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      1 //===-- RuntimeDyld.h - Run-time dynamic linker for MC-JIT ------*- C++ -*-===//
      2 //
      3 //                     The LLVM Compiler Infrastructure
      4 //
      5 // This file is distributed under the University of Illinois Open Source
      6 // License. See LICENSE.TXT for details.
      7 //
      8 //===----------------------------------------------------------------------===//
      9 //
     10 // Interface for the runtime dynamic linker facilities of the MC-JIT.
     11 //
     12 //===----------------------------------------------------------------------===//
     13 
     14 #ifndef LLVM_EXECUTIONENGINE_RUNTIMEDYLD_H
     15 #define LLVM_EXECUTIONENGINE_RUNTIMEDYLD_H
     16 
     17 #include "JITSymbolFlags.h"
     18 #include "llvm/ADT/StringRef.h"
     19 #include "llvm/Support/Memory.h"
     20 #include <memory>
     21 
     22 namespace llvm {
     23 
     24 namespace object {
     25   class ObjectFile;
     26   template <typename T> class OwningBinary;
     27 }
     28 
     29 class RuntimeDyldImpl;
     30 class RuntimeDyldCheckerImpl;
     31 
     32 class RuntimeDyld {
     33   friend class RuntimeDyldCheckerImpl;
     34 
     35   RuntimeDyld(const RuntimeDyld &) = delete;
     36   void operator=(const RuntimeDyld &) = delete;
     37 
     38 protected:
     39   // Change the address associated with a section when resolving relocations.
     40   // Any relocations already associated with the symbol will be re-resolved.
     41   void reassignSectionAddress(unsigned SectionID, uint64_t Addr);
     42 public:
     43 
     44   /// \brief Information about a named symbol.
     45   class SymbolInfo : public JITSymbolBase {
     46   public:
     47     SymbolInfo(std::nullptr_t) : JITSymbolBase(JITSymbolFlags::None), Address(0) {}
     48     SymbolInfo(uint64_t Address, JITSymbolFlags Flags)
     49       : JITSymbolBase(Flags), Address(Address) {}
     50     explicit operator bool() const { return Address != 0; }
     51     uint64_t getAddress() const { return Address; }
     52   private:
     53     uint64_t Address;
     54   };
     55 
     56   /// \brief Information about the loaded object.
     57   class LoadedObjectInfo {
     58     friend class RuntimeDyldImpl;
     59   public:
     60     LoadedObjectInfo(RuntimeDyldImpl &RTDyld, unsigned BeginIdx,
     61                      unsigned EndIdx)
     62       : RTDyld(RTDyld), BeginIdx(BeginIdx), EndIdx(EndIdx) { }
     63 
     64     virtual ~LoadedObjectInfo() {}
     65 
     66     virtual object::OwningBinary<object::ObjectFile>
     67     getObjectForDebug(const object::ObjectFile &Obj) const = 0;
     68 
     69     uint64_t getSectionLoadAddress(StringRef Name) const;
     70 
     71   protected:
     72     virtual void anchor();
     73 
     74     RuntimeDyldImpl &RTDyld;
     75     unsigned BeginIdx, EndIdx;
     76   };
     77 
     78   /// \brief Memory Management.
     79   class MemoryManager {
     80   public:
     81     virtual ~MemoryManager() {};
     82 
     83     /// Allocate a memory block of (at least) the given size suitable for
     84     /// executable code. The SectionID is a unique identifier assigned by the
     85     /// RuntimeDyld instance, and optionally recorded by the memory manager to
     86     /// access a loaded section.
     87     virtual uint8_t *allocateCodeSection(uintptr_t Size, unsigned Alignment,
     88                                          unsigned SectionID,
     89                                          StringRef SectionName) = 0;
     90 
     91     /// Allocate a memory block of (at least) the given size suitable for data.
     92     /// The SectionID is a unique identifier assigned by the JIT engine, and
     93     /// optionally recorded by the memory manager to access a loaded section.
     94     virtual uint8_t *allocateDataSection(uintptr_t Size, unsigned Alignment,
     95                                          unsigned SectionID,
     96                                          StringRef SectionName,
     97                                          bool IsReadOnly) = 0;
     98 
     99     /// Inform the memory manager about the total amount of memory required to
    100     /// allocate all sections to be loaded:
    101     /// \p CodeSize - the total size of all code sections
    102     /// \p DataSizeRO - the total size of all read-only data sections
    103     /// \p DataSizeRW - the total size of all read-write data sections
    104     ///
    105     /// Note that by default the callback is disabled. To enable it
    106     /// redefine the method needsToReserveAllocationSpace to return true.
    107     virtual void reserveAllocationSpace(uintptr_t CodeSize,
    108                                         uintptr_t DataSizeRO,
    109                                         uintptr_t DataSizeRW) {}
    110 
    111     /// Override to return true to enable the reserveAllocationSpace callback.
    112     virtual bool needsToReserveAllocationSpace() { return false; }
    113 
    114     /// Register the EH frames with the runtime so that c++ exceptions work.
    115     ///
    116     /// \p Addr parameter provides the local address of the EH frame section
    117     /// data, while \p LoadAddr provides the address of the data in the target
    118     /// address space.  If the section has not been remapped (which will usually
    119     /// be the case for local execution) these two values will be the same.
