1 /* Copyright 2011 Intel Corporation 2 * 3 * Permission is hereby granted, free of charge, to any person obtaining a 4 * copy of this software and associated documentation files (the "Software"), 5 * to deal in the Software without restriction, including without limitation 6 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 7 * and/or sell copies of the Software, and to permit persons to whom the 8 * Software is furnished to do so, subject to the following conditions: 9 * 10 * The above copyright notice and this permission notice (including the next 11 * paragraph) shall be included in all copies or substantial portions of the 12 * Software. 13 * 14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 18 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 19 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 20 * IN THE SOFTWARE. 21 */ 22 23 #include "brw_vec4.h" 24 #include "glsl/ir_print_visitor.h" 25 26 extern "C" { 27 #include "brw_eu.h" 28 #include "main/macros.h" 29 }; 30 31 using namespace brw; 32 33 namespace brw { 34 35 int 36 vec4_visitor::setup_attributes(int payload_reg) 37 { 38 int nr_attributes; 39 int attribute_map[VERT_ATTRIB_MAX + 1]; 40 41 nr_attributes = 0; 42 for (int i = 0; i < VERT_ATTRIB_MAX; i++) { 43 if (prog_data->inputs_read & BITFIELD64_BIT(i)) { 44 attribute_map[i] = payload_reg + nr_attributes; 45 nr_attributes++; 46 } 47 } 48 49 /* VertexID is stored by the VF as the last vertex element, but we 50 * don't represent it with a flag in inputs_read, so we call it 51 * VERT_ATTRIB_MAX. 52 */ 53 if (prog_data->uses_vertexid) { 54 attribute_map[VERT_ATTRIB_MAX] = payload_reg + nr_attributes; 55 nr_attributes++; 56 } 57 58 foreach_list(node, &this->instructions) { 59 vec4_instruction *inst = (vec4_instruction *)node; 60 61 /* We have to support ATTR as a destination for GL_FIXED fixup. */ 62 if (inst->dst.file == ATTR) { 63 int grf = attribute_map[inst->dst.reg + inst->dst.reg_offset]; 64 65 struct brw_reg reg = brw_vec8_grf(grf, 0); 66 reg.dw1.bits.writemask = inst->dst.writemask; 67 68 inst->dst.file = HW_REG; 69 inst->dst.fixed_hw_reg = reg; 70 } 71 72 for (int i = 0; i < 3; i++) { 73 if (inst->src[i].file != ATTR) 74 continue; 75 76 int grf = attribute_map[inst->src[i].reg + inst->src[i].reg_offset]; 77 78 struct brw_reg reg = brw_vec8_grf(grf, 0); 79 reg.dw1.bits.swizzle = inst->src[i].swizzle; 80 reg.type = inst->src[i].type; 81 if (inst->src[i].abs) 82 reg = brw_abs(reg); 83 if (inst->src[i].negate) 84 reg = negate(reg); 85 86 inst->src[i].file = HW_REG; 87 inst->src[i].fixed_hw_reg = reg; 88 } 89 } 90 91 /* The BSpec says we always have to read at least one thing from 92 * the VF, and it appears that the hardware wedges otherwise. 93 */ 94 if (nr_attributes == 0) 95 nr_attributes = 1; 96 97 prog_data->urb_read_length = (nr_attributes + 1) / 2; 98 99 unsigned vue_entries = MAX2(nr_attributes, c->prog_data.vue_map.num_slots); 100 101 if (intel->gen == 6) 102 c->prog_data.urb_entry_size = ALIGN(vue_entries, 8) / 8; 103 else 104 c->prog_data.urb_entry_size = ALIGN(vue_entries, 4) / 4; 105 106 return payload_reg + nr_attributes; 107 } 108 109 int 110 vec4_visitor::setup_uniforms(int reg) 111 { 112 /* The pre-gen6 VS requires that some push constants get loaded no 113 * matter what, or the GPU would hang. 114 */ 115 if (intel->gen < 6 && this->uniforms == 0) { 116 this->uniform_vector_size[this->uniforms] = 1; 117 118 for (unsigned int i = 0; i < 4; i++) { 119 unsigned int slot = this->uniforms * 4 + i; 120 static float zero = 0.0; 121 c->prog_data.param[slot] = &zero; 122 } 123 124 this->uniforms++; 125 reg++; 126 } else { 127 reg += ALIGN(uniforms, 2) / 2; 128 } 129 130 c->prog_data.nr_params = this->uniforms * 4; 131 132 c->prog_data.curb_read_length = reg - 1; 133 c->prog_data.uses_new_param_layout = true; 134 135 return reg; 136 } 137 138 void 139 vec4_visitor::setup_payload(void) 140 { 141 int reg = 0; 142 143 /* The payload always contains important data in g0, which contains 144 * the URB handles that are passed on to the URB write at the end 145 * of the thread. So, we always start push constants at g1. 