/external/mesa3d/src/mesa/swrast/ |
s_feedback.c | 82 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 84 if (swrast->StippleCounter == 0) 98 swrast->StippleCounter++;
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s_fog.c | 134 const SWcontext *swrast = CONST_SWRAST_CONTEXT(ctx); local 137 ASSERT(swrast->_FogEnabled); 157 if (swrast->_PreferPixelFog) {
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s_aalinetemp.h | 39 const SWcontext *swrast = SWRAST_CONTEXT(ctx); local 45 (void) swrast; 108 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 131 line.span.facing = swrast->PointLineFacing; 165 if (swrast->_InterpMode[attr] == GL_FLAT) { 196 const GLuint bit = (swrast->StippleCounter / ctx->Line.StippleFactor) & 0xf; 221 swrast->StippleCounter++;
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s_fragprog.c | 35 * \brief Should swrast use a fragment program? 85 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 91 swrast->TextureSample[unit](ctx, samp, ctx->Texture.Unit[unit]._Current, 114 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 140 swrast->TextureSample[unit](ctx, samp, ctx->Texture.Unit[unit]._Current, 217 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 220 struct gl_program_machine *machine = &swrast->FragProgMachine;
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s_lines.c | 43 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 47 GLuint bit = (swrast->StippleCounter / ctx->Line.StippleFactor) & 0xf; 54 swrast->StippleCounter++; 206 swrast->Line = lineFunc; \ 211 #define USE(lineFunc) swrast->Line = lineFunc 227 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 236 ASSERT(swrast->Line); 240 || swrast->_FogEnabled
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s_zoom.c | 134 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 144 if (!swrast->ZoomedArrays) { 146 swrast->ZoomedArrays = (SWspanarrays *) CALLOC(sizeof(SWspanarrays)); 147 if (!swrast->ZoomedArrays) 162 zoomed.array = swrast->ZoomedArrays;
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s_aatriangle.c | 291 * Examine GL state and set swrast->Triangle to an 297 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 303 || swrast->_FogEnabled
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s_aatritemp.h | 41 const SWcontext *swrast = SWRAST_CONTEXT(ctx); variable 63 (void) swrast; variable 110 span.facing = area * swrast->_BackfaceSign > 0.0F; 145 if (swrast->_InterpMode[attr] == GL_FLAT) {
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s_atifragshader.c | 27 #include "swrast/s_atifragshader.h" 28 #include "swrast/s_context.h" 50 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 53 swrast->TextureSample[unit](ctx, _mesa_get_samplerobj(ctx, unit),
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s_blend.c | 27 * \file swrast/s_blend.c 905 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 913 swrast->BlendFunc = blend_general; 919 swrast->BlendFunc = _mesa_mmx_blend_min; 923 swrast->BlendFunc = blend_min; 929 swrast->BlendFunc = _mesa_mmx_blend_max; 933 swrast->BlendFunc = blend_max; 936 swrast->BlendFunc = blend_general; 942 swrast->BlendFunc = _mesa_mmx_blend_transparency; 948 swrast->BlendFunc = blend_transparency_ubyte 998 SWcontext *swrast = SWRAST_CONTEXT(ctx); local [all...] |
s_context.c | 37 #include "swrast.h" 49 * Recompute the value of swrast->_RasterMask, etc. according to 57 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 64 if (swrast->_FogEnabled) rasterMask |= FOG_BIT; 172 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 173 swrast->_PreferPixelFog = (!swrast->AllowVertexFog || 176 swrast->AllowPixelFog)); 182 * Update the swrast->_TextureCombinePrimary flag. 187 SWcontext *swrast = SWRAST_CONTEXT(ctx) local 218 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 251 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 286 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 353 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 375 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 396 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 419 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 437 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 472 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 498 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 555 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 723 SWcontext *swrast = (SWcontext *)CALLOC(sizeof(SWcontext)); local 825 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 850 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 857 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 868 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 897 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 906 SWcontext *swrast = SWRAST_CONTEXT(ctx); local [all...] |
s_copypix.c | 627 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 633 if (swrast->NewState)
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s_drawpix.c | 199 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 206 (swrast->_RasterMask & ~CLIP_BIT) || 655 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 674 if (swrast->NewState)
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s_linetemp.h | 68 const SWcontext *swrast = SWRAST_CONTEXT(ctx); local 97 (void) swrast; 271 if (swrast->_InterpMode[attr] == GL_FLAT) { 294 span.facing = swrast->PointLineFacing;
