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      1 /*
      2  * Copyright (C) 2006 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 package android.view;
     18 
     19 import android.annotation.IntDef;
     20 import android.annotation.SystemApi;
     21 import android.content.Context;
     22 import android.content.pm.ActivityInfo;
     23 import android.content.res.CompatibilityInfo;
     24 import android.content.res.Configuration;
     25 import android.graphics.Rect;
     26 import android.graphics.RectF;
     27 import android.os.Bundle;
     28 import android.os.IBinder;
     29 import android.os.Looper;
     30 import android.view.animation.Animation;
     31 
     32 import java.io.PrintWriter;
     33 import java.lang.annotation.Retention;
     34 import java.lang.annotation.RetentionPolicy;
     35 
     36 /**
     37  * This interface supplies all UI-specific behavior of the window manager.  An
     38  * instance of it is created by the window manager when it starts up, and allows
     39  * customization of window layering, special window types, key dispatching, and
     40  * layout.
     41  *
     42  * <p>Because this provides deep interaction with the system window manager,
     43  * specific methods on this interface can be called from a variety of contexts
     44  * with various restrictions on what they can do.  These are encoded through
     45  * a suffixes at the end of a method encoding the thread the method is called
     46  * from and any locks that are held when it is being called; if no suffix
     47  * is attached to a method, then it is not called with any locks and may be
     48  * called from the main window manager thread or another thread calling into
     49  * the window manager.
     50  *
     51  * <p>The current suffixes are:
     52  *
     53  * <dl>
     54  * <dt> Ti <dd> Called from the input thread.  This is the thread that
     55  * collects pending input events and dispatches them to the appropriate window.
     56  * It may block waiting for events to be processed, so that the input stream is
     57  * properly serialized.
     58  * <dt> Tq <dd> Called from the low-level input queue thread.  This is the
     59  * thread that reads events out of the raw input devices and places them
     60  * into the global input queue that is read by the <var>Ti</var> thread.
     61  * This thread should not block for a long period of time on anything but the
     62  * key driver.
     63  * <dt> Lw <dd> Called with the main window manager lock held.  Because the
     64  * window manager is a very low-level system service, there are few other
     65  * system services you can call with this lock held.  It is explicitly okay to
     66  * make calls into the package manager and power manager; it is explicitly not
     67  * okay to make calls into the activity manager or most other services.  Note that
     68  * {@link android.content.Context#checkPermission(String, int, int)} and
     69  * variations require calling into the activity manager.
     70  * <dt> Li <dd> Called with the input thread lock held.  This lock can be
     71  * acquired by the window manager while it holds the window lock, so this is
     72  * even more restrictive than <var>Lw</var>.
     73  * </dl>
     74  *
     75  * @hide
     76  */
     77 public interface WindowManagerPolicy {
     78     // Policy flags.  These flags are also defined in frameworks/base/include/ui/Input.h.
     79     public final static int FLAG_WAKE = 0x00000001;
     80     public final static int FLAG_VIRTUAL = 0x00000002;
     81 
     82     public final static int FLAG_INJECTED = 0x01000000;
     83     public final static int FLAG_TRUSTED = 0x02000000;
     84     public final static int FLAG_FILTERED = 0x04000000;
     85     public final static int FLAG_DISABLE_KEY_REPEAT = 0x08000000;
     86 
     87     public final static int FLAG_INTERACTIVE = 0x20000000;
     88     public final static int FLAG_PASS_TO_USER = 0x40000000;
     89 
     90     // Flags used for indicating whether the internal and/or external input devices
     91     // of some type are available.
     92     public final static int PRESENCE_INTERNAL = 1 << 0;
     93     public final static int PRESENCE_EXTERNAL = 1 << 1;
     94 
     95     public final static boolean WATCH_POINTER = false;
     96 
     97     /**
     98      * Sticky broadcast of the current HDMI plugged state.
     99      */
    100     public final static String ACTION_HDMI_PLUGGED = "android.intent.action.HDMI_PLUGGED";
    101 
    102     /**
    103      * Extra in {@link #ACTION_HDMI_PLUGGED} indicating the state: true if
    104      * plugged in to HDMI, false if not.
    105      */
    106     public final static String EXTRA_HDMI_PLUGGED_STATE = "state";
    107 
    108     /**
    109      * Set to {@code true} when intent was invoked from pressing the home key.
    110      * @hide
    111      */
    112     @SystemApi
    113     public static final String EXTRA_FROM_HOME_KEY = "android.intent.extra.FROM_HOME_KEY";
    114 
    115     /**
    116      * Pass this event to the user / app.  To be returned from
    117      * {@link #interceptKeyBeforeQueueing}.
    118      */
    119     public final static int ACTION_PASS_TO_USER = 0x00000001;
    120 
    121     /**
    122      * Interface to the Window Manager state associated with a particular
    123      * window.  You can hold on to an instance of this interface from the call
    124      * to prepareAddWindow() until removeWindow().
    125      */
    126     public interface WindowState {
    127         /**
    128          * Return the uid of the app that owns this window.
    129          */
    130         int getOwningUid();
    131 
    132         /**
    133          * Return the package name of the app that owns this window.
    134          */
    135         String getOwningPackage();
    136 
    137         /**
    138          * Perform standard frame computation.  The result can be obtained with
    139          * getFrame() if so desired.  Must be called with the window manager
    140          * lock held.
    141          *
    142          * @param parentFrame The frame of the parent container this window
    143          * is in, used for computing its basic position.
    144          * @param displayFrame The frame of the overall display in which this
    145          * window can appear, used for constraining the overall dimensions
    146          * of the window.
    147          * @param overlayFrame The frame within the display that is inside
    148          * of the overlay region.
    149          * @param contentFrame The frame within the display in which we would
    150          * like active content to appear.  This will cause windows behind to
    151          * be resized to match the given content frame.
    152          * @param visibleFrame The frame within the display that the window
    153          * is actually visible, used for computing its visible insets to be
    154          * given to windows behind.
    155          * This can be used as a hint for scrolling (avoiding resizing)
    156          * the window to make certain that parts of its content
    157          * are visible.
    158          * @param decorFrame The decor frame specified by policy specific to this window,
    159          * to use for proper cropping during animation.
    160          * @param stableFrame The frame around which stable system decoration is positioned.
    161          * @param outsetFrame The frame that includes areas that aren't part of the surface but we
    162          * want to treat them as such.