146 */ 147 reg++; 148 149 reg = setup_uniforms(reg); 150 151 reg = setup_attributes(reg); 152 153 this->first_non_payload_grf = reg; 154 } 155 156 struct brw_reg 157 vec4_instruction::get_dst(void) 158 { 159 struct brw_reg brw_reg; 160 161 switch (dst.file) { 162 case GRF: 163 brw_reg = brw_vec8_grf(dst.reg + dst.reg_offset, 0); 164 brw_reg = retype(brw_reg, dst.type); 165 brw_reg.dw1.bits.writemask = dst.writemask; 166 break; 167 168 case MRF: 169 brw_reg = brw_message_reg(dst.reg + dst.reg_offset); 170 brw_reg = retype(brw_reg, dst.type); 171 brw_reg.dw1.bits.writemask = dst.writemask; 172 break; 173 174 case HW_REG: 175 brw_reg = dst.fixed_hw_reg; 176 break; 177 178 case BAD_FILE: 179 brw_reg = brw_null_reg(); 180 break; 181 182 default: 183 assert(!"not reached"); 184 brw_reg = brw_null_reg(); 185 break; 186 } 187 return brw_reg; 188 } 189 190 struct brw_reg 191 vec4_instruction::get_src(int i) 192 { 193 struct brw_reg brw_reg; 194 195 switch (src[i].file) { 196 case GRF: 197 brw_reg = brw_vec8_grf(src[i].reg + src[i].reg_offset, 0); 198 brw_reg = retype(brw_reg, src[i].type); 199 brw_reg.dw1.bits.swizzle = src[i].swizzle; 200 if (src[i].abs) 201 brw_reg = brw_abs(brw_reg); 202 if (src[i].negate) 203 brw_reg = negate(brw_reg); 204 break; 205 206 case IMM: 207 switch (src[i].type) { 208 case BRW_REGISTER_TYPE_F: 209 brw_reg = brw_imm_f(src[i].imm.f); 210 break; 211 case BRW_REGISTER_TYPE_D: 212 brw_reg = brw_imm_d(src[i].imm.i); 213 break; 214 case BRW_REGISTER_TYPE_UD: 215 brw_reg = brw_imm_ud(src[i].imm.u); 216 break; 217 default: 218 assert(!"not reached"); 219 brw_reg = brw_null_reg(); 220 break; 221 } 222 break; 223 224 case UNIFORM: 225 brw_reg = stride(brw_vec4_grf(1 + (src[i].reg + src[i].reg_offset) / 2, 226 ((src[i].reg + src[i].reg_offset) % 2) * 4), 227 0, 4, 1); 228 brw_reg = retype(brw_reg, src[i].type); 229 brw_reg.dw1.bits.swizzle = src[i].swizzle; 230 if (src[i].abs) 231 brw_reg = brw_abs(brw_reg); 232 if (src[i].negate) 233 brw_reg = negate(brw_reg); 234 235 /* This should have been moved to pull constants. */ 236 assert(!src[i].reladdr); 237 break; 238 239 case HW_REG: 240 brw_reg = src[i].fixed_hw_reg; 241 break; 242 243 case BAD_FILE: 244 /* Probably unused. */ 245 brw_reg = brw_null_reg(); 246 break; 247 case ATTR: 248 default: 249 assert(!"not reached"); 250 brw_reg = brw_null_reg(); 251 break; 252 } 253 254 return brw_reg; 255 } 256 257 void 258 vec4_visitor::generate_math1_gen4(vec4_instruction *inst, 259 struct brw_reg dst, 260 struct brw_reg src) 261 { 262 brw_math(p, 263 dst, 264 brw_math_function(inst->opcode), 265 inst->base_mrf, 266 src, 267 BRW_MATH_DATA_VECTOR, 268 BRW_MATH_PRECISION_FULL); 269 } 270 271 static void 272 check_gen6_math_src_arg(struct brw_reg src) 273 { 274 /* Source swizzles are ignored. */ 275 assert(!src.abs); 276 assert(!src.negate); 277 assert(src.dw1.bits.swizzle == BRW_SWIZZLE_XYZW); 278 } 279 280 void 281 vec4_visitor::generate_math1_gen6(vec4_instruction *inst, 282 struct brw_reg dst, 283 struct brw_reg src) 284 { 285 /* Can't do writemask because math can't be align16. */ 286 assert(dst.dw1.bits.writemask == WRITEMASK_XYZW); 287 check_gen6_math_src_arg(src); 288 289 brw_set_access_mode(p, BRW_ALIGN_1); 290 brw_math(p, 291 dst, 292 brw_math_function(inst->opcode), 293 inst->base_mrf, 294 src, 295 BRW_MATH_DATA_SCALAR, 