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      1 
      2 /*
      3  * Copyright 2006 The Android Open Source Project
      4  *
      5  * Use of this source code is governed by a BSD-style license that can be
      6  * found in the LICENSE file.
      7  */
      8 
      9 
     10 #ifndef SkMaskFilter_DEFINED
     11 #define SkMaskFilter_DEFINED
     12 
     13 #include "SkBlurTypes.h"
     14 #include "SkFlattenable.h"
     15 #include "SkMask.h"
     16 #include "SkPaint.h"
     17 
     18 class GrClip;
     19 class GrContext;
     20 class GrPaint;
     21 class GrRenderTarget;
     22 class SkBitmap;
     23 class SkBlitter;
     24 class SkCachedData;
     25 class SkMatrix;
     26 class SkPath;
     27 class SkRasterClip;
     28 class SkRRect;
     29 class SkStrokeRec;
     30 
     31 /** \class SkMaskFilter
     32 
     33     SkMaskFilter is the base class for object that perform transformations on
     34     an alpha-channel mask before drawing it. A subclass of SkMaskFilter may be
     35     installed into a SkPaint. Once there, each time a primitive is drawn, it
     36     is first scan converted into a SkMask::kA8_Format mask, and handed to the
     37     filter, calling its filterMask() method. If this returns true, then the
     38     new mask is used to render into the device.
     39 
     40     Blur and emboss are implemented as subclasses of SkMaskFilter.
     41 */
     42 class SK_API SkMaskFilter : public SkFlattenable {
     43 public:
     44     SK_DECLARE_INST_COUNT(SkMaskFilter)
     45 
     46     /** Returns the format of the resulting mask that this subclass will return
     47         when its filterMask() method is called.
     48     */
     49     virtual SkMask::Format getFormat() const = 0;
     50 
     51     /** Create a new mask by filter the src mask.
     52         If src.fImage == null, then do not allocate or create the dst image
     53         but do fill out the other fields in dstMask.
     54         If you do allocate a dst image, use SkMask::AllocImage()
     55         If this returns false, dst mask is ignored.
     56         @param  dst the result of the filter. If src.fImage == null, dst should not allocate its image
     57         @param src the original image to be filtered.
     58         @param matrix the CTM
     59         @param margin   if not null, return the buffer dx/dy need when calculating the effect. Used when
     60                         drawing a clipped object to know how much larger to allocate the src before
     61                         applying the filter. If returning false, ignore this parameter.
     62         @return true if the dst mask was correctly created.
     63     */
     64     virtual bool filterMask(SkMask* dst, const SkMask& src, const SkMatrix&,
     65                             SkIPoint* margin) const;
     66 
     67 #if SK_SUPPORT_GPU
     68     /**
     69      *  Returns true if the filter can be expressed a single-pass GrProcessor without requiring an
     70      *  explicit input mask. Per-pixel, the effect receives the incoming mask's coverage as
     71      *  the input color and outputs the filtered covereage value. This means that each pixel's
     72      *  filtered coverage must only depend on the unfiltered mask value for that pixel and not on
     73      *  surrounding values.
     74      *
     75      * If effect is non-NULL, a new GrProcessor instance is stored in it. The caller assumes
     76      * ownership of the effect and must unref it.
     77      */
     78     virtual bool asFragmentProcessor(GrFragmentProcessor**, GrTexture*, const SkMatrix& ctm) const;
     79 
     80     /**
     81      *  If asFragmentProcessor() fails the filter may be implemented on the GPU by a subclass
     82      *  overriding filterMaskGPU (declared below). That code path requires constructing a src mask
     83      *  as input. Since that is a potentially expensive operation, the subclass must also override
     84      *  this function to indicate whether filterTextureMaskGPU would succeeed if the mask were to be
     85      *  created.
     86      *
     87      *  'maskRect' returns the device space portion of the mask that the filter needs. The mask
     88      *  passed into 'filterMaskGPU' should have the same extent as 'maskRect' but be translated
     89      *  to the upper-left corner of the mask (i.e., (maskRect.fLeft, maskRect.fTop) appears at
     90      *  (0, 0) in the mask).
     91      */
     92     virtual bool canFilterMaskGPU(const SkRect& devBounds,
     93                                   const SkIRect& clipBounds,
     94                                   const SkMatrix& ctm,
     95                                   SkRect* maskRect) const;
     96 
     97     /**
     98      *  Try to directly render the mask filter into the target.  Returns
     99      *  true if drawing was successful.
    100      */
    101     virtual bool directFilterMaskGPU(GrContext* context,
    102                                      GrRenderTarget* rt,
    103                                      GrPaint* grp,
    104                                      const GrClip&,
    105                                      const SkMatrix& viewMatrix,
    106                                      const SkStrokeRec& strokeRec,
    107                                      const SkPath& path) const;
    108     /**
    109      *  Try to directly render a rounded rect mask filter into the target.  Returns
    110      *  true if drawing was successful.