    163          */
    164         public void computeFrameLw(Rect parentFrame, Rect displayFrame,
    165                 Rect overlayFrame, Rect contentFrame, Rect visibleFrame, Rect decorFrame,
    166                 Rect stableFrame, Rect outsetFrame);
    167 
    168         /**
    169          * Retrieve the current frame of the window that has been assigned by
    170          * the window manager.  Must be called with the window manager lock held.
    171          *
    172          * @return Rect The rectangle holding the window frame.
    173          */
    174         public Rect getFrameLw();
    175 
    176         /**
    177          * Retrieve the current frame of the window that is actually shown.
    178          * Must be called with the window manager lock held.
    179          *
    180          * @return Rect The rectangle holding the shown window frame.
    181          */
    182         public RectF getShownFrameLw();
    183 
    184         /**
    185          * Retrieve the frame of the display that this window was last
    186          * laid out in.  Must be called with the
    187          * window manager lock held.
    188          *
    189          * @return Rect The rectangle holding the display frame.
    190          */
    191         public Rect getDisplayFrameLw();
    192 
    193         /**
    194          * Retrieve the frame of the area inside the overscan region of the
    195          * display that this window was last laid out in.  Must be called with the
    196          * window manager lock held.
    197          *
    198          * @return Rect The rectangle holding the display overscan frame.
    199          */
    200         public Rect getOverscanFrameLw();
    201 
    202         /**
    203          * Retrieve the frame of the content area that this window was last
    204          * laid out in.  This is the area in which the content of the window
    205          * should be placed.  It will be smaller than the display frame to
    206          * account for screen decorations such as a status bar or soft
    207          * keyboard.  Must be called with the
    208          * window manager lock held.
    209          *
    210          * @return Rect The rectangle holding the content frame.
    211          */
    212         public Rect getContentFrameLw();
    213 
    214         /**
    215          * Retrieve the frame of the visible area that this window was last
    216          * laid out in.  This is the area of the screen in which the window
    217          * will actually be fully visible.  It will be smaller than the
    218          * content frame to account for transient UI elements blocking it
    219          * such as an input method's candidates UI.  Must be called with the
    220          * window manager lock held.
    221          *
    222          * @return Rect The rectangle holding the visible frame.
    223          */
    224         public Rect getVisibleFrameLw();
    225 
    226         /**
    227          * Returns true if this window is waiting to receive its given
    228          * internal insets from the client app, and so should not impact the
    229          * layout of other windows.
    230          */
    231         public boolean getGivenInsetsPendingLw();
    232 
    233         /**
    234          * Retrieve the insets given by this window's client for the content
    235          * area of windows behind it.  Must be called with the
    236          * window manager lock held.
    237          *
    238          * @return Rect The left, top, right, and bottom insets, relative
    239          * to the window's frame, of the actual contents.
    240          */
    241         public Rect getGivenContentInsetsLw();
    242 
    243         /**
    244          * Retrieve the insets given by this window's client for the visible
    245          * area of windows behind it.  Must be called with the
    246          * window manager lock held.
    247          *
    248          * @return Rect The left, top, right, and bottom insets, relative
    249          * to the window's frame, of the actual visible area.
    250          */
    251         public Rect getGivenVisibleInsetsLw();
    252 
    253         /**
    254          * Retrieve the current LayoutParams of the window.
    255          *
    256          * @return WindowManager.LayoutParams The window's internal LayoutParams
    257          *         instance.
    258          */
    259         public WindowManager.LayoutParams getAttrs();
    260 
    261         /**
    262          * Return whether this window needs the menu key shown.  Must be called
    263          * with window lock held, because it may need to traverse down through
    264          * window list to determine the result.
    265          * @param bottom The bottom-most window to consider when determining this.
    266          */
    267         public boolean getNeedsMenuLw(WindowState bottom);
    268 
    269         /**
    270          * Retrieve the current system UI visibility flags associated with
    271          * this window.
    272          */
    273         public int getSystemUiVisibility();
    274 
    275         /**
    276          * Get the layer at which this window's surface will be Z-ordered.
    277          */
    278         public int getSurfaceLayer();
    279 
    280         /**
    281          * Retrieve the type of the top-level window.
    282          *
    283          * @return the base type of the parent window if attached or its own type otherwise
    284          */
    285         public int getBaseType();
    286 
    287         /**
    288          * Return the token for the application (actually activity) that owns
    289          * this window.  May return null for system windows.
    290          *
    291          * @return An IApplicationToken identifying the owning activity.
    292          */
    293         public IApplicationToken getAppToken();
    294 
    295         /**
    296          * Return true if this window is participating in voice interaction.
    297          */
    298         public boolean isVoiceInteraction();
    299 
    300         /**
    301          * Return true if, at any point, the application token associated with
    302          * this window has actually displayed any windows.  This is most useful
    303          * with the "starting up" window to determine if any windows were
    304          * displayed when it is closed.
    305          *
    306          * @return Returns true if one or more windows have been displayed,
    307          *         else false.
    308          */
    309         public boolean hasAppShownWindows();
    310 
    311         /**
    312          * Is this window visible?  It is not visible if there is no
    313          * surface, or we are in the process of running an exit animation
    314          * that will remove the surface.
    315          */
    316         boolean isVisibleLw();
    317 
    318         /**
    319          * Like {@link #isVisibleLw}, but also counts a window that is currently
    320          * "hidden" behind the keyguard as visible.  This allows us to apply
    321          * things like window flags that impact the keyguard.
    322          */
    323         boolean isVisibleOrBehindKeyguardLw();
    324 
    325         /**
    326          * Is this window currently visible to the user on-screen?  It is
    327          * displayed either if it is visible or it is currently running an
    328          * animation before no longer being visible.  Must be called with the
    329          * window manager lock held.
    330          */
    331         boolean isDisplayedLw();
    332 
    333         /**
    334          * Return true if this window (or a window it is attached to, but not
    335          * considering its app token) is currently animating.
    336          */
    337         public boolean isAnimatingLw();
    338 
    339         /**
    340          * Is this window considered to be gone for purposes of layout?
    341          */
    342         boolean isGoneForLayoutLw();
    343 
    344         /**
    345          * Returns true if the window has a surface that it has drawn a
    346          * complete UI in to. Note that this is different from {@link #hasDrawnLw()}
    347          * in that it also returns true if the window is READY_TO_SHOW, but was not yet
    348          * promoted to HAS_DRAWN.