296 BRW_MATH_PRECISION_FULL); 297 brw_set_access_mode(p, BRW_ALIGN_16); 298 } 299 300 void 301 vec4_visitor::generate_math2_gen7(vec4_instruction *inst, 302 struct brw_reg dst, 303 struct brw_reg src0, 304 struct brw_reg src1) 305 { 306 brw_math2(p, 307 dst, 308 brw_math_function(inst->opcode), 309 src0, src1); 310 } 311 312 void 313 vec4_visitor::generate_math2_gen6(vec4_instruction *inst, 314 struct brw_reg dst, 315 struct brw_reg src0, 316 struct brw_reg src1) 317 { 318 /* Can't do writemask because math can't be align16. */ 319 assert(dst.dw1.bits.writemask == WRITEMASK_XYZW); 320 /* Source swizzles are ignored. */ 321 check_gen6_math_src_arg(src0); 322 check_gen6_math_src_arg(src1); 323 324 brw_set_access_mode(p, BRW_ALIGN_1); 325 brw_math2(p, 326 dst, 327 brw_math_function(inst->opcode), 328 src0, src1); 329 brw_set_access_mode(p, BRW_ALIGN_16); 330 } 331 332 void 333 vec4_visitor::generate_math2_gen4(vec4_instruction *inst, 334 struct brw_reg dst, 335 struct brw_reg src0, 336 struct brw_reg src1) 337 { 338 /* From the Ironlake PRM, Volume 4, Part 1, Section 6.1.13 339 * "Message Payload": 340 * 341 * "Operand0[7]. For the INT DIV functions, this operand is the 342 * denominator." 343 * ... 344 * "Operand1[7]. For the INT DIV functions, this operand is the 345 * numerator." 346 */ 347 bool is_int_div = inst->opcode != SHADER_OPCODE_POW; 348 struct brw_reg &op0 = is_int_div ? src1 : src0; 349 struct brw_reg &op1 = is_int_div ? src0 : src1; 350 351 brw_push_insn_state(p); 352 brw_set_saturate(p, false); 353 brw_set_predicate_control(p, BRW_PREDICATE_NONE); 354 brw_MOV(p, retype(brw_message_reg(inst->base_mrf + 1), op1.type), op1); 355 brw_pop_insn_state(p); 356 357 brw_math(p, 358 dst, 359 brw_math_function(inst->opcode), 360 inst->base_mrf, 361 op0, 362 BRW_MATH_DATA_VECTOR, 363 BRW_MATH_PRECISION_FULL); 364 } 365 366 void 367 vec4_visitor::generate_tex(vec4_instruction *inst, 368 struct brw_reg dst, 369 struct brw_reg src) 370 { 371 int msg_type = -1; 372 373 if (intel->gen >= 5) { 374 switch (inst->opcode) { 375 case SHADER_OPCODE_TEX: 376 case SHADER_OPCODE_TXL: 377 if (inst->shadow_compare) { 378 msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_LOD_COMPARE; 379 } else { 380 msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_LOD; 381 } 382 break; 383 case SHADER_OPCODE_TXD: 384 if (inst->shadow_compare) { 385 /* Gen7.5+. Otherwise, lowered by brw_lower_texture_gradients(). */ 386 assert(intel->is_haswell); 387 msg_type = HSW_SAMPLER_MESSAGE_SAMPLE_DERIV_COMPARE; 388 } else { 389 msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_DERIVS; 390 } 391 break; 392 case SHADER_OPCODE_TXF: 393 msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_LD; 394 break; 395 case SHADER_OPCODE_TXS: 396 msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_RESINFO; 397 break; 398 default: 399 assert(!"should not get here: invalid VS texture opcode"); 400 break; 401 } 402 } else { 403 switch (inst->opcode) { 404 case SHADER_OPCODE_TEX: 405 case SHADER_OPCODE_TXL: 406 if (inst->shadow_compare) { 407 msg_type = BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_LOD_COMPARE; 408 assert(inst->mlen == 3); 409 } else { 410 msg_type = BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_LOD; 411 assert(inst->mlen == 2); 412 } 413 break; 414 case SHADER_OPCODE_TXD: 415 /* There is no sample_d_c message; comparisons are done manually. */ 416 msg_type = BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_GRADIENTS; 417 assert(inst->mlen == 4); 418 break; 419 case SHADER_OPCODE_TXF: 420 msg_type = BRW_SAMPLER_MESSAGE_SIMD4X2_LD; 421 assert(inst->mlen == 2); 422 break; 423 case SHADER_OPCODE_TXS: 424 msg_type = BRW_SAMPLER_MESSAGE_SIMD4X2_RESINFO; 425 assert(inst->mlen == 2); 426 break; 427 default: 428 assert(!"should not get here: invalid VS texture opcode"); 429 break; 430 } 431 } 432 433 assert(msg_type != -1); 434 435 /* Load the message header if present. If there's a texture offset, we need 436 * to set it up explicitly and load the offset bitfield. Otherwise, we can 437 * use an implied move from g0 to the first message register. 