/external/skia/src/gpu/ |
GrDashLinePathRenderer.cpp | 26 SkPoint pts[2]; local 27 if (stroke.isDashed() && path.isLine(pts)) { 28 return GrDashingEffect::CanDrawDashLine(pts, stroke, viewMatrix); 40 SkPoint pts[2]; local 41 SkAssertResult(path.isLine(pts)); 43 viewMatrix, pts, useAA, stroke);
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/external/skia/bench/ |
PathIterBench.cpp | 17 static int rand_pts(SkRandom& rand, SkPoint pts[4]) { 22 pts[i].fX = rand.nextSScalar1(); 23 pts[i].fY = rand.nextSScalar1(); 40 SkPoint pts[4]; local 41 int n = rand_pts(rand, pts); 44 fPath.moveTo(pts[0]); 47 fPath.lineTo(pts[1]); 50 fPath.quadTo(pts[1], pts[2]); 53 fPath.cubicTo(pts[1], pts[2], pts[3]) 73 SkPoint pts[4]; variable 81 SkPoint pts[4]; variable [all...] |
ColorCubeBench.cpp | 51 const SkPoint pts[2] = { local 57 pts, colors, NULL, 2, SkShader::kRepeat_TileMode, 0, &SkMatrix::I());
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/external/skia/samplecode/ |
SampleBigGradient.cpp | 15 SkPoint pts[] = { { 0, 0 }, { w, h } }; local 16 return SkGradientShader::CreateLinear(pts, colors, NULL, 2,
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SampleClamp.cpp | 17 SkPoint pts[] = { 0, 0, SK_Scalar1/500, SK_Scalar1/500 }; local 19 return SkGradientShader::CreateLinear(pts, colors, NULL, 2,
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SampleHairCurves.cpp | 43 SkScalar pts[] = { local 49 curves.moveTo(pts[0], pts[1]); 50 curves.cubicTo(pts[2], pts[3], 51 pts[4], pts[5], 52 pts[6], pts[7]); 54 hulls.moveTo(pts[0], pts[1]) 65 SkScalar pts[] = { local 83 SkScalar pts[] = { local 104 SkScalar pts[] = { local [all...] |
SamplePoints.cpp | 42 static void fill_pts(SkPoint pts[], size_t n, SkRandom* rand) { 44 pts[i].set(rand->nextUScalar1() * 640, rand->nextUScalar1() * 480); 63 SkPoint* pts = new SkPoint[n]; local 64 fill_pts(pts, n, &rand); 66 canvas->drawPoints(SkCanvas::kPolygon_PointMode, n, pts, p0); 67 canvas->drawPoints(SkCanvas::kLines_PointMode, n, pts, p1); 68 canvas->drawPoints(SkCanvas::kPoints_PointMode, n, pts, p2); 69 canvas->drawPoints(SkCanvas::kPoints_PointMode, n, pts, p3); 71 delete[] pts;
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/external/skia/src/effects/ |
SkArcToPathEffect.cpp | 20 SkPoint pts[4]; local 26 switch (verb = iter.next(pts, false)) { 31 dst->moveTo(pts[0]); 35 dst->arcTo(pts[0], pts[1], fRadius); 37 lastCorner = pts[1]; 40 dst->quadTo(pts[1], pts[2]); 41 lastCorner = pts[2]; 44 dst->conicTo(pts[1], pts[2], iter.conicWeight()) [all...] |
/external/skia/tests/ |
PathMeasureTest.cpp | 13 const SkPoint pts[] = { local 19 path.moveTo(pts[0]); 20 for (size_t i = 1; i < SK_ARRAY_COUNT(pts); i += 3) { 21 path.cubicTo(pts[i], pts[i + 1], pts[i + 2]); 30 const SkPoint pts[] = { local 36 path.moveTo(pts[0]); 37 for (size_t i = 1; i < SK_ARRAY_COUNT(pts); i += 2) { 38 path.quadTo(pts[i], pts[i + 1]) 46 const SkPoint pts[] = { local [all...] |
PathOpsDLineTest.cpp | 36 SkPoint pts[2] = {line[0].asSkPoint(), line[1].asSkPoint()}; local 37 line2.set(pts);
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PathOpsExtendedTest.cpp | 55 SkPoint pts[4]; local 59 while ((verb = iter.next(pts)) != SkPath::kDone_Verb) { 67 firstPt = pts[0]; 71 SkDebugf("{{%1.9g,%1.9g}, {%1.9g,%1.9g}},\n", pts[0].fX, pts[0].fY, 72 pts[1].fX, pts[1].fY); 73 lastPt = pts[1]; 78 pts[0].fX, pts[0].fY, pts[1].fX, pts[1].fY, pts[2].fX, pts[2].fY) [all...] |
ShaderOpacityTest.cpp | 56 SkPoint pts[2]; local 57 pts[0].iset(0, 0); 58 pts[1].iset(1, 0); 67 SkShader* grad = SkGradientShader::CreateLinear(pts, colors, pos, count, 76 grad = SkGradientShader::CreateLinear(pts, colors, pos, count, mode); 84 grad = SkGradientShader::CreateLinear(pts, colors, pos, count, mode); 92 grad = SkGradientShader::CreateLinear(pts, colors, pos, count, mode);