    349          */
    350         boolean isDrawnLw();
    351 
    352         /**
    353          * Returns true if this window has been shown on screen at some time in
    354          * the past.  Must be called with the window manager lock held.
    355          */
    356         public boolean hasDrawnLw();
    357 
    358         /**
    359          * Can be called by the policy to force a window to be hidden,
    360          * regardless of whether the client or window manager would like
    361          * it shown.  Must be called with the window manager lock held.
    362          * Returns true if {@link #showLw} was last called for the window.
    363          */
    364         public boolean hideLw(boolean doAnimation);
    365 
    366         /**
    367          * Can be called to undo the effect of {@link #hideLw}, allowing a
    368          * window to be shown as long as the window manager and client would
    369          * also like it to be shown.  Must be called with the window manager
    370          * lock held.
    371          * Returns true if {@link #hideLw} was last called for the window.
    372          */
    373         public boolean showLw(boolean doAnimation);
    374 
    375         /**
    376          * Check whether the process hosting this window is currently alive.
    377          */
    378         public boolean isAlive();
    379 
    380         /**
    381          * Check if window is on {@link Display#DEFAULT_DISPLAY}.
    382          * @return true if window is on default display.
    383          */
    384         public boolean isDefaultDisplay();
    385 
    386         /**
    387          * Check whether the window is currently dimming.
    388          */
    389         public boolean isDimming();
    390     }
    391 
    392     /**
    393      * Representation of a input consumer that the policy has added to the
    394      * window manager to consume input events going to windows below it.
    395      */
    396     public interface InputConsumer {
    397         /**
    398          * Remove the input consumer from the window manager.
    399          */
    400         void dismiss();
    401     }
    402 
    403     /**
    404      * Interface for calling back in to the window manager that is private
    405      * between it and the policy.
    406      */
    407     public interface WindowManagerFuncs {
    408         public static final int LID_ABSENT = -1;
    409         public static final int LID_CLOSED = 0;
    410         public static final int LID_OPEN = 1;
    411 
    412         public static final int CAMERA_LENS_COVER_ABSENT = -1;
    413         public static final int CAMERA_LENS_UNCOVERED = 0;
    414         public static final int CAMERA_LENS_COVERED = 1;
    415 
    416         /**
    417          * Ask the window manager to re-evaluate the system UI flags.
    418          */
    419         public void reevaluateStatusBarVisibility();
    420 
    421         /**
    422          * Add a input consumer which will consume all input events going to any window below it.
    423          */
    424         public InputConsumer addInputConsumer(Looper looper,
    425                 InputEventReceiver.Factory inputEventReceiverFactory);
    426 
    427         /**
    428          * Returns a code that describes the current state of the lid switch.
    429          */
    430         public int getLidState();
    431 
    432         /**
    433          * Returns a code that descripbes whether the camera lens is covered or not.
    434          */
    435         public int getCameraLensCoverState();
    436 
    437         /**
    438          * Switch the keyboard layout for the given device.
    439          * Direction should be +1 or -1 to go to the next or previous keyboard layout.
    440          */
    441         public void switchKeyboardLayout(int deviceId, int direction);
    442 
    443         public void shutdown(boolean confirm);
    444         public void rebootSafeMode(boolean confirm);
    445 
    446         /**
    447          * Return the window manager lock needed to correctly call "Lw" methods.
    448          */
    449         public Object getWindowManagerLock();
    450 
    451         /** Register a system listener for touch events */
    452         void registerPointerEventListener(PointerEventListener listener);
    453 
    454         /** Unregister a system listener for touch events */
    455         void unregisterPointerEventListener(PointerEventListener listener);
    456     }
    457 
    458     public interface PointerEventListener {
    459         /**
    460          * 1. onPointerEvent will be called on the service.UiThread.
    461          * 2. motionEvent will be recycled after onPointerEvent returns so if it is needed later a
    462          * copy() must be made and the copy must be recycled.
    463          **/
    464         public void onPointerEvent(MotionEvent motionEvent);
    465     }
    466 
    467     /** Window has been added to the screen. */
    468     public static final int TRANSIT_ENTER = 1;
    469     /** Window has been removed from the screen. */
    470     public static final int TRANSIT_EXIT = 2;
    471     /** Window has been made visible. */
    472     public static final int TRANSIT_SHOW = 3;
    473     /** Window has been made invisible.
    474      * TODO: Consider removal as this is unused. */
    475     public static final int TRANSIT_HIDE = 4;
    476     /** The "application starting" preview window is no longer needed, and will
    477      * animate away to show the real window. */
    478     public static final int TRANSIT_PREVIEW_DONE = 5;
    479 
    480     // NOTE: screen off reasons are in order of significance, with more
    481     // important ones lower than less important ones.
    482 
    483     /** Screen turned off because of a device admin */
    484     public final int OFF_BECAUSE_OF_ADMIN = 1;
    485     /** Screen turned off because of power button */
    486     public final int OFF_BECAUSE_OF_USER = 2;
    487     /** Screen turned off because of timeout */
    488     public final int OFF_BECAUSE_OF_TIMEOUT = 3;
    489 
    490     /** @hide */
    491     @IntDef({USER_ROTATION_FREE, USER_ROTATION_LOCKED})
    492     @Retention(RetentionPolicy.SOURCE)
    493     public @interface UserRotationMode {}
    494 
    495     /** When not otherwise specified by the activity's screenOrientation, rotation should be
    496      * determined by the system (that is, using sensors). */
    497     public final int USER_ROTATION_FREE = 0;
    498     /** When not otherwise specified by the activity's screenOrientation, rotation is set by
    499      * the user. */
    500     public final int USER_ROTATION_LOCKED = 1;
    501 
    502     /**
    503      * Perform initialization of the policy.
    504      *
    505      * @param context The system context we are running in.
    506      */
    507     public void init(Context context, IWindowManager windowManager,
    508             WindowManagerFuncs windowManagerFuncs);
    509 
    510     /**
    511      * @return true if com.android.internal.R.bool#config_forceDefaultOrientation is true.
    512      */
    513     public boolean isDefaultOrientationForced();
    514 
    515     /**
    516      * Called by window manager once it has the initial, default native
    517      * display dimensions.