    120     virtual void registerEHFrames(uint8_t *Addr, uint64_t LoadAddr,
    121                                   size_t Size) = 0;
    122     virtual void deregisterEHFrames(uint8_t *addr, uint64_t LoadAddr,
    123                                     size_t Size) = 0;
    124 
    125     /// This method is called when object loading is complete and section page
    126     /// permissions can be applied.  It is up to the memory manager implementation
    127     /// to decide whether or not to act on this method.  The memory manager will
    128     /// typically allocate all sections as read-write and then apply specific
    129     /// permissions when this method is called.  Code sections cannot be executed
    130     /// until this function has been called.  In addition, any cache coherency
    131     /// operations needed to reliably use the memory are also performed.
    132     ///
    133     /// Returns true if an error occurred, false otherwise.
    134     virtual bool finalizeMemory(std::string *ErrMsg = nullptr) = 0;
    135 
    136   private:
    137     virtual void anchor();
    138   };
    139 
    140   /// \brief Symbol resolution.
    141   class SymbolResolver {
    142   public:
    143     virtual ~SymbolResolver() {};
    144 
    145     /// This method returns the address of the specified function or variable.
    146     /// It is used to resolve symbols during module linking.
    147     virtual SymbolInfo findSymbol(const std::string &Name) = 0;
    148 
    149     /// This method returns the address of the specified symbol if it exists
    150     /// within the logical dynamic library represented by this
    151     /// RTDyldMemoryManager. Unlike getSymbolAddress, queries through this
    152     /// interface should return addresses for hidden symbols.
    153     ///
    154     /// This is of particular importance for the Orc JIT APIs, which support lazy
    155     /// compilation by breaking up modules: Each of those broken out modules
    156     /// must be able to resolve hidden symbols provided by the others. Clients
    157     /// writing memory managers for MCJIT can usually ignore this method.
    158     ///
    159     /// This method will be queried by RuntimeDyld when checking for previous
    160     /// definitions of common symbols. It will *not* be queried by default when
    161     /// resolving external symbols (this minimises the link-time overhead for
    162     /// MCJIT clients who don't care about Orc features). If you are writing a
    163     /// RTDyldMemoryManager for Orc and want "external" symbol resolution to
    164     /// search the logical dylib, you should override your getSymbolAddress
    165     /// method call this method directly.
    166     virtual SymbolInfo findSymbolInLogicalDylib(const std::string &Name) = 0;
    167   private:
    168     virtual void anchor();
    169   };
    170 
    171   /// \brief Construct a RuntimeDyld instance.
    172   RuntimeDyld(MemoryManager &MemMgr, SymbolResolver &Resolver);
    173   ~RuntimeDyld();
    174 
    175   /// Add the referenced object file to the list of objects to be loaded and
    176   /// relocated.
    177   std::unique_ptr<LoadedObjectInfo> loadObject(const object::ObjectFile &O);
    178 
    179   /// Get the address of our local copy of the symbol. This may or may not
    180   /// be the address used for relocation (clients can copy the data around
    181   /// and resolve relocatons based on where they put it).
    182   void *getSymbolLocalAddress(StringRef Name) const;
    183 
    184   /// Get the target address and flags for the named symbol.
    185   /// This address is the one used for relocation.
    186   SymbolInfo getSymbol(StringRef Name) const;
    187 
    188   /// Resolve the relocations for all symbols we currently know about.
    189   void resolveRelocations();
    190 
    191   /// Map a section to its target address space value.
    192   /// Map the address of a JIT section as returned from the memory manager
    193   /// to the address in the target process as the running code will see it.
    194   /// This is the address which will be used for relocation resolution.
    195   void mapSectionAddress(const void *LocalAddress, uint64_t TargetAddress);
    196 
    197   /// Register any EH frame sections that have been loaded but not previously
    198   /// registered with the memory manager.  Note, RuntimeDyld is responsible
    199   /// for identifying the EH frame and calling the memory manager with the
    200   /// EH frame section data.  However, the memory manager itself will handle
    201   /// the actual target-specific EH frame registration.
    202   void registerEHFrames();
    203 
    204   void deregisterEHFrames();
    205 
    206   bool hasError();
    207   StringRef getErrorString();
    208 
    209   /// By default, only sections that are "required for execution" are passed to
    210   /// the RTDyldMemoryManager, and other sections are discarded. Passing 'true'
    211   /// to this method will cause RuntimeDyld to pass all sections to its
    212   /// memory manager regardless of whether they are "required to execute" in the
    213   /// usual sense. This is useful for inspecting metadata sections that may not
    214   /// contain relocations, E.g. Debug info, stackmaps.
    215   ///
    216   /// Must be called before the first object file is loaded.
    217   void setProcessAllSections(bool ProcessAllSections) {
    218     assert(!Dyld && "setProcessAllSections must be called before loadObject.");
    219     this->ProcessAllSections = ProcessAllSections;
    220   }
    221 
    222 private:
    223   // RuntimeDyldImpl is the actual class. RuntimeDyld is just the public
    224   // interface.
    225   std::unique_ptr<RuntimeDyldImpl> Dyld;
    226   MemoryManager &MemMgr;
    227   SymbolResolver &Resolver;
    228   bool ProcessAllSections;
    229   RuntimeDyldCheckerImpl *Checker;
    230 };
    231 
    232 } // end namespace llvm
    233 
    234 #endif
    235