBitmap/drawSprite or a shader being non-uniform. However, current matchers don't
     91         // give the type out easily, so just do not optimize that at the moment.
     92         return false;
     93     }
     94 
     95     const uint32_t layerColor = layerPaint.getColor();
     96     // The layer paint color must have only alpha component.
     97     if (SK_ColorTRANSPARENT != SkColorSetA(layerColor, SK_AlphaTRANSPARENT)) {
     98         return false;
     99     }
    100 
    101     // The layer paint can not have any effects.
    102     if (layerPaint.getPathEffect() ||
    103         layerPaint.getShader()      ||
    104         layerPaint.getXfermode()    ||
    105         layerPaint.getMaskFilter()  ||
    106         layerPaint.getColorFilter() ||
    107         layerPaint.getRasterizer()  ||
    108         layerPaint.getLooper()      ||
    109         layerPaint.getImageFilter()) {
    110         return false;
    111     }
    112 
    113     paint->setAlpha(SkMulDiv255Round(paint->getAlpha(), SkColorGetA(layerColor)));
    114 
    115     return true;
    116 }
    117 
    118 // Turns logical no-op Save-[non-drawing command]*-Restore patterns into actual no-ops.
    119 struct SaveNoDrawsRestoreNooper {
    120     // Star matches greedily, so we also have to exclude Save and Restore.
    121     // Nested SaveLayers need to be excluded, or we'll match their Restore!
    122     typedef Pattern3<Is<Save>,
    123                      Star<Not<Or4<Is<Save>,
    124                                   Is<SaveLayer>,
    125                                   Is<Restore>,
    126                                   IsDraw> > >,
    127                      Is<Restore> >
    128         Pattern;
    129 
    130     bool onMatch(SkRecord* record, Pattern* pattern, unsigned begin, unsigned end) {
    131         // The entire span between Save and Restore (inclusively) does nothing.
    132         for (unsigned i = begin; i < end; i++) {
    133             record->replace<NoOp>(i);
    134         }
    135         return true;
    136     }
    137 };
    138 void SkRecordNoopSaveRestores(SkRecord* record) {
    139     SaveOnlyDrawsRestoreNooper onlyDraws;
    140     SaveNoDrawsRestoreNooper noDraws;
    141 
    142     // Run until they stop changing things.
    143     while (apply(&onlyDraws, record) || apply(&noDraws, record));
    144 }
    145 
    146 // For some SaveLayer-[drawing command]-Restore patterns, merge the SaveLayer's alpha into the
    147 // draw, and no-op the SaveLayer and Restore.
    148 struct SaveLayerDrawRestoreNooper {
    149     typedef Pattern3<Is<SaveLayer>, IsDraw, Is<Restore> > Pattern;
    150 
    151     bool onMatch(SkRecord* record, Pattern* pattern, unsigned begin, unsigned end) {
    152         // A SaveLayer's bounds field is just a hint, so we should be free to ignore it.
    153         SkPaint* layerPaint = pattern->first<SaveLayer>()->paint;
    154         if (NULL == layerPaint) {
    155             // There wasn't really any point to this SaveLayer at all.
    156             return KillSaveLayerAndRestore(record, begin);
    157         }
    158 
    159         SkPaint* drawPaint = pattern->second<SkPaint>();
    160         if (drawPaint == NULL) {
    161             // We can just give the draw the SaveLayer's paint.
    162             // TODO(mtklein): figure out how to do this clearly
    163             return false;
    164         }
    165 
    166         if (!fold_opacity_layer_color_to_paint(*layerPaint, false /*isSaveLayer*/, drawPaint)) {
    167             return false;
    168         }
    169 
    170         return KillSaveLayerAndRestore(record, begin);
    171     }
    172 
    173     static bool KillSaveLayerAndRestore(SkRecord* record, unsigned saveLayerIndex) {
    174         record->replace<NoOp>(saveLayerIndex);    // SaveLayer
    175         record->replace<NoOp>(saveLayerIndex+2);  // Restore
    176         return true;
    177     }
    178 };
    179 void SkRecordNoopSaveLayerDrawRestores(SkRecord* record) {
    180     SaveLayerDrawRestoreNooper pass;
    181     apply(&pass, record);
    182 }
    183 
    184 
    185 /* For SVG generated:
    186   SaveLayer (non-opaque, typically for CSS opacity)
    187     Save
    188       ClipRect
    189       SaveLayer (typically for SVG filter)
    190       Restore
    191     Restore
    192   Restore
    193 */
    194 struct SvgOpacityAndFilterLayerMergePass {
    195     typedef Pattern7<Is<SaveLayer>, Is<Save>, Is<ClipRect>, Is<SaveLayer>,
    196                      Is<Restore>, Is<Restore>, Is<Restore> > Pattern;
    197 
    198     bool onMatch(SkRecord* record, Pattern* pattern, unsigned begin, unsigned end) {
    199         SkPaint* opacityPaint = pattern->first<SaveLayer>()->paint;
    200         if (NULL == opacityPaint) {
    201             // There wasn't really any point to this SaveLayer at all.
    202             return KillSaveLayerAndRestore(record, begin);
    203         }
    204 
    205         // This layer typically contains a filter, but this should work for layers with for other
    206         // purposes too.
    207         SkPaint* filterLayerPaint = pattern->fourth<SaveLayer>()->paint;
    208         if (filterLayerPaint == NULL) {
    209             // We can just give the inner SaveLayer the paint of the outer SaveLayer.
    210             // TODO(mtklein): figure out how to do this clearly
    211             return false;
    212         }
    213 
    214         if (!fold_opacity_layer_color_to_paint(*opacityPaint, true /*isSaveLayer*/,
    215                                                filterLayerPaint)) {
    216             return false;
    217         }
    218 
    219         return KillSaveLayerAndRestore(record, begin);
    220     }
    221 
    222     static bool KillSaveLayerAndRestore(SkRecord* record, unsigned saveLayerIndex) {
    223         record->replace<NoOp>(saveLayerIndex);     // SaveLayer
    224         record->replace<NoOp>(saveLayerIndex + 6); // Restore
    225         return true;
    226     }
    227 };
    228 
    229 void SkRecordMergeSvgOpacityAndFilterLayers(SkRecord* record) {
    230     SvgOpacityAndFilterLayerMergePass pass;
    231     apply(&pass, record);
    232 }
    233