    518      */
    519     public void setInitialDisplaySize(Display display, int width, int height, int density);
    520 
    521     /**
    522      * Called by window manager to set the overscan region that should be used for the
    523      * given display.
    524      */
    525     public void setDisplayOverscan(Display display, int left, int top, int right, int bottom);
    526 
    527     /**
    528      * Check permissions when adding a window.
    529      *
    530      * @param attrs The window's LayoutParams.
    531      * @param outAppOp First element will be filled with the app op corresponding to
    532      *                 this window, or OP_NONE.
    533      *
    534      * @return {@link WindowManagerGlobal#ADD_OKAY} if the add can proceed;
    535      *      else an error code, usually
    536      *      {@link WindowManagerGlobal#ADD_PERMISSION_DENIED}, to abort the add.
    537      */
    538     public int checkAddPermission(WindowManager.LayoutParams attrs, int[] outAppOp);
    539 
    540     /**
    541      * Check permissions when adding a window.
    542      *
    543      * @param attrs The window's LayoutParams.
    544      *
    545      * @return True if the window may only be shown to the current user, false if the window can
    546      * be shown on all users' windows.
    547      */
    548     public boolean checkShowToOwnerOnly(WindowManager.LayoutParams attrs);
    549 
    550     /**
    551      * Sanitize the layout parameters coming from a client.  Allows the policy
    552      * to do things like ensure that windows of a specific type can't take
    553      * input focus.
    554      *
    555      * @param attrs The window layout parameters to be modified.  These values
    556      * are modified in-place.
    557      */
    558     public void adjustWindowParamsLw(WindowManager.LayoutParams attrs);
    559 
    560     /**
    561      * After the window manager has computed the current configuration based
    562      * on its knowledge of the display and input devices, it gives the policy
    563      * a chance to adjust the information contained in it.  If you want to
    564      * leave it as-is, simply do nothing.
    565      *
    566      * <p>This method may be called by any thread in the window manager, but
    567      * no internal locks in the window manager will be held.
    568      *
    569      * @param config The Configuration being computed, for you to change as
    570      * desired.
    571      * @param keyboardPresence Flags that indicate whether internal or external
    572      * keyboards are present.
    573      * @param navigationPresence Flags that indicate whether internal or external
    574      * navigation devices are present.
    575      */
    576     public void adjustConfigurationLw(Configuration config, int keyboardPresence,
    577             int navigationPresence);
    578 
    579     /**
    580      * Assign a window type to a layer.  Allows you to control how different
    581      * kinds of windows are ordered on-screen.
    582      *
    583      * @param type The type of window being assigned.
    584      *
    585      * @return int An arbitrary integer used to order windows, with lower
    586      *         numbers below higher ones.
    587      */
    588     public int windowTypeToLayerLw(int type);
    589 
    590     /**
    591      * Return how to Z-order sub-windows in relation to the window they are
    592      * attached to.  Return positive to have them ordered in front, negative for
    593      * behind.
    594      *
    595      * @param type The sub-window type code.
    596      *
    597      * @return int Layer in relation to the attached window, where positive is
    598      *         above and negative is below.
    599      */
    600     public int subWindowTypeToLayerLw(int type);
    601 
    602     /**
    603      * Get the highest layer (actually one more than) that the wallpaper is
    604      * allowed to be in.
    605      */
    606     public int getMaxWallpaperLayer();
    607 
    608     /**
    609      * Return the display width available after excluding any screen
    610      * decorations that can never be removed.  That is, system bar or
    611      * button bar.
    612      */
    613     public int getNonDecorDisplayWidth(int fullWidth, int fullHeight, int rotation);
    614 
    615     /**
    616      * Return the display height available after excluding any screen
    617      * decorations that can never be removed.  That is, system bar or
    618      * button bar.
    619      */
    620     public int getNonDecorDisplayHeight(int fullWidth, int fullHeight, int rotation);
    621 
    622     /**
    623      * Return the available screen width that we should report for the
    624      * configuration.  This must be no larger than
    625      * {@link #getNonDecorDisplayWidth(int, int, int)}; it may be smaller than
    626      * that to account for more transient decoration like a status bar.
    627      */
    628     public int getConfigDisplayWidth(int fullWidth, int fullHeight, int rotation);
    629 
    630     /**
    631      * Return the available screen height that we should report for the
    632      * configuration.  This must be no larger than
    633      * {@link #getNonDecorDisplayHeight(int, int, int)}; it may be smaller than
    634      * that to account for more transient decoration like a status bar.
    635      */
    636     public int getConfigDisplayHeight(int fullWidth, int fullHeight, int rotation);
    637 
    638     /**
    639      * Return whether the given window is forcibly hiding all windows except windows with
    640      * FLAG_SHOW_WHEN_LOCKED set.  Typically returns true for the keyguard.
    641      */
    642     public boolean isForceHiding(WindowManager.LayoutParams attrs);
    643 
    644 
    645     /**
    646      * Return whether the given window can become one that passes isForceHiding() test.
    647      * Typically returns true for the StatusBar.
    648      */
    649     public boolean isKeyguardHostWindow(WindowManager.LayoutParams attrs);
    650 
    651     /**
    652      * Determine if a window that is behind one that is force hiding
    653      * (as determined by {@link #isForceHiding}) should actually be hidden.
    654      * For example, typically returns false for the status bar.  Be careful
    655      * to return false for any window that you may hide yourself, since this
    656      * will conflict with what you set.
    657      */
    658     public boolean canBeForceHidden(WindowState win, WindowManager.LayoutParams attrs);
    659 
    660     /**
    661      * Return the window that is hiding the keyguard, if such a thing exists.
    662      */
    663     public WindowState getWinShowWhenLockedLw();
    664 
    665     /**
    666      * Called when the system would like to show a UI to indicate that an
    667      * application is starting.  You can use this to add a
    668      * APPLICATION_STARTING_TYPE window with the given appToken to the window
    669      * manager (using the normal window manager APIs) that will be shown until
    670      * the application displays its own window.  This is called without the
    671      * window manager locked so that you can call back into it.
    672      *
    673      * @param appToken Token of the application being started.
    674      * @param packageName The name of the application package being started.
    675      * @param theme Resource defining the application's overall visual theme.
    676      * @param nonLocalizedLabel The default title label of the application if
    677      *        no data is found in the resource.
    678      * @param labelRes The resource ID the application would like to use as its name.