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s_points.c | 85 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 107 span.facing = swrast->PointLineFacing; 245 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 280 span.facing = swrast->PointLineFacing; 365 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 383 span.facing = swrast->PointLineFacing; 454 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 460 SWspan *span = &(swrast->PointSpan); 470 span->arrayAttribs = swrast->_ActiveAttribMask; /* we'll produce these vals */ 479 (swrast->_RasterMask & (BLEND_BIT | LOGIC_OP_BIT | MASKING_BIT)) | 544 SWcontext *swrast = SWRAST_CONTEXT(ctx); local [all...] |
s_stencil.c | 213 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 214 GLubyte *fail = swrast->stencil_temp.buf2; 351 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 359 GLubyte *stencilTemp = swrast->stencil_temp.buf1; 407 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 408 GLubyte *passMask = swrast->stencil_temp.buf2; 409 GLubyte *failMask = swrast->stencil_temp.buf3; 410 GLubyte *origMask = swrast->stencil_temp.buf4; 496 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 526 GLubyte *destVals = swrast->stencil_temp.buf1 [all...] |
s_texcombine.c | 50 get_texel_array(SWcontext *swrast, GLuint unit) 53 return (float4_array) (swrast->TexelBuffer + unit * SWRAST_MAX_WIDTH * 4 * omp_get_num_threads() + (SWRAST_MAX_WIDTH * 4 * omp_get_thread_num())); 55 return (float4_array) (swrast->TexelBuffer + unit * SWRAST_MAX_WIDTH * 4); 86 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 146 argRGB[term] = get_texel_array(swrast, unit); 194 argRGB[term] = get_texel_array(swrast, srcUnit); 242 argA[term] = get_texel_array(swrast, unit); 284 argA[term] = get_texel_array(swrast, srcUnit); 598 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 602 if (!swrast->TexelBuffer) [all...] |
s_triangle.c | 59 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 66 if (c * swrast->_BackfaceSign * swrast->_BackfaceCullSign <= 0.0F) 146 GLubyte (*rgba)[4] = swrast->SpanArrays->rgba8; \ 204 GLubyte (*rgba)[4] = swrast->SpanArrays->rgba8; \ 205 GLubyte *mask = swrast->SpanArrays->mask; \ 1003 SWcontext *swrast = SWRAST_CONTEXT(ctx); local [all...] |
/external/mesa3d/src/mesa/drivers/x11/ |
xm_tri.c | 38 /* Internal swrast includes: 40 #include "swrast/s_context.h" 41 #include "swrast/s_depth.h" 42 #include "swrast/s_triangle.h" 85 #include "swrast/s_tritemp.h" 120 #include "swrast/s_tritemp.h" 155 #include "swrast/s_tritemp.h" 187 #include "swrast/s_tritemp.h" 219 #include "swrast/s_tritemp.h" 250 #include "swrast/s_tritemp.h 1002 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 1145 SWcontext *swrast = SWRAST_CONTEXT(ctx); local [all...] |
xm_line.c | 38 /* Internal swrast includes: 40 #include "swrast/s_depth.h" 41 #include "swrast/s_points.h" 42 #include "swrast/s_lines.h" 43 #include "swrast/s_context.h" 87 /* Override the swrast point-selection function. Try to use one of 89 * swrast functions. 95 SWcontext *swrast = SWRAST_CONTEXT(ctx); 99 && swrast->_RasterMask == 0 102 swrast->Point = draw_points_ANY_pixmap 450 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 536 SWcontext *swrast = SWRAST_CONTEXT(ctx); local [all...] |
xm_dd.c | 43 #include "swrast/swrast.h" 44 #include "swrast/s_context.h" 313 const SWcontext *swrast = SWRAST_CONTEXT(ctx); local 315 if (swrast->NewState) 318 if ((swrast->_RasterMask & ~CLIP_BIT) == 0) /* no blend, z-test, etc */ { 347 const SWcontext *swrast = SWRAST_CONTEXT( ctx ); local 354 if (swrast->NewState) 446 const SWcontext *swrast = SWRAST_CONTEXT(ctx); local 448 if (swrast->NewState 481 const SWcontext *swrast = SWRAST_CONTEXT( ctx ); local 578 const SWcontext *swrast = SWRAST_CONTEXT( ctx ); local 912 SWcontext *swrast = SWRAST_CONTEXT( ctx ); local [all...] |
/external/mesa3d/src/mesa/tnl/ |
t_vb_program.c | 43 #include "swrast/s_context.h" 190 * The texture sampling code is in swrast, though it doesn't have any 191 * real dependencies on the rest of swrast. It should probably be 198 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 201 swrast->TextureSample[unit](ctx, _mesa_get_samplerobj(ctx, unit),
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/external/mesa3d/src/glx/ |
drisw_glx.c | 50 const __DRIswrastExtension *swrast; member in struct:drisw_screen 108 * swrast does not handle 24-bit depth with 24 bpp, so let X do the 128 * swrast loader functions 443 if (psc->swrast->base.version < 3) 486 (*psc->swrast->createContextAttribs) (psc->driScreen, 524 const __DRIswrastExtension *swrast = psc->swrast; local 543 (*swrast->createNewDrawable) (psc->driScreen, config->driConfig, pdp); 585 #define SWRAST_DRIVER_NAME "swrast" 610 if (psc->swrast->base.version >= 3) [all...] |
/external/mesa3d/src/mesa/drivers/osmesa/ |
osmesa.c | 47 #include "swrast/swrast.h" 49 #include "swrast/s_context.h" 50 #include "swrast/s_lines.h" 51 #include "swrast/s_renderbuffer.h" 52 #include "swrast/s_triangle.h" 158 #include "swrast/s_linetemp.h" 183 #include "swrast/s_linetemp.h" 195 const SWcontext *swrast = SWRAST_CONTEXT(ctx); local 208 if (swrast->_RasterMask==DEPTH_BI 296 const SWcontext *swrast = SWRAST_CONTEXT(ctx); local 332 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 342 SWcontext *swrast = SWRAST_CONTEXT(ctx); local 762 SWcontext *swrast; local [all...] |
/external/mesa3d/src/egl/drivers/dri2/ |
egl_dri2.h | 98 __DRIswrastExtension *swrast; member in struct:dri2_egl_display
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