438 */ 439 if (inst->texture_offset) { 440 /* Explicitly set up the message header by copying g0 to the MRF. */ 441 brw_MOV(p, retype(brw_message_reg(inst->base_mrf), BRW_REGISTER_TYPE_UD), 442 retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_UD)); 443 444 /* Then set the offset bits in DWord 2. */ 445 brw_set_access_mode(p, BRW_ALIGN_1); 446 brw_MOV(p, 447 retype(brw_vec1_reg(BRW_MESSAGE_REGISTER_FILE, inst->base_mrf, 2), 448 BRW_REGISTER_TYPE_UD), 449 brw_imm_uw(inst->texture_offset)); 450 brw_set_access_mode(p, BRW_ALIGN_16); 451 } else if (inst->header_present) { 452 /* Set up an implied move from g0 to the MRF. */ 453 src = brw_vec8_grf(0, 0); 454 } 455 456 uint32_t return_format; 457 458 switch (dst.type) { 459 case BRW_REGISTER_TYPE_D: 460 return_format = BRW_SAMPLER_RETURN_FORMAT_SINT32; 461 break; 462 case BRW_REGISTER_TYPE_UD: 463 return_format = BRW_SAMPLER_RETURN_FORMAT_UINT32; 464 break; 465 default: 466 return_format = BRW_SAMPLER_RETURN_FORMAT_FLOAT32; 467 break; 468 } 469 470 brw_SAMPLE(p, 471 dst, 472 inst->base_mrf, 473 src, 474 SURF_INDEX_VS_TEXTURE(inst->sampler), 475 inst->sampler, 476 WRITEMASK_XYZW, 477 msg_type, 478 1, /* response length */ 479 inst->mlen, 480 inst->header_present, 481 BRW_SAMPLER_SIMD_MODE_SIMD4X2, 482 return_format); 483 } 484 485 void 486 vec4_visitor::generate_urb_write(vec4_instruction *inst) 487 { 488 brw_urb_WRITE(p, 489 brw_null_reg(), /* dest */ 490 inst->base_mrf, /* starting mrf reg nr */ 491 brw_vec8_grf(0, 0), /* src */ 492 false, /* allocate */ 493 true, /* used */ 494 inst->mlen, 495 0, /* response len */ 496 inst->eot, /* eot */ 497 inst->eot, /* writes complete */ 498 inst->offset, /* urb destination offset */ 499 BRW_URB_SWIZZLE_INTERLEAVE); 500 } 501 502 void 503 vec4_visitor::generate_oword_dual_block_offsets(struct brw_reg m1, 504 struct brw_reg index) 505 { 506 int second_vertex_offset; 507 508 if (intel->gen >= 6) 509 second_vertex_offset = 1; 510 else 511 second_vertex_offset = 16; 512 513 m1 = retype(m1, BRW_REGISTER_TYPE_D); 514 515 /* Set up M1 (message payload). Only the block offsets in M1.0 and 516 * M1.4 are used, and the rest are ignored. 517 */ 518 struct brw_reg m1_0 = suboffset(vec1(m1), 0); 519 struct brw_reg m1_4 = suboffset(vec1(m1), 4); 520 struct brw_reg index_0 = suboffset(vec1(index), 0); 521 struct brw_reg index_4 = suboffset(vec1(index), 4); 522 523 brw_push_insn_state(p); 524 brw_set_mask_control(p, BRW_MASK_DISABLE); 525 brw_set_access_mode(p, BRW_ALIGN_1); 526 527 brw_MOV(p, m1_0, index_0); 528 529 brw_set_predicate_inverse(p, true); 530 if (index.file == BRW_IMMEDIATE_VALUE) { 531 index_4.dw1.ud += second_vertex_offset; 532 brw_MOV(p, m1_4, index_4); 533 } else { 534 brw_ADD(p, m1_4, index_4, brw_imm_d(second_vertex_offset)); 535 } 536 537 brw_pop_insn_state(p); 538 } 539 540 void 541 vec4_visitor::generate_scratch_read(vec4_instruction *inst, 542 struct brw_reg dst, 543 struct brw_reg index) 544 { 545 struct brw_reg header = brw_vec8_grf(0, 0); 546 547 gen6_resolve_implied_move(p, &header, inst->base_mrf); 548 549 generate_oword_dual_block_offsets(brw_message_reg(inst->base_mrf + 1), 550 index); 551 552 uint32_t msg_type; 553 554 if (intel->gen >= 6) 555 msg_type = GEN6_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ; 556 else if (intel->gen == 5 || intel->is_g4x) 557 msg_type = G45_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ; 558 else 559 msg_type = BRW_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ; 560 561 /* Each of the 8 channel enables is considered for whether each 562 * dword is written. 