    679      * @param icon The resource ID the application would like to use as its icon.
    680      * @param windowFlags Window layout flags.
    681      *
    682      * @return Optionally you can return the View that was used to create the
    683      *         window, for easy removal in removeStartingWindow.
    684      *
    685      * @see #removeStartingWindow
    686      */
    687     public View addStartingWindow(IBinder appToken, String packageName,
    688             int theme, CompatibilityInfo compatInfo, CharSequence nonLocalizedLabel,
    689             int labelRes, int icon, int logo, int windowFlags);
    690 
    691     /**
    692      * Called when the first window of an application has been displayed, while
    693      * {@link #addStartingWindow} has created a temporary initial window for
    694      * that application.  You should at this point remove the window from the
    695      * window manager.  This is called without the window manager locked so
    696      * that you can call back into it.
    697      *
    698      * <p>Note: due to the nature of these functions not being called with the
    699      * window manager locked, you must be prepared for this function to be
    700      * called multiple times and/or an initial time with a null View window
    701      * even if you previously returned one.
    702      *
    703      * @param appToken Token of the application that has started.
    704      * @param window Window View that was returned by createStartingWindow.
    705      *
    706      * @see #addStartingWindow
    707      */
    708     public void removeStartingWindow(IBinder appToken, View window);
    709 
    710     /**
    711      * Prepare for a window being added to the window manager.  You can throw an
    712      * exception here to prevent the window being added, or do whatever setup
    713      * you need to keep track of the window.
    714      *
    715      * @param win The window being added.
    716      * @param attrs The window's LayoutParams.
    717      *
    718      * @return {@link WindowManagerGlobal#ADD_OKAY} if the add can proceed, else an
    719      *         error code to abort the add.
    720      */
    721     public int prepareAddWindowLw(WindowState win,
    722             WindowManager.LayoutParams attrs);
    723 
    724     /**
    725      * Called when a window is being removed from a window manager.  Must not
    726      * throw an exception -- clean up as much as possible.
    727      *
    728      * @param win The window being removed.
    729      */
    730     public void removeWindowLw(WindowState win);
    731 
    732     /**
    733      * Control the animation to run when a window's state changes.  Return a
    734      * non-0 number to force the animation to a specific resource ID, or 0
    735      * to use the default animation.
    736      *
    737      * @param win The window that is changing.
    738      * @param transit What is happening to the window: {@link #TRANSIT_ENTER},
    739      *                {@link #TRANSIT_EXIT}, {@link #TRANSIT_SHOW}, or
    740      *                {@link #TRANSIT_HIDE}.
    741      *
    742      * @return Resource ID of the actual animation to use, or 0 for none.
    743      */
    744     public int selectAnimationLw(WindowState win, int transit);
    745 
    746     /**
    747      * Determine the animation to run for a rotation transition based on the
    748      * top fullscreen windows {@link WindowManager.LayoutParams#rotationAnimation}
    749      * and whether it is currently fullscreen and frontmost.
    750      *
    751      * @param anim The exiting animation resource id is stored in anim[0], the
    752      * entering animation resource id is stored in anim[1].
    753      */
    754     public void selectRotationAnimationLw(int anim[]);
    755 
    756     /**
    757      * Validate whether the current top fullscreen has specified the same
    758      * {@link WindowManager.LayoutParams#rotationAnimation} value as that
    759      * being passed in from the previous top fullscreen window.
    760      *
    761      * @param exitAnimId exiting resource id from the previous window.
    762      * @param enterAnimId entering resource id from the previous window.
    763      * @param forceDefault For rotation animations only, if true ignore the
    764      * animation values and just return false.
    765      * @return true if the previous values are still valid, false if they
    766      * should be replaced with the default.
    767      */
    768     public boolean validateRotationAnimationLw(int exitAnimId, int enterAnimId,
    769             boolean forceDefault);
    770 
    771     /**
    772      * Create and return an animation to re-display a force hidden window.
    773      */
    774     public Animation createForceHideEnterAnimation(boolean onWallpaper,
    775             boolean goingToNotificationShade);
    776 
    777     /**
    778      * Create and return an animation to let the wallpaper disappear after being shown on a force
    779      * hiding window.
    780      */
    781     public Animation createForceHideWallpaperExitAnimation(boolean goingToNotificationShade);
    782 
    783     /**
    784      * Called from the input reader thread before a key is enqueued.
    785      *
    786      * <p>There are some actions that need to be handled here because they
    787      * affect the power state of the device, for example, the power keys.
    788      * Generally, it's best to keep as little as possible in the queue thread
    789      * because it's the most fragile.
    790      * @param event The key event.
    791      * @param policyFlags The policy flags associated with the key.
    792      *
    793      * @return Actions flags: may be {@link #ACTION_PASS_TO_USER}.
    794      */
    795     public int interceptKeyBeforeQueueing(KeyEvent event, int policyFlags);
    796 
    797     /**
    798      * Called from the input reader thread before a motion is enqueued when the device is in a
    799      * non-interactive state.
    800      *
    801      * <p>There are some actions that need to be handled here because they
    802      * affect the power state of the device, for example, waking on motions.
    803      * Generally, it's best to keep as little as possible in the queue thread
    804      * because it's the most fragile.
    805      * @param policyFlags The policy flags associated with the motion.
    806      *
    807      * @return Actions flags: may be {@link #ACTION_PASS_TO_USER}.
    808      */
    809     public int interceptMotionBeforeQueueingNonInteractive(long whenNanos, int policyFlags);
    810 
    811     /**
    812      * Called from the input dispatcher thread before a key is dispatched to a window.
    813      *
    814      * <p>Allows you to define
    815      * behavior for keys that can not be overridden by applications.
    816      * This method is called from the input thread, with no locks held.
    817      *
    818      * @param win The window that currently has focus.  This is where the key
    819      *            event will normally go.
    820      * @param event The key event.
    821      * @param policyFlags The policy flags associated with the key.
    822      * @return 0 if the key should be dispatched immediately, -1 if the key should
    823      * not be dispatched ever, or a positive value indicating the number of
    824      * milliseconds by which the key dispatch should be delayed before trying
    825      * again.
    826      */
    827     public long interceptKeyBeforeDispatching(WindowState win, KeyEvent event, int policyFlags);
    828 
    829     /**
    830      * Called from the input dispatcher thread when an application did not handle
    831      * a key that was dispatched to it.
