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  /external/skia/src/gpu/
GrDashLinePathRenderer.cpp 26 SkPoint pts[2]; local
27 if (stroke.isDashed() && path.isLine(pts)) {
28 return GrDashingEffect::CanDrawDashLine(pts, stroke, viewMatrix);
40 SkPoint pts[2]; local
41 SkAssertResult(path.isLine(pts));
43 viewMatrix, pts, useAA, stroke);
  /external/skia/bench/
PathIterBench.cpp 17 static int rand_pts(SkRandom& rand, SkPoint pts[4]) {
22 pts[i].fX = rand.nextSScalar1();
23 pts[i].fY = rand.nextSScalar1();
40 SkPoint pts[4]; local
41 int n = rand_pts(rand, pts);
44 fPath.moveTo(pts[0]);
47 fPath.lineTo(pts[1]);
50 fPath.quadTo(pts[1], pts[2]);
53 fPath.cubicTo(pts[1], pts[2], pts[3])
73 SkPoint pts[4]; variable
81 SkPoint pts[4]; variable
    [all...]
ColorCubeBench.cpp 51 const SkPoint pts[2] = { local
57 pts, colors, NULL, 2, SkShader::kRepeat_TileMode, 0, &SkMatrix::I());
  /external/skia/samplecode/
SampleBigGradient.cpp 15 SkPoint pts[] = { { 0, 0 }, { w, h } }; local
16 return SkGradientShader::CreateLinear(pts, colors, NULL, 2,
SampleClamp.cpp 17 SkPoint pts[] = { 0, 0, SK_Scalar1/500, SK_Scalar1/500 }; local
19 return SkGradientShader::CreateLinear(pts, colors, NULL, 2,
SampleHairCurves.cpp 43 SkScalar pts[] = { local
49 curves.moveTo(pts[0], pts[1]);
50 curves.cubicTo(pts[2], pts[3],
51 pts[4], pts[5],
52 pts[6], pts[7]);
54 hulls.moveTo(pts[0], pts[1])
65 SkScalar pts[] = { local
83 SkScalar pts[] = { local
104 SkScalar pts[] = { local
    [all...]
SamplePoints.cpp 42 static void fill_pts(SkPoint pts[], size_t n, SkRandom* rand) {
44 pts[i].set(rand->nextUScalar1() * 640, rand->nextUScalar1() * 480);
63 SkPoint* pts = new SkPoint[n]; local
64 fill_pts(pts, n, &rand);
66 canvas->drawPoints(SkCanvas::kPolygon_PointMode, n, pts, p0);
67 canvas->drawPoints(SkCanvas::kLines_PointMode, n, pts, p1);
68 canvas->drawPoints(SkCanvas::kPoints_PointMode, n, pts, p2);
69 canvas->drawPoints(SkCanvas::kPoints_PointMode, n, pts, p3);
71 delete[] pts;
  /external/skia/src/effects/
SkArcToPathEffect.cpp 20 SkPoint pts[4]; local
26 switch (verb = iter.next(pts, false)) {
31 dst->moveTo(pts[0]);
35 dst->arcTo(pts[0], pts[1], fRadius);
37 lastCorner = pts[1];
40 dst->quadTo(pts[1], pts[2]);
41 lastCorner = pts[2];
44 dst->conicTo(pts[1], pts[2], iter.conicWeight())
    [all...]
  /external/skia/tests/
PathMeasureTest.cpp 13 const SkPoint pts[] = { local
19 path.moveTo(pts[0]);
20 for (size_t i = 1; i < SK_ARRAY_COUNT(pts); i += 3) {
21 path.cubicTo(pts[i], pts[i + 1], pts[i + 2]);
30 const SkPoint pts[] = { local
36 path.moveTo(pts[0]);
37 for (size_t i = 1; i < SK_ARRAY_COUNT(pts); i += 2) {
38 path.quadTo(pts[i], pts[i + 1])
46 const SkPoint pts[] = { local
    [all...]
PathOpsDLineTest.cpp 36 SkPoint pts[2] = {line[0].asSkPoint(), line[1].asSkPoint()}; local
37 line2.set(pts);
PathOpsExtendedTest.cpp 55 SkPoint pts[4]; local
59 while ((verb = iter.next(pts)) != SkPath::kDone_Verb) {
67 firstPt = pts[0];
71 SkDebugf("{{%1.9g,%1.9g}, {%1.9g,%1.9g}},\n", pts[0].fX, pts[0].fY,
72 pts[1].fX, pts[1].fY);
73 lastPt = pts[1];
78 pts[0].fX, pts[0].fY, pts[1].fX, pts[1].fY, pts[2].fX, pts[2].fY)
    [all...]