563 */ 564 struct brw_instruction *send = brw_next_insn(p, BRW_OPCODE_SEND); 565 brw_set_dest(p, send, dst); 566 brw_set_src0(p, send, header); 567 if (intel->gen < 6) 568 send->header.destreg__conditionalmod = inst->base_mrf; 569 brw_set_dp_read_message(p, send, 570 255, /* binding table index: stateless access */ 571 BRW_DATAPORT_OWORD_DUAL_BLOCK_1OWORD, 572 msg_type, 573 BRW_DATAPORT_READ_TARGET_RENDER_CACHE, 574 2, /* mlen */ 575 1 /* rlen */); 576 } 577 578 void 579 vec4_visitor::generate_scratch_write(vec4_instruction *inst, 580 struct brw_reg dst, 581 struct brw_reg src, 582 struct brw_reg index) 583 { 584 struct brw_reg header = brw_vec8_grf(0, 0); 585 bool write_commit; 586 587 /* If the instruction is predicated, we'll predicate the send, not 588 * the header setup. 589 */ 590 brw_set_predicate_control(p, false); 591 592 gen6_resolve_implied_move(p, &header, inst->base_mrf); 593 594 generate_oword_dual_block_offsets(brw_message_reg(inst->base_mrf + 1), 595 index); 596 597 brw_MOV(p, 598 retype(brw_message_reg(inst->base_mrf + 2), BRW_REGISTER_TYPE_D), 599 retype(src, BRW_REGISTER_TYPE_D)); 600 601 uint32_t msg_type; 602 603 if (intel->gen >= 7) 604 msg_type = GEN7_DATAPORT_WRITE_MESSAGE_OWORD_DUAL_BLOCK_WRITE; 605 else if (intel->gen == 6) 606 msg_type = GEN6_DATAPORT_WRITE_MESSAGE_OWORD_DUAL_BLOCK_WRITE; 607 else 608 msg_type = BRW_DATAPORT_WRITE_MESSAGE_OWORD_DUAL_BLOCK_WRITE; 609 610 brw_set_predicate_control(p, inst->predicate); 611 612 /* Pre-gen6, we have to specify write commits to ensure ordering 613 * between reads and writes within a thread. Afterwards, that's 614 * guaranteed and write commits only matter for inter-thread 615 * synchronization. 616 */ 617 if (intel->gen >= 6) { 618 write_commit = false; 619 } else { 620 /* The visitor set up our destination register to be g0. This 621 * means that when the next read comes along, we will end up 622 * reading from g0 and causing a block on the write commit. For 623 * write-after-read, we are relying on the value of the previous 624 * read being used (and thus blocking on completion) before our 625 * write is executed. This means we have to be careful in 626 * instruction scheduling to not violate this assumption. 627 */ 628 write_commit = true; 629 } 630 631 /* Each of the 8 channel enables is considered for whether each 632 * dword is written. 633 */ 634 struct brw_instruction *send = brw_next_insn(p, BRW_OPCODE_SEND); 635 brw_set_dest(p, send, dst); 636 brw_set_src0(p, send, header); 637 if (intel->gen < 6) 638 send->header.destreg__conditionalmod = inst->base_mrf; 639 brw_set_dp_write_message(p, send, 640 255, /* binding table index: stateless access */ 641 BRW_DATAPORT_OWORD_DUAL_BLOCK_1OWORD, 642 msg_type, 643 3, /* mlen */ 644 true, /* header present */ 645 false, /* not a render target write */ 646 write_commit, /* rlen */ 647 false, /* eot */ 648 write_commit); 649 } 650 651 void 652 vec4_visitor::generate_pull_constant_load(vec4_instruction *inst, 653 struct brw_reg dst, 654 struct brw_reg index, 655 struct brw_reg offset) 656 { 657 assert(index.file == BRW_IMMEDIATE_VALUE && 658 index.type == BRW_REGISTER_TYPE_UD); 659 uint32_t surf_index = index.dw1.ud; 660 661 if (intel->gen == 7) { 662 gen6_resolve_implied_move(p, &offset, inst->base_mrf); 663 brw_instruction *insn = brw_next_insn(p, BRW_OPCODE_SEND); 664 brw_set_dest(p, insn, dst); 665 brw_set_src0(p, insn, offset); 666 brw_set_sampler_message(p, insn, 667 surf_index, 668 0, /* LD message