    832      *
    833      * <p>Allows you to define default global behavior for keys that were not handled
    834      * by applications.  This method is called from the input thread, with no locks held.
    835      *
    836      * @param win The window that currently has focus.  This is where the key
    837      *            event will normally go.
    838      * @param event The key event.
    839      * @param policyFlags The policy flags associated with the key.
    840      * @return Returns an alternate key event to redispatch as a fallback, or null to give up.
    841      * The caller is responsible for recycling the key event.
    842      */
    843     public KeyEvent dispatchUnhandledKey(WindowState win, KeyEvent event, int policyFlags);
    844 
    845     /**
    846      * Called when layout of the windows is about to start.
    847      *
    848      * @param isDefaultDisplay true if window is on {@link Display#DEFAULT_DISPLAY}.
    849      * @param displayWidth The current full width of the screen.
    850      * @param displayHeight The current full height of the screen.
    851      * @param displayRotation The current rotation being applied to the base
    852      * window.
    853      */
    854     public void beginLayoutLw(boolean isDefaultDisplay, int displayWidth, int displayHeight,
    855                               int displayRotation);
    856 
    857     /**
    858      * Returns the bottom-most layer of the system decor, above which no policy decor should
    859      * be applied.
    860      */
    861     public int getSystemDecorLayerLw();
    862 
    863     /**
    864      * Return the rectangle of the screen that is available for applications to run in.
    865      * This will be called immediately after {@link #beginLayoutLw}.
    866      *
    867      * @param r The rectangle to be filled with the boundaries available to applications.
    868      */
    869     public void getContentRectLw(Rect r);
    870 
    871     /**
    872      * Called for each window attached to the window manager as layout is
    873      * proceeding.  The implementation of this function must take care of
    874      * setting the window's frame, either here or in finishLayout().
    875      *
    876      * @param win The window being positioned.
    877      * @param attached For sub-windows, the window it is attached to; this
    878      *                 window will already have had layoutWindow() called on it
    879      *                 so you can use its Rect.  Otherwise null.
    880      */
    881     public void layoutWindowLw(WindowState win, WindowState attached);
    882 
    883 
    884     /**
    885      * Return the insets for the areas covered by system windows. These values
    886      * are computed on the most recent layout, so they are not guaranteed to
    887      * be correct.
    888      *
    889      * @param attrs The LayoutParams of the window.
    890      * @param rotation Rotation of the display.
    891      * @param outContentInsets The areas covered by system windows, expressed as positive insets.
    892      * @param outStableInsets The areas covered by stable system windows irrespective of their
    893      *                        current visibility. Expressed as positive insets.
    894      * @param outOutsets The areas that are not real display, but we would like to treat as such.
    895      *
    896      */
    897     public void getInsetHintLw(WindowManager.LayoutParams attrs, int rotation,
    898             Rect outContentInsets, Rect outStableInsets, Rect outOutsets);
    899 
    900     /**
    901      * Called when layout of the windows is finished.  After this function has
    902      * returned, all windows given to layoutWindow() <em>must</em> have had a
    903      * frame assigned.
    904      */
    905     public void finishLayoutLw();
    906 
    907     /** Layout state may have changed (so another layout will be performed) */
    908     static final int FINISH_LAYOUT_REDO_LAYOUT = 0x0001;
    909     /** Configuration state may have changed */
    910     static final int FINISH_LAYOUT_REDO_CONFIG = 0x0002;
    911     /** Wallpaper may need to move */
    912     static final int FINISH_LAYOUT_REDO_WALLPAPER = 0x0004;
    913     /** Need to recompute animations */
    914     static final int FINISH_LAYOUT_REDO_ANIM = 0x0008;
    915 
    916     /**
    917      * Called following layout of all windows before each window has policy applied.
    918      *
    919      * @param displayWidth The current full width of the screen.
    920      * @param displayHeight The current full height of the screen.
    921      */
    922     public void beginPostLayoutPolicyLw(int displayWidth, int displayHeight);
    923 
    924     /**
    925      * Called following layout of all window to apply policy to each window.
    926      *
    927      * @param win The window being positioned.
    928      * @param attrs The LayoutParams of the window.
    929      * @param attached For sub-windows, the window it is attached to. Otherwise null.
    930      */
    931     public void applyPostLayoutPolicyLw(WindowState win,
    932             WindowManager.LayoutParams attrs, WindowState attached);
    933 
    934     /**
    935      * Called following layout of all windows and after policy has been applied
    936      * to each window. If in this function you do
    937      * something that may have modified the animation state of another window,
    938      * be sure to return non-zero in order to perform another pass through layout.
    939      *
    940      * @return Return any bit set of {@link #FINISH_LAYOUT_REDO_LAYOUT},
    941      * {@link #FINISH_LAYOUT_REDO_CONFIG}, {@link #FINISH_LAYOUT_REDO_WALLPAPER},
    942      * or {@link #FINISH_LAYOUT_REDO_ANIM}.
    943      */
    944     public int finishPostLayoutPolicyLw();
    945 
    946     /**
    947      * Return true if it is okay to perform animations for an app transition
    948      * that is about to occur.  You may return false for this if, for example,
    949      * the lock screen is currently displayed so the switch should happen
    950      * immediately.
    951      */
    952     public boolean allowAppAnimationsLw();
    953 
    954 
    955     /**
    956      * A new window has been focused.
    957      */
    958     public int focusChangedLw(WindowState lastFocus, WindowState newFocus);
    959 
    960     /**
    961      * Called when the device has started waking up.
    962      */
    963     public void startedWakingUp();
    964 
    965     /**
    966      * Called when the device has finished waking up.
    967      */
    968     public void finishedWakingUp();
    969 
    970     /**
    971      * Called when the device has started going to sleep.
    972      *
    973      * @param why {@link #OFF_BECAUSE_OF_USER}, {@link #OFF_BECAUSE_OF_ADMIN},
    974      * or {@link #OFF_BECAUSE_OF_TIMEOUT}.
    975      */
    976     public void startedGoingToSleep(int why);
    977 
    978     /**
    979      * Called when the device has finished going to sleep.
    980      *
    981      * @param why {@link #OFF_BECAUSE_OF_USER}, {@link #OFF_BECAUSE_OF_ADMIN},
    982      * or {@link #OFF_BECAUSE_OF_TIMEOUT}.
