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    Searched refs:BVec4 (Results 1 - 25 of 32) sorted by null

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  /external/deqp/framework/common/
tcuVectorType.hpp 52 typedef Vector<bool, 4> BVec4;
tcuTexLookupVerifier.hpp 48 BVec4 colorMask; //!< Channel mask for comparison.
64 BVec4 colorMask; //!< Channel mask for comparison.
tcuTextureUtil.hpp 87 BVec4 getTextureFormatChannelMask (const TextureFormat& format);
tcuTextureUtil.cpp 311 const BVec4 chnMask = BVec4(deInRange32(map[0], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE,
368 const BVec4 chnMask = BVec4(deInRange32(map[0], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE,
426 const BVec4 chnMask = BVec4(deInRange32(map[0], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE,
438 BVec4 getTextureFormatChannelMask (const TextureFormat& format)
441 return BVec4(deInRange32(map[0], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE,
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tcuTexCompareVerifier.cpp 247 static inline BVec4 extractBVec4 (const deUint32 val, int offset)
249 return BVec4(((val>>(offset+0))&1) != 0,
339 const BVec4 cmpTrue = extractBVec4(comb, 0);
477 const BVec4 cmpTrue0 = extractBVec4(comb, 0);
478 const BVec4 cmpTrue1 = extractBVec4(comb, 4);
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  /external/deqp/modules/glshared/
glsInteractionTestUtil.hpp 100 tcu::BVec4 colorMask;
glsTextureTestUtil.hpp 280 inline tcu::BVec4 getCompareMask (const tcu::PixelFormat& format)
282 return tcu::BVec4(format.redBits > 0,
554 tcu::BVec4 colorMask; //!< Color channel comparison mask.
glsStateQueryUtil.hpp 411 void verifyBooleanVec4 (tcu::ResultCollector& result, QueriedState& state, const tcu::BVec4& expected);
427 void verifyStateIndexedBooleanVec4 (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target, int index, const tcu::BVec4& expected, QueryType type);
glsShaderRenderCase.cpp 848 // BVec4.
849 struct BVec4Uniform { const char* name; BVec4 value; };
852 { "ub4_true", BVec4(true) },
853 { "ub4_false", BVec4(false) },
  /external/deqp/modules/egl/
teglChooseConfigReference.cpp 126 static bool compareColorBufferBits (const SurfaceConfig& a, const SurfaceConfig& b, const tcu::BVec4& specifiedRGBColors, const tcu::BVec2& specifiedLuminanceColors)
189 bool compareTo (const SurfaceConfig& b, const tcu::BVec4& specifiedRGBColors, const tcu::BVec2& specifiedLuminanceColors) const
279 CompareConfigs (const tcu::BVec4& specifiedRGBColors, const tcu::BVec2& specifiedLuminanceColors)
291 const tcu::BVec4 m_specifiedRGBColors;
370 tcu::BVec4 getSpecifiedRGBColors (void)
380 tcu::BVec4 result;
  /external/deqp/framework/referencerenderer/
rrFragmentOperations.hpp 148 void executeSignedValueWrite (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, const tcu::BVec4& colorMask, const tcu::PixelBufferAccess& colorBuffer);
149 void executeUnsignedValueWrite (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, const tcu::BVec4& colorMask, const tcu::PixelBufferAccess& colorBuffer);
rrRenderState.hpp 257 tcu::BVec4 colorMask;
rrFragmentOperations.cpp     [all...]