ShaderOpacityTest.cpp 56 SkPoint pts[2]; local
57 pts[0].iset(0, 0);
58 pts[1].iset(1, 0);
67 SkShader* grad = SkGradientShader::CreateLinear(pts, colors, pos, count,
76 grad = SkGradientShader::CreateLinear(pts, colors, pos, count, mode);
84 grad = SkGradientShader::CreateLinear(pts, colors, pos, count, mode);
92 grad = SkGradientShader::CreateLinear(pts, colors, pos, count, mode);
  /external/skia/gm/
alphagradients.cpp 28 SkPoint pts[] = { { r.fLeft, r.fTop }, { r.fRight, r.fBottom } }; local
31 SkShader* s = SkGradientShader::CreateLinear(pts, colors, NULL, 2,
cgm.c 24 sk_point_t pts[] = { { 0, 0 }, { W, H } }; local
26 return sk_shader_new_linear_gradient(pts, colors, NULL, 2, CLAMP_SK_SHADER_TILEMODE, NULL);
colorfilters.cpp 14 const SkPoint pts[] = { local
22 return SkGradientShader::CreateLinear(pts,
composeshader.cpp 19 SkPoint pts[2]; local
22 pts[0].set(0, 0);
23 pts[1].set(SkIntToScalar(100), 0);
26 SkAutoTUnref<SkShader> shaderA(SkGradientShader::CreateLinear(pts, colors, NULL, 2,
29 pts[0].set(0, 0);
30 pts[1].set(0, SkIntToScalar(100));
33 SkAutoTUnref<SkShader> shaderB(SkGradientShader::CreateLinear(pts, colors, NULL, 2,
patch.cpp 18 const SkPoint pts[] = { { 100.f / 4.f, 0.f }, { 3.f * 100.f / 4.f, 100.f } }; local
20 return SkGradientShader::CreateLinear(pts, colors, NULL, SK_ARRAY_COUNT(colors),
points.cpp 27 static void fill_pts(SkPoint pts[], size_t n, SkRandom* rand) {
34 pts[i].set(x, y);
54 SkPoint* pts = new SkPoint[n]; variable
55 fill_pts(pts, n, &rand);
57 canvas->drawPoints(SkCanvas::kPolygon_PointMode, n, pts, p0);
58 canvas->drawPoints(SkCanvas::kLines_PointMode, n, pts, p1);
59 canvas->drawPoints(SkCanvas::kPoints_PointMode, n, pts, p2);
60 canvas->drawPoints(SkCanvas::kPoints_PointMode, n, pts, p3);
62 delete[] pts;
shallowgradient.cpp 14 SkPoint pts[] = { { 0, 0 }, { size.width(), size.height() } }; local
15 return SkGradientShader::CreateLinear(pts, colors, NULL, count,
transparency.cpp 15 SkPoint pts[2]; local
16 pts[0] = SkPoint::Make(0, 0);
17 pts[1] = SkPoint::Make(width, 0);
35 pts, shaderColors, NULL, 2, SkShader::kClamp_TileMode));
glyph_pos_align.cpp 38 const SkPoint pts[] = {{0, 0}, {kWidth, kHeight}}; variable
39 SkAutoTUnref<SkShader> grad(SkGradientShader::CreateLinear(pts, colors, NULL,
gradientDirtyLaundry.cpp 38 static SkShader* MakeLinear(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) {
39 return SkGradientShader::CreateLinear(pts, data.fColors, data.fPos, data.fCount, tm);
42 static SkShader* MakeRadial(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) {
44 center.set(SkScalarAve(pts[0].fX, pts[1].fX),
45 SkScalarAve(pts[0].fY, pts[1].fY));
50 static SkShader* MakeSweep(const SkPoint pts[2], const GradData& data, SkShader::TileMode) {
52 center.set(SkScalarAve(pts[0].fX, pts[1].fX)
77 SkPoint pts[2] = { { 0, 0 }, variable
    [all...]
shaderbounds.cpp 14 SkPoint pts[2] = { {0, 0}, {width, height}}; local
17 pts[1].fY = 0;
21 return SkGradientShader::CreateLinear(pts, colors, NULL, 2,
  /external/skia/src/views/
SkParsePaint.cpp 24 SkPoint pts[2]; local
31 dom.findScalars(node, "p0", &pts[0].fX, 2) &&
32 dom.findScalars(node, "p1", &pts[1].fX, 2))
39 return SkGradientShader::CreateLinear(pts, colors, NULL, 2, mode);
  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/constraints/
ConstraintShrinkWrap.java 50 List<Vector3f> pts = new ArrayList<Vector3f>(); local
57 pts.add(new Vector3f(floatBuffer.get(i), floatBuffer.get(i + 1), floatBuffer.get(i + 2)));
76 for(Vector3f p : pts) {

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