    983      */
    984     public void finishedGoingToSleep(int why);
    985 
    986     /**
    987      * Called when the device is about to turn on the screen to show content.
    988      * When waking up, this method will be called once after the call to wakingUp().
    989      * When dozing, the method will be called sometime after the call to goingToSleep() and
    990      * may be called repeatedly in the case where the screen is pulsing on and off.
    991      *
    992      * Must call back on the listener to tell it when the higher-level system
    993      * is ready for the screen to go on (i.e. the lock screen is shown).
    994      */
    995     public void screenTurningOn(ScreenOnListener screenOnListener);
    996 
    997     /**
    998      * Called when the device has actually turned on the screen, i.e. the display power state has
    999      * been set to ON and the screen is unblocked.
   1000      */
   1001     public void screenTurnedOn();
   1002 
   1003     /**
   1004      * Called when the device has turned the screen off.
   1005      */
   1006     public void screenTurnedOff();
   1007 
   1008     public interface ScreenOnListener {
   1009         void onScreenOn();
   1010     }
   1011 
   1012     /**
   1013      * Return whether the default display is on and not blocked by a black surface.
   1014      */
   1015     public boolean isScreenOn();
   1016 
   1017     /**
   1018      * Tell the policy that the lid switch has changed state.
   1019      * @param whenNanos The time when the change occurred in uptime nanoseconds.
   1020      * @param lidOpen True if the lid is now open.
   1021      */
   1022     public void notifyLidSwitchChanged(long whenNanos, boolean lidOpen);
   1023 
   1024     /**
   1025      * Tell the policy that the camera lens has been covered or uncovered.
   1026      * @param whenNanos The time when the change occurred in uptime nanoseconds.
   1027      * @param lensCovered True if the lens is covered.
   1028      */
   1029     public void notifyCameraLensCoverSwitchChanged(long whenNanos, boolean lensCovered);
   1030 
   1031     /**
   1032      * Tell the policy if anyone is requesting that keyguard not come on.
   1033      *
   1034      * @param enabled Whether keyguard can be on or not.  does not actually
   1035      * turn it on, unless it was previously disabled with this function.
   1036      *
   1037      * @see android.app.KeyguardManager.KeyguardLock#disableKeyguard()
   1038      * @see android.app.KeyguardManager.KeyguardLock#reenableKeyguard()
   1039      */
   1040     @SuppressWarnings("javadoc")
   1041     public void enableKeyguard(boolean enabled);
   1042 
   1043     /**
   1044      * Callback used by {@link WindowManagerPolicy#exitKeyguardSecurely}
   1045      */
   1046     interface OnKeyguardExitResult {
   1047         void onKeyguardExitResult(boolean success);
   1048     }
   1049 
   1050     /**
   1051      * Tell the policy if anyone is requesting the keyguard to exit securely
   1052      * (this would be called after the keyguard was disabled)
   1053      * @param callback Callback to send the result back.
   1054      * @see android.app.KeyguardManager#exitKeyguardSecurely(android.app.KeyguardManager.OnKeyguardExitResult)
   1055      */
   1056     @SuppressWarnings("javadoc")
   1057     void exitKeyguardSecurely(OnKeyguardExitResult callback);
   1058 
   1059     /**
   1060      * isKeyguardLocked
   1061      *
   1062      * Return whether the keyguard is currently locked.
   1063      *
   1064      * @return true if in keyguard is locked.
   1065      */
   1066     public boolean isKeyguardLocked();
   1067 
   1068     /**
   1069      * isKeyguardSecure
   1070      *
   1071      * Return whether the keyguard requires a password to unlock.
   1072      *
   1073      * @return true if in keyguard is secure.
   1074      */
   1075     public boolean isKeyguardSecure();
   1076 
   1077     /**
   1078      * Return whether the keyguard is on.
   1079      *
   1080      * @return true if in keyguard is on.
   1081      */
   1082     public boolean isKeyguardShowingOrOccluded();
   1083 
   1084     /**
   1085      * inKeyguardRestrictedKeyInputMode
   1086      *
   1087      * if keyguard screen is showing or in restricted key input mode (i.e. in
   1088      * keyguard password emergency screen). When in such mode, certain keys,
   1089      * such as the Home key and the right soft keys, don't work.
   1090      *
   1091      * @return true if in keyguard restricted input mode.
   1092      */
   1093     public boolean inKeyguardRestrictedKeyInputMode();
   1094 
   1095     /**
   1096      * Ask the policy to dismiss the keyguard, if it is currently shown.
   1097      */
   1098     public void dismissKeyguardLw();
   1099 
   1100     /**
   1101      * Notifies the keyguard that the activity has drawn it was waiting for.
   1102      */
   1103     public void notifyActivityDrawnForKeyguardLw();
   1104 
   1105     /**
   1106      * Ask the policy whether the Keyguard has drawn. If the Keyguard is disabled, this method
   1107      * returns true as soon as we know that Keyguard is disabled.
   1108      *
   1109      * @return true if the keyguard has drawn.
   1110      */
   1111     public boolean isKeyguardDrawnLw();
   1112 
   1113     /**
   1114      * Given an orientation constant, returns the appropriate surface rotation,
   1115      * taking into account sensors, docking mode, rotation lock, and other factors.
   1116      *
   1117      * @param orientation An orientation constant, such as
   1118      * {@link android.content.pm.ActivityInfo#SCREEN_ORIENTATION_LANDSCAPE}.
   1119      * @param lastRotation The most recently used rotation.
   1120      * @return The surface rotation to use.
   1121      */
   1122     public int rotationForOrientationLw(@ActivityInfo.ScreenOrientation int orientation,
   1123             int lastRotation);
   1124 
   1125     /**
   1126      * Given an orientation constant and a rotation, returns true if the rotation
   1127      * has compatible metrics to the requested orientation.  For example, if
   1128      * the application requested landscape and got seascape, then the rotation
   1129      * has compatible metrics; if the application requested portrait and got landscape,
   1130      * then the rotation has incompatible metrics; if the application did not specify
   1131      * a preference, then anything goes.
   1132      *
   1133      * @param orientation An orientation constant, such as
   1134      * {@link android.content.pm.ActivityInfo#SCREEN_ORIENTATION_LANDSCAPE}.
   1135      * @param rotation The rotation to check.
   1136      * @return True if the rotation is compatible with the requested orientation.