    111      */
    112     virtual bool directFilterRRectMaskGPU(GrContext* context,
    113                                           GrRenderTarget* rt,
    114                                           GrPaint* grp,
    115                                           const GrClip&,
    116                                           const SkMatrix& viewMatrix,
    117                                           const SkStrokeRec& strokeRec,
    118                                           const SkRRect& rrect) const;
    119 
    120     /**
    121      * This function is used to implement filters that require an explicit src mask. It should only
    122      * be called if canFilterMaskGPU returned true and the maskRect param should be the output from
    123      * that call. canOverwriteSrc indicates whether the implementation may treat src as a scratch
    124      * texture and overwrite its contents. When true it is also legal to return src as the result.
    125      * Implementations are free to get the GrContext from the src texture in order to create
    126      * additional textures and perform multiple passes.
    127      */
    128     virtual bool filterMaskGPU(GrTexture* src,
    129                                const SkMatrix& ctm,
    130                                const SkRect& maskRect,
    131                                GrTexture** result,
    132                                bool canOverwriteSrc) const;
    133 #endif
    134 
    135     /**
    136      * The fast bounds function is used to enable the paint to be culled early
    137      * in the drawing pipeline. This function accepts the current bounds of the
    138      * paint as its src param and the filter adjust those bounds using its
    139      * current mask and returns the result using the dest param. Callers are
    140      * allowed to provide the same struct for both src and dest so each
    141      * implementation must accomodate that behavior.
    142      *
    143      *  The default impl calls filterMask with the src mask having no image,
    144      *  but subclasses may override this if they can compute the rect faster.
    145      */
    146     virtual void computeFastBounds(const SkRect& src, SkRect* dest) const;
    147 
    148     struct BlurRec {
    149         SkScalar        fSigma;
    150         SkBlurStyle     fStyle;
    151         SkBlurQuality   fQuality;
    152     };
    153     /**
    154      *  If this filter can be represented by a BlurRec, return true and (if not null) fill in the
    155      *  provided BlurRec parameter. If this effect cannot be represented as a BlurRec, return false
    156      *  and ignore the BlurRec parameter.
    157      */
    158     virtual bool asABlur(BlurRec*) const;
    159 
    160     SK_TO_STRING_PUREVIRT()
    161     SK_DEFINE_FLATTENABLE_TYPE(SkMaskFilter)
    162 
    163 protected:
    164     SkMaskFilter() {}
    165 
    166     enum FilterReturn {
    167         kFalse_FilterReturn,
    168         kTrue_FilterReturn,
    169         kUnimplemented_FilterReturn
    170     };
    171 
    172     class NinePatch : ::SkNoncopyable {
    173     public:
    174         NinePatch() : fCache(NULL) {
    175             fMask.fImage = NULL;
    176         }
    177         ~NinePatch();
    178 
    179         SkMask      fMask;      // fBounds must have [0,0] in its top-left
    180         SkIRect     fOuterRect; // width/height must be >= fMask.fBounds'
    181         SkIPoint    fCenter;    // identifies center row/col for stretching
    182         SkCachedData* fCache;
    183     };
    184 
    185     /**
    186      *  Override if your subclass can filter a rect, and return the answer as
    187      *  a ninepatch mask to be stretched over the returned outerRect. On success
    188      *  return kTrue_FilterReturn. On failure (e.g. out of memory) return
    189      *  kFalse_FilterReturn. If the normal filterMask() entry-point should be
    190      *  called (the default) return kUnimplemented_FilterReturn.
    191      *
    192      *  By convention, the caller will take the center rol/col from the returned
    193      *  mask as the slice it can replicate horizontally and vertically as we
    194      *  stretch the mask to fit inside outerRect. It is an error for outerRect
    195      *  to be smaller than the mask's bounds. This would imply that the width
    196      *  and height of the mask should be odd. This is not required, just that
    197      *  the caller will call mask.fBounds.centerX() and centerY() to find the
    198      *  strips that will be replicated.
    199      */
    200     virtual FilterReturn filterRectsToNine(const SkRect[], int count,
    201                                            const SkMatrix&,
    202                                            const SkIRect& clipBounds,
    203                                            NinePatch*) const;
    204     /**
    205      *  Similar to filterRectsToNine, except it performs the work on a round rect.
    206      */
    207     virtual FilterReturn filterRRectToNine(const SkRRect&, const SkMatrix&,
    208                                            const SkIRect& clipBounds,
    209                                            NinePatch*) const;
    210 
    211 private:
    212     friend class SkDraw;
    213 
    214     /** Helper method that, given a path in device space, will rasterize it into a kA8_Format mask
    215      and then call filterMask(). If this returns true, the specified blitter will be called
    216      to render that mask. Returns false if filterMask() returned false.
    217      This method is not exported to java.
    218      */
    219     bool filterPath(const SkPath& devPath, const SkMatrix& ctm, const SkRasterClip&, SkBlitter*,
    220                     SkPaint::Style) const;
    221 
    222     /** Helper method that, given a roundRect in device space, will rasterize it into a kA8_Format
    223      mask and then call filterMask(). If this returns true, the specified blitter will be called
    224      to render that mask. Returns false if filterMask() returned false.
    225      */
    226     bool filterRRect(const SkRRect& devRRect, const SkMatrix& ctm, const SkRasterClip&,
    227                      SkBlitter*, SkPaint::Style style) const;
    228 
    229     typedef SkFlattenable INHERITED;
    230 };
    231 
    232 #endif
    233