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/external/skia/gm/ |
alphagradients.cpp | 28 SkPoint pts[] = { { r.fLeft, r.fTop }, { r.fRight, r.fBottom } }; local 31 SkShader* s = SkGradientShader::CreateLinear(pts, colors, NULL, 2,
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cgm.c | 24 sk_point_t pts[] = { { 0, 0 }, { W, H } }; local 26 return sk_shader_new_linear_gradient(pts, colors, NULL, 2, CLAMP_SK_SHADER_TILEMODE, NULL);
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colorfilters.cpp | 14 const SkPoint pts[] = { local 22 return SkGradientShader::CreateLinear(pts,
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composeshader.cpp | 19 SkPoint pts[2]; local 22 pts[0].set(0, 0); 23 pts[1].set(SkIntToScalar(100), 0); 26 SkAutoTUnref<SkShader> shaderA(SkGradientShader::CreateLinear(pts, colors, NULL, 2, 29 pts[0].set(0, 0); 30 pts[1].set(0, SkIntToScalar(100)); 33 SkAutoTUnref<SkShader> shaderB(SkGradientShader::CreateLinear(pts, colors, NULL, 2,
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patch.cpp | 18 const SkPoint pts[] = { { 100.f / 4.f, 0.f }, { 3.f * 100.f / 4.f, 100.f } }; local 20 return SkGradientShader::CreateLinear(pts, colors, NULL, SK_ARRAY_COUNT(colors),
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points.cpp | 27 static void fill_pts(SkPoint pts[], size_t n, SkRandom* rand) { 34 pts[i].set(x, y); 54 SkPoint* pts = new SkPoint[n]; variable 55 fill_pts(pts, n, &rand); 57 canvas->drawPoints(SkCanvas::kPolygon_PointMode, n, pts, p0); 58 canvas->drawPoints(SkCanvas::kLines_PointMode, n, pts, p1); 59 canvas->drawPoints(SkCanvas::kPoints_PointMode, n, pts, p2); 60 canvas->drawPoints(SkCanvas::kPoints_PointMode, n, pts, p3); 62 delete[] pts;
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shallowgradient.cpp | 14 SkPoint pts[] = { { 0, 0 }, { size.width(), size.height() } }; local 15 return SkGradientShader::CreateLinear(pts, colors, NULL, count,
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transparency.cpp | 15 SkPoint pts[2]; local 16 pts[0] = SkPoint::Make(0, 0); 17 pts[1] = SkPoint::Make(width, 0); 35 pts, shaderColors, NULL, 2, SkShader::kClamp_TileMode));
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glyph_pos_align.cpp | 38 const SkPoint pts[] = {{0, 0}, {kWidth, kHeight}}; variable 39 SkAutoTUnref<SkShader> grad(SkGradientShader::CreateLinear(pts, colors, NULL,
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gradientDirtyLaundry.cpp | 38 static SkShader* MakeLinear(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) { 39 return SkGradientShader::CreateLinear(pts, data.fColors, data.fPos, data.fCount, tm); 42 static SkShader* MakeRadial(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) { 44 center.set(SkScalarAve(pts[0].fX, pts[1].fX), 45 SkScalarAve(pts[0].fY, pts[1].fY)); 50 static SkShader* MakeSweep(const SkPoint pts[2], const GradData& data, SkShader::TileMode) { 52 center.set(SkScalarAve(pts[0].fX, pts[1].fX) 77 SkPoint pts[2] = { { 0, 0 }, variable [all...] |
shaderbounds.cpp | 14 SkPoint pts[2] = { {0, 0}, {width, height}}; local 17 pts[1].fY = 0; 21 return SkGradientShader::CreateLinear(pts, colors, NULL, 2,
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/external/skia/src/views/ |
SkParsePaint.cpp | 24 SkPoint pts[2]; local 31 dom.findScalars(node, "p0", &pts[0].fX, 2) && 32 dom.findScalars(node, "p1", &pts[1].fX, 2)) 39 return SkGradientShader::CreateLinear(pts, colors, NULL, 2, mode);
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/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/constraints/ |
ConstraintShrinkWrap.java | 50 List<Vector3f> pts = new ArrayList<Vector3f>();
local 57 pts.add(new Vector3f(floatBuffer.get(i), floatBuffer.get(i + 1), floatBuffer.get(i + 2)));
76 for(Vector3f p : pts) {
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