ignores sampler unit */ 669 GEN5_SAMPLER_MESSAGE_SAMPLE_LD, 670 1, /* rlen */ 671 1, /* mlen */ 672 false, /* no header */ 673 BRW_SAMPLER_SIMD_MODE_SIMD4X2, 674 0); 675 return; 676 } 677 678 struct brw_reg header = brw_vec8_grf(0, 0); 679 680 gen6_resolve_implied_move(p, &header, inst->base_mrf); 681 682 brw_MOV(p, retype(brw_message_reg(inst->base_mrf + 1), BRW_REGISTER_TYPE_D), 683 offset); 684 685 uint32_t msg_type; 686 687 if (intel->gen >= 6) 688 msg_type = GEN6_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ; 689 else if (intel->gen == 5 || intel->is_g4x) 690 msg_type = G45_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ; 691 else 692 msg_type = BRW_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ; 693 694 /* Each of the 8 channel enables is considered for whether each 695 * dword is written. 696 */ 697 struct brw_instruction *send = brw_next_insn(p, BRW_OPCODE_SEND); 698 brw_set_dest(p, send, dst); 699 brw_set_src0(p, send, header); 700 if (intel->gen < 6) 701 send->header.destreg__conditionalmod = inst->base_mrf; 702 brw_set_dp_read_message(p, send, 703 surf_index, 704 BRW_DATAPORT_OWORD_DUAL_BLOCK_1OWORD, 705 msg_type, 706 BRW_DATAPORT_READ_TARGET_DATA_CACHE, 707 2, /* mlen */ 708 1 /* rlen */); 709 } 710 711 void 712 vec4_visitor::generate_vs_instruction(vec4_instruction *instruction, 713 struct brw_reg dst, 714 struct brw_reg *src) 715 { 716 vec4_instruction *inst = (vec4_instruction *)instruction; 717 718 switch (inst->opcode) { 719 case SHADER_OPCODE_RCP: 720 case SHADER_OPCODE_RSQ: 721 case SHADER_OPCODE_SQRT: 722 case SHADER_OPCODE_EXP2: 723 case SHADER_OPCODE_LOG2: 724 case SHADER_OPCODE_SIN: 725 case SHADER_OPCODE_COS: 726 if (intel->gen == 6) { 727 generate_math1_gen6(inst, dst, src[0]); 728 } else { 729 /* Also works for Gen7. */ 730 generate_math1_gen4(inst, dst, src[0]); 731 } 732 break; 733 734 case SHADER_OPCODE_POW: 735 case SHADER_OPCODE_INT_QUOTIENT: 736 case SHADER_OPCODE_INT_REMAINDER: 737 if (intel->gen >= 7) { 738 generate_math2_gen7(inst, dst, src[0], src[1]); 739 } else if (intel->gen == 6) { 740 generate_math2_gen6(inst, dst, src[0], src[1]); 741 } else { 742 generate_math2_gen4(inst, dst, src[0], src[1]); 743 } 744 break; 745 746 case SHADER_OPCODE_TEX: 747 case SHADER_OPCODE_TXD: 748 case SHADER_OPCODE_TXF: 749 case SHADER_OPCODE_TXL: 750 case SHADER_OPCODE_TXS: 751 generate_tex(inst, dst, src[0]); 752 break; 753 754 case VS_OPCODE_URB_WRITE: 755 generate_urb_write(inst); 756 break; 757 758 case VS_OPCODE_SCRATCH_READ: 759 generate_scratch_read(inst, dst, src[0]); 760 break; 761 762 case VS_OPCODE_SCRATCH_WRITE: 763 generate_scratch_write(inst, dst, src[0], src[1]); 764 break; 765 766 case VS_OPCODE_PULL_CONSTANT_LOAD: 767 generate_pull_constant_load(inst, dst, src[0], src[1]); 768 break; 769 770 default: 771 if (inst->opcode < (int)ARRAY_SIZE(brw_opcodes)) { 772 fail("unsupported opcode in `%s' in VS\n", 773 brw_opcodes[inst->opcode].name); 774 } else { 775 fail("Unsupported opcode %d in VS", inst->opcode); 776 } 777 } 778 } 779 780 bool 781 vec4_visitor::run() 782 { 783 if (c->key.userclip_active && !c->key.uses_clip_distance) 784 setup_uniform_clipplane_values(); 785 786 /* Generate VS IR for main(). (the visitor only descends into 787 * functions called "main"). 788 */ 789 visit_instructions(shader->ir); 790 791 emit_urb_writes(); 792 793 /* Before any optimization, push array accesses out to scratch 794 * space where we need them to be. This pass may allocate new 795 * virtual GRFs, so we want to do it early. It also makes sure 796 * that we have reladdr computations available for CSE, since we'll 797 * often do repeated subexpressions for those. 