  /external/deqp/modules/gles31/functional/
es31fDrawBuffersIndexedTests.cpp 62 using tcu::BVec4;
162 const Maybe<BVec4>& colorMask_)
178 Maybe<BVec4> colorMask;
193 const BVec4& mask = *blend.colorMask;
237 const BVec4 mask = *blend.colorMask;
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es31fIndexedStateQueryTests.cpp 969 verifyStateIndexedBooleanVec4(result, gl, GL_COLOR_WRITEMASK, ndx, tcu::BVec4(true), m_verifierType);
977 verifyStateIndexedBooleanVec4(result, gl, GL_COLOR_WRITEMASK, ndx, tcu::BVec4(false, true, true, false), m_verifierType);
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es31fAdvancedBlendTests.cpp 496 referenceState.colorMask = tcu::BVec4(true, true, true, false);
  /external/deqp/modules/gles3/functional/
es3fFramebufferBlitTests.cpp 311 static tcu::BVec4 getChannelMask (tcu::TextureFormat::ChannelOrder order)
315 case tcu::TextureFormat::R: return tcu::BVec4(true, false, false, false);
316 case tcu::TextureFormat::RG: return tcu::BVec4(true, true, false, false);
317 case tcu::TextureFormat::RGB: return tcu::BVec4(true, true, true, false);
318 case tcu::TextureFormat::RGBA: return tcu::BVec4(true, true, true, true);
319 case tcu::TextureFormat::sRGB: return tcu::BVec4(true, true, true, false);
320 case tcu::TextureFormat::sRGBA: return tcu::BVec4(true, true, true, true);
323 return tcu::BVec4(false);
355 tcu::BVec4 copyMask = tcu::logicalAnd(getChannelMask(srcFormat.order), getChannelMask(dstFormat.order));
356 tcu::BVec4 srcIsGreater = tcu::greaterThan(srcFmtRangeInfo.valueMax-srcFmtRangeInfo.valueMin, dstFmtRange (…)
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es3fShaderDerivateTests.cpp 186 static inline tcu::BVec4 getDerivateMask (glu::DataType type)
190 case glu::TYPE_FLOAT: return tcu::BVec4(true, false, false, false);
191 case glu::TYPE_FLOAT_VEC2: return tcu::BVec4(true, true, false, false);
192 case glu::TYPE_FLOAT_VEC3: return tcu::BVec4(true, true, true, false);
193 case glu::TYPE_FLOAT_VEC4: return tcu::BVec4(true, true, true, true);
196 return tcu::BVec4(true);
383 const tcu::BVec4 mask = tcu::logicalNot(getDerivateMask(dataType));
394 const bool isOk = tcu::allEqual(tcu::logicalOr(tcu::lessThanEqual(tcu::abs(reference - resDerivate), threshold), mask), tcu::BVec4(true));
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es3fDepthStencilTests.cpp 191 tcu::BVec4 colorMask;
302 renderCmd.colorMask = tcu::BVec4(false);
326 cmd.colorMask = tcu::BVec4(false, false, true, false);
351 cmd.colorMask = tcu::BVec4(false, true, false, false);
624 testCmd.colorMask = tcu::BVec4(true);
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es3fFragmentOutputTests.cpp 64 using tcu::BVec4;
689 const BVec4 isZero = lessThanEqual(fmtBits, IVec4(0));
879 const tcu::BVec4 cmpMask (numValidChannels >= 1, numValidChannels >= 2, numValidChannels >= 3, numValidChannels >= 4);
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es3fRandomFragmentOpTests.cpp 59 using tcu::BVec4;
es3fShaderOperatorTests.cpp 207 inline IVec4 sequenceNoSideEffCase3 (const Vec4& in0, const IVec4& in1, const BVec4& in2) { DE_UNREF(in0); DE_UNREF(in2); return in1; }
215 inline IVec4 sequenceSideEffCase3 (const Vec4& in0, const IVec4& in1, const BVec4& in2) { return in1 + (in0 + Vec4((float)in2.x(), (float)in2.y(), (float)in2.z(), (float)in2.w())).asInt(); }
235 static string twoValuedVec4 (const string& first, const string& second, const BVec4& firstMask)
557 static const BVec4 s_outSwizzleChannelMasks[] =
559 BVec4(true, false, false, false),
560 BVec4(false, true, true, false),
561 BVec4(true, true, true, false),
562 BVec4(true, true, true, true )
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  /external/deqp/modules/gles2/functional/
es2fDepthStencilTests.cpp 191 tcu::BVec4 colorMask;
302 renderCmd.colorMask = tcu::BVec4(false);
326 cmd.colorMask = tcu::BVec4(false, false, true, false);
351 cmd.colorMask = tcu::BVec4(false, true, false, false);
624 testCmd.colorMask = tcu::BVec4(true);
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es2fRandomFragmentOpTests.cpp 59 using tcu::BVec4;
es2fTextureMipmapTests.cpp 865 const tcu::BVec4 formatMask = greaterThan(formatBits, IVec4(0));
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