   1137      */
   1138     public boolean rotationHasCompatibleMetricsLw(@ActivityInfo.ScreenOrientation int orientation,
   1139             int rotation);
   1140 
   1141     /**
   1142      * Called by the window manager when the rotation changes.
   1143      *
   1144      * @param rotation The new rotation.
   1145      */
   1146     public void setRotationLw(int rotation);
   1147 
   1148     /**
   1149      * Called when the system is mostly done booting to set whether
   1150      * the system should go into safe mode.
   1151      */
   1152     public void setSafeMode(boolean safeMode);
   1153 
   1154     /**
   1155      * Called when the system is mostly done booting.
   1156      */
   1157     public void systemReady();
   1158 
   1159     /**
   1160      * Called when the system is done booting to the point where the
   1161      * user can start interacting with it.
   1162      */
   1163     public void systemBooted();
   1164 
   1165     /**
   1166      * Show boot time message to the user.
   1167      */
   1168     public void showBootMessage(final CharSequence msg, final boolean always);
   1169 
   1170     /**
   1171      * Hide the UI for showing boot messages, never to be displayed again.
   1172      */
   1173     public void hideBootMessages();
   1174 
   1175     /**
   1176      * Called when userActivity is signalled in the power manager.
   1177      * This is safe to call from any thread, with any window manager locks held or not.
   1178      */
   1179     public void userActivity();
   1180 
   1181     /**
   1182      * Called when we have finished booting and can now display the home
   1183      * screen to the user.  This will happen after systemReady(), and at
   1184      * this point the display is active.
   1185      */
   1186     public void enableScreenAfterBoot();
   1187 
   1188     public void setCurrentOrientationLw(@ActivityInfo.ScreenOrientation int newOrientation);
   1189 
   1190     /**
   1191      * Call from application to perform haptic feedback on its window.
   1192      */
   1193     public boolean performHapticFeedbackLw(WindowState win, int effectId, boolean always);
   1194 
   1195     /**
   1196      * Called when we have started keeping the screen on because a window
   1197      * requesting this has become visible.
   1198      */
   1199     public void keepScreenOnStartedLw();
   1200 
   1201     /**
   1202      * Called when we have stopped keeping the screen on because the last window
   1203      * requesting this is no longer visible.
   1204      */
   1205     public void keepScreenOnStoppedLw();
   1206 
   1207     /**
   1208      * Gets the current user rotation mode.
   1209      *
   1210      * @return The rotation mode.
   1211      *
   1212      * @see WindowManagerPolicy#USER_ROTATION_LOCKED
   1213      * @see WindowManagerPolicy#USER_ROTATION_FREE
   1214      */
   1215     @UserRotationMode
   1216     public int getUserRotationMode();
   1217 
   1218     /**
   1219      * Inform the policy that the user has chosen a preferred orientation ("rotation lock").
   1220      *
   1221      * @param mode One of {@link WindowManagerPolicy#USER_ROTATION_LOCKED} or
   1222      *             {@link WindowManagerPolicy#USER_ROTATION_FREE}.
   1223      * @param rotation One of {@link Surface#ROTATION_0}, {@link Surface#ROTATION_90},
   1224      *                 {@link Surface#ROTATION_180}, {@link Surface#ROTATION_270}.
   1225      */
   1226     public void setUserRotationMode(@UserRotationMode int mode, @Surface.Rotation int rotation);
   1227 
   1228     /**
   1229      * Called when a new system UI visibility is being reported, allowing
   1230      * the policy to adjust what is actually reported.
   1231      * @param visibility The raw visibility reported by the status bar.
   1232      * @return The new desired visibility.
   1233      */
   1234     public int adjustSystemUiVisibilityLw(int visibility);
   1235 
   1236     /**
   1237      * Specifies whether there is an on-screen navigation bar separate from the status bar.
   1238      */
   1239     public boolean hasNavigationBar();
   1240 
   1241     /**
   1242      * Lock the device now.
   1243      */
   1244     public void lockNow(Bundle options);
   1245 
   1246     /**
   1247      * Set the last used input method window state. This state is used to make IME transition
   1248      * smooth.
   1249      * @hide
   1250      */
   1251     public void setLastInputMethodWindowLw(WindowState ime, WindowState target);
   1252 
   1253     /**
   1254      * Show the recents task list app.
   1255      * @hide
   1256      */
   1257     public void showRecentApps();
   1258 
   1259     /**
   1260      * Show the global actions dialog.
   1261      * @hide
   1262      */
   1263     public void showGlobalActions();
   1264 
   1265     /**
   1266      * @return The current height of the input method window.
   1267      */
   1268     public int getInputMethodWindowVisibleHeightLw();
   1269 
   1270     /**
   1271      * Called when the current user changes. Guaranteed to be called before the broadcast
   1272      * of the new user id is made to all listeners.
   1273      *
   1274      * @param newUserId The id of the incoming user.
   1275      */
   1276     public void setCurrentUserLw(int newUserId);
   1277 
   1278     /**
   1279      * Print the WindowManagerPolicy's state into the given stream.
   1280      *
   1281      * @param prefix Text to print at the front of each line.
   1282      * @param writer The PrintWriter to which you should dump your state.  This will be
   1283      * closed for you after you return.
   1284      * @param args additional arguments to the dump request.
   1285      */
   1286     public void dump(String prefix, PrintWriter writer, String[] args);
   1287 
   1288     /**
   1289      * Returns whether a given window type can be magnified.
   1290      *
   1291      * @param windowType The window type.
   1292      * @return True if the window can be magnified.
   1293      */
   1294     public boolean canMagnifyWindow(int windowType);
   1295 
   1296     /**
   1297      * Returns whether a given window type is considered a top level one.
   1298      * A top level window does not have a container, i.e. attached window,
   1299      * or if it has a container it is laid out as a top-level window, not
   1300      * as a child of its container.
   1301      *
   1302      * @param windowType The window type.
   1303      * @return True if the window is a top level one.
   1304      */
   1305     public boolean isTopLevelWindow(int windowType);
   1306 
   1307     /**
   1308      * Notifies the keyguard to start fading out.
   1309      *
   1310      * @param startTime the start time of the animation in uptime milliseconds
   1311      * @param fadeoutDuration the duration of the exit animation, in milliseconds
   1312      */
   1313     public void startKeyguardExitAnimation(long startTime, long fadeoutDuration);
   1314 }
   1315