798 */ 799 move_grf_array_access_to_scratch(); 800 move_uniform_array_access_to_pull_constants(); 801 pack_uniform_registers(); 802 move_push_constants_to_pull_constants(); 803 804 bool progress; 805 do { 806 progress = false; 807 progress = dead_code_eliminate() || progress; 808 progress = opt_copy_propagation() || progress; 809 progress = opt_algebraic() || progress; 810 progress = opt_compute_to_mrf() || progress; 811 } while (progress); 812 813 814 if (failed) 815 return false; 816 817 setup_payload(); 818 819 if (false) { 820 /* Debug of register spilling: Go spill everything. */ 821 const int grf_count = virtual_grf_count; 822 float spill_costs[virtual_grf_count]; 823 bool no_spill[virtual_grf_count]; 824 evaluate_spill_costs(spill_costs, no_spill); 825 for (int i = 0; i < grf_count; i++) { 826 if (no_spill[i]) 827 continue; 828 spill_reg(i); 829 } 830 } 831 832 while (!reg_allocate()) { 833 if (failed) 834 break; 835 } 836 837 if (failed) 838 return false; 839 840 brw_set_access_mode(p, BRW_ALIGN_16); 841 842 generate_code(); 843 844 return !failed; 845 } 846 847 void 848 vec4_visitor::generate_code() 849 { 850 int last_native_inst = 0; 851 const char *last_annotation_string = NULL; 852 ir_instruction *last_annotation_ir = NULL; 853 854 if (unlikely(INTEL_DEBUG & DEBUG_VS)) { 855 printf("Native code for vertex shader %d:\n", prog->Name); 856 } 857 858 foreach_list(node, &this->instructions) { 859 vec4_instruction *inst = (vec4_instruction *)node; 860 struct brw_reg src[3], dst; 861 862 if (unlikely(INTEL_DEBUG & DEBUG_VS)) { 863 if (last_annotation_ir != inst->ir) { 864 last_annotation_ir = inst->ir; 865 if (last_annotation_ir) { 866 printf(" "); 867 last_annotation_ir->print(); 868 printf("\n"); 869 } 870 } 871 if (last_annotation_string != inst->annotation) { 872 last_annotation_string = inst->annotation; 873 if (last_annotation_string) 874 printf(" %s\n", last_annotation_string); 875 } 876 } 877 878 for (unsigned int i = 0; i < 3; i++) { 879 src[i] = inst->get_src(i); 880 } 881 dst = inst->get_dst(); 882 883 brw_set_conditionalmod(p, inst->conditional_mod); 884 brw_set_predicate_control(p, inst->predicate); 885 brw_set_predicate_inverse(p, inst->predicate_inverse); 886 brw_set_saturate(p, inst->saturate); 887 888 switch (inst->opcode) { 889 case BRW_OPCODE_MOV: 890 brw_MOV(p, dst, src[0]); 891 break; 892 case BRW_OPCODE_ADD: 893 brw_ADD(p, dst, src[0], src[1]); 894 break; 895 case BRW_OPCODE_MUL: 896 brw_MUL(p, dst, src[0], src[1]); 897 break; 898 case BRW_OPCODE_MACH: 899 brw_set_acc_write_control(p, 1); 900 brw_MACH(p, dst, src[0], src[1]); 901 brw_set_acc_write_control(p, 0); 902 break; 903 904 case BRW_OPCODE_FRC: 905 brw_FRC(p, dst, src[0]); 906 break; 907 case BRW_OPCODE_RNDD: 908 brw_RNDD(p, dst, src[0]); 909 break; 910 case BRW_OPCODE_RNDE: 911 brw_RNDE(p, dst, src[0]); 912 break; 913 case BRW_OPCODE_RNDZ: 914 brw_RNDZ(p, dst, src[0]); 915 break; 916 917 case BRW_OPCODE_AND: 918 brw_AND(p, dst, src[0], src[1]); 919 break; 920 case BRW_OPCODE_OR: 921 brw_OR(p, dst, src[0], src[1]); 922 break; 923 case BRW_OPCODE_XOR: 924 brw_XOR(p, dst, src[0], src[1]); 925 break; 926 case BRW_OPCODE_NOT: 927 brw_NOT(p, dst, src[0]); 928 break; 929 case BRW_OPCODE_ASR: 930 brw_ASR(p, dst, src[0], src[1]); 931 break; 932 case BRW_OPCODE_SHR: 933 brw_SHR(p, dst, src[0], src[1]); 934 break; 935 case BRW_OPCODE_SHL: 936 brw_SHL(p, dst, src[0], src[1]); 937 break; 938 939 case BRW_OPCODE_CMP: 940 brw_CMP(p, dst, inst->conditional_mod, src[0], src[1]); 941 break; 942 case BRW_OPCODE_SEL: 943 brw_SEL(p, dst, src[0], src[1]); 944 break; 945 946 case BRW_OPCODE_DP4: 947 brw_DP4(p, dst, src[0], src[1]); 948 break; 949 950 case BRW_OPCODE_DP3: 951 brw_DP3(p, dst, src[0], src[1]); 952 break; 953 954 case BRW_OPCODE_DP2: 955 brw_DP2(p, dst, src[0], src[1]); 956 break; 957 958 case BRW_OPCODE_IF: 959 if (inst->src[0].file != BAD_FILE) { 960 /* The instruction has an embedded compare (only allowed on gen6) */ 961 assert(intel->gen == 6); 962 gen6_IF(p, inst->conditional_mod, src[0], src[1]); 963 } else { 964 struct brw_instruction *brw_inst = brw_IF(p, BRW_EXECUTE_8); 965 brw_inst->header.predicate_control = inst->predicate; 966 } 967 break; 968 969 case BRW_OPCODE_ELSE: 970 brw_ELSE(p); 971 break; 972 case BRW_OPCODE_ENDIF: 973 brw_ENDIF(p); 974 break; 975 976 case BRW_OPCODE_DO: 977 brw_DO(p, BRW_EXECUTE_8); 978 break; 979 980 case BRW_OPCODE_BREAK: 981 brw_BREAK(p); 982 brw_set_predicate_control(p, BRW_PREDICATE_NONE); 983 break; 984 case BRW_OPCODE_CONTINUE: 985 /* FINISHME: We need to write the loop instruction support still. */ 986 if (intel->gen >= 6) 987 gen6_CONT(p); 988 else 989 brw_CONT(p); 990 brw_set_predicate_control(p, BRW_PREDICATE_NONE); 991 break; 992 993 case BRW_OPCODE_WHILE: 994 brw_WHILE(p); 995 break; 996 997 default: 998 generate_vs_instruction(inst, dst, src); 999 break; 1000 } 1001 1002 if (unlikely(INTEL_DEBUG & DEBUG_VS)) { 1003 for (unsigned int i = last_native_inst; i < p->nr_insn; i++) { 1004 if (0) { 1005 printf("0x%08x 0x%08x 0x%08x 0x%08x ", 1006 ((uint32_t *)&p->store[i])[3], 1007 ((uint32_t *)&p->store[i])[2], 1008 ((uint32_t *)&p->store[i])[1], 1009 ((uint32_t *)&p->store[i])[0]); 1010 } 1011 brw_disasm(stdout, &p->store[i], intel->gen); 1012 } 1013 } 1014 1015 last_native_inst = p->nr_insn; 1016 } 1017 1018 if (unlikely(INTEL_DEBUG & DEBUG_VS)) { 1019 printf("\n"); 1020 } 1021 1022 brw_set_uip_jip(p); 1023 1024 /* OK, while the INTEL_DEBUG=vs above is very nice for debugging VS 1025 * emit issues, it doesn't get the jump distances into the output, 1026 * which is often something we want to debug. So this is here in 1027 * case you're doing that. 1028 */ 1029 if (0) { 1030 if (unlikely(INTEL_DEBUG & DEBUG_VS)) { 1031 for (unsigned int i = 0; i < p->nr_insn; i++) { 1032 printf("0x%08x 0x%08x 0x%08x 0x%08x ", 1033 ((uint32_t *)&p->store[i])[3], 1034 ((uint32_t *)&p->store[i])[2], 1035 ((uint32_t *)&p->store[i])[1], 1036 ((uint32_t *)&p->store[i])[0]); 1037 brw_disasm(stdout, &p->store[i], intel->gen); 1038 } 1039 } 1040 } 1041 } 1042 1043 extern "C" { 1044 1045 bool 1046 brw_vs_emit(struct gl_shader_program *prog, struct brw_vs_compile *c) 1047 { 1048 struct brw_context *brw = c->func.brw; 1049 struct intel_context *intel = &c->func.brw->intel; 1050 bool start_busy = false; 1051 float start_time = 0; 1052 1053 if (!prog) 1054 return false; 1055 1056 if (unlikely(INTEL_DEBUG & DEBUG_PERF)) { 1057 start_busy = (intel->batch.last_bo && 1058 drm_intel_bo_busy(intel->batch.last_bo)); 1059 start_time = get_time(); 1060 } 1061 1062 struct brw_shader *shader = 1063 (brw_shader *) prog->_LinkedShaders[MESA_SHADER_VERTEX]; 1064 if (!shader) 1065 return false; 1066 1067 if (unlikely(INTEL_DEBUG & DEBUG_VS)) { 1068 printf("GLSL IR for native vertex shader %d:\n", prog->Name); 1069 _mesa_print_ir(shader->ir, NULL); 1070 printf("\n\n"); 1071 } 1072 1073 if (unlikely(INTEL_DEBUG & DEBUG_PERF)) { 1074 if (shader->compiled_once) { 1075 brw_vs_debug_recompile(brw, prog, &c->key); 1076 } 1077 if (start_busy && !drm_intel_bo_busy(intel->batch.last_bo)) { 1078 perf_debug("VS compile took %.03f ms and stalled the GPU\n", 1079 (get_time() - start_time) * 1000); 1080 } 1081 } 1082 1083 vec4_visitor v(c, prog, shader); 1084 if (!v.run()) { 1085 prog->LinkStatus = false; 1086 ralloc_strcat(&prog->InfoLog, v.fail_msg); 1087 return false; 1088 } 1089 1090 shader->compiled_once = true; 1091 1092 return true; 1093 } 1094 1095 } /* extern "C" */ 1096 1097 } /* namespace brw */ 1098